Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:30:14 Player: Spoodle Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (78) 390 Value Destroyed (2817) 2817 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1394) 1394 TOTAL SCORE: 10881 Bonus ------- Follower Combat Kills 299 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -105 Cogmind --------- Core Integrity 0/1000 Matter 191/300 Energy 22/100 System Corruption 5% Temperature Cool (0) Movement Hovering (110) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Heat Sink Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Tesla Rifle > --- INVENTORY (10) --- Gyrokinetic Inverter Gyrokinetic Inverter Advanced Cooling System Advanced Weight Redist. System Advanced Weight Redist. System Advanced ECM Suite Improved Arc Projector Phase Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Light Neutrino Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Advanced Plasma Cannon > --- INVENTORY -------- Gyrokinetic Inverter Gyrokinetic Inverter Improved Heat Sink Recoil Stabilizer Advanced ECM Suite Layered Medium Armor Plating Tesla Rifle Improved Arc Projector Variable Charge Gun Improved Remote Datajack [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 1 1 . . . Utility 6 | . . . . . 3 . 1 . . . . 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 190 | 8 11 1 1 1 12 4 36 3 23 4 . 14 3 17 51 1 Power 26 | 1 3 . . . 1 . 5 . 5 . . 1 1 1 8 . Engine 17 | 1 3 . . . 1 . 4 . 3 . . . 1 . 4 . Core 9 | . . . . . . . 1 . 2 . . 1 . 1 4 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 42 | 3 4 . . . 1 . 8 . 5 . . 3 1 3 14 . Treads 5 | . 2 . . . 1 . 2 . . . . . . . . . Leg 10 | . . . . . . . 6 . . . . 1 . 2 1 . Wheel 4 | 3 . . . . . . . . . . . . . . 1 . Hover 21 | . 2 . . . . . . . 3 . . 2 1 1 12 . Flight 2 | . . . . . . . . . 2 . . . . . . . Utility 67 | 2 . 1 1 1 4 . 7 2 7 4 . 9 1 9 19 . Device 31 | 1 . . . . 2 . 2 2 . 2 . 6 . 7 9 . Storage 5 | 1 . . 1 1 . . . . . . . 1 . . 1 . Processor 12 | . . 1 . . . . 1 . 3 2 . 1 1 . 3 . Hackware 3 | . . . . . 2 . . . 1 . . . . . . . Protection 16 | . . . . . . . 4 . 3 . . 1 . 2 6 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 55 | 2 4 . . . 6 4 16 1 6 . . 1 . 4 10 1 Energy Gun 33 | 2 4 . . . 6 2 9 1 1 . . . . 2 5 1 Energy Cannon 8 | . . . . . . . 2 . 1 . . . . 1 4 . Ballistic Gun 3 | . . . . . . . . . 2 . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . 1 . . Launcher 5 | . . . . . . 1 4 . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 . 3 . . . . . 1 . Parts Lost 30 | . 5 . . . . . 4 2 . . . . . 7 10 2 Power 12 | . 2 . . . . . 1 2 . . . . . 2 3 2 Propulsion 9 | . 2 . . . . . 3 . . . . . . 2 2 . Utility 7 | . . . . . . . . . . . . . . 3 4 . Weapon 2 | . 1 . . . . . . . . . . . . . 1 . Highest Loss Streak 5 | . 3 . . . . . 2 2 . . . . . 5 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 100 100 100 92 100 96 70 47 90 92 97 88 90 78 58 Engine 8 | . 10 14 14 14 9 9 14 11 4 7 7 4 1 4 1 6 Core 2 | . . . . . . . . . 4 7 7 7 8 4 6 . Treads 11 | . 5 28 28 28 27 27 19 . . . . . . . . . Leg 1 | . . . . . . . 2 17 . . . 2 . . 1 . Hover 9 | . 8 . . . . . . . 12 23 23 22 23 21 17 17 Device 7 | . 14 6 . . 16 9 1 8 . 8 15 9 11 16 11 5 Storage 6 | . 14 14 14 14 9 9 7 5 . . . . 5 5 5 5 Processor 13 | . . 7 14 14 9 9 13 11 11 20 23 25 17 17 17 17 Hackware 4 | . . . . . 3 18 15 5 1 7 7 6 5 . . . Protection 2 | . . . . . . . 5 . . . . 2 . 3 4 . Energy Gun 10 | . 28 28 28 28 18 17 10 8 . . . . . . 3 4 Energy Cannon 2 | . . . . . . . 3 . 2 7 7 6 5 4 3 . Naked Turns 317 | . . . . . . . . 16 301 . . . . . . . Heaviest Build 60 | 13 15 15 19 29 43 43 60 54 26 31 28 41 45 52 57 22 Greatest Support 73 | 26 40 40 40 40 63 63 73 56 27 36 36 47 56 56 67 22 Greatest Overweight (x) 16 | 1 2 . . . . . 16 1 3 . . 1 . 4 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 5 5 5 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 15 15 15 12 5 5 5 5 10 10 10 10 Most Carried 15 | 5 8 8 9 13 14 14 15 15 5 5 5 10 10 10 10 10 Average Carried 8 | 3 7 7 8 9 10 13 14 12 4 4 5 5 9 8 8 9 Final Capacity 15 | 8 8 8 10 15 15 15 15 5 5 5 5 10 10 10 10 10 Final Carried 15 | 5 6 8 9 13 14 12 15 5 5 5 5 10 10 7 10 9 Class Distribution -------------------- 71% | Mutant 23% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Matter Collected 2613 | 341 95 10 . 20 . 188 488 . 108 307 13 241 . 292 510 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2871 | 152 477 1 . . . 277 645 . 175 56 . 364 . 156 538 30 Parts 186 | 13 26 1 . . . 10 43 . 22 1 . 26 . 8 33 3 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . 1 . Recyclers Shooed 4 | . 2 . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . . . Prevented 2 | . . . . . . . . . . 1 . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Combat Hostiles Destroyed 50 | . 8 . . . . 6 14 . 3 . . 9 . 3 6 1 Melee 6 | . . . . . . 2 1 . 3 . . . . . . . Guns 20 | . 8 . . . . 3 7 . . . . . . 1 . 1 Cannons 15 | . . . . . . . . . . . . 7 . 2 6 . AOE 8 | . . . . . . 1 6 . . . . 1 . . . . Classes Destroyed 15 | 3 4 . . . . 3 3 . . . . . . 2 . . Worker 7 | 1 1 . . . . . 2 . 2 . . . . . 1 . Builder 6 | . 1 . . . . . 1 . 1 . . . . . 3 . Tunneler 4 | 2 . 1 . . . . . . 1 . . . . . . . Hauler 2 | . . . . . . . 1 . . . . . . . 1 . Recycler 5 | 1 2 . . . . . 1 . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . 2 . . . . . . . 1 . Swarmer 13 | . 3 . . . . . 3 . 2 . . 4 . . . 1 Grunt 17 | . 5 . . . . 2 8 . . . . 1 . 1 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . Sentry 2 | . . . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . . 1 1 . . . . . . . 1 . Programmer 12 | . . . . . . . 2 . 1 . . 4 . . 5 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 1 3 1 . . . 6 8 . 3 . . 4 . 1 2 1 Combat Bots Only 6 | . 1 . . . . 6 6 . 2 . . 4 . 1 2 1 Max Kills in Single Turn 2 | 1 1 1 . . . 1 2 . 1 . . 2 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 2 . . . . 1 . . . . Melee 1 | . . . . . . 1 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Hostile Shots Fired 515 | . 67 3 . . . 41 98 2 26 . . 24 . 105 126 23 Missed 130 | . 12 1 . . . 4 27 . 3 . . 9 . 36 30 8 Damage Taken 7350 | . 536 20 . . . 571 1129 97 539 . . 421 . 1513 2298 226 Core 1685 | . 108 12 . . . 45 155 54 161 . . 139 . 451 454 106 Absorbed by Shields 140 | . . . . . . . . . . . . 24 . 116 . . Redirected to Shielding 102 | . . . . . . . . . . . . . . . 102 . Core Remaining (%) 74 | 100 . . . 52 . 91 . . . . 47 83 . . . . Volleys Fired 191 | 10 40 . . . . 11 29 . 12 1 . 21 . 19 44 4 Largest 2 | 2 2 . . . . 2 2 . 1 1 . 2 . 2 2 1 Hottest 273 | 80 105 . . . . 140 140 . 65 65 . 113 . 273 225 75 Shots Fired 337 | 20 80 . . . . 20 57 1 12 2 . 40 . 37 64 4 Gun 187 | 20 80 . . . . 16 36 1 3 . . . . 1 26 4 Cannon 132 | . . . . . . . 9 . 7 2 . 40 . 36 38 . Launcher 16 | . . . . . . 4 12 . . . . . . . . . Special 2 | . . . . . . . . . 2 . . . . . . . Kinetic 41 | . . . . . . . . . 3 . . 19 . 19 . . Thermal 234 | 20 67 . . . . 16 34 1 7 2 . 21 . 18 46 2 Explosive 16 | . . . . . . 4 12 . . . . . . . . . Electromagnetic 44 | . 13 . . . . . 11 . . . . . . . 18 2 Robot Hit Streak 12 | 4 6 . . . . 8 5 . 5 7 . 8 . 8 12 2 Robot Miss Streak 5 | 2 5 . . . . 2 3 1 2 . . 2 . 3 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 229 | 12 44 . . . . 19 38 . 23 2 . 18 . 21 50 2 Core Hits 127 | 5 20 1 . . . 10 43 . 7 1 . 9 . 10 20 1 Critical Kills 2 | . . . . . . . . . . . . 2 . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 2 . 2 . . Critical Strikes 13 | . . . . . . 1 3 . 3 . . 4 . 2 . . Burn 3 | . . . . . . 1 2 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . Destroy 5 | . . . . . . . . . . . . 3 . 2 . . Sever 4 | . . . . . . . 1 . 3 . . . . . . . Melee Attacks 27 | . . . . . . 5 6 . 16 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . 5 6 . 16 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6449 | 131 555 3 . . . 511 1537 . 638 56 . 801 . 678 1497 42 Guns 1981 | 131 555 . . . . 291 567 . 48 . . . . 34 313 42 Cannons 2524 | . . . . . . . 106 . 134 56 . 641 . 641 946 . Explosions 1238 | . . . . . . 105 735 . . . . 160 . . 238 . Melee 700 | . . . . . . 115 129 . 456 . . . . . . . Ramming 6 | . . 3 . . . . . . . . . . . 3 . . Kinetic 650 | . . . . . . . . . 48 . . 274 . 328 . . Thermal 3818 | 131 417 . . . . 291 574 . 134 56 . 527 . 347 1341 . Explosive 801 | . . . . . . 105 696 . . . . . . . . . Electromagnetic 474 | . 138 . . . . . 138 . . . . . . . 156 42 Impact . | . . . . . . . . . . . . . . . . . Slashing 700 | . . . . . . 115 129 . 456 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 5 14 14 14 14 . . 1 14 5 Average Corruption 6 | . . . . . . . 2 12 14 14 14 . . 1 4 5 Corruption Purged 10 | . . . . . . . . . . . . . . . 10 . Corruption Blocked 2 | . . . . . . . . . . . . 2 . . . . Effects 145 | . . . . . . . 20 6 50 22 . . . . 44 3 Message Errors 33 | . . . . . . . 4 1 15 5 . . . . 7 1 Matter Fused 30 | . . . . . . . 3 1 9 5 . . . . 12 . Heat Flow Errors 19 | . . . . . . . 1 1 5 3 . . . . 9 . Energy Discharges 16 | . . . . . . . 3 . 7 5 . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 1 . . . . 1 . Data Loss (minor) 18 | . . . . . . . 5 . 7 . . . . . 6 . Data Loss (major) 8 | . . . . . . . 1 . 3 2 . . . . 2 . Misfires 7 | . . . . . . . 1 1 . 1 . . . . 4 . Alerts 7 | . . . . . . . 2 . 3 . . . . . 1 1 Misdirections 2 | . . . . . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . Overload Shots 2 | . . . . . . . . . . . . . . 1 1 . Overflow Damage 238 | . . . . . . 11 20 . 9 16 . 80 . . 102 . Projectiles 104 | . . . . . . . 20 . . 16 . 66 . . 2 . Explosions 114 | . . . . . . . . . . . . 14 . . 100 . Melee 20 | . . . . . . 11 . . 9 . . . . . . . Knockbacks 7 | . . . . . . . . . . . . 2 . 5 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 2 . 4 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 403 | . . . . . . . 53 . . . . 208 . . 142 . Shots 6 | . . . . . . . 1 . . . . 3 . . 2 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . . . 2 . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 498 | 72 192 . . . 230 397 492 210 233 203 . 276 . 311 498 2 Average Temperature 110 | 25 68 . . . 120 169 132 81 83 80 . 80 . 118 136 2 Received Heat Transfer 1131 | . 165 6 . . . 252 225 . . . . 27 . 297 159 . Effects 28 | . . . . . . 1 5 . . . . . . 3 19 . Shutdowns 10 | . . . . . . . 3 . . . . . . . 7 . Energy Bleed 5 | . . . . . . . . . . . . . . 3 2 . Interference 2 | . . . . . . . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . 1 . . . . . . . 2 . Damage (minor) 3 | . . . . . . 1 1 . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Melted 24 | 1 4 . . . . 2 3 . . . . 3 . 1 10 . Heat Transferred 5793 | 300 950 . . . . 555 1049 . 185 74 . 594 . 457 1629 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Peak Influence 463 | 20 120 124 . . . 177 251 70 96 . . 320 116 301 463 . Initial 139 | . 13 31 . . . . 92 70 21 . . . 101 81 139 . Average 66 | 7 54 41 . . . 106 61 53 35 . . 81 104 187 109 . Maximum Alert Level 2 | . . . . . . . 1 . . . . 1 . 1 2 . Low Security (%) 91 | 100 100 100 . 100 100 100 90 100 100 . . 75 100 73 84 . Level 1 6 | . . . . . . . 9 . . . . 24 . 26 2 . Level 2 2 | . . . . . . . . . . . . . . . 12 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . . . 4 . 2 . . 3 . . 5 . Investigation 1 | . . . . . . . . . . . . . . . 1 . Extermination 10 | . . . . . . . 2 . 2 . . 3 . . 3 . Reinforcement 3 | . . . . . . . 2 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Distress Signals 4 | . . . . . . . 1 . 1 . . 1 . . 1 . Communications Jammed 15 | . . . . . . . . . . . . . . . 15 . Distress Signals 15 | . . . . . . . . . . . . . . . 15 . Times Spotted 126 | . 14 6 . . 1 6 22 2 8 1 . 13 1 17 32 3 Peak Tracking Total 9 | . 3 3 . . 1 4 5 2 5 1 . 4 1 9 6 3 Tactical Retreats 12 | . 2 . . . . . 1 . 1 . . 1 . 1 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Traps Triggered 10 | . . . . . . . 2 . 3 . . 1 . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Machines Disabled 17 | . . . . . . . 1 . . . . 4 . 1 11 . Max in Single Turn 10 | . . . . . . . 1 . . . . 3 . 1 10 . Garrison Access 3 | . . . . . . . 1 . . . . . . . 2 . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Machines Accessed 25 | . 2 . 1 . 4 1 4 . 2 2 . 1 2 . 6 . Terminals 15 | . 2 . . . 3 1 2 . 2 . . 1 . . 4 . Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . 1 . 2 . Total Hacks 52 | . 4 . 1 . 11 1 6 . 4 11 . 1 3 . 10 . Successful 44 | . 3 . 1 . 8 1 5 . 3 11 . 1 3 . 8 . Failed 8 | . 1 . . . 3 . 1 . 1 . . . . . 2 . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . Terminals 29 | . 4 . . . 8 1 3 . 4 . . 1 . . 8 . Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . 2 . . . . . 2 . 2 . Terminal Hacks 35 | . 3 . 1 . 7 1 2 . 3 11 . 1 . . 6 . Record 21 | . 1 . . . 3 . 1 . 2 10 . . . . 4 . Robot Analysis 2 | . . . . . 1 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 3 | . 1 . . . 2 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . 1 . . . Network Status 2 | . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 2 . . . . . 2 . 2 . Unlock Access 2 | . . . . . 1 . . . . . . . 1 . . . Seal Access 3 | . . . . . . . 1 . . . . . . . 2 . Coupler Status 2 | . . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 3 . 2 . 1 . . . 1 . 3 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Total Allies 5 | . . 2 . . . . . 1 . . . . . 2 . . Largest Group 2 | . . 2 1 . . . . 1 . . . . . 2 . . Highest-Rated Group 175 | . . 48 31 . . . . 31 . . . . . 175 . . Highest-Rated Ally 95 | . . 31 31 . . . . 31 . . . . . 95 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . 25 . . . . . 7 . . . . . 20 . . Total Damage 1347 | . . 295 . . . . . 122 . . . . . 930 . . Kills 12 | . . 6 . . . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Robot Analysis Total 2 | . . . . . 1 . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Turns Passed 11730 | 166 526 1308 422 428 681 413 2239 90 1121 480 17 1216 128 303 2120 72 Spaces Moved 9248 | 133 323 791 261 259 326 220 1044 85 943 1076 40 1357 232 314 1773 71 Core 379 | 9 . . . . . . 5 34 325 . . . . 5 1 . Treads 2848 | . 67 791 261 259 326 220 924 . . . . . . . . . Legs 430 | . . . . . . . 115 51 . . . . . 11 253 . Wheels 551 | 124 189 . . . . . . . . . . . . . 238 . Hover 4947 | . 67 . . . . . . . 525 1076 40 1357 232 298 1281 71 Flight 93 | . . . . . . . . . 93 . . . . . . . Fastest Speed 32 | 50 80 160 160 160 160 160 126 50 32 42 42 40 43 43 51 66 Average Speed 92 | 82 104 160 160 160 160 160 172 97 45 42 42 47 43 49 80 66 Slowest Speed 850 | 100 180 160 160 160 160 160 850 196 275 42 42 101 43 250 190 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 36 98 61 80 31 37 30 74 18 98 7 20 6 33 35 10 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 10 | . . 1 1 1 1 . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . 3 1 . . . . . Spaces Dug 6 | . . . . . . . . . . . . 6 . . . . Terrain Destroyed 102 | . . . . . . . 30 . 1 . . 35 . 2 34 . Melee . | . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . 1 . 1 . . 9 . 2 9 . AOE 80 | . . . . . . . 29 . . . . 26 . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Fac Fac Gar Fac Upp Total 12036 | 170 436 833 266 272 484 252 1419 90 1609 1104 39 1889 260 423 2398 92 Wait 2062 | 4 37 37 . 9 129 12 252 . 570 14 . 455 20 47 461 15 Move 9230 | 132 322 790 260 258 326 218 1044 84 939 1075 39 1356 231 313 1772 71 Hop 1 | . . . . . . . . . 1 . . . . . . . Pick Up 199 | 14 16 3 3 4 11 . 29 . 27 6 . 25 4 9 48 . Fast Attach . | . . . . . . . . . . . . . . . . . Attach 112 | 8 8 . . . 5 . 15 1 21 4 . 7 2 10 30 1 Detach 12 | . . . . . . . 3 1 5 . . . . . 3 . Swap 78 | . 3 1 1 1 7 4 21 2 2 . . 7 1 7 21 . Drop 108 | 2 10 1 2 . 6 2 20 2 16 4 . 18 2 3 19 1 Fire 191 | 10 40 . . . . 11 29 . 12 1 . 21 . 19 44 4 Melee 27 | . . . . . . 5 6 . 16 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 . . Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory -5/Upper Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 413 | -10/Materials | Lost 3 parts (1p1n1w) 693 | -10/Materials | Entered Mines 694 | -10/Mines | Learned location of Storage (-7) 884 | -10/Mines | Learned 2 Materials zone layouts 1015 | -10/Mines | Discovered new exit (range 11) 1298 | -10/Mines | Discovered new exit (range 5) 1319 | -10/Mines | Discovered new exit (range 3) 1343 | -10/Mines | Identified exit to Materials 1362 | -10/Mines | Identified exit to Subcaves 1750 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1978 | -10/Mines | Discovered new exit (range 5) 1984 | -10/Mines | Identified exit to Exiles 2001 | -10/Mines | Entered Exiles 2001 | -10/Exiles | Accompanied by 1 ally 2031 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2041 | -10/Exiles | Met 8R-AWN 2067 | -10/Exiles | Met EX-HEX 2115 | -10/Exiles | Met EX-BIN 2137 | -10/Exiles | Aligned with FarCom system 2139 | -10/Exiles | Given EX-Vault access code 2176 | -10/Exiles | Opened EX-Vault 2191 | -10/Exiles | Found Cloak of Protection 2227 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2270 | -10/Exiles | Met EX-DEC 2325 | -10/Exiles | Discovered new exit (range 14) 2421 | -10/Exiles | Identified exit to Mines 2423 | -10/Exiles | Left Exiles lab with Cloak of Protection 2423 | -10/Exiles | Entered Mines 2452 | -9/Mines | Met a Derelict bent on vengeance 2492 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2526 | -9/Mines | Learned location of 1 exit from Proximity Caves 2808 | -9/Mines | Discovered new exit (range 14) 2828 | -9/Mines | Identified exit to Materials 2851 | -9/Mines | Entered Materials 2851 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3122 | -8/Materials | Build established: Skirmisher 3532 | -8/Materials | Identified exit to Garrison 3532 | -8/Materials | Entered Garrison 3668 | -8/Garrison | Triggered checkpoint 3670 | -8/Garrison | Triggered checkpoint 3718 | -8/Garrison | Build established: Hacker-Mutant 3816 | -8/Garrison | Discovered new exit (range 15) 3837 | -8/Garrison | Identified exit to Factory 3856 | -8/Garrison | Installed Relay Interface Framework 3945 | -8/Garrison | Entered Factory 3945 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5175 | -7/Factory | Discovered new exit (range 14) 5311 | -7/Factory | Identified exit to Factory 5860 | -7/Factory | Discovered exit to Factory (range 14) 6184 | -7/Factory | Sucked down chute 6184 | -7/Factory | Entered Waste 6185 | -7/Waste | Met a frightened Derelict 6199 | -7/Waste | EMP discharged 6199 | -7/Waste | System corruption reached 10% 6204 | -7/Waste | Spotted C-40 Crusher 6216 | -7/Waste | Spotted C-40 Crusher 6218 | -7/Waste | Spotted C-40 Crusher 6236 | -7/Waste | Spotted C-40 Crusher 6252 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6255 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6258 | -7/Waste | Released all parts (5) 6269 | -7/Waste | Discovered new exit (range 12) 6274 | -7/Waste | Entered Factory 6482 | -7/Factory | Build established: Mutant 6742 | -7/Factory | Core integrity fell below 50% 6994 | -7/Factory | Discovered new exit (range 7) 6996 | -7/Factory | Identified exit to Lower Caves 7395 | -7/Factory | Entered Lower Caves 7472 | -7/Lower Caves | Learned 4 Factory zone layouts 7502 | -7/Lower Caves | Encountered a Warlord checkpoint 7611 | -7/Lower Caves | Discovered new exit (range 6) 7613 | -7/Lower Caves | Identified exit to Lower Caves 7642 | -7/Lower Caves | Learned 8 Research zone layouts 7642 | -7/Lower Caves | Learned Research trap positions 7642 | -7/Lower Caves | Learned Armory security intel 7642 | -7/Lower Caves | Learned Factory terminal intel 7642 | -7/Lower Caves | Learned Extension terminal intel 7642 | -7/Lower Caves | Learned Armory garrison access intel 7875 | -7/Lower Caves | Entered another Lower Caves area 7882 | -7/Lower Caves | Discovered exit to Factory (range 10) 7892 | -7/Lower Caves | Entered Factory 7892 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7893 | -6/Factory | Identified exit to Lower Caves 7893 | -6/Factory | Identified exit to Factory 7894 | -6/Factory | Loaded intel: 26 terminal locations 9051 | -6/Factory | Discovered exit to Factory (range 20) 9108 | -6/Factory | Entered another Factory area 9108 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9117 | -5/Factory | Discovered new exit (range 9) 9120 | -5/Factory | Identified exit to Factory 9225 | -5/Factory | Identified exit to Garrison 9236 | -5/Factory | Entered Garrison 9266 | -5/Garrison | Triggered checkpoint 9269 | -5/Garrison | Garrison Relay disabled 9304 | -5/Garrison | Found embedded Infiltrators 9308 | -5/Garrison | Lost 3 allies 9376 | -5/Garrison | Triggered checkpoint 9381 | -5/Garrison | Spotted B-75 Beast 9400 | -5/Garrison | Destroyed B-75 Beast 9400 | -5/Garrison | Triggered checkpoint 9444 | -5/Garrison | Discovered new exit (range 19) 9452 | -5/Garrison | Identified exit to Factory 9458 | -5/Garrison | Triggered checkpoint 9539 | -5/Garrison | Entered Factory 9563 | -5/Factory | Lost 5 parts (2p2n1u) 10338 | -5/Factory | Core integrity fell below 50% 10798 | -5/Factory | System corruption reached 10% 10838 | -5/Factory | Lost 3 parts (1p1n1u) 11263 | -5/Factory | Core integrity fell below 20% 11322 | -5/Factory | Spotted B-75 Beast 11380 | -5/Factory | Lost 5 parts (1p1n2u1w) 11626 | -5/Factory | Discovered new exit (range 14) 11634 | -5/Factory | Identified exit to Upper Caves 11639 | -5/Factory | Search patrols dispatched 11659 | -5/Factory | Entered Upper Caves 11696 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11731 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11639_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 11648_ System corrupted: Variable Charge Gun failed to cycle. 11650_ A-15 Conveyor destroyed. 11654_ Acquired 92 matter. 11655_ Acquired Gyrokinetic Inverter. [Achievement: Knowing Is Half The Battle] LOCATION=UPPER CAVES GOAL=ESCAPE 11661_ DB-0LQ(k) breaks down the debris. 11670_ MO0=I6AV2JLCFSTI >WNZ#P 11696_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 11697_ Lgt. Ion Engine destroyed. 11707_ Dropped Variable Charge Gun. 11715_ System corrupted: Energy discharge (-9). 11721_ VTOL Module fried. 11721_ S-27 Virus destroyed. 11728_ Corrupted VTOL Module self-destruct mechanism malfunctions. 11730_ System corrupted: IFF burst signal emitted. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ????????????????????######## ##??????????????????? | | ????????????????????# ##?????????????????? | | ????????????????????# ##????????????????? | | ????????????????????# ##### ##???????????????? | | ????????????????????# #??## ##??????????????? | | ????????????????????# #??# #??????????????? | | ????????????????????# #??# ####??????????????? | | ????????????????????# #??## #?????????????????? | | ????????????????????# ###### ##?????????????????? | | ????????????????????# # #??????????????????? | | ????????????????????# # ##########?????????? | | ????????????????????###### # #?????????? | | ????????????????????????## #?????????? | | ???????????????????????## ## """" #?????????? | | ???????????????????????# @ ### """" #?????????? | | ???????????????????????# ### """" #?????????? | | ???????????????#####???## "" #?????????? | | ??????????????? #????# "" #?????????? | | ???????????????? #????## ## """" #?????????? | | ????????????????# #?#####[= #?? "" #?????????? | | ????????????????# ### ##s* #?? #?????????? | | ????????????????# ## [ ###########?????????? | | ????????????????# # ##????????????????? | | ???????????????## #????????????????? | | ??????????????## #??????????????? | | ?????????????## ### #?????????????? | | ?????????????# #### ## #?????????????? | | ?????????????# #?######?#####?????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ???????????? ????????????????????????? | | ??????????? # ?????????????????????? | | ??????????######### ??????????????????? | | ??????????????????## ????????????????? | | ???????????????????? #???????????????? | | ????????????????????# ## #???????????????? | | ?????????????????????####?########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Corruption Block 16 Armor Coverage 750 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 18 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club It Was An Accident, I Swear Knowing Is Half The Battle Universal Adapter Challenges ------------ None Game ------ Seed FusionSpectralSystem Manual? 0 Play Time 03:46:59 Cumulative 16.3 hours Start 2024.04.01 @ 20:12:41 End 2024.04.02 @ 16:30:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91f6e590-554b-4ce8-bd29-678505de2060