Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 22:23:07 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3534 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 275/700 Matter 254/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Remote Datajack Flail Greatsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Improved Signal Interpreter > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Improved Signal Interpreter Flail [Rating: 11] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Improved Signal Interpreter Processor Improved Signal Interpreter Hackware System Shield Weapon Remote Datajack Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 4 | . . 2 2 . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 8 | 2 . . 1 4 . 1 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . 3 . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . 3 . . Utility 2 | . . . 1 . . 1 Device . | . . . . . . . Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . . 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . . 1 . . 3 Power . | . . . . . . . Propulsion 4 | . . . 1 . . 3 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 3 | . . . 1 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 22 | . 28 22 18 30 30 19 Treads 7 | . 28 22 10 . . . Flight 7 | . . . . 23 23 9 Processor 5 | . . . 7 7 7 7 Hackware 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build . | . . . . . . . Greatest Support 20 | 20 3 3 3 12 12 12 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . 2 5 4 3 5 Average Carried 2 | . . . 4 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . 2 5 3 3 5 Class Distribution -------------------- 64% | Mutant 35% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 222 | 214 . . 8 . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 1369 | . . 272 609 118 . 370 Core 1058 | . . 87 546 89 . 336 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 100 78 . . . . Volleys Fired 1 | . . . . 1 . . Largest 1 | . . . . 1 . . Hottest 5 | . . . . 5 . . Shots Fired 1 | . . . . 1 . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . . 1 . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 1 | . . . . 1 . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 1 | . . . . 1 . . Core Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12 | . . . 12 . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 12 | . . . 12 . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 1 . 10 11 Average Corruption 10 | . . . 1 . 10 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 1 2 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . . 6 . . . Shots . | . . . . . . . Rammed 3 | . . . 3 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 104 | . . . 42 . 104 . Average Temperature 37 | . . . 19 . 60 . Received Heat Transfer 375 | . . 60 297 . . 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 157 | . 15 35 79 50 32 157 Initial 35 | . . 5 14 35 17 22 Average 38 | . 12 21 46 40 19 51 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 1 8 15 5 6 11 Peak Tracking Total 13 | . 1 7 13 5 6 10 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 2 | . . . . . . 2 Terminals 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . . . . 5 Successful 1 | . . . . . . 1 Failed 4 | . . . . . . 4 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 5 | . . . . . . 5 Terminals 5 | . . . . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . find_chute 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 85 | . . . . . 85 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 346 | 15 32 43 50 29 21 156 Spaces Moved 759 | 22 63 81 85 68 64 376 Core 422 | 21 63 81 85 . . 172 Treads 1 | 1 . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 336 | . . . . 68 64 204 Fastest Speed 32 | 50 50 50 50 32 32 32 Average Speed 42 | 55 50 50 50 32 32 40 Slowest Speed 160 | 160 50 50 50 32 32 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 14 9 16 4 83 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 774 | 23 62 82 91 75 63 378 Wait . | . . . . . . . Move 754 | 21 62 80 84 68 63 376 Hop . | . . . . . . . Pick Up 7 | . . 2 3 1 . 1 Fast Attach 4 | 2 . . 1 . . 1 Attach 4 | . . . . 4 . . Detach 1 | . . . . 1 . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 1 | . . . . 1 . . Melee . | . . . . . . . Ram 3 | . . . 3 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 16 | -11/Junkyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 5) 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x2 81 | -9/Materials | Discovered new exit (range 5) 91 | -9/Materials | Entered another Materials area 91 | -8/Materials | Evolved 2 slots: Propulsion x2 132 | -8/Materials | Discovered new exit (range 15) 135 | -8/Materials | Core integrity fell below 50% 137 | -8/Materials | Core integrity fell below 20% 141 | -8/Materials | Identified exit to Factory 141 | -8/Materials | Entered Factory 141 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 170 | -7/Factory | Sucked down chute 170 | -7/Factory | Entered Waste 171 | -7/Waste | Met a frightened Derelict 173 | -7/Waste | Spotted C-40 Crusher 177 | -7/Waste | Spotted C-40 Crusher 177 | -7/Waste | Spotted C-40 Crusher 181 | -7/Waste | Spotted C-40 Crusher 185 | -7/Waste | EMP discharged 185 | -7/Waste | System corruption reached 10% 186 | -7/Waste | Discovered new exit (range 13) 186 | -7/Waste | Spotted C-40 Crusher 186 | -7/Waste | Spotted C-40 Crusher 190 | -7/Waste | Identified exit to Factory 191 | -7/Waste | Entered Factory 289 | -7/Factory | Lost 3 parts (3n) 303 | -7/Factory | Core integrity fell below 50% 347 | -7/Factory | Self-destructed Last Messages --------------- 00251_ A bubble of electromagnetic force engulfs the area. 00258_ Flight Unit destroyed. 00260_ Neutrino Reactor explodes. 00260_ Fabricator disabled. 00260_ Door malfunctions. 00265_ U-05 Engineer lays Concrete. 00275_ Acquired System Shield. 00279_ U-05 Engineer lays Concrete. 00280_ ALERT: All DSF locations entering lockdown mode. 00280_ U-05 Engineer lays Concrete. 00286_ Acquired Greatsword. 00296_ K-01 Serf collects debris. 00299_ Slug penetrates Wall. 00308_ Penetrated by Slug. 00327_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00329_ O-16 Technician uses terminal to summon reinforcements. 00329_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 00329_ O-16 Technician locks terminal. 00347_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+#######?###??????????????????? | | ??????????????????? #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """ ! #??????????????????? | | ?????????????????# """ @ #??????????????????? | | ?????????????????# """ ""T"" #??????????????????? | | ?????????????????# """"" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##+##+########??????????????????? | | ??????????????????# #?????????????????????????? | | ???????#######????# #?????????????????????????? | | ######## #????# #?????????????????????????? | | !###### #?????????????????????????? | | #?????????????????????????? | | ### #######?????????????????????????? | | ######## #?# #???????????????????????????????? | | ???????#######?# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaCarbidePerforator Manual? 0 Play Time 00:06:38 Cumulative 154.2 hours Start 2023.04.27 @ 22:18:27 End 2023.04.27 @ 22:23:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 462 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c216898-cebc-4f02-9050-7bea5367c181