Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 20:19:41

Player: Sherlockkat

Result: Core destroyed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (21)      105
Value Destroyed (541)      541
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (121)                121
              TOTAL SCORE: 1647

 Bonus
-------
High Alert Combat Kills    11
Follower Combat Kills      110

 Cogmind 
---------
Core Integrity             0/250
Matter                     218/300
Energy                     100/100
System Corruption          3%
Temperature                Critical (514)
Movement                   Treading (125)
Location                   -8/Recycling

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
          Treaded VSS-Spiked Exoskeleton
>         --- UTILITY (2) ------
  Armored Scrap Engine
>         --- WEAPON (2) -------
          Thermal Beam Construct/C
          Thermal Ion Construct/C
>         --- INVENTORY (5) ----
    Large Storage Unit
          Hacking Suite
          EMP Blaster
          Rocket Launcher

 Peak State 
------------
>         --- POWER ------------
          Nuclear-Ion Core
>         --- PROPULSION -------
          Treaded VSS-Spiked Exoskeleton
>         --- UTILITY ----------
  Armored Scrap Engine
>         --- WEAPON -----------
          Thermal Beam Construct/C
          Thermal Ion Construct/C
>         --- INVENTORY --------
    Large Storage Unit
          Hacking Suite
          EMP Blaster
          Rocket Launcher
[Rating: 30]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Constructs
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Scrap Shield
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Scrap Shield
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Energy Cannon            Constructs
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             24   | 7   1   .   15  1   
  Power                    2    | 1   .   .   1   .   
    Engine                 2    | 1   .   .   1   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               4    | 2   .   .   2   .   
    Treads                 4    | 2   .   .   2   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 2   1   .   1   1   
    Device                 2    | 1   .   .   .   1   
    Storage                2    | 1   1   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   13   | 2   .   .   11  .   
    Energy Gun             4    | 1   .   .   3   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          6    | 1   .   .   5   .   
    Ballistic Cannon       1    | .   .   .   1   .   
    Launcher               2    | .   .   .   2   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
  Corrupted Parts          1    | .   .   .   1   .   
    System Corruption      1    | .   .   .   1   .   
Parts Lost                 4    | .   .   .   3   1   
  Power                    2    | .   .   .   1   1   
  Propulsion               .    | .   .   .   .   .   
  Utility                  1    | .   .   .   1   .   
  Weapon                   1    | .   .   .   1   .   
  Highest Loss Streak      1    | .   .   .   1   1   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     86   | .   100 100 85  62  
  Engine                   13   | .   14  14  13  7   
  Treads                   27   | .   28  28  28  17  
  Device                   5    | .   14  14  .   14  
  Storage                  3    | .   14  14  .   .   
  Protection               8    | .   .   .   13  .   
  Energy Gun               13   | .   14  14  14  4   
  Ballistic Gun            6    | .   14  14  4   .   
  Ballistic Cannon         5    | .   .   .   8   .   
  Launcher                 1    | .   .   .   .   10  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             28   | 13  28  28  28  15  
  Greatest Support         40   | 40  40  40  40  40  
  Greatest Overweight (x)  2    | .   .   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  5   
  Average Capacity         7    | 7   13  15  5   5   
  Most Carried             6    | 2   4   6   6   5   
  Average Carried          4    | 1   3   5   4   4   
  Final Capacity           15   | 8   15  15  5   5   
  Final Carried            6    | 2   4   6   5   4   
Scrap Engine Consumption   22   | .   .   .   .   22  
  Constructs Created       4    | .   .   .   .   4   

 Class Distribution 
--------------------
 95% | Mutant
  4% | Construct

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves
 Mutant | -8/Recycling

 Resources                      | -11 -10 -10 -10 -8  
-----------                Run  | Yrd Mat Min Sub Rec 
Matter Collected           799  | 300 19  30  399 51  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            726  | 147 22  42  391 124 
  Parts                    39   | 9   1   1   24  4   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           1    | 1   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      9    | .   .   .   9   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Combat Hostiles Destroyed  15   | .   .   3   11  1   
  Guns                     7    | .   .   3   4   .   
  Cannons                  6    | .   .   .   5   1   
  AOE                      2    | .   .   .   2   .   
Classes Destroyed          8    | 2   1   1   3   1   
  Tunneler                 3    | 3   .   .   .   .   
  Recycler                 2    | 1   .   .   .   1   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  4    | .   .   3   1   .   
  Duelist                  1    | .   .   .   .   1   
  Sentry                   1    | .   .   .   1   .   
  Cobbler                  2    | .   .   .   2   .   
  Subdweller               9    | .   .   .   9   .   
Best Kill Streak           4    | 4   1   3   2   1   
  Combat Bots Only         3    | .   .   3   2   1   
Max Kills in Single Turn   2    | 1   1   1   2   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   .   .   2   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -8   
--------                   Run  | Yrd  Mat  Min  Sub  Rec  
Hostile Shots Fired        213  | .    6    15   166  26   
  Missed                   67   | .    2    3    60   2    
Damage Taken               1778 | .    30   152  1190 406  
  Core                     259  | .    .    28   108  123  
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              87   | 10   3    11   54   9    
  Largest                  2    | 2    2    2    2    2    
  Hottest                  115  | 60   60   60   104  115  
Shots Fired                169  | 20   6    22   104  17   
  Gun                      113  | 20   6    22   65   .    
  Cannon                   51   | .    .    .    34   17   
  Launcher                 5    | .    .    .    5    .    
  Special                  .    | .    .    .    .    .    
  Kinetic                  73   | 10   3    11   49   .    
  Thermal                  63   | .    .    .    46   17   
  Explosive                5    | .    .    .    5    .    
  Electromagnetic          28   | 10   3    11   4    .    
  Robot Hit Streak         34   | 14   2    9    34   3    
  Robot Miss Streak        3    | 2    1    3    2    2    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        1    | .    .    1    .    .    
    Max Gunslinging Chain  1    | .    .    1    .    .    
Shots Hit Robots           111  | 16   3    14   68   10   
  Core Hits                39   | 5    1    4    25   4    
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         5    | .    .    .    5    .    
    Burn                   3    | .    .    .    3    .    
    Blast                  2    | .    .    .    2    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           2061 | 214  47   267  1295 238  
  Guns                     1068 | 214  47   176  631  .    
  Cannons                  614  | .    .    .    376  238  
  Explosions               379  | .    .    91   288  .    
  Melee                    .    | .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    
  Kinetic                  735  | 97   25   88   525  .    
  Thermal                  777  | .    .    91   448  238  
  Explosive                288  | .    .    .    288  .    
  Electromagnetic          261  | 117  22   88   34   .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         3    | .    .    .    1    3    
  Average Corruption       1    | .    .    .    1    1    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  18   | .    .    .    17   1    
    Message Errors         5    | .    .    .    5    .    
    Matter Fused           3    | .    .    .    3    .    
    Heat Flow Errors       1    | .    .    .    1    .    
    Energy Discharges      1    | .    .    .    1    .    
    Data Loss (minor)      2    | .    .    .    2    .    
    Data Loss (major)      4    | .    .    .    3    1    
    Misfires               1    | .    .    .    1    .    
    Alerts                 1    | .    .    .    1    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            25   | .    .    7    .    18   
  Projectiles              18   | .    .    .    .    18   
  Explosions               7    | .    .    7    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 6    | .    .    .    6    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  6    | .    .    .    6    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      31   | .    .    31   .    .    
  Shots                    1    | .    .    1    .    .    
  Rammed                   .    | .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        530  | .    .    21   194  530  
  Average Temperature      144  | .    .    13   44   268  
  Received Heat Transfer   564  | .    .    27   420  117  
  Effects                  3    | .    .    .    .    3    
    Shutdowns              1    | .    .    .    .    1    
    Matter Decay           1    | .    .    .    .    1    
    Damage (core)          1    | .    .    .    .    1    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              2    | 2    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             2    | .    .    .    2    .    
  Heat Transferred         1815 | .    .    150  1258 407  
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      1    | .    .    1    .    .    

 Alert                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Peak Influence             426  | 20  40  154 .   426 
  Initial                  394  | .   13  15  .   394 
  Average                  122  | 6   28  41  .   398 
Maximum Alert Level        2    | .   .   .   .   2   
  Low Security (%)         75   | 100 100 100 .   .   
  Level 1                  19   | .   .   .   .   78  
  Level 2                  5    | .   .   .   .   21  
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          2    | .   1   1   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  1    | .   .   1   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -8  
---------                  Run  | Yrd Mat Min Sub Rec 
Distress Signals           1    | .   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              92   | .   5   9   74  4   
  Peak Tracking Total      6    | .   4   4   6   4   
  Tactical Retreats        2    | .   .   .   2   .   

 Traps                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Traps Triggered            1    | .   .   .   1   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -8  
----------                 Run  | Yrd Mat Min Sub Rec 
Machines Disabled          3    | .   .   .   3   .   
  Max in Single Turn       3    | .   .   .   3   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  
---------                  Run  | Yrd Mat Min Sub Rec 
Machines Accessed          4    | .   2   .   .   2   
  Terminals                4    | .   2   .   .   2   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                7    | .   4   .   .   3   
  Successful               2    | .   1   .   .   1   
  Failed                   5    | .   3   .   .   2   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                7    | .   4   .   .   3   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             2    | .   1   .   .   1   
  Part Schematic           1    | .   .   .   .   1   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         3    | .   1   .   .   2   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   1   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  
------------               Run  | Yrd Mat Min Sub Rec 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -8  
--------                   Run  | Yrd Mat Min Sub Rec 
Total Allies               4    | .   .   4   .   .   
  Largest Group            4    | .   .   4   1   .   
  Highest-Rated Group      71   | .   .   71  16  .   
  Highest-Rated Ally       31   | .   .   31  16  .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               25   | .   .   22  3   .   
  Total Damage             345  | .   .   299 46  .   
  Kills                    4    | .   .   4   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Rec 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   1   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -8   
-------------              Run  | Yrd  Mat  Min  Sub  Rec  
Turns Passed               3247 | 122  291  527  2001 306  
Spaces Moved               1771 | 51   172  306  1053 189  
  Core                     23   | 1    .    .    .    22   
  Treads                   1748 | 50   172  306  1053 167  
  Legs                     .    | .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  125  
  Average Speed            157  | 157  160  160  160  141  
  Slowest Speed            160  | 160  160  160  160  160  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       37   | 5    40   53   51   36   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     2    | .    .    1    1    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             2    | .    .    .    2    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          53   | .    .    5    48   .    
  Melee                    .    | .    .    .    .    .    
  Projectile               1    | .    .    .    1    .    
  AOE                      52   | .    .    5    47   .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -8   
---------                  Run  | Yrd  Mat  Min  Sub  Rec  
Total                      2056 | 69   181  322  1268 216  
  Wait                     133  | .    5    4    120  4    
  Move                     1767 | 50   171  305  1052 189  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  11   | 2    1    2    4    2    
  Fast Attach              12   | 7    .    .    4    1    
  Attach                   2    | .    .    .    2    .    
  Detach                   4    | .    .    .    1    3    
  Swap                     10   | .    1    .    9    .    
  Drop                     19   | .    .    .    11   8    
  Fire                     87   | 10   3    11   54   9    
  Melee                    .    | .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            11   | .    .    .    11   .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Subcaves (discovered 2 exits: [*Mat] / *Rec)
-8/Recycling

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 15)
  123 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  391 | -10/Materials | Discovered new exit (range 9)
  414 | -10/Materials | Entered Mines
  427 | -10/Mines     | Learned Materials stockpile data
  584 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  682 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  710 | -10/Mines     | Met a Derelict testing a Signal Generator
  722 | -10/Mines     | Found Signal Generator
  921 | -10/Mines     | Discovered new exit (range 15)
  941 | -10/Mines     | Entered Subcaves
  941 | -10/Subcaves  | Accompanied by 2 allies
 1152 | -10/Subcaves  | Discovered new exit (range 13)
 1386 | -10/Subcaves  | Learned location of 1 exit from Materials
 1696 | -10/Subcaves  | Disturbed a concealed Subdweller
 2038 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
 2407 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 2613 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2866 | -10/Subcaves  | Learned location of Zion (-6)
 2866 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2913 | -10/Subcaves  | Discovered new exit (range 9)
 2940 | -10/Subcaves  | Core integrity fell below 50%
 2942 | -10/Subcaves  | Entered Recycling
 2942 | -8/Recycling  | Found Scrap Engine
 3242 | -8/Recycling  | Core integrity fell below 20%
 3249 | -8/Recycling  | Core destroyed

 Last Messages 
---------------
  Unit.
03200_ Arm. Scrap Engine constructs Thermal Beam
  Construct/C.
03211_ Arm. Scrap Engine constructs Nuclear-Ion
  Core.
03225_ R-06 Scavenger sends out distress signal.
03230_ L-31 Rogue destroyed.
03237_ R-06 Scavenger collects Imp. Aluminum
  Leg.
03240_ Destroyed Mic. Nuclear Core.
03240_ R-06 Scavenger collects Melee Analysis
  Suite.
03242_ Power failure, Nuclear-Ion Core shutdown.
03243_ Destroyed Remote Datajack.
03245_ Overheating: Matter decay (-71).
03246_ Destroyed Shock Rifle.
03248_ Nuclear-Ion Core destroyed.
03248_ Arm. Scrap Engine damaged due to network
  destabilization (-8).
03249_ Overheating: Core damaged (-27).

 Map 
-----
+----------------------------------------------------+
| ???????????????????????                       ###? |
| ???????????????????????                       #??? |
| ??????????????????????                        #??? |
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| ???????????????????#         ###      ###+##?????? |
| ???????????????????#!      ????#      #??    ????? |
| ???????????????????# =   ????###      +?    ?????? |
| ???????????????????#!  ??????#!       #   ???????? |
| ???????????????????#  *!?????#        #! ????????? |
| ?????????????????????   ?????#!!      + ?????????? |
| ?????????????????????? !?????###      #??????????? |
| ????????????###########+########      #??????????? |
| ?????????              %p@ r          #??????????? |
| ?????????         r    gg             + ?????????? |
| ?????????               r  r          #??????????? |
| ???????????########### //########+### #??????????? |
| ?????????????????????#///##         # #??????????? |
| ?????????????????????######       ! # #??????????? |
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| ??????????????????????????#     %   # ???????????? |
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| ??????????????????????????????# #???# #??#####???? |
| ??????????????????????????????# ##### #??#"""#???? |
| ??????????????????????????????#       ####"T"####? |
| ??????????????????????????????####    #         #? |
| ??????????????????################    #         #? |
| ?????????????????#               +    +         #? |
| ?????????????????#              %#    #""""     "" |
| ????????????????#                #    #""""     Y" |
| ?????????????????#               +    #""""     "" |
| ?????????????????#               ######""""     ## |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            142
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Microactuators | -8/Recycling | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SpliceSpacefoldKatana
  Manual?         0
Play Time         00:22:50
  Cumulative      384.3 hours
  Start           2024.04.24 @ 20:00:32
  End             2024.04.24 @ 20:19:41
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          447
  Rogue           447
  Adventurer      0
  Explorer        0
Win Type          -
  Total           32
  Types           21/3/7/1/0/0/0/0/0
Lore%             69
Gallery%          78
Achievement%      59
Wizard Run        0

 Options 
---------
Layout            1
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: cd58c33a-11c9-4b5c-b678-04d0f63c611c