Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.12 @ 20:26:43 Player: Savant Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (22) 22 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1337 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Battery (300) Medium Matter Pod (0) Experimental Sensor Array Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Battery Targeting Computer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 23 | 6 9 2 6 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 3 1 5 . Treads 2 | . 1 1 . . Leg 2 | . . . 2 . Wheel 7 | 2 2 . 3 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 1 . . Device 2 | . 1 1 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 3 . . . Energy Gun 1 | 1 . . . . Energy Cannon 2 | . 2 . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 3 7 2 Power 2 | . . 1 1 . Propulsion 6 | . . . 4 2 Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Highest Loss Streak 5 | . . 3 5 2 Average Slot Usage (%) 80 | . 99 96 53 31 Engine 10 | . 14 14 5 . Treads 2 | . 1 2 5 . Leg 3 | . . . 5 20 Wheel 20 | . 26 25 13 . Device 11 | . 13 13 9 . Storage 12 | . 14 14 11 11 Energy Cannon 8 | . 12 11 . . Ballistic Gun 3 | . 6 . . . Launcher 6 | . 7 14 3 . Naked Turns . | . . . . . Heaviest Build 28 | 13 28 28 23 16 Greatest Support 28 | 26 26 26 28 20 Greatest Overweight (x) 5 | . 1 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 6 10 10 9 8 Average Carried 8 | 3 9 10 7 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 6 10 10 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 316 | 206 86 24 . . Remotely . | . . . . . Salvage Created 86 | . 86 . . . Parts 7 | . 7 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 2 | . 2 . . . Cannons 2 | . 2 . . . Classes Destroyed 2 | . 2 . . . Hauler 1 | . 1 . . . Swarmer 2 | . 2 . . . Best Kill Streak 2 | . 2 . . . Combat Bots Only 2 | . 2 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1543 | . 249 182 682 430 Core 537 | . 65 68 148 256 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 46 . . Volleys Fired 14 | . 11 3 . . Largest 1 | . 1 1 . . Hottest 60 | . 60 60 . . Shots Fired 14 | . 11 3 . . Gun . | . . . . . Cannon 13 | . 10 3 . . Launcher 1 | . 1 . . . Special . | . . . . . Kinetic . | . . . . . Thermal 13 | . 10 3 . . Explosive 1 | . 1 . . . Electromagnetic . | . . . . . Robot Hit Streak 3 | . 3 2 . . Robot Miss Streak 4 | . 4 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 6 | . 5 1 . . Core Hits 4 | . 3 1 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 104 | . 87 17 . . Guns . | . . . . . Cannons 104 | . 87 17 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 104 | . 87 17 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | . 180 75 . . Average Temperature 71 | . 85 36 . . Received Heat Transfer 258 | . . 105 153 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 222 | . 185 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 121 | . 121 91 43 10 Initial 46 | . . 46 23 10 Average 38 | . 49 55 25 8 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . 8 3 4 2 Peak Tracking Total 4 | . 4 2 3 2 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 3 | . 3 . . . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Track 1 | . 1 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 43 | . . . . 43 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 825 | 55 350 161 172 87 Spaces Moved 703 | 45 296 139 163 60 Core 4 | 2 . . . 2 Treads 3 | . 3 . . . Legs 94 | . . . 36 58 Wheels 602 | 43 293 139 127 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 85 120 Average Speed 101 | 86 98 101 101 129 Slowest Speed 300 | 90 180 110 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 39 31 16 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . 6 . . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . 6 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 795 | 57 344 154 169 71 Wait 36 | 1 15 10 . 10 Move 699 | 44 295 138 162 60 Hop . | . . . . . Pick Up 15 | 6 7 . 1 1 Fast Attach 12 | 6 5 1 . . Attach 5 | . . . 5 . Detach . | . . . . . Swap 6 | . 4 1 1 . Drop 7 | . 7 . . . Fire 14 | . 11 3 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 6) 406 | -10/Materials | Entered Mines 498 | -10/Mines | Discovered new exit (range 11) 544 | -10/Mines | Core integrity fell below 50% 567 | -10/Mines | Entered Materials 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Lost 3 parts (1p1u1w) 680 | -9/Materials | Lost 5 parts (1p3n1w) 723 | -9/Materials | Discovered new exit (range 5) 739 | -9/Materials | Entered Mines 768 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 784 | -9/Mines | Assembled infested the area 813 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 816 | -9/Mines | Found Prototype Device 821 | -9/Mines | Core integrity fell below 50% 825 | -9/Mines | Core integrity fell below 20% 826 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00809_ D-53 Grenadier unfolds itself. 00811_ Aluminum Leg destroyed. 00811_ T-07 Excavator destroyed. 00813_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00815_ Mercenary 2a destroyed. 00816_ Trooper 2b destroyed. 00816_ U-05 Engineer lays Concrete. 00816_ Acquired Prototype Device. 00817_ Trooper 2a destroyed. 00817_ U-05 Engineer lays Concrete. 00818_ U-05 Engineer destroyed. 00821_ Aluminum Leg destroyed. 00822_ The unstable cave ceiling collapses. 00822_ R-06 Scavenger destroyed. 00825_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ??????????????????????????### #?????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ???? ???????????? | | ?????????????????????????? ????? ???????????? | | ?????????????????????????? ????? ???????????? | | ?????????????????????????? #????? ??????###### | | ??????????????????????????# ##???? ??????# | | ??????????????????????????# ????? ???#### | | ????????????????????####### #????? ???# | | ????????????????????? # ##???? ???# | | ??????????????????????# ##??? #???# | | ?????????????????????## #??## ##??#### | | ?????????????????##### ! ### # ###???# | | ????????????#$ %@ # #???### ## | | ?????????????????##### ####### | | ?????????????????????## ## ## | | ?????????????????# # d = ### #####? | | ?????????????????# #### ###??? | | ?????????????????# d # #??? | | ?????????????????####### # #??? | | ???????????????????????# # ##### | | ???????????????????????# # ###?????# #### | | ???????????????????????#### ####???????# #??? | | ??????????????????????????## #?????????? #??? | | ???????????????????????????## ##?????????? ??? | | ????????????????????????????####?????????? #?? | | ??????????????????????????????????????????## ##?? | | ???????????????????????????????????????????# ##??? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# ????? | | ??????????????????????????????????????????? ????? | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 263 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalFortressArray Manual? 0 Play Time 00:08:43 Cumulative 87.5 hours Start 2021.08.12 @ 20:18:42 End 2021.08.12 @ 20:26:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a24f5ec3-37dc-44f0-8e62-3270aa7e8f69