Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.03 @ 00:48:42 Player: MTF Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (298) 1490 Value Destroyed (12550) 12550 Prototype IDs (118) 2360 Alien Tech Used (16) 3200 Bonus (46405) 46405 TOTAL SCORE: 77505 Bonus ------- High Alert Combat Kills 1926 Follower Combat Kills 95 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Friendly Fire -3316 Cogmind --------- Core Integrity 0/1600 Matter 212/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Experimental Biometal Leg Experimental Biometal Leg Desublimator Experimental Matter Compressor (175) Long-range Terrain Scanner Long-range Tractor Beam Null Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Matter Compressor Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Powered Armor Heavy Regenerative Plating AEGIS Remote Shield Matter Drive > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Zero-point Reactor Advanced Heat Sink Experimental Energy Well Zionite Biocell Experimental Matter Compressor Zionite Metafield Generator Long-range Terrain Scanner Heavy Regenerative Plating AEGIS Remote Shield High-powered Transdimensional Reconstructor Integrity Redistributor Hypervelocity Multirail Omega Cannon Core Stripper [Rating: 239] Favorites ----------- Power Zero-point Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device AEGIS Remote Shield Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Heavy Regenerative Plating Artifact Matter Drive Weapon Improved Assault Rifle Energy Gun AWS/Thermal Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . Utility 9 | . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 721 | 4 . 10 22 4 28 1 35 16 2 . 1 3 7 4 12 54 4 32 6 . 13 1 14 1 . 8 5 38 20 15 10 12 21 246 72 Power 28 | . . 2 2 . 2 . . 1 . . . 1 . . . 2 . 2 . . . . 1 . . 2 . 2 . 2 . 1 . 7 1 Engine 8 | . . 1 2 . 1 . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . Core 4 | . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . 1 . 2 . 1 . 7 1 Propulsion 131 | 2 . 1 11 1 3 . 8 5 . . . . 2 3 . 10 . 6 . . 2 . 6 1 . . 1 4 . 1 . . 2 49 13 Treads 60 | 2 . 1 10 1 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 33 2 Leg 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 10 . Flight 39 | . . . 1 . . . . 5 . . . . 2 3 . 5 . 6 . . 2 . 6 1 . . 1 4 . 1 . . 2 . . Utility 356 | 2 . 4 3 . 10 . 3 7 1 . 1 2 3 1 8 31 . 10 1 . 7 1 3 . . 6 . 12 4 5 10 8 16 156 41 Device 208 | 2 . . . . 4 . . 2 1 . . 1 2 . 4 19 . 4 1 . 5 1 1 . . 5 . 4 1 3 6 6 10 91 35 Storage 28 | . . 1 . . 2 . . 1 . . . . . . . 3 . 2 . . 1 . . . . 1 . . . 1 1 . 1 14 . Processor 39 | . . . 1 . 1 . . 1 . . 1 . . . . . . 3 . . 1 . . . . . . 1 2 . . 1 1 26 . Hackware 14 | . . . . . . . . 1 . . . . 1 1 2 . . . . . . . 2 . . . . 2 . . 1 . 3 1 . Protection 60 | . . 3 2 . 3 . 3 2 . . . 1 . . 2 9 . 1 . . . . . . . . . 5 1 1 1 1 . 19 6 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 . Weapon 206 | . . 3 6 3 13 1 24 3 1 . . . 2 . 4 11 4 14 5 . 4 . 4 . . . 4 20 16 7 . 3 3 34 17 Energy Gun 8 | . . 1 . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Energy Cannon 30 | . . . . . . . . . . . . . . . 2 1 1 3 1 . 1 . 2 . . . 2 5 4 2 . 1 . 4 1 Ballistic Gun 85 | . . 2 5 2 9 . 13 2 . . . . . . 1 4 . 4 1 . 1 . . . . . . 3 2 3 . 1 1 18 13 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Launcher 19 | . . . 1 1 2 1 7 . . . . . 1 . 1 3 1 . . . . . . . . . . . . . . . 1 . . Special Weapon 14 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 2 . . . 1 6 . Impact Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . . . 2 . Slashing Weapon 4 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Piercing Weapon 28 | . . . . . . . . . . . . . 1 . . 3 2 7 2 . 1 . 2 . . . 2 8 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 82 | . . . 2 . 5 . 1 . . . . . . . 2 10 . . . . 4 . . . . 3 . 2 2 . 4 . . 44 3 Parts Lost 51 | . . 4 1 . 8 . 5 . . . 1 2 . 1 . 7 . 3 . . 1 . 1 . 1 . 1 5 . . . . . 3 7 Power 7 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . 2 Propulsion 12 | . . 1 . . 2 . 2 . . . . . . . . 2 . 1 . . . . 1 . . . 1 1 . . . . . . 1 Utility 18 | . . 1 . . 1 . . . . . . . . 1 . 5 . 2 . . 1 . . . . . . 2 . . . . . 3 2 Weapon 14 | . . 2 . . 4 . 3 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 Highest Loss Streak 8 | . . 3 1 . 8 . 2 . . . 1 1 . 1 . 3 . 2 . . 1 . 1 . 1 . 1 4 . . . . . 1 3 Average Slot Usage (%) 81 | . 100 100 99 100 98 88 95 82 91 92 92 82 85 82 91 88 80 73 82 88 88 85 85 84 83 77 78 81 75 79 80 72 75 62 72 Engine 3 | . 14 7 11 11 10 . . 7 7 7 7 7 6 6 6 . 6 . . . . . 5 5 4 . . . . . . . . . . Core 1 | . . 6 . . . 11 9 . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 5 . . 5 5 5 5 5 5 5 9 10 5 9 8 8 8 8 7 5 Treads 13 | . 28 28 21 22 21 22 35 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 7 Hover 1 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 29 30 30 30 30 26 26 26 3 26 18 23 23 23 23 22 21 21 21 21 18 14 17 17 17 20 1 . Device 7 | . 14 . . . . . . 12 15 15 9 13 13 13 12 12 26 23 23 23 21 20 18 15 15 16 21 18 21 19 20 20 19 5 11 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 6 5 5 5 6 11 10 10 10 6 10 6 4 4 4 4 4 4 3 Processor 10 | . . . 11 11 11 11 9 5 7 7 12 7 6 6 6 6 6 11 17 17 12 5 5 5 5 5 5 4 8 8 8 8 8 15 15 Hackware 1 | . . . . . . . . 6 7 7 7 7 13 8 8 . . . . . . . 2 5 5 3 . 6 4 4 6 . 2 . . Protection 8 | . . 13 10 11 10 11 9 2 . . . 1 6 6 10 15 . . . . 2 5 5 5 5 3 5 7 6 5 4 4 1 8 8 Ballistic Gun 10 | . 28 27 32 31 24 1 17 . . . . . . . 1 1 . 1 . . . . . . . . . 1 . 2 . . 3 3 3 Launcher 1 | . . . . 1 6 9 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 5 6 6 4 5 3 4 5 4 5 4 5 5 5 4 3 . . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 150 | 13 13 95 106 106 122 122 123 30 33 33 33 30 31 31 53 58 30 36 40 40 49 46 55 55 55 56 56 76 71 82 76 76 83 150 119 Greatest Support 345 | 40 40 40 40 40 40 40 80 33 33 33 33 33 33 35 35 70 34 40 40 40 48 48 56 57 57 57 57 60 60 76 76 76 84 345 145 Greatest Overweight (x) 4 | . . 2 4 2 3 3 1 . . . . . . . 1 2 . . . . 1 . 1 . . . . 1 2 1 . . . 3 1 Average Overweight (x) . | . . 1 2 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 22 17 17 Average Capacity 18 | 8 8 23 25 25 21 25 25 15 15 15 15 15 15 15 15 13 15 15 15 15 12 15 15 15 15 6 15 15 15 12 15 15 17 17 16 Most Carried 25 | 6 8 15 25 25 25 25 25 24 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 17 17 17 17 Average Carried 16 | 4 6 10 23 24 17 24 24 14 14 15 14 13 13 12 14 11 14 14 14 15 11 14 14 13 14 6 14 14 14 11 14 15 16 15 15 Final Capacity 25 | 8 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 7 Final Carried 25 | 4 8 15 25 25 25 24 24 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 13 14 14 15 14 15 14 15 15 17 17 17 7 Class Distribution -------------------- 24% | Alien-Gunner 16% | Scavenger-Mutant 15% | Gunner 13% | Mutant 6% | Alien-Mutant 5% | Scavenger-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 20689 | 243 46 240 911 104 1075 350 869 150 84 . . 15 96 71 106 825 144 533 114 . 141 10 123 22 . 90 . 456 143 258 75 148 68 8307 4872 Remotely 3350 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1202 2134 Salvage Created 16060 | 78 77 253 2079 324 623 541 1366 213 127 . . 53 465 27 . 886 203 552 142 . . . 332 . . 195 . 505 109 149 46 142 183 4365 2025 Parts 809 | 4 3 13 104 21 85 29 90 7 1 . . 1 21 4 . 40 9 37 5 . . . 10 . . 2 . 41 15 4 . 2 10 134 117 Haulers Intercepted 13 | . 1 . 4 . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . Recyclers Shooed 14 | 1 . . 6 . . 1 1 1 . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 1 . . . . . . . 5 . 4 . 9 . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 202 | . 1 9 33 9 4 13 36 . . . . . 4 1 . 11 4 4 1 . . . . . . . . 8 6 . . . . 34 24 Melee 5 | . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . 1 . Guns 137 | . 1 9 33 . 1 10 27 . . . . . . . . . . 3 1 . . . . . . . . 1 . . . . . 30 21 Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 AOE 51 | . . . . 9 3 3 9 . . . . . 4 . . 9 4 . . . . . . . . . . 4 6 . . . . . . Classes Destroyed 28 | 2 3 4 3 . 2 . 1 . . . . 1 . 1 . 3 . 1 . . . . . . . . . 1 1 . . . . 5 . Worker 15 | . . 1 7 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Builder 5 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Tunneler 8 | 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Hauler 13 | . 1 . 4 . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . Recycler 24 | 1 . 1 7 3 . 3 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 4 . Operator 8 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . . . 4 . . . 1 1 . . . . 3 . . . . 2 . . . . . . . . . 3 1 1 1 . 1 1 . Swarmer 56 | . . 3 11 9 . 10 11 . . . . . . . . . 4 1 . . . . . . . . . . 5 . . . . 2 . Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Grunt 47 | . 1 . 16 . . 3 16 . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . 6 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 18 | . . . 6 . . . 7 . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . . 1 . Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Programmer 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . 7 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 14 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 10 | . . 4 . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 2 3 8 6 4 6 5 2 . . . . 5 1 . 6 4 2 1 . . . 2 . . . . 5 9 2 1 1 4 14 7 Combat Bots Only 14 | . 1 3 4 6 3 4 5 . . . . . 4 1 . 6 4 2 1 . . . . . . . . 3 6 . . . . 14 7 Max Kills in Single Turn 4 | 1 1 1 3 3 1 2 3 1 . . . 1 4 1 . 3 3 2 1 . . . 1 . . . . 2 4 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 1 2 3 . . . . . 3 . . 3 3 . . . . . . . . . . 1 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 11 | . . . . . 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 12-ASH (-8/Mines) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 21173 | . 69 619 854 128 1025 267 2015 97 . 52 143 255 152 49 . 1893 41 432 . . 33 . 362 41 109 . 19 550 524 . 67 261 167 4030 6919 Core 2085 | . 11 89 58 5 135 61 277 22 . 23 50 55 32 7 . 488 14 93 . . 16 . 17 . . . . 61 77 . . . 27 137 330 Absorbed by Shields 8297 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . 3171 5096 Reduced by Siege Mode 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 85 Core Remaining (%) 72 | 100 . 60 . . . 35 49 . . . . 78 . . . . 36 . . . . 89 . . . . 98 . 82 . . 94 . . . Volleys Fired 1052 | 15 9 32 87 8 102 11 81 2 . . . . 3 . . 47 5 52 5 . 1 . 9 7 10 . 3 29 23 8 35 14 6 260 188 Largest 3 | 2 2 2 3 3 3 1 3 2 . . . . 1 . . 2 1 1 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 2 Hottest 220 | 40 40 70 69 69 69 30 98 60 . . . . 39 . . 135 39 35 35 . 30 . 35 35 35 . 105 105 105 105 105 94 94 130 220 Shots Fired 1582 | 30 18 64 261 11 217 43 214 4 . . . . 3 . . 57 5 52 5 . 1 . 9 7 10 . 3 29 23 8 35 14 6 260 193 Gun 1253 | 30 18 64 261 5 187 36 204 4 . . . . . . . 34 . 44 4 . 1 . . . . . . 11 7 1 . . 4 181 157 Cannon 178 | . . . . . . . . . . . . . . . . 10 3 8 1 . . . 9 7 10 . 3 12 12 7 35 14 2 9 36 Launcher 59 | . . . . 6 18 7 10 . . . . . 3 . . 13 2 . . . . . . . . . . . . . . . . . . Special 92 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 6 4 . . . . 70 . Kinetic 1214 | 30 18 63 261 5 187 4 163 4 . . . . . . . 34 . 44 4 . 1 . . . . . . 11 7 1 . . 4 181 192 Thermal 255 | . . 1 . . 12 32 28 . . . . . . . . 10 3 8 1 . . . 9 7 10 . 3 12 12 5 30 . . 71 1 Explosive 69 | . . . . 6 18 7 10 . . . . . 3 . . 13 2 . . . . . . . . . . 6 4 . . . . . . Electromagnetic 44 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 2 5 14 2 8 . Robot Hit Streak 72 | 5 5 9 27 6 47 13 15 7 . . . . 9 . . 3 2 4 1 . . . . . . . . 7 3 1 1 3 4 72 37 Robot Miss Streak 6 | 3 1 4 4 . 3 2 4 . . . . . . . . 3 . 6 2 . 1 . . . . . . 1 3 1 1 . 3 4 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 1 Secondary Targets 14 | . . 2 8 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 61 | . . . . . . 32 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1167 | 16 12 41 175 3 143 33 151 16 2 . 1 2 16 5 . 46 4 23 3 . . . 13 . . 4 . 18 6 7 2 2 4 245 174 Core Hits 783 | 5 6 22 83 14 42 27 73 5 1 . . 1 15 2 . 55 7 15 2 . . . 5 . . 3 . 18 14 1 . 1 5 183 178 Critical Kills 45 | 1 . 1 . . 6 . . . . . . . . . . 2 . 3 1 . . . . . . . . 4 . 1 . . 3 4 19 Critical Parts Destroyed 47 | . . . . . 20 . 1 1 . . . . . . . 2 . 1 1 . . . . . . . . 1 1 . . . 1 4 14 Critical Strikes 116 | 1 . 1 . . 28 . 1 2 . . . . 1 1 . 8 . 7 2 . . . . . . . . 10 2 1 . 1 4 8 38 Destroy 103 | 1 . 1 . . 28 . 1 2 . . . . . . . 4 . 7 2 . . . . . . . . 7 1 1 . . 4 8 36 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Puncture 6 | . . . . . . . . . . . . . 1 1 . 4 . . . . . . . . . . . . . . . . . . . Melee Attacks 291 | . . . . . . . . 21 8 4 5 5 31 11 . 53 3 47 7 . 1 2 27 . . 4 4 23 18 10 . . . 7 . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Impact 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 10 . . . . . Slashing 51 | . . . . . . . . 21 8 4 5 5 . . . . . . . . . 1 7 . . . . . . . . . . . . Piercing 206 | . . . . . . . . . . . . . 31 11 . 53 3 47 7 . 1 1 20 . . 4 4 23 1 . . . . . . Sneak Attacks 43 | . . . . . . . . 6 . . 1 2 5 . . 13 . 5 2 . . . 4 . . . . 4 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Damage Inflicted 51409 | 124 105 398 2728 521 2762 1411 3563 965 207 . 157 329 1577 135 . 3967 762 1099 265 . . . 871 . . 403 . 1513 1504 327 144 86 64 14556 10866 Guns 31005 | 124 104 369 2693 64 2188 921 2419 75 . . . . . . . 131 . 319 50 . . . . . . . . 181 71 5 . . 31 13059 8201 Cannons 2968 | . . . . . . . . . . . . . . . . 171 . . . . . . . . . . . . . . 144 86 . 173 2394 Explosions 7092 | . . . . 441 565 462 1045 . . . . . 619 . . 1379 501 . . . . . . . . . . 499 1277 . . . 33 . 271 Melee 8567 | . . . . . . . . 890 207 . 157 329 958 135 . 2286 261 780 215 . . . 871 . . 403 . 544 . 322 . . . 209 . Ramming 240 | . 1 29 35 16 . 28 99 . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Kinetic 32214 | 124 104 356 2693 64 2188 49 1639 75 . . . . . . . 131 . 319 50 . . . . . . . . 181 71 5 . . 31 13268 10866 Thermal 3176 | . . 13 . . 9 872 620 . . . . . . . . 579 . . . . . . . . . . . . . . . . . 1083 . Explosive 6342 | . . . . 441 565 462 1007 . . . . . 619 . . 971 501 . . . . . . . . . . 499 1277 . . . . . . Electromagnetic 634 | . . . . . . . 198 . . . . . . . . . . . . . . . . . . . . . . . 144 86 33 173 . Impact 322 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322 . . . . . Slashing 2139 | . . . . . . . . 890 207 . 157 329 . . . . . . . . . . 111 . . . . 289 156 . . . . . . Piercing 6342 | . . . . . . . . . . . . . 958 135 . 2286 261 780 215 . . . 760 . . 403 . 544 . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . . . . . . 2 2 2 2 . . . . . . 3 8 . . . 2 19 . Average Corruption 13 | . . . . . . . . . . . . . . . . . . 1 2 2 2 . . . . . . 2 5 . . . 2 16 . Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Effects 245 | . . . . . . . . . . . . . . . . . . 2 4 1 . . . . . . . 4 7 . . . 1 226 . Message Errors 51 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . . . 1 46 . Matter Fused 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 66 . Heat Flow Errors 28 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 26 . Energy Discharges 31 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 30 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 31 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 1 . . . . 25 . Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Overload Shots 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Overflow Damage 1672 | . . . . . 21 . 21 326 88 . . 160 244 8 . 118 48 52 90 . . . 233 . . . . 124 28 26 53 . . 32 . Projectiles 108 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 23 . 53 . . 30 . Explosions 116 | . . . . . 21 . 20 . . . . . 2 . . 18 48 . . . . . . . . . . 2 5 . . . . . . Melee 1448 | . . . . . . . 1 326 88 . . 160 242 8 . 98 . 52 90 . . . 233 . . . . 122 . 26 . . . 2 . Knockbacks 17 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Impact 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 625 | . . . . 96 84 . 55 . . . . . . . . 390 . . . . . . . . . . . . . . . . . . . Shots 10 | . . . . 3 4 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 33 | . . 4 9 2 . 3 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 36 | . 1 4 9 3 . 3 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 6 98 448 18 189 77 333 3 . 3 2 21 2 . . 263 . 60 163 . 44 114 229 185 220 60 139 189 300 94 83 153 . 180 . Average Temperature 57 | . 6 30 51 9 45 32 95 3 . 2 2 9 2 . . 73 . 26 113 . 19 28 78 50 69 22 33 40 67 32 27 53 . 80 . Received Heat Transfer 2349 | . 36 100 255 . . 63 909 36 . 18 18 72 73 . . 361 . 81 . . 18 . 9 . 9 . . 51 . . . 36 27 99 78 Effects 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Total Turns 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 43 Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 25 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . 2 . Impact Corruptions 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2599 | . . 37 . . 81 989 840 . . . . . . . . 98 . . . . . . . . . . . . . . . . . 554 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 978 | 10 54 84 597 374 . 190 656 517 . . . . 473 . . . . 518 . . . . 210 . . . . 628 744 857 621 621 978 762 . Initial 418 | . 6 21 1 214 . . . 282 . . . . 176 . . . . 59 . . . . . . . . . 30 328 418 360 348 372 337 . Average 273 | 6 19 10 238 214 . 66 323 437 . . . . 262 . . . . 381 . . . . 98 . . . . 356 596 720 521 498 610 582 . Maximum Alert Level 4 | . . . 2 1 . . 2 2 . . . . 2 . . . . 2 . . . . 1 . . . . 2 3 3 2 2 3 4 . Low Security (%) 26 | 100 100 100 48 64 . 100 26 . . . . . 25 . . . . 2 . . . . 94 . . . . 11 . . . . . . . Level 1 12 | . . . 29 35 . . 37 28 . . . . 72 . . . . 54 . . . . 5 . . . . 44 26 . 18 16 40 . . Level 2 15 | . . . 21 . . . 36 71 . . . . 2 . . . . 43 . . . . . . . . . 43 25 54 81 83 12 7 . Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 45 . . 47 22 . Level 4 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . 4 . . . 9 . . . . . 4 . . . . 4 . . . . 3 . . . . 11 1 1 6 4 4 6 . Investigation 19 | . . . 2 . . . 4 . . . . . . . . . . 2 . . . . 1 . . . . 2 1 . 4 . 1 2 . Extermination 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 2 . Reinforcement 31 | . 2 . 2 . . . 3 . . . . . 4 . . . . 1 . . . . 2 . . . . 7 . 1 1 4 3 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 44 | . . . 2 . . . 3 1 . . . . 1 . . . . 4 . . . . 1 . . . . 2 1 8 1 2 1 17 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 529 | . 4 16 43 6 19 11 50 7 2 9 4 27 16 5 . 49 4 23 . . 1 . 17 2 5 . 2 33 15 6 8 11 21 69 44 Peak Tracking Total 39 | . 2 5 4 3 9 4 6 4 3 9 4 12 8 3 . 39 4 5 . . 1 . 14 3 6 . 4 13 9 3 5 7 7 6 6 Tactical Retreats 75 | . . 1 1 . 12 . 4 2 1 2 . 5 2 . . 4 . 10 . . . . 2 1 1 . 1 6 5 1 1 3 2 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . 1 1 . 4 . . . . . 2 . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 70 | . . . 2 5 16 . 3 . . 1 1 . 2 . . 3 . 2 . . . . . . . . . 3 3 2 8 8 3 4 4 Max in Single Turn 4 | . . . 1 4 2 . 2 . . 1 1 . 2 . . 1 . 1 . . . . . . . . . 1 1 1 1 1 1 2 1 Garrison Access 11 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 2 1 2 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 126 | . 2 2 7 . 2 . 7 9 . 1 4 . 7 . . . . 8 1 . 3 . 2 . . 4 . 16 11 4 11 7 10 8 . Terminals 68 | . 2 1 4 . . . 4 5 . . . . 3 . . . . 3 . . . . 2 . . . . 9 6 1 7 7 7 7 . Fabricators 10 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . 2 1 1 . . 1 . . Repair Stations 5 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scanalyzers 10 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 3 1 3 . . . . Garrison Access 12 | . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . 3 1 1 1 . 1 . . Total Hacks 338 | . 7 5 19 . 2 . 25 27 . 1 29 . 18 . . . . 15 1 . 9 . 3 . . 17 . 34 30 6 25 16 23 26 . Successful 183 | . 3 2 10 . 2 . 12 13 . 1 29 . 15 . . . . 4 1 . 9 . 1 . . 17 . 12 13 3 10 6 11 9 . Failed 153 | . 3 2 9 . . . 13 14 . . . . 3 . . . . 11 . . . . 2 . . . . 22 17 3 15 10 12 17 . Catastrophic 34 | . . 2 1 . . . 3 1 . . . . . . . . . 5 . . . . 1 . . . . 6 3 1 2 2 4 3 . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 6 4 16 . 1 . 12 11 . . . . 5 . 5 . . 10 . . 1 . 1 . . . . 10 9 1 9 6 13 14 . Terminals 189 | . 7 4 15 . . . 15 19 . . . . 11 . . . . 4 . . . . 3 . . . . 20 16 2 16 16 18 23 . Fabricators 19 | . . . . . . . . 5 . . . . . . . . . 6 . . . . . . . . . 5 1 1 . . 1 . . Repair Stations 15 | . . . 2 . . . 6 . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . Recycling Units 10 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Scanalyzers 25 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 12 2 6 . . . . Garrison Access 20 | . . . . . . . 1 1 . . . . 1 . . . . 5 . . . . . . . . . 5 1 1 3 . 2 . . Terminal Hacks 116 | . 2 2 4 . 2 . 3 8 . 1 29 . 6 . . . . . 1 . 9 . 1 . . 17 . 4 3 1 8 4 9 2 . Record 25 | . . . . . 1 . . . . . 11 . . . . . . . . . 8 . . . . 5 . . . . . . . . . Part Schematic 18 | . . . . . . . . 1 . . 11 . 1 . . . . . . . . . . . . 4 . . . . 1 . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . Prototype ID Bank 9 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . 4 . . . . . 1 . . . Open Door 10 | . . 1 . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 3 3 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 . . Locate Traps 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . 3 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 12 | . . . 2 . . . 5 . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . Scan Component 7 | . . . 1 . . . 3 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Repair 5 | . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 8 2 1 . . . . Insert Component 11 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 6 2 1 . . . . Analyze 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . Seal Access 6 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . Unauthorized Hacks 30 | . 1 . 4 . . . 1 2 . . . . 2 . . . . 3 . . . . . . . . . 4 1 . 1 2 2 7 . Terminals 19 | . 1 . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 1 . 1 2 . 6 . Track 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . Assimilate 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . Botnet 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Operators 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Tunnel 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 2 1 5 . . . 5 8 . . . . 6 . . . . 8 . . . . 2 . . . . 14 10 3 11 4 10 7 . Full Trace Events 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 1 . . 11 . 2 . . . . . . . . . . . . 4 . . 2 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 230 | . . . 51 . . . 77 . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 5 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 5 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 6 6 6 2 2 2 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 5 . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 23 | . . 3 . . . . . 1 . . . . . . 2 . . 1 . . 4 . 2 . . . . 1 1 1 . . . 7 . Largest Group 5 | . . 3 . . . . . 1 . . . . . . 2 2 . 1 1 . 4 . 1 . . . . 1 1 1 . . . 5 . Highest-Rated Group 264 | . . 40 . . . . . 10 . . . . . . 190 190 . 10 10 . 217 . 44 . . . . 45 26 58 . . . 264 . Highest-Rated Ally 95 | . . 16 . . . . . 10 . . . . . . 95 95 . 10 10 . 68 . 44 . . . . 45 26 58 . . . 84 . Total Orders 7 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . 3 . STAY 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . 38 . . . 2 . . . . . . . . . 32 . . . . . . 3 . . . . . . 2 . . . 14 . Total Damage 1500 | . . 346 . . . 93 . . . . . . . . . 504 . . . . . . 65 . . . . . . 89 . . . 403 . Kills 10 | . . 5 . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 9 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . 1 1 . . . . 2 . 1 . 1 3 . 2 . 1 1 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 37334 | 95 336 1848 2400 1125 4628 1712 1580 386 315 383 54 187 449 116 1450 2147 226 953 278 129 556 60 192 227 136 398 126 558 345 455 355 312 246 11834 737 Spaces Moved 31221 | 31 182 588 610 340 1542 420 483 721 710 489 106 446 799 194 1410 2843 370 1541 625 354 852 222 456 570 296 201 548 1681 997 1021 876 955 1071 6342 329 Core 23 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 . . . . . 15 Treads 9258 | 31 182 588 610 340 1542 420 483 . . . . . . . . . . . . . . . . . . . . . . . . . . 5060 2 Legs 731 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 312 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2650 | . . . . . . . . . . . . . . . . 2650 . . . . . . . . . . . . . . . . . . . Flight 18559 | . . . . . . . . 721 710 489 106 446 799 194 1410 189 370 1541 625 354 852 222 456 570 296 201 548 1681 993 1021 876 955 1071 863 . Fastest Speed 13 | 160 160 160 320 320 240 400 240 29 29 29 29 29 29 29 29 24 29 29 36 36 16 16 15 16 17 17 16 15 17 16 16 16 13 15 50 Average Speed 88 | 160 160 292 320 320 267 400 240 31 29 29 29 29 29 29 100 46 29 32 36 36 34 16 15 28 30 18 16 17 17 21 27 18 14 133 111 Slowest Speed 480 | 160 160 320 480 320 400 400 240 32 32 29 29 29 29 29 107 150 29 36 36 36 110 33 93 34 34 34 17 103 125 108 33 33 15 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . . 2 . 1 1 1 8 . . . . 9 . . 2 . 1 . . . . 5 6 7 3 10 9 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 Exploration Rate (%) 58 | 3 30 97 59 91 90 96 53 17 71 71 76 66 22 32 85 87 42 27 66 64 89 43 13 84 54 60 70 41 93 29 81 64 24 95 28 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 14 | . . . 2 1 1 . 1 . . 1 1 . . . 2 . . . . . . 1 . 1 . 3 . . . . . . . . . Known Exits Taken 28 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 28 | . . 2 . 2 . . . . 8 1 . 1 . 3 2 . 2 . 2 . . 1 . 3 1 . . . . . . . . . . Spaces Dug 320 | . . . . . 30 10 20 9 6 2 . 3 9 . . 52 19 33 6 . . 1 13 6 9 . 7 20 26 8 21 . . . 10 Terrain Destroyed 931 | . . . . 40 60 61 102 10 6 2 . 3 19 . . 124 33 40 6 . . 1 15 7 10 . 7 70 110 8 22 . . 60 115 Melee 110 | . . . . . . . . 9 6 2 . 3 9 . . 5 . 28 5 . . 1 6 . . . 4 14 15 3 . . . . . Projectile 236 | . . . . . 17 3 5 . . . . . . . . 3 3 8 1 . . . 9 7 10 . 3 10 13 5 22 . . 3 114 AOE 576 | . . . . 40 41 58 97 . . . . . 10 . . 115 30 . . . . . . . . . . 46 82 . . . . 57 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 39113 | 52 212 658 863 361 1849 435 743 845 799 722 119 490 942 230 1440 3524 475 1829 655 354 1113 243 522 629 332 557 568 1871 1107 1230 951 1062 1142 9544 645 Wait 4784 | . 17 3 71 3 103 . 94 67 78 232 3 38 87 13 4 419 92 148 11 1 192 19 19 49 27 313 9 51 31 142 10 63 31 2328 16 Move 31061 | 30 181 587 609 339 1541 419 482 716 709 486 103 443 782 193 1409 2842 369 1523 624 353 848 221 453 569 295 200 547 1670 984 1008 869 937 1052 6339 329 Hop 59 | . . . . . . . . 2 . 1 1 1 8 . . . . 8 . . 1 . 1 . . . . 5 6 5 3 7 9 1 . Pick Up 350 | . 4 15 32 2 31 . 14 3 1 . 3 . 8 6 7 43 1 6 1 . 13 1 1 2 . 13 . 19 9 21 9 6 5 64 10 Fast Attach 376 | 2 . 3 7 . 8 . 13 1 1 . . . 1 1 3 22 . 9 1 . 6 . 4 . . 7 . 9 4 6 3 17 12 205 31 Attach 147 | . . 4 4 1 10 . 11 12 . . . 1 5 . 4 9 . 4 . . 4 1 4 1 . 2 1 12 2 4 4 2 5 26 14 Detach 158 | . . . . . 6 . 4 3 . . . . 1 . 4 8 . 2 . . 8 . 2 . . 11 . 16 4 8 4 1 6 62 8 Swap 218 | 2 . 3 11 3 10 1 11 3 1 . 1 2 1 3 5 23 4 19 5 . 3 . 6 . . . 4 18 14 5 6 4 4 16 30 Drop 544 | 3 . 7 33 2 35 1 19 11 1 . 3 . 3 3 4 58 1 11 1 . 10 . 3 1 . 7 . 19 11 13 8 11 12 234 19 Fire 1052 | 15 9 32 87 8 102 11 81 2 . . . . 3 . . 47 5 52 5 . 1 . 9 7 10 . 3 29 23 8 35 14 6 260 188 Melee 282 | . . . . . . . . 21 8 3 5 5 31 11 . 53 3 47 7 . 1 1 20 . . 4 4 23 18 10 . . . 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 1 4 9 3 . 3 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Escape Stasis 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Rewire 34 | . . . . . 3 . . 4 . . . . . . . . . . . . 26 . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 (discovered 1 exit: *Sur) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Entered Mines 441 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 520 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 585 | -10/Mines | Learned Materials emergency access door positions 593 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 758 | -10/Mines | Discovered new exit (range 15) 879 | -10/Mines | Found a hidden stash of uninstalled traps 1018 | -10/Mines | Assembled infested the area 1023 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1159 | -10/Mines | Lost 3 parts (1n1u1w) 1491 | -10/Mines | Discovered new exit (range 11) 1649 | -10/Mines | Central database locked down 1909 | -10/Mines | Build established: Scavenger-Mutant 2280 | -10/Mines | Entered Materials 2280 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2734 | -9/Materials | Build established: Gunner 3466 | -9/Materials | Discovered new exit (range 13) 3865 | -9/Materials | Repaired Imp. Assault Rifle 4262 | -9/Materials | Identified exit to Mines 4262 | -9/Materials | Identified exit to Storage 4680 | -9/Materials | Entered Mines 4759 | -9/Mines | Learned Materials security intel 5246 | -9/Mines | Learned location of Storage (-9) 5335 | -9/Mines | Learned location of 1 exit from Materials 5648 | -9/Mines | Discovered new exit (range 10) 5792 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5792 | -9/Mines | Discovered new exit (range 5) 5805 | -9/Mines | Entered Exiles 5847 | -9/Exiles | Discovered new exit (range 15) 5885 | -9/Exiles | Met 8R-AWN 5940 | -9/Exiles | Met EX-HEX 5977 | -9/Exiles | Build established: Mutant 6058 | -9/Exiles | Met EX-DEC 6113 | -9/Exiles | Learned location of Zion (-6) 6484 | -9/Exiles | Discovered new exit (range 14) 6724 | -9/Exiles | Met EX-BIN 6763 | -9/Exiles | Aligned with FarCom system 6766 | -9/Exiles | Given EX-Vault access code 6839 | -9/Exiles | Opened EX-Vault 6862 | -9/Exiles | Found XL Autogun Array 6866 | -9/Exiles | Found AWS/Thermal 6938 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8262 | -9/Exiles | Attacked by the Exiles 8486 | -9/Exiles | Lost 8 parts (1p2n1u4w) 8487 | -9/Exiles | Destroyed 8R-AWN 8558 | -9/Exiles | Found Prototype Ballistic Gun 8558 | -9/Exiles | Identified 8R-AWN's Boregun 8567 | -9/Exiles | Found 8R-AWN's Boregun 8581 | -9/Exiles | Found Prototype Device 8581 | -9/Exiles | Identified AS-neutralizer No. 17b 9134 | -9/Exiles | Destroyed EX-DEC 9174 | -9/Exiles | Build established: Scavenger-Mutant 9182 | -9/Exiles | Destroyed EX-HEX 9244 | -9/Exiles | Destroyed EX-BIN 9913 | -9/Exiles | Found Deploy-a-Sentry 9929 | -9/Exiles | Found Prototype Device 9930 | -9/Exiles | Identified System Purifier 10433 | -9/Exiles | Stole three prototypes: AWS/Thermal, XL Autogun Array, Deploy-a-Sentry 10433 | -9/Exiles | Entered Mines 10440 | -8/Mines | Core integrity fell below 50% 10466 | -8/Mines | 12-ASH came to Exiles' defense 10475 | -8/Mines | DAS Turret deployed 10476 | -8/Mines | Allies destroyed 12-ASH 10839 | -8/Mines | Discovered new exit (range 10) 10900 | -8/Mines | Build established: Gunner 10907 | -8/Mines | Discovered new exit (range 7) 12145 | -8/Mines | Entered Materials 12145 | -8/Materials | Evolved 2 slots: Propulsion x2 12146 | -8/Materials | Identified exit to Factory 12781 | -8/Materials | Discovered exit to Factory (range 13) 13150 | -8/Materials | Garrison activated, responded to threat 13370 | -8/Materials | Repaired Lgt. Treads 13422 | -8/Materials | Repaired Imp. Assault Rifle 13665 | -8/Materials | Discovered exit to Factory (range 16) 13686 | -8/Materials | Core integrity fell below 50% 13723 | -8/Materials | Build established: Scavenger-Gunner 13725 | -8/Materials | Entered Factory 13725 | -7/Factory | Evolved 2 slots: Utility x2 13780 | -7/Factory | Identified exit to Lower Caves 14111 | -7/Factory | Entered Lower Caves 14300 | -7/Lower Caves | Discovered new exit (range 11) 14302 | -7/Lower Caves | Identified exit to Lower Caves 14426 | -7/Lower Caves | Entered another Lower Caves area 14486 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14788 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 14804 | -7/Lower Caves | Spotted F9-IEN(f) 14807 | -7/Lower Caves | Discovered new exit (range 10) 14808 | -7/Lower Caves | Encountered a Master Thief 14808 | -7/Lower Caves | Spotted 11-KQX(f) 14808 | -7/Lower Caves | Spotted 5W-LRP(f) 14809 | -7/Lower Caves | Encountered a Master Thief 14809 | -7/Lower Caves | Encountered a Master Thief 14809 | -7/Lower Caves | Identified exit to Data Miner 14809 | -7/Lower Caves | Entered Data Miner 14809 | -7/Data Miner | Discovered new exit (range 6) 14815 | -7/Data Miner | Met Data Miner 14820 | -7/Data Miner | Learned location of Section 7 (-2) 14820 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14825 | -7/Data Miner | Received God Mode back door access code from Data Miner 14843 | -7/Data Miner | Data Conduit disabled 14863 | -7/Data Miner | Identified exit to Proximity Caves 14863 | -7/Data Miner | Entered Proximity Caves 14882 | -6/Proximity Caves | Spotted B-75 Beast 15045 | -6/Proximity Caves | Discovered new exit (range 16) 15049 | -6/Proximity Caves | Identified exit to Factory 15050 | -6/Proximity Caves | Entered Factory 15050 | -6/Factory | Evolved 2 slots: Utility x2 15051 | -6/Factory | Identified exit to Lower Caves 15281 | -6/Factory | Repaired Imp. Flight Unit? 15318 | -6/Factory | Repaired Imp. Flight Unit? 15499 | -6/Factory | Entered Lower Caves 15499 | -6/Lower Caves | Spotted EV-EOH(f) 15499 | -6/Lower Caves | Spotted AO-ZK9(f) 15500 | -6/Lower Caves | Encountered a Master Thief 15500 | -6/Lower Caves | Encountered a Master Thief 15500 | -6/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 15504 | -6/Lower Caves | Spotted IQ-3QB(f) 15505 | -6/Lower Caves | Encountered a Master Thief 15507 | -6/Lower Caves | Adv. Transmission Jammer stolen by Master Thief 15531 | -6/Lower Caves | AS-neutralizer No. 17b stolen by Master Thief 15533 | -6/Lower Caves | Destroyed EV-EOH(f) 15612 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15615 | -6/Lower Caves | Identified exit to Zion 15615 | -6/Lower Caves | Entered Zion 15652 | -6/Zion | Given the Hacking Drone Bay 15669 | -6/Zion | Given A8's code to call for help 15673 | -6/Zion | Discovered new exit (range 10) 15907 | -6/Zion | Build established: Scavenger-Mutant 15909 | -6/Zion | Learned Factory emergency access door positions 16032 | -6/Zion | Learned 4 Factory zone layouts 16182 | -6/Zion | Found Prototype Device 16183 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16205 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16213 | -6/Zion | Found GAL Module 16721 | -6/Zion | Found Prototype Device 16724 | -6/Zion | Identified Hacking Drone Bay 16857 | -6/Zion | Visited the Megawrench Repair Shop 16857 | -6/Zion | Megawrench repaired 11 parts 17029 | -6/Zion | Opened final containment barrier to the Deep Caves 17041 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17048 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17056 | -6/Zion | Discovered new exit (range 3) 17056 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17059 | -6/Zion | Identified exit to Deep Caves 17065 | -6/Zion | Entered Deep Caves 17065 | -6/Deep Caves | Accompanied by 2 allies 17236 | -6/Deep Caves | Attacked by Z-Imprinter 17257 | -6/Deep Caves | Allies destroyed Z-Imprinter 17281 | -6/Deep Caves | Found Prototype Device 17281 | -6/Deep Caves | Identified Zio. Metafield Generator 17294 | -6/Deep Caves | Lost 3 parts (1n2u) 17325 | -6/Deep Caves | Found Prototype Protection 17325 | -6/Deep Caves | Identified Zio. Weapon Casing 17342 | -6/Deep Caves | Found Zio. Weapon Casing 17496 | -6/Deep Caves | Z-Facility disabled 17555 | -6/Deep Caves | Found Prototype Protection 17555 | -6/Deep Caves | Identified Zio. Heavy Carapace 17689 | -6/Deep Caves | Discovered new exit (range 15) 17881 | -6/Deep Caves | Found Prototype Device 17881 | -6/Deep Caves | Identified Exp. Thermal Shield 18600 | -6/Deep Caves | Exposed GOLEM chamber 18751 | -6/Deep Caves | Spotted as-55035 18903 | -6/Deep Caves | Core integrity fell below 50% 18999 | -6/Deep Caves | Triggered Deep Caves wall 18999 | -6/Deep Caves | Spotted AS-34095 19000 | -6/Deep Caves | Spotted AS-76308 19010 | -6/Deep Caves | Found GOLEM Unit 19065 | -6/Deep Caves | Destroyed AS-34095 19212 | -6/Deep Caves | Identified exit to Proximity Caves 19212 | -6/Deep Caves | Entered Proximity Caves 19218 | -5/Proximity Caves | Learned Factory stockpile data 19423 | -5/Proximity Caves | Discovered new exit (range 15) 19433 | -5/Proximity Caves | Identified exit to Factory 19438 | -5/Proximity Caves | Entered Factory 19438 | -5/Factory | Evolved 2 slots: Utility x2 19559 | -5/Factory | Discovered new exit (range 21) 20202 | -5/Factory | Identified exit to Factory 20303 | -5/Factory | Cargo convoy interrupted 20380 | -5/Factory | Discovered new exit (range 14) 20380 | -5/Factory | Discovered new exit (range 20) 20384 | -5/Factory | Identified exit to Upper Caves 20391 | -5/Factory | Entered Upper Caves 20391 | -5/Upper Caves | Accompanied by 1 ally 20558 | -5/Upper Caves | Learned Factory emergency access door positions 20600 | -5/Upper Caves | Build established: Scavenger-Scout 20640 | -5/Upper Caves | Encountered a Warlord checkpoint 20658 | -5/Upper Caves | Discovered new exit (range 11) 20661 | -5/Upper Caves | Identified exit to Upper Caves 20669 | -5/Upper Caves | Entered another Upper Caves area 20681 | -5/Upper Caves | Encountered a Warlord checkpoint 20683 | -5/Upper Caves | Learned location of 1 exit from Factory 20687 | -5/Upper Caves | Identified exit to Warlord 20694 | -5/Upper Caves | Learned Factory machine intel 20798 | -5/Upper Caves | Entered Warlord 20810 | -5/Warlord | System corruption cleaned by Quarantine Array 20859 | -5/Warlord | Found Prototype Device 20860 | -5/Warlord | Identified Minesniffer Drone Bay 20937 | -5/Warlord | Found Prototype Special Weapon 20938 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 21195 | -5/Warlord | Warlord's base attacked by MAIN.C 21211 | -5/Warlord | Met Warlord 21216 | -5/Warlord | Opened Warlord's prototype stash 21223 | -5/Warlord | Found Prototype Processor 21223 | -5/Warlord | Identified Exp. Core Analyzer 21349 | -5/Warlord | Opened side exit 21352 | -5/Warlord | Discovered new exit (range 11) 21353 | -5/Warlord | Identified exit to Proximity Caves 21354 | -5/Warlord | Entered Proximity Caves 21373 | -4/Proximity Caves | Learned Research stockpile data 21412 | -4/Proximity Caves | Discovered exit to Factory (range 11) 21414 | -4/Proximity Caves | Entered Factory 21414 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21415 | -4/Factory | Identified exit to Research 21417 | -4/Factory | Loaded intel: 231 machine locations 21457 | -4/Factory | Discovered exit to Research (range 2) 21516 | -4/Factory | Discovered exit to Research (range 12) 21524 | -4/Factory | Identified exit to Upper Caves 21606 | -4/Factory | Entered Upper Caves 21616 | -4/Upper Caves | Encountered a Warlord checkpoint 21766 | -4/Upper Caves | Learned location of Armory (-3) 21799 | -4/Upper Caves | Spotted B-86 Titan 21832 | -4/Upper Caves | Discovered new exit (range 9) 21833 | -4/Upper Caves | Identified exit to Upper Caves 21833 | -4/Upper Caves | Entered another Upper Caves area 21958 | -4/Upper Caves | Spotted B-86 Titan 21963 | -4/Upper Caves | Learned Research garrison access intel 21967 | -4/Upper Caves | Discovered new exit (range 16) 21969 | -4/Upper Caves | Identified exit to Zhirov 21969 | -4/Upper Caves | Entered Zhirov 21969 | -4/Zhirov | Discovered new exit (range 3) 21973 | -4/Zhirov | Met Zhirov 21976 | -4/Zhirov | Learned location of Testing (-3) 21976 | -4/Zhirov | Learned location of Command (-1) 21977 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21983 | -4/Zhirov | Found Alien Artifact 21983 | -4/Zhirov | Identified Integrated Dissipator 21983 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22339 | -4/Zhirov | Found Alien Artifact 22366 | -4/Zhirov | Identified exit to Proximity Caves 22367 | -4/Zhirov | Entered Proximity Caves 22475 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22492 | -3/Proximity Caves | Discovered exit to Research (range 9) 22493 | -3/Proximity Caves | Entered Research 22493 | -3/Research | Evolved 2 slots: Utility x2 22495 | -3/Research | Loaded intel: 4 garrison access locations 22524 | -3/Research | Discovered new exit (range 9) 22615 | -3/Research | Identified exit to Research 22670 | -3/Research | Identified exit to Armory 22670 | -3/Research | Identified exit to Testing 22759 | -3/Research | Spotted B-86 Titan 22885 | -3/Research | Identified Transdimensional Reconstructor 22885 | -3/Research | Warped through subspace 22915 | -3/Research | Lost 4 parts (1p1n2u) 22991 | -3/Research | Found Prototype Device 23051 | -3/Research | Entered Testing 23057 | -3/Testing | Identified Exp. Focal Shield 23106 | -3/Testing | Spotted PL-USSZJDVAFR 23127 | -3/Testing | Spotted Striker 23170 | -3/Testing | Spotted PP-XTE4Q37LM5 23213 | -3/Testing | Found Prototype Energy Gun 23213 | -3/Testing | Identified Warp Gun 23222 | -3/Testing | Discovered exit to Research (range 9) 23299 | -3/Testing | Found Prototype Processor 23314 | -3/Testing | Found Prototype Ballistic Gun 23314 | -3/Testing | Identified Hyp. Multirail 23364 | -3/Testing | Identified Exp. Melee Analysis Suite 23396 | -3/Testing | Entered Research 23396 | -2/Research | Warlord forces began assault on 0b10 23396 | -2/Research | Evolved 2 slots: Propulsion x2 23415 | -2/Research | Identified exit to Quarantine 23456 | -2/Research | Met up with Warlord 23495 | -2/Research | Spotted B-90 Cyclops 23506 | -2/Research | Research machine network offline 23600 | -2/Research | Found Prototype Device 23851 | -2/Research | Entered Quarantine 23879 | -2/Quarantine | Found Alien Artifact 23927 | -2/Quarantine | Cryocooling Duct disabled 23942 | -2/Quarantine | Ambient heat levels rising (+20) 23942 | -2/Quarantine | Non-combat units ordered to evacuate 23988 | -2/Quarantine | Found Alien Impact Weapon 23997 | -2/Quarantine | Found Alien Artifact 24023 | -2/Quarantine | Found Alien Artifact 24023 | -2/Quarantine | Identified Dimensional Node Initializer 24023 | -2/Quarantine | Initialized slip node 24031 | -2/Quarantine | Found Alien Artifact 24035 | -2/Quarantine | Found Alien Artifact 24052 | -2/Quarantine | Identified Thermal Barrier 24130 | -2/Quarantine | Build established: Hacker-Scout 24144 | -2/Quarantine | Found Alien Artifact 24144 | -2/Quarantine | Identified Matter Drive 24145 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 24145 | -2/Quarantine | Warped through subspace to slip node 24152 | -2/Quarantine | Identified Core Reset Matrix 24152 | -2/Quarantine | Identified Core Stripper 24152 | -2/Quarantine | Used Core Reset Matrix 24156 | -2/Quarantine | Detected hypermatrix surge 24156 | -2/Quarantine | Sensed 11 artifacts in vicinity 24158 | -2/Quarantine | Found Transdimensional Reconstructor 24191 | -2/Quarantine | Spotted Fortress 24202 | -2/Quarantine | Discovered new exit (range 5) 24203 | -2/Quarantine | Identified exit to Section 7 24206 | -2/Quarantine | Entered Section 7 24207 | -2/Section 7 | Sensed 22 artifacts in vicinity 24262 | -2/Section 7 | Found Integrated Reactor 24262 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24292 | -2/Section 7 | Found Integrated Mediator 24292 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 24324 | -2/Section 7 | Spotted B-90 Cyclops 24328 | -2/Section 7 | Spotted B-90 Cyclops 24336 | -2/Section 7 | Spotted S7 Guard 24339 | -2/Section 7 | Spotted S7 Guard 24351 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 24353 | -2/Section 7 | Found Integrated Singularity Reactor 24353 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24354 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24371 | -2/Section 7 | Spotted B-99 Colossus 24380 | -2/Section 7 | Found Integrated Dissipator 24380 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24381 | -2/Section 7 | Found Integrated Dissipator 24381 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24383 | -2/Section 7 | Found Integrated Dissipator 24383 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24391 | -2/Section 7 | Found LRC Storage 24391 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 24393 | -2/Section 7 | Found LRC Energy Well 24393 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24402 | -2/Section 7 | Found Integrity Redistributor 24421 | -2/Section 7 | Found Matter Drive 24438 | -2/Section 7 | Build established: Alien-Scout 24492 | -2/Section 7 | Found Spacefold Activator 24502 | -2/Section 7 | Spotted S7 Guard 24506 | -2/Section 7 | Found Integrated Heat Negator 24506 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 24518 | -2/Section 7 | Discovered new exit (range 3) 24518 | -2/Section 7 | Identified exit to Access 24518 | -2/Section 7 | Entered Access 24518 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 24763 | -1/Access | Discovered new exit (range 9) 24764 | -1/Access | Identified exit to Command 24764 | -1/Access | Entered Command 24801 | -1/Command | Phase Generator disabled 24832 | -1/Command | Spotted B-99 Colossus 24832 | -1/Command | Identified exit to Surface 24889 | -1/Command | Disengaged cave seal 24889 | -1/Command | Derelicts emerged from the dark tunnel 24889 | -1/Command | Welcomed Warlord to Command 25010 | -1/Command | Warlord commented on Warlord statues 25013 | -1/Command | Spotted Combat Programmer 25019 | -1/Command | Spotted M Guard 25019 | -1/Command | Spotted Combat Programmer 25020 | -1/Command | Spotted M Guard 25020 | -1/Command | Destroyed M Guard 25030 | -1/Command | Destroyed M Guard 25030 | -1/Command | Door terminal overloaded 25036 | -1/Command | Destroyed Combat Programmer 25040 | -1/Command | Destroyed Combat Programmer 25040 | -1/Command | All MAIN.C guards destroyed 25050 | -1/Command | Found Prototype Protection 25050 | -1/Command | Identified Hvy. Regenerative Plating 25072 | -1/Command | Found Prototype Processor 25072 | -1/Command | Identified Exp. Targeting Computer 25075 | -1/Command | Found Prototype Reactor 25075 | -1/Command | Identified Zero-point Reactor 25078 | -1/Command | Found Zero-point Reactor 25087 | -1/Command | Found Hvy. Regenerative Plating 25092 | -1/Command | Found Zero-point Reactor 25096 | -1/Command | Found Prototype Device 25096 | -1/Command | Identified AEGIS Remote Shield 25101 | -1/Command | Found Prototype Device 25101 | -1/Command | Identified Thermal Barrier 25119 | -1/Command | Found AEGIS Remote Shield 25124 | -1/Command | Found Exp. Targeting Computer 25186 | -1/Command | Found Prototype Launcher 25326 | -1/Command | Build established: Alien-Tank 25542 | -1/Command | First assault squad dispatched 25675 | -1/Command | Met MAIN.C 25679 | -1/Command | System corruption reached 10% 25680 | -1/Command | 0b10 Conduit disabled 25689 | -1/Command | Warlord shut down involuntarily 25702 | -1/Command | Destroyed MAIN.C Shell 25703 | -1/Command | MAIN.C activated Command garrisons 25736 | -1/Command | Destroyed MAIN.C 25798 | -1/Command | Found Prototype Protection 25798 | -1/Command | Identified Exp. Powered Armor 25802 | -1/Command | Found Prototype Ballistic Cannon 25809 | -1/Command | Destroyed 8 combat bots 25826 | -1/Command | Found Prototype Processor 25826 | -1/Command | Identified Exp. Target Analyzer 25849 | -1/Command | Spotted B-99 Colossus 25945 | -1/Command | Destroyed B-99 Colossus 25982 | -1/Command | Destroyed 14 combat bots 26066 | -1/Command | Found Prototype Energy Cannon 26066 | -1/Command | Identified Null Cannon 26078 | -1/Command | Found Zero-point Reactor 26081 | -1/Command | Found Zero-point Reactor 26086 | -1/Command | Found Prototype Processor 26086 | -1/Command | Identified Exp. Armor Integrity Analyzer 26089 | -1/Command | Found Prototype Device 26089 | -1/Command | Identified Exp. Cloaking Device 26093 | -1/Command | Found Prototype Device 26093 | -1/Command | Identified Femtoactuators 26098 | -1/Command | Found Prototype Processor 26098 | -1/Command | Identified Exp. Core Analyzer 26217 | -1/Command | Build established: Alien-Gunner 26533 | -1/Command | Build established: Alien-Mutant 28122 | -1/Command | Build established: Alien-Gunner 28433 | -1/Command | Found Unknown Device 28433 | -1/Command | Identified Quantum Capacitor 29251 | -1/Command | Found Prototype Device 29251 | -1/Command | Identified Thermal Barrier 29850 | -1/Command | Found Unknown Device 29850 | -1/Command | Identified Adv. Force Booster 30468 | -1/Command | Found Unknown Device 30468 | -1/Command | Identified Antimissile System 31809 | -1/Command | Attacked by Warlord forces 32014 | -1/Command | Found Prototype Ballistic Cannon 32014 | -1/Command | Identified Blast Cannon 32051 | -1/Command | Identified Omega Cannon 32078 | -1/Command | Build established: Alien-Mutant 32134 | -1/Command | Found Exp. Powered Armor 32381 | -1/Command | Build established: Alien-Gunner 32662 | -1/Command | Found Prototype Device 32662 | -1/Command | Identified Adv. Kinecellerator 33253 | -1/Command | Found Prototype Device 33253 | -1/Command | Identified Exp. ECM Suite 33279 | -1/Command | Found Prototype Processor 33279 | -1/Command | Identified Exp. Core Analyzer 33303 | -1/Command | Found Adv. Kinecellerator 36592 | -1/Command | Warped through subspace to slip node 36592 | -1/Command | Discovered new exit (range 4) 36598 | -1/Command | Entered Access_0 36599 | -1/Access_0 | Sensed 4 artifacts in vicinity 36599 | -1/Access_0 | Met Architect 36603 | -1/Access_0 | Architect warped through subspace 36611 | -1/Access_0 | Destroyed A8 36658 | -1/Access_0 | Architect warped through subspace 36706 | -1/Access_0 | Architect warped through subspace 36744 | -1/Access_0 | Architect warped through subspace 36790 | -1/Access_0 | Architect warped through subspace 36828 | -1/Access_0 | Architect warped through subspace 36864 | -1/Access_0 | Architect warped through subspace 36864 | -1/Access_0 | Subspace Access Node disabled 36883 | -1/Access_0 | A6 warped into view 36897 | -1/Access_0 | Destroyed A6 36901 | -1/Access_0 | Architect warped through subspace 36905 | -1/Access_0 | Subspace Access Node disabled 36921 | -1/Access_0 | Found Core Regenerator 36921 | -1/Access_0 | Used Core Regenerator, restored core integrity (+348) 36930 | -1/Access_0 | Architect warped through subspace 36951 | -1/Access_0 | Architect warped through subspace 36971 | -1/Access_0 | Architect warped through subspace 37005 | -1/Access_0 | Architect warped through subspace 37059 | -1/Access_0 | Architect warped through subspace 37060 | -1/Access_0 | Destroyed 7 combat bots 37079 | -1/Access_0 | Architect warped through subspace 37098 | -1/Access_0 | Architect warped through subspace 37123 | -1/Access_0 | Architect warped through subspace 37136 | -1/Access_0 | Architect warped through subspace 37145 | -1/Access_0 | Found Prototype Device 37145 | -1/Access_0 | Identified Exp. Phase Shifter 37151 | -1/Access_0 | Architect warped through subspace 37153 | -1/Access_0 | Found Prototype Device 37165 | -1/Access_0 | Architect warped through subspace 37173 | -1/Access_0 | Architect warped through subspace 37225 | -1/Access_0 | Lost 3 parts (1p1n1u) 37238 | -1/Access_0 | Architect warped through subspace 37241 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-529) 37250 | -1/Access_0 | Subspace Access Node disabled 37290 | -1/Access_0 | Subspace Access Node disabled 37323 | -1/Access_0 | Destroyed Architect 37324 | -1/Access_0 | Architect triggered a singularity event 37326 | -1/Access_0 | Released all parts (18) 37330 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37330 | -1/Access_0 | Warped through subspace to slip node 37330 | -1/Access_0 | Discovered exit to Surface (range 8) 37331 | -1/Access_0 | Core integrity fell below 50% 37335 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 37326_ Released Arm. Heavy Treads. 37326_ Released Exp. Biometal Heavy Treads. 37326_ Released AEGIS Remote Shield. 37326_ Released Hdn. Centrium Leg. 37326_ Released Adv. Kinecellerator. 37326_ Released Adv. Weapon Cycler. 37326_ Released Blast Cannon. 37326_ Released Omega Cannon. 37327_ A0_COM: 8. 37328_ A0_COM: 7. 37328_ Acquired 17 matter. 37329_ A0_COM: 6. 37330_ A0_COM: 5. 37330_ Acquired Hpw. Transdimensional Reconstructor. 37330_ Warped through subspace, drawn to slip node. 37330_ EXIT=FOUND: SURFACE 37331_ A0_COM: 4. 37332_ A0_COM: 3. 37333_ A0_COM: 2. 37334_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# < #?????????????????????? | | ??????????????????????## @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 122 Energy Capacity 1295 Matter Stores 706 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 20 Additional Mass Support 20 Corruption Prevention 12 Armor Coverage 3650 Resistance: KI 25 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Matter Drive High-powered Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Integrated Mediator Subatomic Replicator Integrated Singularity Reactor LRC Storage LRC Energy Well Integrated Heat Negator Core Stripper Core Regenerator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatEnergyWarhead Manual? 0 Play Time 10:04:29 Cumulative 1119.2 hours Start 2021.12.01 @ 16:54:11 End 2021.12.03 @ 00:48:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 61 Types 13/17/10/3/1/2/12/2/1 Lore% 95 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55f34bf2-e47d-477c-b2a2-d2f1fe8202e2