Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 18:52:46 Player: Johnny5001 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (53) 265 Value Destroyed (1680) 1680 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 11205 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 90/300 Energy 183/230 System Corruption 25% Temperature Warning (340) Movement Core (750) Ox14 Location -1/Access Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Improved Antigrav System Improved Antigrav System > --- UTILITY (12) ----- Backup Plating III Backup Plating III System Shield > --- WEAPON (2) ------- Enhanced Hardcell Cannon Advanced Remote Datajack > --- INVENTORY (5) ---- Light Quantum Reactor Authchip [Propulsion] Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet Combat Airjet Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Coolant Network Medium Storage Unit Signal Interpreter Improved Signal Interpreter 0b10 Alert Chip Improved Light Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Particle Reactor Light Particle Reactor Light Particle Reactor Reflective Plating Reflective Plating Authchip [Propulsion] Authchip [Propulsion] Cooled Plasma Rifle Remote Datajack Plasma Cutter [Rating: 109] Favorites ----------- Power Compact Particle Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Utility Signal Interpreter Device Coolant Network Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Great Maul Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . 2 1 . 1 . . 1 . 1 1 Utility 10 | . . . . . 2 1 . 1 2 . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 70 | 3 3 . . . 17 2 . 2 2 8 4 4 7 18 Power 9 | . . . . . 2 . . . . . . 2 2 3 Engine 1 | . . . . . 1 . . . . . . . . . Core 2 | . . . . . 1 . . . . . . 1 . . Reactor 6 | . . . . . . . . . . . . 1 2 3 Propulsion 35 | 2 . . . . 7 1 . 1 . 8 4 1 1 10 Treads 3 | 2 . . . . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 32 | . . . . . 6 1 . 1 . 8 4 1 1 10 Flight . | . . . . . . . . . . . . . . . Utility 18 | . 2 . . . 5 1 . 1 2 . . 1 3 3 Device 3 | . 1 . . . . . . . 1 . . . 1 . Storage 2 | . . . . . 2 . . . . . . . . . Processor 4 | . 1 . . . 1 . . . 1 . . . 1 . Hackware 2 | . . . . . . . . 1 . . . . . 1 Protection 7 | . . . . . 2 1 . . . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 8 | 1 1 . . . 3 . . . . . . . 1 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . . . . . . 2 3 . Parts Lost 38 | . . . . . 4 . . . . 6 1 2 6 19 Power 2 | . . . . . . . . . . . 1 . 1 . Propulsion 19 | . . . . . 3 . . . . 3 . . 3 10 Utility 13 | . . . . . 1 . . . . 3 . . 2 7 Weapon 4 | . . . . . . . . . . . . 2 . 2 Highest Loss Streak 16 | . . . . . 2 . . . . 6 1 1 5 16 To Critical Strikes 2 | . . . . . . . . . . . 1 . . 1 Average Backups 7 | 1 5 5 5 5 6 9 9 8 8 7 8 9 9 7 Power 1 | . 2 2 1 1 . . . . . . . . 2 2 Propulsion 1 | 1 1 1 1 1 1 2 2 1 1 1 2 1 . . Utility 3 | . 1 2 2 3 3 5 5 5 5 4 4 4 4 1 Weapon . | . . . . . . 1 1 1 1 1 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . 3 . 1 . 4 . . . . . . . . 6 Power 3 | . 1 . 1 . . . . . . . . . . 1 Propulsion 4 | . 2 . . . 2 . . . . . . . . . Utility 4 | . . . . . 2 . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 68 | . 56 84 71 71 70 92 100 96 96 88 77 74 74 37 Engine 1 | . . . . . 3 7 7 6 5 5 5 . . . Reactor 2 | . . . . . . . . . . . . 3 6 3 Treads 6 | . 28 28 28 28 9 . . . . . . . . . Hover 21 | . . . . . 17 38 38 40 35 33 35 32 31 15 Device 3 | . 2 14 14 14 1 . . . 1 2 . . 3 1 Storage 3 | . . . . . 4 7 7 6 5 5 5 4 4 2 Processor 11 | . 2 14 14 14 17 15 15 13 17 17 15 14 11 3 Hackware 2 | . . . . . . . . 3 5 5 5 4 4 1 Protection 3 | . . . . . 4 7 15 13 11 5 . 1 5 4 Ballistic Gun 1 | . 14 13 . . . . . . . . . . . . Launcher 1 | . . . . . 1 7 1 . . 3 5 2 . . Impact Weapon 5 | . 10 14 14 14 9 7 5 6 5 1 . . 3 1 Slashing Weapon 1 | . . . . . . . 7 6 5 5 5 3 . . Peak Build Rating 109 | 3 6 6 6 6 30 36 37 43 53 57 63 79 109 97 Average Rating 48 | 2 4 5 5 6 17 32 36 41 48 50 62 75 98 57 On Entrance 33 | . 3 6 5 6 6 30 36 37 43 53 51 60 76 88 Avg Prop Armor Cover (%) 28 | 34 31 30 35 35 39 . . . . . . 10 1 1 Naked Turns 68 | . . . . . . . . . . . . . . 68 Heaviest Build 54 | 1 4 4 3 3 24 30 30 30 32 32 22 38 54 49 Greatest Support 91 | 20 3 3 3 3 60 40 40 48 48 64 79 79 91 84 Greatest Overweight (x) 4 | . 1 1 . . . . . . . . 4 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 6 10 10 10 10 10 10 10 10 7 Most Carried 10 | 5 5 5 5 5 10 9 10 9 8 10 9 10 10 10 Average Carried 7 | 1 4 5 4 5 6 8 9 8 7 7 8 9 9 7 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 5 5 5 5 10 8 10 9 7 10 9 10 10 4 Class Distribution -------------------- 90% | Mutant 4% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 1036 | 120 83 46 . . 243 . . 90 . 26 30 135 85 178 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2084 | 15 83 46 . . 620 19 67 107 . 66 30 143 293 595 Parts 101 | 2 7 1 . . 25 . 6 3 . 8 2 6 9 32 Haulers Intercepted 2 | . . . . . 1 . . 1 . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 34 | . 2 . . . 14 . 3 . . 3 . . 6 6 Melee 12 | . 2 . . . 5 . . . . . . . 2 3 Cannons 3 | . . . . . . . . . . . . . . 3 AOE 12 | . . . . . 7 . 2 . . 3 . . . . Classes Destroyed 13 | 1 1 1 . . 6 . 1 . . . . 1 2 . Worker 3 | . . . . . 1 1 . . . . 1 . . . Builder 3 | . . 2 . . 1 . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . 1 . . . . . . Recycler 5 | . . . . . 2 . . . . . . 1 . 2 Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . 1 . Watcher 2 | . . . . . 1 . . . . . . . 1 . Swarmer 12 | . . . . . 8 . . . . . . . 4 . Cutter 5 | . . . . . . . 2 . . 3 . . . . Grunt 6 | . 2 . . . 3 . 1 . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . Programmer 8 | . . . . . . . . . . . . . 2 6 Best Kill Streak 5 | 1 2 3 . . 4 1 3 1 . 3 1 1 5 3 Combat Bots Only 5 | . 2 . . . 4 . 3 . . 3 . . 5 3 Max Kills in Single Turn 4 | 1 1 1 . . 4 1 1 1 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 1 . . 2 . . . . Melee 1 | . 1 . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 513 | . 9 . . 6 98 . 8 1 . 62 30 23 54 222 Missed 174 | . 2 . . 4 28 . 4 . . 28 10 7 18 73 Hits 339 | . 7 . . 2 70 . 4 1 . 34 20 16 36 149 Melee 10 | . . . . . . . . . . 10 . . . . Projectile 329 | . 7 . . 2 70 . 4 1 . 24 20 16 36 149 AOE 5 | . . . . 3 . . 1 . . 1 . . . . Critical Strikes 20 | . . . . . 4 . . . . 5 1 . 3 7 Part Disruptions 2 | . . . . . . . . . . . . . 1 1 Damage Taken 7249 | . 76 . . 151 927 . 114 16 . 752 382 421 922 3488 Core 2517 | . 18 . . 99 388 . 44 . . 92 93 63 107 1613 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 58 | . . . . . 6 . 21 5 . 26 . . . . Ignored by Resistances 32 | . . . . . . . 6 2 . 12 . . . 12 Regen/Repaired (Parts) 97 | . . . . . . . . . . . . 97 . . Core Remaining (%) 82 | 100 . . . 53 29 . 93 100 . 90 91 95 92 . Volleys Fired 41 | 11 1 . . . 5 . 2 . . 2 . . . 20 Largest 1 | 1 1 . . . 1 . 1 . . 1 . . . 1 Hottest 58 | 20 20 . . . 30 . 30 . . 30 . . . 58 Shots Fired 40 | 11 1 . . . 5 . 2 . . 2 . . . 19 Gun 12 | 11 1 . . . . . . . . . . . . . Cannon 19 | . . . . . . . . . . . . . . 19 Launcher 9 | . . . . . 5 . 2 . . 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 31 | 11 1 . . . . . . . . . . . . 19 Thermal . | . . . . . . . . . . . . . . . Explosive 9 | . . . . . 5 . 2 . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 6 | 4 . . . . 1 . . . . 2 . . . 6 Robot Miss Streak 2 | 2 . . . . 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 102 | 8 2 4 . . 40 1 1 1 . 2 1 4 16 22 Core Hits 43 | 3 2 . . . 15 . 4 1 . 3 . 2 2 11 Critical Kills 3 | . 1 . . . 1 . . . . . . . 1 . Critical Parts Destroyed 12 | 1 . . . . 3 1 1 . . . . . 6 . Critical Strikes 20 | 1 1 . . . 4 1 1 . . 1 . . 7 4 Destroy 1 | 1 . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 2 Smash 14 | . 1 . . . 4 1 1 . . . . . 7 . Sever 1 | . . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . . . . 2 Melee Attacks 162 | . 6 4 . . 52 1 1 4 . 4 3 15 44 28 Impact 108 | . 6 4 . . 52 1 1 . . . . . 43 1 Slashing 26 | . . . . . . . . 4 . 4 3 15 . . Piercing 28 | . . . . . . . . . . . . . 1 27 Sneak Attacks 20 | . . 4 . . 8 1 . 1 . . 1 3 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4872 | 68 60 192 . . 1841 138 171 92 . 173 90 234 724 1089 Guns 68 | 68 . . . . . . . . . . . . . . Cannons 354 | . . . . . . . . . . . . . . 354 Explosions 687 | . . . . . 435 . 118 . . 134 . . . . Melee 3736 | . 60 192 . . 1406 138 53 92 . 32 90 234 724 715 Ramming 27 | . . . . . . . . . . 7 . . . 20 Kinetic 422 | 68 . . . . . . . . . . . . . 354 Thermal . | . . . . . . . . . . . . . . . Explosive 687 | . . . . . 435 . 118 . . 134 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 2573 | . 60 192 . . 1406 138 53 . . . . . 724 . Slashing 448 | . . . . . . . . 92 . 32 90 234 . . Piercing 715 | . . . . . . . . . . . . . . 715 Highest Corruption 25 | . . . . . . . . . . . . 5 4 25 Average Corruption 11 | . . . . . . . . . . . . 5 3 21 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . . . 2 3 19 Message Errors 5 | . . . . . . . . . . . . 2 . 3 Matter Fused 8 | . . . . . . . . . . . . . 2 6 Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . . . . 1 1 Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1296 | . . 95 . . 487 138 53 . . . 50 71 343 59 Projectiles . | . . . . . . . . . . . . . . . Explosions 58 | . . . . . 58 . . . . . . . . . Melee 1238 | . . 95 . . 429 138 53 . . . 50 71 343 59 Knockbacks 15 | . . 2 . . 5 . 1 . . . . . 6 1 Impact 13 | . . 2 . . 4 . 1 . . . . . 6 . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 77 | . . . . . 16 . . . . 52 . . . 9 Shots 2 | . . . . . 1 . . . . 1 . . . . Rammed 5 | . . . . . . . . . . 1 . . . 4 Targets Rammed 5 | . . . . . . . . . . 1 . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 536 | . . . . . . . . 2 . . 42 365 202 536 Average Temperature 132 | . . . . . . . . 2 . . 20 139 80 163 Received Heat Transfer 801 | . 18 . . 9 369 . 27 9 . 120 69 54 27 99 Effects 9 | . . . . . . . . . . . . 5 . 4 Shutdowns 2 | . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 16 | . . 3 . . 6 . 1 . . . . . 6 . Combat Hostiles 7 | . . . . . 2 . 1 . . . . . 4 . Parts Fried 21 | . . 7 . . 9 . . . . . . . 5 . Impact Corruptions 41 | . . 6 . . 15 3 2 . . . . . 15 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 79 100 100 100 100 100 100 100 100 76 Level 1 8 | . . . . . 20 . . . . . . . . 23 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 338 | 5 92 31 . . 338 154 210 122 59 77 35 14 131 279 Initial 149 | . . 31 . . . 149 100 99 59 41 35 6 . 31 Average 63 | . 44 13 . . 124 150 134 102 59 56 27 2 39 91 Influence Increases 1864 | 5 132 15 . . 552 5 110 63 . 96 8 55 308 515 Destroy 0b10 Robot/C 648 | . 40 . . . 280 . 60 . . 48 . . 100 120 Destroy 0b10 Robot/NC 90 | 5 . 15 . . 30 5 . 5 . . 4 8 8 10 Destroy Leader 152 | . 10 . . . 64 . 20 2 . 8 . . 18 30 Allied During Kill 5 | . . . . . . . 5 . . . . . . . Successful Hack 213 | . 37 . . . 14 . . 23 . . . 7 44 88 Select Force Hacks 30 | . . . . . 30 . . . . . . . . . Disable Machine 57 | . 30 . . . . . 15 . . . . . 12 . Destroy Structure 201 | . . . . . 44 . 10 3 . 28 4 16 54 42 Partial Spotted 57 | . 15 . . . . . . . . . . . 12 30 Lose Combat Pursuer 411 | . . . . . 90 . . 30 . 12 . 24 60 195 Influence Decreases 1605 | 5 50 97 . . 222 191 64 131 63 88 62 68 256 308 Entered New Map 508 | . . 51 . . . 181 44 91 63 18 32 7 . 21 Time Decay 787 | 5 50 46 . . 182 10 . 40 . . 20 61 186 187 Lost Part 270 | . . . . . 40 . . . . 60 10 . 60 100 Lost Ally 40 | . . . . . . . 20 . . 10 . . 10 . Squads Dispatched 18 | . . . . . 4 . 2 . . 2 1 3 2 4 Investigation 6 | . . . . . 3 . . . . . 1 . . 2 Extermination 4 | . . . . . . . . . . . . 1 1 2 Reinforcement 8 | . . . . . 1 . 2 . . 2 . 2 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 2 | . . . . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 109 | . 6 . . 5 27 . 4 5 . 9 10 7 16 20 Peak Tracking Total 11 | . 4 . . 5 10 . 4 4 . 5 10 5 6 11 Tactical Retreats 17 | . . . . . 5 . . 1 . 1 . 2 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 2 | . . . . . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled 4 | . 2 . . . . . 1 . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 39 | . 4 . 5 . 5 1 . 5 1 . 1 3 8 6 Terminals 24 | . 3 . . . 4 1 . 4 1 . . 2 6 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . 1 . 1 Recycling Units 3 | . 1 . . . 1 . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 1 Total Hacks 134 | . 14 . 50 . 17 1 . 10 1 . 2 9 20 10 Successful 91 | . 7 . 50 . 8 1 . 5 1 . . 4 11 4 Failed 43 | . 7 . . . 9 . . 5 . . 2 5 9 6 Catastrophic 14 | . . . . . 2 . . 2 . . 1 1 4 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 6 . 1 . 10 . . 2 . . . 4 6 1 Terminals 64 | . 11 . . . 15 1 . 7 1 . . 5 18 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . 3 . . . 4 . 1 Recycling Units 6 | . 3 . . . 2 . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . 2 . . 1 Garrison Access 3 | . . . . . . . . . . . . . 1 2 Terminal Hacks 75 | . 5 . 50 . 3 1 . 3 1 . . 1 9 2 Record 54 | . 1 . 49 . 1 . . . . . . . 3 . Part Schematic 1 | . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . . . . Level Access Points 4 | . . . . . . . . 1 . . . 1 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . . . 1 . . 1 . . . . 2 . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 1 . . . 3 . 1 Scan Component 3 | . . . . . . . . 1 . . . 2 . . Repair 1 | . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . 1 . . . 4 . . 1 . . . . 1 1 Terminals 7 | . 1 . . . 3 . . 1 . . . . 1 1 Assimilate 2 | . . . . . . . . 1 . . . . 1 . Botnet 5 | . 1 . . . 3 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 29 | . 4 . . . 4 1 . 4 . . 1 3 7 5 Full Trace Events 4 | . . . . . 1 . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . Time 70 | . . . . . . . . . . . . 70 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies 3 | . . . . . . 1 . 1 . . . . 1 . Largest Group 1 | . . . . . . 1 1 1 1 1 . . 1 . Highest-Rated Group 26 | . . . . . . 16 16 10 10 10 . . 26 . Highest-Rated Ally 26 | . . . . . . 16 16 10 10 10 . . 26 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . . . . . . Total Damage 15 | . . . . . . . 15 . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 372 | . 17 132 120 17 86 . . . . . . . . . Sensors 372 | . 17 132 120 17 86 . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 2425 | 67 125 132 120 17 433 22 32 99 12 62 59 371 400 474 Spaces Moved 2887 | 65 178 128 237 34 387 25 33 207 12 73 80 372 479 577 Core 849 | 60 178 128 237 34 76 . . . . . 1 . . 135 Treads 21 | 5 . . . . 16 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2017 | . . . . . 295 25 33 207 12 73 79 372 479 442 Flight . | . . . . . . . . . . . . . . . Fastest Speed 22 | 50 50 50 50 50 45 42 42 38 38 31 50 50 45 22 Average Speed 52 | 58 54 93 50 50 52 42 42 38 38 40 52 52 49 53 Slowest Speed 250 | 160 100 100 50 50 160 42 42 38 38 48 250 65 60 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 45 29 63 16 47 1 42 8 1 60 3 11 16 17 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 49 | . . . . . 2 . 2 3 . 1 2 8 18 13 Terrain Destroyed 116 | . . . . . 43 . 10 3 . 17 2 8 18 15 Melee 37 | . . . . . 2 . . 3 . 1 2 8 18 3 Projectile 12 | . . . . . . . . . . . . . . 12 AOE 67 | . . . . . 41 . 10 . . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total 3453 | 83 195 132 238 33 518 33 45 219 18 99 92 521 555 672 Wait 213 | . 2 . . . 32 . 6 6 5 1 5 120 19 17 Move 2874 | 64 177 127 236 33 386 24 32 206 11 73 79 371 478 577 Hop . | . . . . . . . . . . . . . . . Pick Up 41 | 5 3 . 1 . 15 . 2 1 . 4 1 5 2 2 Fast Attach 45 | 3 3 . . . 10 . . . . 3 . 4 6 16 Attach 20 | . . . . . 3 2 . 2 2 1 2 2 3 3 Detach 1 | . . . . . . . . . . . . . . 1 Swap 18 | . . . . . 4 1 2 . . 6 2 . 2 1 Drop 31 | . 3 1 1 . 11 . . . . 5 . 4 2 4 Fire 41 | 11 1 . . . 5 . 2 . . 2 . . . 20 Melee 160 | . 6 4 . . 52 1 1 4 . 4 3 15 43 27 Ram 4 | . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 5 | . . . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 138 | -10/Materials | Discovered new exit (range 3) 193 | -10/Materials | Entered Mines 243 | -10/Mines | Discovered new exit (range 11) 311 | -10/Mines | Build established: Mutant 323 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 323 | -10/Mines | Discovered new exit (range 5) 324 | -10/Mines | Identified exit to Exiles 325 | -10/Mines | Entered Exiles 338 | -10/Exiles | Met 8R-AWN 346 | -10/Exiles | Met EX-HEX 364 | -10/Exiles | Met EX-BIN 370 | -10/Exiles | Aligned with FarCom system 371 | -10/Exiles | Given EX-Vault access code 387 | -10/Exiles | Opened EX-Vault 391 | -10/Exiles | Found 0b10 Alert Chip 405 | -10/Exiles | Warned to stay clear of 0b10 Research branches 420 | -10/Exiles | Met EX-DEC 424 | -10/Exiles | Learned location of Zion (-7) 441 | -10/Exiles | Discovered new exit (range 10) 445 | -10/Exiles | Identified exit to Mines 445 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 445 | -10/Exiles | Entered Mines 458 | -9/Mines | Assembled infested the area 460 | -9/Mines | Discovered new exit (range 6) 462 | -9/Mines | Identified exit to Materials 462 | -9/Mines | Entered Materials 462 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 654 | -8/Materials | Core integrity fell below 50% 889 | -8/Materials | Discovered new exit (range 10) 894 | -8/Materials | Identified exit to Factory 895 | -8/Materials | Entered Factory 895 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 914 | -7/Factory | Identified exit to DSF 917 | -7/Factory | Entered DSF 917 | -7/DSF | Accompanied by 1 ally 940 | -7/DSF | Discovered new exit (range 12) 941 | -7/DSF | Additional patrols routed to DSF 946 | -7/DSF | Identified exit to Factory 949 | -7/DSF | Entered Factory 949 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 999 | -6/Factory | Identified exit to Factory 1048 | -6/Factory | Entered another Factory area 1048 | -5/Factory | Accompanied by 1 ally 1048 | -5/Factory | Evolved 2 slots: Utility x2 1059 | -5/Factory | Identified exit to DSF 1060 | -5/Factory | Entered DSF 1060 | -5/DSF | Accompanied by 1 ally 1082 | -5/DSF | Additional patrols routed to DSF 1091 | -5/DSF | Discovered new exit (range 15) 1110 | -5/DSF | Identified exit to Factory 1122 | -5/DSF | Entered Factory 1122 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1152 | -4/Factory | Lost 6 parts (3n3u) 1177 | -4/Factory | Discovered new exit (range 6) 1177 | -4/Factory | Discovered new exit (range 13) 1180 | -4/Factory | Identified exit to Research 1181 | -4/Factory | Entered Research 1181 | -3/Research | Evolved 2 slots: Utility x2 1221 | -3/Research | Identified exit to Research 1312 | -3/Research | Repaired Broken Cmb. Airjet 1353 | -3/Research | Spotted B-86 Titan 1552 | -3/Research | Entered another Research area 1552 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1600 | -2/Research | Identified exit to Access 1620 | -2/Research | Spotted B-90 Cyclops 1738 | -2/Research | Spotted B-90 Cyclops 1914 | -2/Research | Found Prototype Processor 1914 | -2/Research | Identified Exp. Targeting Computer 1915 | -2/Research | Lost 5 parts (1p2n2u) 1952 | -2/Research | Entered Access 1952 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -1/Access | System corruption reached 10% 2194 | -1/Access | Core integrity fell below 50% 2201 | -1/Access | Spotted B-99 Colossus 2218 | -1/Access | Lost 16 parts (7n7u2w) 2269 | -1/Access | Core integrity fell below 20% 2334 | -1/Access | Identified exit to Surface 2426 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 02406_ Acquired Linear Gravjet. 02407_ Slug penetrates Wall. 02411_ Acquired Linear Gravjet. 02414_ System corrupted: Matter fused (-9). 02418_ Power failure, Mic. Antimatter Reactor shutdown. 02418_ Slug penetrates Wall. [Achievement: Well Done] 02421_ Power failure, Lgt. Particle Reactor shutdown. 02421_ Overheating: Core damaged (-224). 02423_ Linear Gravjet broken. 02423_ Overheating: Short circuit. 02423_ Slug penetrates Door. 02423_ Critical hit (Destroy). 02423_ Imp. Antigrav System destroyed. 02423_ Slug penetrates Door. 02426_ Penetrated by Slug. 02426_ Imp. Antigrav System destroyed. 02426_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"????????????????? | | ???????????????????????????????? ????????????????? | | ????????????????????????????????ss???????????????? | | ??????????????????????????######/????????????????? | | ??????????????????w???????? ss??????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ????????????????????????########+##??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????##### #??????????????? | | ???????# #####+###### #@ #??????????????? | | ???????# /u #??????????????? | | ?????????????# h h# #??????????????? | | ?????????????# # #??????????????? | | ?????????????# ! # #??????????????? | | ?????????????# ! #########;#??????????????? | | ?????????????# ! #???????###??????????????? | | ?????????????+ #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# ######???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????+ #?????? ???????? | | ?????????????# # "???????? | | ?????????????# "+% "???????? | | ?????????????# # % "???????? | | ?????????????#####+#### #?? ???????? | | ??????????????????????# #???? ?????????? | | ??????????????????????# ##########??????????? | | ??????????????????????# #??????????? | | ?????????????????? ?# #??????????? | | ?????????????????? ?# #??????????? | | ?????????????????? ?# #??????????? | | ?????????????????? ?# #??????????? | | ?????????????????? ?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 43 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 67 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Propulsion Shielding | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cmb. Airjet | 25% | -3/Research | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Fitting Room Heavy Suspicion I Have A Map? Overwhelming Sixth Sense Well Done Window Shopping Challenges ------------ None Game ------ Seed GuidanceCorruptionChainsword Manual? 0 Play Time 01:15:53 Cumulative 7.8 hours Start 2025.11.22 @ 17:35:50 End 2025.11.22 @ 18:52:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b021ac5a-1d78-4574-b120-5ae856f54dc4