Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.01 @ 15:31:00 Player: Maha Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1609) 1609 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5234 Bonus ------- None Cogmind --------- Core Integrity 835/850 Matter 80/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (4) ------- Improved Assault Rifle Gauss Cannon Gauss Cannon Power Maul > --- INVENTORY (12) --- Armored Huge Wheel Armored Huge Wheel EM Shotgun Enhanced Autogun Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Improved Assault Rifle Gauss Cannon Power Maul > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel EM Shotgun Enhanced Autogun Gauss Cannon Gauss Cannon [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Light Armor Plating Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 1 . . 2 Weapon 2 | . . . 1 . 1 . Parts Attached 75 | 7 7 11 13 21 12 4 Power 6 | 1 . 1 1 1 1 1 Engine 3 | 1 . 1 . 1 . . Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 16 | 2 3 2 4 2 3 . Treads . | . . . . . . . Leg 14 | 2 3 2 4 2 1 . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 4 2 1 1 1 Device 2 | . . . 1 . . 1 Storage 6 | 1 2 2 . . 1 . Processor 2 | . . 1 1 . . . Hackware . | . . . . . . . Protection 3 | . 1 1 . 1 . . Artifact . | . . . . . . . Weapon 40 | 3 1 4 6 17 7 2 Energy Gun 12 | 2 1 . 1 6 2 . Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 20 | 1 . 4 3 10 2 . Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 6 | . . . . 4 2 . Parts Lost 22 | . 2 5 6 4 3 2 Power 3 | . . 1 . 1 1 . Propulsion 7 | . 1 1 3 2 . . Utility 4 | . . 1 1 1 . 1 Weapon 8 | . 1 2 2 . 2 1 Highest Loss Streak 5 | . 1 2 5 3 2 2 Average Slot Usage (%) 91 | . 89 87 95 97 92 78 Engine 5 | . 14 1 4 7 4 . Core 2 | . . . 4 1 2 5 Leg 22 | . 27 31 25 25 16 . Wheel 3 | . . . . . 6 13 Device 1 | . . . 9 1 . 5 Storage 9 | . 14 14 9 9 7 6 Processor 10 | . . . 12 18 15 13 Protection 8 | . 4 17 3 7 7 5 Energy Gun 6 | . 14 . 1 3 11 5 Energy Cannon 1 | . . . 4 3 . . Ballistic Gun 16 | . 14 20 20 19 15 6 Impact Weapon 1 | . . . . . 2 6 Naked Turns . | . . . . . . . Heaviest Build 59 | 11 26 38 34 34 55 59 Greatest Support 56 | 20 20 30 30 30 56 56 Greatest Overweight (x) 12 | 2 1 1 1 1 12 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 14 | 6 10 14 10 10 12 12 Average Capacity 10 | 5 6 11 10 10 10 12 Most Carried 11 | 3 6 10 10 10 11 9 Average Carried 7 | 1 4 6 8 8 9 7 Final Capacity 12 | 6 8 10 10 10 12 12 Final Carried 10 | 3 6 10 9 7 10 7 Class Distribution -------------------- 31% | Scavenger-Tank 18% | Scavenger-Mutant 15% | Scavenger-Skirmisher 13% | Tank 13% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Matter Collected 1531 | 194 226 266 168 507 170 . Remotely . | . . . . . . . Salvage Created 2002 | . 436 483 245 713 99 26 Parts 125 | . 20 37 9 47 9 3 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 43 | . 8 12 5 15 2 1 Melee 1 | . . . . . 1 . Guns 34 | . 7 12 1 12 1 1 Cannons 4 | . . . 1 3 . . AOE 4 | . 1 . 3 . . . Classes Destroyed 10 | . 2 4 . 3 1 . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 2 | . 1 . . 1 . . Watcher 1 | . . 1 . . . . Swarmer 11 | . . 3 . 8 . . Grunt 17 | . 8 3 4 2 . . Brawler 1 | . . 1 . . . . Sentry 11 | . . 5 1 5 . . Programmer 3 | . . . . . 2 1 Best Kill Streak 6 | . 4 3 4 6 1 1 Combat Bots Only 5 | . 3 3 4 5 1 1 Max Kills in Single Turn 3 | . 2 1 3 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 1 . 3 . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Damage Taken 3243 | . 566 701 479 795 478 224 Core 493 | . 162 37 75 155 49 15 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 35 90 . 58 93 . Volleys Fired 154 | . 30 41 15 50 7 11 Largest 4 | . 2 2 3 3 4 3 Hottest 158 | . 70 70 104 135 158 126 Shots Fired 379 | . 60 78 42 143 23 33 Gun 347 | . 60 78 40 133 23 13 Cannon 32 | . . . 2 10 . 20 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 282 | . 30 73 29 110 9 31 Thermal 9 | . 4 5 . . . . Explosive . | . . . . . . . Electromagnetic 88 | . 26 . 13 33 14 2 Robot Hit Streak 13 | . 9 13 9 12 11 4 Robot Miss Streak 4 | . 3 2 4 4 1 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 4 . . Max Gunslinging Chain 2 | . . . . 2 . . Shots Hit Robots 239 | . 41 56 22 77 26 17 Core Hits 90 | . 18 24 10 30 6 2 Critical Hits 2 | . . . . . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Melee Attacks 31 | . . . . . 21 10 Impact 30 | . . . . . 20 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3394 | 4 655 731 451 1069 305 179 Guns 2704 | . 528 731 275 948 149 73 Cannons 274 | . . . 47 121 . 106 Explosions 256 | . 127 . 129 . . . Melee 156 | . . . . . 156 . Ramming 4 | 4 . . . . . . Kinetic 2293 | . 270 668 215 852 113 175 Thermal 356 | . 164 63 129 . . . Explosive . | . . . . . . . Electromagnetic 585 | . 221 . 107 217 36 4 Impact 156 | . . . . . 156 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 1 . 2 1 2 Average Corruption 1 | . . 1 . 2 1 1 Corruption Purged . | . . . . . . . Effects 1 | . . . . 1 . . Targeting Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | 1 . . . . 2 1 Impact 3 | 1 . . . . 2 . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 29 | . 29 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked 1 | 1 . . . . . . Crushed . | . . . . . . . Highest Temperature 384 | . 216 10 226 267 384 174 Average Temperature 88 | . 76 4 96 81 161 86 Received Heat Transfer 1029 | . 306 183 207 180 153 . Effects 1 | . . . . . 1 . Shutdowns 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 546 | . 211 185 150 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Peak Influence 307 | . 245 307 179 290 118 84 Initial 84 | . . 31 14 5 84 14 Average 82 | . 114 143 57 119 39 19 Maximum Alert Level 1 | . 1 1 . 1 . . Low Security (%) 91 | 100 91 83 100 77 100 100 Level 1 8 | . 8 16 . 22 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 2 1 3 1 Investigation 3 | . 2 . . 1 . . Extermination 3 | . . . . . 2 1 Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Distress Signals 5 | . 4 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 14 18 13 16 8 1 Peak Tracking Total 6 | . 3 4 6 5 3 1 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Traps Triggered 6 | . 2 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Disabled 7 | . 1 . . 3 . 3 Max in Single Turn 1 | . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Accessed 16 | . 2 4 2 4 4 . Terminals 13 | . 2 4 1 4 2 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 29 | . 3 7 3 11 5 . Successful 9 | . . 3 2 2 2 . Failed 20 | . 3 4 1 9 3 . Catastrophic 5 | . 2 1 . 1 1 . Database Lockouts . | . . . . . . . Manual 11 | . 4 4 . . 3 . Terminals 25 | . 3 7 1 11 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 6 | . . 3 1 2 . . Record 1 | . . 1 . . . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Disarm Traps 1 | . . . . 1 . . Recall Investigation 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 3 2 4 2 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Matter 234 | . . . . . 234 . Time 117 | . . . . . 117 . Total Part Build Rating 14 | . . . . . 14 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . find_recycling 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Turns Passed 4482 | 70 485 836 546 852 1379 314 Spaces Moved 2719 | 44 300 468 250 382 1051 224 Core 8 | 7 . . . . 1 . Treads . | . . . . . . . Legs 1979 | 37 300 468 250 382 542 . Wheels 732 | . . . . . 508 224 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 150 120 100 100 Average Speed 124 | 117 120 129 150 149 110 109 Slowest Speed 650 | 150 150 150 150 150 650 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 5 46 41 18 61 32 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 23 | . . . . . 14 9 Terrain Destroyed 37 | . 3 . 6 . 14 14 Melee 23 | . . . . . 14 9 Projectile 5 | . . . . . . 5 AOE 9 | . 3 . 6 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Total 3492 | 61 366 622 389 579 1223 252 Wait 398 | 1 12 88 98 99 98 2 Move 2713 | 43 299 467 249 381 1050 224 Hop . | . . . . . . . Pick Up 80 | 9 12 13 12 15 18 1 Fast Attach . | . . . . . . . Attach 43 | 6 3 7 11 6 6 4 Detach . | . . . . . . . Swap 33 | 1 4 4 2 15 7 . Drop 39 | . 6 2 2 13 16 . Fire 154 | . 30 41 15 50 7 11 Melee 31 | . . . . . 21 10 Ram . | . . . . . . . Kick 1 | 1 . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Core integrity fell below 50% 204 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 9) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -9/Materials | Discovered new exit (range 4) 934 | -9/Materials | Build established: Scavenger-Mutant 1391 | -9/Materials | Identified exit to Materials 1392 | -9/Materials | Entered another Materials area 1392 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1664 | -8/Materials | Lost 5 parts (3n1u1w) 1690 | -8/Materials | Build established: Scavenger-Skirmisher 1885 | -8/Materials | Discovered new exit (range 12) 1908 | -8/Materials | Identified exit to Storage 1938 | -8/Materials | Entered Storage 2119 | -8/Storage | Lost 3 parts (1p1n1u) 2415 | -8/Storage | Build established: Scavenger-Tank 2647 | -8/Storage | Discovered new exit (range 16) 2786 | -8/Storage | Identified exit to Factory 2790 | -8/Storage | Entered Factory 2790 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3207 | -7/Factory | Fabricated Corruption Screen (x2) 3778 | -7/Factory | Discovered new exit (range 4) 3829 | -7/Factory | Build established: Tank 4168 | -7/Factory | Identified exit to Factory 4169 | -7/Factory | Entered another Factory area 4169 | -6/Factory | Evolved 2 slots: Utility x2 4462 | -6/Factory | Build established: Skirmisher 4483 | -6/Factory | Self-destructed Last Messages --------------- PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE 04186_ Acquired Imp. Terrain Scanner. 04419_ ALERT: Rogue bot located, Programmers report to Factory Zone 2J. 04438_ P-60 Hacker suffers critical hit. 04438_ Destroyed Gravmag System. 04438_ Assembly Bed disabled. 04441_ Prc. Shock Rifle destroyed. 04444_ Lgt. Armor Plating destroyed. 04449_ Slug penetrates P-60 Hacker. 04449_ P-60 Hacker suffers critical hit. 04449_ Destroyed Shock Rifle. 04452_ Assembly Bed disabled. 04471_ Slug penetrates Wall. 04474_ P-60 Hacker knocked back. 04477_ P-60 Hacker destroyed. 04477_ Slug penetrates Door. 04477_ Assembly Bed disabled. 04478_ U-05 Engineer builds a Wall. 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