Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.25 @ 01:07:07 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (2322) 2322 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-518) -518 TOTAL SCORE: 6744 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 968 Met Data Miner 300 Friendly Fire -1896 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Propulsion Shielding Hacking Suite > --- WEAPON (3) ------- Improved Heavy Machine Gun Improved Heavy Machine Gun Long-range Missile Launcher > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Improved Heavy Machine Gun Improved Heavy Machine Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Propulsion Shielding Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Improved Heavy Machine Gun Long-range Missile Launcher Long-range Missile Launcher [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Cooling System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Makeshift Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 5 | . . . . . 1 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 93 | . 1 6 21 17 16 11 3 4 . 1 13 Power 10 | . . 1 4 2 1 1 . 1 . . . Engine 9 | . . 1 3 2 1 1 . 1 . . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 36 | . . 2 7 8 9 4 . . . 1 5 Treads . | . . . . . . . . . . . . Leg 15 | . . . . 2 4 4 . . . 1 4 Wheel 10 | . . . . 6 4 . . . . . . Hover 2 | . . . 1 . . . . . . . 1 Flight 9 | . . 2 6 . 1 . . . . . . Utility 19 | . 1 2 3 2 3 5 . 1 . . 2 Device 8 | . . 1 2 . 2 2 . 1 . . . Storage 1 | . 1 . . . . . . . . . . Processor 2 | . . . . . 1 1 . . . . . Hackware 5 | . . 1 . 1 . 2 . . . . 1 Protection 3 | . . . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 28 | . . 1 7 5 3 1 3 2 . . 6 Energy Gun 12 | . . . 3 4 1 1 1 1 . . 1 Energy Cannon 2 | . . 1 . . 1 . . . . . . Ballistic Gun 7 | . . . 2 . . . 1 1 . . 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . 2 1 1 . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 1 . . . . 1 Parts Lost 15 | . . . 3 6 1 . . 1 . . 4 Power 3 | . . . 1 1 . . . . . . 1 Propulsion 8 | . . . 2 4 . . . . . . 2 Utility 2 | . . . . . . . . 1 . . 1 Weapon 2 | . . . . 1 1 . . . . . . Highest Loss Streak 4 | . . . 2 4 1 . . 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 68 92 78 95 100 99 93 84 77 82 Engine 8 | . 14 13 5 10 9 7 7 7 7 7 5 Leg 18 | . 28 2 . 1 18 29 30 28 23 16 18 Wheel 2 | . . . . 15 15 . . . . . . Flight 6 | . . 25 37 11 . . . . . . . Device 14 | . . 10 13 11 16 22 23 18 15 15 12 Storage 2 | . 26 4 . . . . . . . . . Processor 8 | . . . . . . 15 15 15 15 15 13 Hackware 2 | . . 7 1 9 9 . . . . . 5 Energy Gun 10 | . 28 3 14 17 12 7 6 6 7 7 6 Energy Cannon 4 | . . . . . 7 7 7 7 7 7 2 Ballistic Gun 2 | . . . 3 . . . . 3 7 7 8 Launcher 2 | . . . 3 1 5 7 7 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 29 | 12 15 15 14 19 26 28 28 26 24 24 29 Greatest Support 71 | 20 20 20 16 40 32 66 32 32 32 50 71 Greatest Overweight (x) 6 | . . 3 1 3 6 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 7 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 4 5 4 4 4 3 5 5 5 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 45% | Skirmisher 16% | Mutant 13% | Scavenger-Mutant 8% | Hacker-Skirmisher 4% | Scavenger-Gunner 4% | Scavenger-Sprinter 3% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 1956 | 200 128 68 415 250 151 257 40 165 . 34 248 Remotely 751 | . . . 259 . 120 257 40 75 . . . Salvage Created 2760 | . 89 18 886 200 50 400 49 262 . 128 678 Parts 157 | . 5 1 49 5 4 31 3 9 . 8 42 Haulers Intercepted 6 | . 1 . 3 . . 2 . . . . . Recyclers Shooed 6 | . . . 1 . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 10 16 . 11 . Prevented 3 | . . . . . . . 1 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 67 | . 1 1 19 13 1 7 1 7 . 4 13 Melee 1 | . . . . . . . . 1 . . . Guns 31 | . 1 1 11 8 . . . 2 . 2 6 Cannons 7 | . . . . . 1 1 . 3 . 2 . AOE 28 | . . . 8 5 . 6 1 1 . . 7 Classes Destroyed 19 | . 2 1 5 1 . 1 . 1 . 1 7 Worker 7 | . . . 2 . . 2 . 1 . . 2 Builder 6 | . . . . . . . . . . . 6 Tunneler 1 | . . . . . . . . . . . 1 Hauler 6 | . 1 . 3 . . 2 . . . . . Recycler 3 | . . . 3 . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . 1 Watcher 2 | . . . 1 . . 1 . . . . . Swarmer 17 | . . 1 10 . . . . 2 . 4 . Grunt 24 | . 1 . 3 2 . 5 1 4 . . 8 Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . 2 Sentry 7 | . . . 5 . 1 1 . . . . . Hunter 1 | . . . . . . . . . . . 1 Programmer 1 | . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 . . . Thief 1 | . . . . . . . . 1 . . . Assembled 11 | . . . . 11 . . . . . . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 10 | . 1 1 6 5 1 6 1 2 . 3 10 Combat Bots Only 7 | . 1 1 4 5 1 4 1 2 . 3 7 Max Kills in Single Turn 3 | . 1 1 2 2 1 2 1 2 . 1 3 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . 2 2 . 2 1 1 . . 2 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 241 | . 6 7 56 30 8 26 1 29 . 19 59 Missed 100 | . 2 4 28 5 4 11 1 9 . 9 27 Damage Taken 2210 | . 35 17 313 559 92 164 . 377 . 111 542 Core 520 | . . 4 36 209 43 . . 86 . 30 112 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 24 | . . . 1 . . . . . . . 23 Ignored by Resistances 629 | . 12 6 90 155 27 46 . 107 . 33 153 Core Remaining (%) 75 | 100 . 74 . 31 92 . . . . 78 . Volleys Fired 188 | . 16 2 44 33 5 9 1 23 . 10 45 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 3 Hottest 253 | . 80 80 112 112 172 172 161 161 . 153 253 Shots Fired 420 | . 32 4 82 55 10 27 3 61 . 24 122 Gun 319 | . 32 4 70 45 4 9 1 35 . 15 104 Cannon 53 | . . . . . 4 9 1 21 . 9 9 Launcher 48 | . . . 12 10 2 9 1 5 . . 9 Special . | . . . . . . . . . . . . Kinetic 113 | . . . 17 . . . . 15 . 9 72 Thermal 257 | . 32 4 51 45 8 18 2 41 . 15 41 Explosive 48 | . . . 12 10 2 9 1 5 . . 9 Electromagnetic 2 | . . . 2 . . . . . . . . Robot Hit Streak 16 | . 10 2 16 10 11 5 1 8 . 10 15 Robot Miss Streak 3 | . 3 2 3 2 2 2 2 2 . 3 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . . 1 3 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . 1 Shots Hit Robots 296 | . 25 2 59 44 6 16 1 42 . 13 88 Core Hits 196 | . 7 1 37 28 1 21 5 21 . 7 68 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . . 4 2 . . . . . . 2 Burn 8 | . . . 4 2 . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9571 | . 302 20 1532 1274 155 970 126 1179 . 292 3721 Guns 4347 | . 295 20 807 625 75 100 . 437 . 142 1846 Cannons 849 | . . . . . 25 156 . 350 . 150 168 Explosions 4325 | . . . 725 649 55 714 120 355 . . 1707 Melee . | . . . . . . . . . . . . Ramming 50 | . 7 . . . . . 6 37 . . . Kinetic 1813 | . . . 164 . . . . 214 . 73 1362 Thermal 3363 | . 295 20 623 625 100 256 . 573 . 219 652 Explosive 4325 | . . . 725 649 55 714 120 355 . . 1707 Electromagnetic 20 | . . . 20 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 . . . . . . 1 Average Corruption 2 | . . . . 3 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . 6 . . . . . . . Message Errors 2 | . . . . 2 . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . Misfires 1 | . . . . 1 . . . . . . . Overload Shots 6 | . . . . . . . . . . 1 5 Overflow Damage 165 | . . . 10 32 24 15 . 1 . 16 67 Projectiles 16 | . . . . . . . . . . 16 . Explosions 149 | . . . 10 32 24 15 . 1 . . 67 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 412 | . . . 53 185 . 36 . 57 . . 81 Shots 16 | . . . 3 6 . 2 . 3 . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed 13 | . 3 . . . . . 1 8 . . 1 Kicked 13 | . 3 . . . . . 1 8 . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 319 | . 72 36 171 188 27 48 . 30 . 56 319 Average Temperature 42 | . 26 20 59 34 18 13 . 8 . 24 108 Received Heat Transfer 579 | . 27 . 105 45 21 78 . 180 . . 123 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . 1 . 4 1 . . . 1 . . 1 Heat Transferred 7013 | . 631 50 1665 1489 185 407 . 971 . 370 1245 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 724 | . 67 64 724 214 170 462 . . . . 407 Initial 124 | . . 20 21 124 15 66 . . . . 99 Average 182 | . 30 63 456 160 87 193 . . . . 222 Maximum Alert Level 3 | . . . 3 1 . 2 . . . . 2 Low Security (%) 69 | 100 100 100 16 94 100 45 . . . . 48 Level 1 16 | . . . 10 5 . 45 . . . . 41 Level 2 13 | . . . 71 . . 8 . . . . 10 Level 3 . | . . . 1 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . 1 . . 4 . . . . 2 Investigation 2 | . . . 1 . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 3 | . . . . . . 2 . . . . 1 Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . 2 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 117 | . 5 3 27 17 4 9 4 15 . 7 26 Peak Tracking Total 8 | . 4 . 5 5 1 5 3 4 . 4 8 Tactical Retreats 2 | . . . . 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . Triggered 2 | . . . . 1 . . . 1 . . . Most Traps Carried 1 | . . . . 1 . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 12 | . . . 6 . . . . 2 . . 4 Max in Single Turn 1 | . . . 1 . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 21 | . 3 . 5 . 2 3 1 1 4 . 2 Terminals 10 | . 3 . 4 . 1 . . 1 . . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 83 | . 15 . 17 . 6 7 1 1 31 . 5 Successful 62 | . 7 . 12 . 4 3 1 1 31 . 3 Failed 21 | . 8 . 5 . 2 4 . . . . 2 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 14 . 12 . 1 . . . . . 2 Terminals 37 | . 15 . 14 . 3 . . 1 . . 4 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 5 | . . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . 3 . 3 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 44 | . 3 . 6 . 1 . 1 1 31 . 1 Record 12 | . . . . . . . . 1 11 . . Part Schematic 14 | . . . 1 . . . . . 13 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 4 | . . . 3 . 1 . . . . . . Unreport Threat 3 | . 1 . 2 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . 2 . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 4 . 3 . 1 . . . . . 1 Terminals 9 | . 4 . 3 . 1 . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . Botnet 7 | . 2 . 3 . 1 . . . . . 1 Detonate 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 14 | . 3 . 5 . 2 3 . . . . 1 Full Trace Events 6 | . 2 . 3 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . Part Schematics Acquired 15 | . . . 1 . 1 . . . 13 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . 1 . . 3 . 1 . . . . . Largest Group 3 | . 1 1 1 3 1 2 2 2 1 1 1 Highest-Rated Group 119 | . 59 59 64 119 70 88 94 94 79 81 96 Highest-Rated Ally 96 | . 59 59 64 66 70 82 88 88 79 81 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 142 | . 11 2 14 28 2 12 5 21 . 7 40 Total Damage 4265 | . 112 18 549 621 202 229 186 728 . 244 1376 Kills 50 | . 5 1 5 10 3 4 3 7 . 3 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 4502 | 14 381 361 420 441 300 350 491 704 113 381 546 Spaces Moved 3770 | 12 247 433 590 476 233 238 384 492 91 279 295 Core 42 | . . . . 39 3 . . . . . . Treads . | . . . . . . . . . . . . Legs 2200 | 12 247 16 . 17 134 238 384 492 91 279 290 Wheels 253 | . . . . 157 96 . . . . . . Hover 5 | . . . . . . . . . . . 5 Flight 1270 | . . 417 590 263 . . . . . . . Fastest Speed 31 | 120 120 37 31 31 80 110 125 125 125 123 120 Average Speed 93 | 120 120 45 40 66 107 124 125 125 125 124 124 Slowest Speed 350 | 120 120 280 114 200 350 127 125 125 125 125 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . 8 3 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 2 37 86 50 76 22 12 53 68 69 57 9 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . . 1 1 . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . . 1 1 . 1 . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 401 | . . . 97 124 30 25 5 63 . 1 56 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . 3 . . . . 1 1 AOE 396 | . . . 97 124 27 25 5 63 . . 55 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 4361 | 11 301 589 686 541 272 270 395 528 90 291 387 Wait 206 | . 22 140 12 2 6 3 1 . . . 20 Move 3735 | 11 246 416 583 473 232 237 383 491 90 278 295 Hop 12 | . . 8 3 1 . . . . . . . Pick Up 25 | . 7 4 5 2 1 2 1 . . . 3 Fast Attach 52 | . 1 4 12 9 10 3 1 1 . 1 10 Attach 14 | . . 2 3 4 1 4 . . . . . Detach 16 | . . 2 3 3 3 4 . . . . 1 Swap 27 | . . . 6 4 5 4 2 3 . . 3 Drop 68 | . 6 11 15 7 9 4 4 1 . 2 9 Fire 188 | . 16 2 44 33 5 9 1 23 . 10 45 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 13 | . 3 . . . . . 1 8 . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . 1 1 . . . Trap 3 | . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered Mines 477 | -10/Mines | Discovered new exit (range 14) 532 | -10/Mines | Learned 2 Materials zone layouts 544 | -10/Mines | Discovered new exit (range 7) 700 | -10/Mines | Learned Materials emergency access door positions 757 | -10/Mines | Entered Materials 757 | -9/Materials | Evolved 2 slots: Propulsion x2 849 | -9/Materials | Discovered new exit (range 8) 1154 | -9/Materials | Discovered new exit (range 7) 1177 | -9/Materials | Entered Mines 1180 | -9/Mines | Learned location of Recycling (-8) 1184 | -9/Mines | Assembled infested the area 1187 | -9/Mines | Learned Materials stockpile data 1203 | -9/Mines | Found a hidden stash of uninstalled traps 1295 | -9/Mines | Core integrity fell below 50% 1315 | -9/Mines | Received a Mining Laser from a helpful Derelict 1327 | -9/Mines | Lost 4 parts (1p2n1w) 1574 | -9/Mines | Discovered new exit (range 7) 1618 | -9/Mines | Entered Materials 1618 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1891 | -8/Materials | Discovered new exit (range 7) 1918 | -8/Materials | Entered Factory 1918 | -7/Factory | Evolved 2 slots: Utility x2 2140 | -7/Factory | Fabricated K-01 Serf? 2200 | -7/Factory | Build established: Skirmisher 2236 | -7/Factory | Discovered new exit (range 16) 2268 | -7/Factory | Entered Lower Caves 2268 | -7/Lower Caves | Accompanied by 1 ally 2289 | -7/Lower Caves | Encountered a Warlord checkpoint 2297 | -7/Lower Caves | Learned Factory emergency access door positions 2746 | -7/Lower Caves | Discovered new exit (range 11) 2759 | -7/Lower Caves | Entered another Lower Caves area 2759 | -7/Lower Caves | Accompanied by 1 ally 2901 | -7/Lower Caves | Learned Factory security intel 3223 | -7/Lower Caves | Discovered new exit (range 6) 3463 | -7/Lower Caves | Entered Data Miner 3463 | -7/Data Miner | Discovered new exit (range 6) 3487 | -7/Data Miner | Met Data Miner 3515 | -7/Data Miner | Learned location of Section 7 (-2) 3515 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3533 | -7/Data Miner | Received God Mode back door access code from Data Miner 3576 | -7/Data Miner | Entered Proximity Caves 3817 | -6/Proximity Caves | Learned location of Extension (-6) 3914 | -6/Proximity Caves | Discovered new exit (range 12) 3957 | -6/Proximity Caves | Entered Factory 3957 | -6/Factory | Evolved 2 slots: Utility x2 4102 | -6/Factory | Spotted B-75 Beast 4128 | -6/Factory | Destroyed B-75 Beast 4268 | -6/Factory | Build established: Hacker-Skirmisher 4307 | -6/Factory | First assault squad dispatched 4350 | -6/Factory | Discovered new exit (range 16) 4478 | -6/Factory | Cargo convoy interrupted 4485 | -6/Factory | Core integrity fell below 50% 4495 | -6/Factory | Core integrity fell below 20% 4503 | -6/Factory | Core destroyed Last Messages --------------- 04492_ Slug penetrates Wall. 04492_ Imp. Carbon-fiber Leg destroyed. 04493_ Slug penetrates Player 2. 04493_ U-05 Engineer builds a Wall. 04495_ Acquired 16 matter. 04496_ Penetrated by Slug. 04496_ Cooling System destroyed. 04497_ U-05 Engineer lays Concrete. 04497_ H-66 Slayer destroyed. 04497_ Deuterium Engine destroyed. 04497_ Destroyed Deuterium Engine. 04497_ U-05 Engineer destroyed. 04498_ The unstable cave ceiling collapses. 04498_ Player 2 acquires Lrn. Missile Launcher. 04500_ K-01 Serf collects debris. 04500_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 04500_ I-36 Angel destroyed. 04502_ Penetrated by Slug. 04503_ Destroyed Med. Matter Pod. 04503_ Destroyed Arc Projector. 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""?" # ???????????????? | | ???????????????????? """" # ?? ???????????????? | | ???????????????????? ??"" #? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 280 Matter Stores 443 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 63 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 3 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . . 1 1 . . . . 1 . Utility 3 | . . 1 . 1 . . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 76 | . 9 1 9 7 6 13 3 2 . 1 25 Parts Lost 22 | . 1 . . 4 . . . 3 . . 14 Damage Taken 3646 | . 229 . 104 500 12 185 35 412 . 74 2095 Core 863 | . 59 . . 30 . 22 . . . 13 739 Player 2/Cogmind (%) 62 | . 100 . . 12 . 100 . . . 30 86 Absorbed by Shields . | . . . . . . . . . . . . Damage Inflicted 4094 | . 112 18 549 450 202 229 186 728 . 244 1376 Player 2/Cogmind (%) 29 | . 27 47 26 26 56 19 59 38 . 45 26 Combat Hostiles Destroyed 37 | . 3 1 3 6 1 4 3 7 . 3 6 Player 2/Cogmind (%) 35 | . 75 50 13 31 50 36 75 50 . 42 31 Game ------ Seed GlidesysAssemblyPenetrator Manual? 0 Play Time 00:37:36 Cumulative 543.5 hours Start 2023.12.25 @ 00:29:00 End 2023.12.25 @ 01:07:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 425 Rogue 167 Adventurer 115 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 700b8491-3d68-48b7-96d2-2ef1f28f37b1