Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 23:24:30 Player: NeroPrime Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2547) 2547 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 6896 Bonus ------- High Alert Combat Kills 19 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Hardlight Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Compact Battery Weapon Cycler EM Disruption Field Hardlight Generator > --- WEAPON ----------- Shock Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Target Analyzer Weapon Cycler Improved Light Armor Plating Hardlight Generator [Rating: 43] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Battery Device Improved Heat Sink Storage Medium Battery Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . 1 . 1 . 2 . Weapon 2 | . . 1 . 1 . . . Parts Attached 140 | 7 5 37 12 21 25 15 18 Power 14 | 1 . 5 1 5 . 1 1 Engine 11 | 1 . 5 1 4 . . . Core 3 | . . . . 1 . 1 1 Reactor . | . . . . . . . . Propulsion 53 | 2 . 6 8 5 16 6 10 Treads . | . . . . . . . . Leg 25 | 2 . 6 5 3 9 . . Wheel 24 | . . . 3 2 7 2 10 Hover . | . . . . . . . . Flight 4 | . . . . . . 4 . Utility 30 | 2 2 6 1 5 2 6 6 Device 13 | 1 1 . . 2 2 4 3 Storage 11 | 1 1 5 . 2 . 2 . Processor 3 | . . 1 . 1 . . 1 Hackware . | . . . . . . . . Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 43 | 2 3 20 2 6 7 2 1 Energy Gun 19 | 2 2 10 . 2 2 1 . Energy Cannon 3 | . . . . 1 2 . . Ballistic Gun 7 | . . 2 . 2 2 . 1 Ballistic Cannon 8 | . . 3 2 1 1 1 . Launcher 4 | . 1 3 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 2 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 51 | . . 7 5 . 16 . 23 Power 4 | . . 1 . . 1 . 2 Propulsion 21 | . . 1 3 . 9 . 8 Utility 13 | . . 1 1 . 1 . 10 Weapon 13 | . . 4 1 . 5 . 3 Highest Loss Streak 23 | . . 3 2 . 13 . 23 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 100 99 97 98 98 55 67 Engine 8 | . 14 10 11 6 7 . . Leg 14 | . 28 22 11 4 13 . . Wheel 8 | . . . 9 13 16 4 15 Device 7 | . 14 3 . 8 6 20 18 Storage 17 | . 14 22 22 18 15 9 10 Processor 5 | . . 7 6 2 7 . 3 Protection 1 | . . . 3 5 . . 1 Energy Gun 11 | . 27 16 . 11 7 5 2 Energy Cannon 2 | . . . . . 6 . . Ballistic Gun 5 | . . 7 . 7 7 . . Ballistic Cannon 8 | . . 4 32 15 6 . 3 Peak Build Rating 43 | 9 9 17 18 29 41 43 43 Average Rating 23 | 5 8 14 16 25 36 29 29 On Entrance 126 | . 9 9 17 18 29 1 43 Naked Turns 11 | . . . . . 5 6 . Heaviest Build 95 | 14 21 95 41 70 79 63 63 Greatest Support 60 | 20 20 20 20 27 52 20 60 Greatest Overweight (x) 11 | . 1 4 4 6 3 11 5 Average Overweight (x) 1 | . . 1 1 2 . 2 1 Largest Inventory Capacity 25 | 8 10 25 15 20 20 20 20 Average Capacity 16 | 7 8 14 15 17 19 15 20 Most Carried 20 | 8 10 16 15 20 20 8 10 Average Carried 14 | 6 8 13 12 17 19 6 6 Final Capacity 20 | 8 10 15 15 20 5 20 20 Final Carried 20 | 8 10 14 15 20 5 6 1 Class Distribution -------------------- 52% | Scavenger-Gunner 22% | Mutant 11% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Matter Collected 2530 | 201 119 481 409 548 621 29 122 Remotely 145 | . . . . 20 125 . . Salvage Created 2540 | 11 335 677 181 507 756 . 73 Parts 152 | 3 12 48 3 37 48 . 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Combat Hostiles Destroyed 72 | . 5 20 10 17 18 . 2 Melee 2 | . . 1 . . . . 1 Guns 29 | . 5 10 . 7 7 . . Cannons 32 | . . . 10 10 11 . 1 AOE 9 | . . 9 . . . . . Classes Destroyed 16 | 1 2 5 2 4 1 . 1 Worker 2 | . . . . 2 . . . Builder 4 | . . 2 . 1 1 . . Tunneler 1 | 1 . . . . . . . Recycler 6 | . 1 . 2 2 1 . . Operator 1 | . . . . 1 . . . Watcher 4 | . . 2 . 2 . . . Swarmer 17 | . . 4 . 10 3 . . Grunt 28 | . 5 10 . 4 9 . . Brawler 1 | . . 1 . . . . . Duelist 2 | . . . . 1 1 . . Sentry 8 | . . 5 . 1 2 . . Demolisher 2 | . . . 2 . . . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . 1 . . . Programmer 3 | . . . . . 3 . . Assembled 8 | . . . 8 . . . . Best Kill Streak 6 | 1 2 5 5 6 5 . 1 Combat Bots Only 5 | . 1 3 4 5 4 . 1 Max Kills in Single Turn 3 | 1 1 3 1 2 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Hostile Shots Fired 680 | . 20 155 43 39 271 . 152 Missed 220 | . 8 48 11 8 102 . 43 Damage Taken 8042 | . 146 1444 841 408 2549 . 2654 Core 1842 | . 20 295 82 57 527 . 861 Absorbed by Shields 52 | . . . . . . . 52 Core Remaining (%) 62 | 100 92 . 5 89 24 . . Volleys Fired 185 | 2 20 48 23 27 43 . 22 Largest 4 | 1 2 3 3 4 4 . 2 Hottest 206 | 40 115 155 117 197 206 . 94 Shots Fired 507 | 2 40 111 68 104 154 . 28 Gun 301 | 2 40 100 . 51 96 . 12 Cannon 198 | . . 3 68 53 58 . 16 Launcher 8 | . . 8 . . . . . Special . | . . . . . . . . Kinetic 283 | . . 35 68 71 87 . 22 Thermal 205 | 2 40 63 . 33 67 . . Explosive 8 | . . 8 . . . . . Electromagnetic 11 | . . 5 . . . . 6 Robot Hit Streak 18 | 2 14 17 18 7 12 . 10 Robot Miss Streak 7 | . 2 5 4 7 4 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 309 | 2 29 72 29 61 91 . 25 Core Hits 194 | 2 12 41 15 72 45 . 7 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . Critical Strikes 13 | . 2 6 . 1 3 . 1 Burn 5 | . 2 3 . . . . . Destroy 1 | . . . . . 1 . . Blast 4 | . . . . 1 2 . 1 Corrupt 1 | . . 1 . . . . . Smash 2 | . . 2 . . . . . Melee Attacks 7 | . . 7 . . . . . Impact 7 | . . 7 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6783 | 20 363 1865 684 1310 1969 . 572 Guns 2964 | 20 363 823 . 622 946 . 190 Cannons 2746 | . . . 684 688 1023 . 351 Explosions 801 | . . 801 . . . . . Melee 241 | . . 241 . . . . . Ramming 31 | . . . . . . . 31 Kinetic 3522 | . . 216 684 910 1231 . 481 Thermal 2080 | 20 363 559 . 400 738 . . Explosive 801 | . . 801 . . . . . Electromagnetic 108 | . . 48 . . . . 60 Impact 241 | . . 241 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . 4 . 10 . 3 Average Corruption 1 | . . . 4 . 1 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . 1 . 6 . . Matter Fused 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . 1 . 2 . . Misdirections 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 54 | . . 29 9 4 12 . . Projectiles 25 | . . . 9 4 12 . . Explosions 7 | . . 7 . . . . . Melee 22 | . . 22 . . . . . Knockbacks 38 | . . . 8 15 9 . 6 Impact . | . . . . . . . . Kinetic 33 | . . . 7 11 9 . 6 Secondary 5 | . . . 1 4 . . . Self-Inflicted Damage 84 | . . 71 . . . . 13 Shots 4 | . . 4 . . . . . Rammed 9 | . . . . . . . 9 Targets Rammed 9 | . . . . . . . 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 534 | . 144 345 299 444 534 . . Average Temperature 131 | . 48 79 112 150 194 . . Received Heat Transfer 1217 | . 87 468 80 72 510 . . Effects 17 | . . . . 3 14 . . Shutdowns 4 | . . . . 2 2 . . Energy Bleed 2 | . . . . . 2 . . Interference 7 | . . . . . 7 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 2 3 . . 2 . . Heat Transferred 4416 | 50 1114 1470 . 526 1256 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Peak Influence 465 | 5 198 465 141 371 353 68 47 Initial 168 | . 3 29 95 47 168 68 47 Average 204 | 3 61 294 119 272 229 68 25 Maximum Alert Level 2 | . . 2 . 1 1 . . Low Security (%) 46 | 100 100 7 100 22 39 100 100 Level 1 52 | . . 88 . 77 60 . . Level 2 . | . . 3 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 3 . 1 6 . 2 Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 8 | . 2 3 . 1 . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Distress Signals 4 | . . 3 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 12 29 14 20 33 . 7 Peak Tracking Total 13 | . 2 8 4 5 13 . 6 Tactical Retreats 9 | . 2 1 3 . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Traps Triggered 6 | . 1 . . . 5 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Disabled 3 | . . 1 . 1 1 . . Max in Single Turn 1 | . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Accessed 11 | . 1 1 . 3 5 1 . Terminals 8 | . . 1 . 3 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 27 | . 3 3 . 7 12 2 . Successful 15 | . 2 2 . 4 6 1 . Failed 12 | . 1 1 . 3 6 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . . 3 . 7 6 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 5 | . . . . . 5 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . . 2 . 4 2 1 . Record 4 | . . 2 . 2 . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 2 | . . . . 2 . . . Alert Level 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 1 . 2 2 1 . Full Trace Events 2 | . . 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Turns Passed 4945 | 94 605 1200 391 717 1578 192 168 Spaces Moved 2481 | 66 349 446 196 358 868 132 66 Core 77 | 12 . . . . 9 56 . Treads . | . . . . . . . . Legs 1277 | 54 349 446 65 63 300 . . Wheels 1123 | . . . 131 295 559 72 66 Hover . | . . . . . . . . Flight 4 | . . . . . . 4 . Fastest Speed 50 | 50 120 190 110 110 50 50 97 Average Speed 144 | 107 127 190 142 149 134 127 119 Slowest Speed 920 | 120 190 400 330 540 260 920 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 44 38 38 26 23 4 39 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 55 | . . 42 5 3 5 . . Melee . | . . . . . . . . Projectile 15 | . . 2 5 3 5 . . AOE 40 | . . 40 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total 3439 | 86 477 692 257 478 1179 150 120 Wait 383 | . 78 98 11 30 166 . . Move 2474 | 65 348 445 195 357 867 131 66 Hop . | . . . . . . . . Pick Up 104 | 11 13 29 10 21 17 2 1 Fast Attach 43 | 5 1 6 1 7 5 13 5 Attach 48 | 2 . 9 5 5 16 1 10 Detach 7 | . . 2 . 1 2 1 1 Swap 49 | . 4 22 6 9 4 1 3 Drop 90 | 1 13 26 6 21 19 1 3 Fire 185 | 2 20 48 23 27 43 . 22 Melee 7 | . . 7 . . . . . Ram 9 | . . . . . . . 9 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 40 | . . . . . 40 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 12) 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 993 | -9/Materials | Build established: Gunner 1096 | -9/Materials | Lost 3 parts (1n2w) 1153 | -9/Materials | Lost 3 parts (1p1u1w) 1159 | -9/Materials | Core integrity fell below 50% 1488 | -9/Materials | Build established: Scavenger-Gunner 1826 | -9/Materials | Discovered new exit (range 9) 1898 | -9/Materials | Identified exit to Mines 1900 | -9/Materials | Entered Mines 1936 | -9/Mines | Assembled infested the area 1941 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1981 | -9/Mines | Core integrity fell below 20% 2275 | -9/Mines | Discovered new exit (range 11) 2291 | -9/Mines | Entered Materials 2291 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2666 | -8/Materials | Build established: Tank 2984 | -8/Materials | Discovered new exit (range 8) 3005 | -8/Materials | Identified exit to Factory 3008 | -8/Materials | Entered Factory 3008 | -7/Factory | Evolved 2 slots: Propulsion x2 3157 | -7/Factory | Garrison activated, responded to threat 3306 | -7/Factory | Build established: Scavenger-Gunner 4551 | -7/Factory | Cargo convoy interrupted 4567 | -7/Factory | Discovered new exit (range 11) 4579 | -7/Factory | Core integrity fell below 50% 4583 | -7/Factory | System corruption reached 10% 4586 | -7/Factory | Entered another Factory area 4586 | -6/Factory | Evolved 2 slots: Utility x2 4611 | -6/Factory | Lost 13 parts (1p7n1u4w) 4776 | -6/Factory | Identified exit to DSF 4778 | -6/Factory | Entered DSF 4797 | -6/DSF | Additional patrols routed to DSF 4882 | -6/DSF | Build established: Mutant 4915 | -6/DSF | Core integrity fell below 50% 4938 | -6/DSF | Core integrity fell below 20% 4946 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04927_ Slammed into S-27 Virus. 04930_ Slammed into H-61 Shepherd. 04930_ Destabilizing: System corrupted (+1). 04930_ H-61 Shepherd calls for reinforcements. 04930_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04931_ Slammed into H-61 Shepherd. 04931_ Imp. Light Armor Plating destroyed. 04932_ Knocked back. 04934_ Com. Wheel destroyed. 04934_ Slammed into H-61 Shepherd. 04937_ Weapon Cycler destroyed. 04937_ Critical hit (Blast). 04939_ EM Disruption Field destroyed. 04941_ Slammed into H-61 Shepherd. 04942_ Imp. Heat Sink destroyed. 04943_ Penetrated by Slug. 04943_ Target Analyzer destroyed. 04943_ Critical hit (Blast). 04943_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? ??????????? ?????????????????????? | | ????????? ??????????[ !????????????????????? | | ????????? ??????????[ !????????????????????? | | ??????### #??##??????# #????????????????????? | | ??????#== #? ?????## ##???????????????????? | | ??????#== ## ?????##A A##??????????????????? | | ??????# ??????? ???????????????????? | | ??????? ???????? ???????????????????? | | ??????? ?????????? ????????????????????? | | ???????? #??????????A% ????????????????????? | | ???????? #??????????# #????????????????????? | | ???????##^ ###??????### ###??????????????????? | | ???????# ==#??????#!! !!#??????????????????? | | ???????# = ==#??????#!! %!!#??????????????????? | | ???????# = ==#??????#!!Hs !!#??????????????????? | | ???????##= ###??????#;# ;##??????????????????? | | ???????#= #??????# @s #??????????????????? | | ???????#= #??????# s #??????????????????? | | ???????## ########## #??????????????????? | | ??????### ### # ### ###??????????????????? | | ????###"" ## # ##; ###??????????????????? | | ???#""""% #??????????????????? | | ???#"##"" % % #??????????????????? | | ??????#"""""## # #!% ! % #??????????????????? | | ??????#"""""#########!! #??????????????????? | | ??????####"##???????###;;;###??????????????????? | | ?????????#"#??????????# #????????????????????? | | ?????????""#??????????#####????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- Com. Wheel | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed SuperchargedWaveTriangulator Manual? 0 Play Time 01:33:36 Cumulative 15.6 hours Start 2024.08.20 @ 23:22:34 End 2024.08.21 @ 23:24:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0be8a454-2634-4b34-bbe2-f46a110caaec