Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 10:35:17 Player: Rikstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (372) 372 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2747 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VSS Leg Heat Sink Field Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Seismic Detector Shield Generator > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Heat Sink Transmission Jammer Field Laser Advanced Beam Cannon Plasma Cannon Heavy Ion Cannon Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion VSS Leg Leg VSS Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Weapon Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 47 | 6 12 17 5 7 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 5 9 2 1 Treads . | . . . . . Leg 17 | 2 3 9 2 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 11 | 1 3 2 1 4 Device 9 | . 3 1 1 4 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 2 4 4 1 2 Energy Gun 5 | . . 3 1 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | 2 4 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . 1 . . 11 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 5 | . 1 . . 4 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . 1 . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 96 90 100 50 Engine 12 | . 14 10 18 6 Leg 30 | . 26 37 36 14 Device 10 | . 11 7 9 14 Storage 9 | . 14 11 9 3 Energy Gun 12 | . . 10 27 9 Ballistic Gun 9 | . 27 11 . . Naked Turns 64 | . . . . 64 Heaviest Build 36 | 12 14 21 33 36 Greatest Support 48 | 20 20 48 48 48 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 3 6 7 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 4 Class Distribution -------------------- 64% | Mutant 29% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 620 | 190 138 154 41 97 Remotely 43 | . 43 . . . Salvage Created 435 | . 138 154 95 48 Parts 29 | . 13 10 6 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 17 | . 5 4 2 6 Guns 14 | . 5 4 2 3 AOE 3 | . . . . 3 Classes Destroyed 4 | . 2 . 1 1 Swarmer 3 | . 3 . . . Grunt 7 | . 2 4 1 . Sentry 1 | . . . 1 . Assembled 6 | . . . . 6 Best Kill Streak 3 | . 2 2 1 3 Combat Bots Only 3 | . 2 2 1 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 175 | . 30 21 8 116 Missed 58 | . 7 6 4 41 Damage Taken 1941 | . 270 177 63 1431 Core 787 | . 68 11 . 708 Absorbed by Shields 110 | . . . . 110 Redirected to Shielding 11 | . . 11 . . Regen/Repaired (Parts) 39 | . 39 . . . Core Remaining (%) 92 | 100 72 97 100 . Volleys Fired 47 | . 13 15 4 15 Largest 3 | . 2 2 3 3 Hottest 189 | . 40 126 189 189 Shots Fired 103 | . 26 30 12 35 Gun 101 | . 26 30 12 33 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 46 | . 26 20 . . Thermal 55 | . . 10 12 33 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 8 11 3 8 Robot Miss Streak 5 | . 2 2 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 68 | . 20 24 6 18 Core Hits 38 | . 9 8 4 17 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1154 | . 210 251 102 591 Guns 868 | . 210 251 102 305 Cannons . | . . . . . Explosions 286 | . . . . 286 Melee . | . . . . . Ramming . | . . . . . Kinetic 324 | . 210 114 . . Thermal 544 | . . 137 102 305 Explosive 286 | . . . . 286 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 76 | . . . . 76 Projectiles . | . . . . . Explosions 76 | . . . . 76 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 128 | . . . . 128 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 911 | . 12 339 423 911 Average Temperature 272 | . 7 139 178 485 Received Heat Transfer 319 | . 123 99 36 61 Effects 10 | . . . 2 8 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Matter Decay 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1184 | . . 296 222 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 140 | . 140 99 61 62 Initial 27 | . . 8 . 27 Average 40 | . 70 36 25 36 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 10 4 8 25 Peak Tracking Total 7 | . 4 2 2 7 Tactical Retreats 8 | . 3 . . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 2 4 3 2 Terminals 7 | . . 3 2 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 25 | . 4 7 9 5 Successful 16 | . 4 6 4 2 Failed 8 | . . 1 4 3 Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 5 | . . 2 3 . Terminals 15 | . . 4 6 5 Fabricators . | . . . . . Repair Stations 5 | . 2 . 3 . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 3 3 2 Record 5 | . . 2 2 1 Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . 1 . Scan Component 2 | . 1 . 1 . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 3 3 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1925 | 58 458 514 561 334 Spaces Moved 1379 | 47 257 375 350 350 Core 231 | 19 . . . 212 Treads . | . . . . . Legs 1148 | 28 257 375 350 138 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 50 Average Speed 92 | 91 120 97 93 65 Slowest Speed 190 | 120 190 120 97 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 31 25 31 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 40 | . . . . 40 Melee . | . . . . . Projectile . | . . . . . AOE 40 | . . . . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1950 | 62 385 502 576 425 Wait 374 | . 70 57 198 49 Move 1375 | 46 256 374 349 350 Hop . | . . . . . Pick Up 58 | 10 18 17 11 2 Fast Attach 11 | . 2 5 1 3 Attach 20 | 6 5 3 3 3 Detach 5 | . 3 1 . 1 Swap 16 | . 5 9 1 1 Drop 44 | . 13 21 9 1 Fire 47 | . 13 15 4 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Aluminum Leg 371 | -10/Materials | Discovered new exit (range 6) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x2 971 | -9/Materials | Discovered new exit (range 16) 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1341 | -8/Materials | Build established: Gunner 1565 | -8/Materials | Central database locked down 1574 | -8/Materials | Discovered new exit (range 16) 1592 | -8/Materials | Entered Factory 1592 | -7/Factory | Evolved 2 slots: Utility x2 1692 | -7/Factory | Assembled infested ambush trap array 1746 | -7/Factory | Released all parts (5) 1777 | -7/Factory | Lost 7 parts (2p1n2u2w) 1822 | -7/Factory | Core integrity fell below 50% 1870 | -7/Factory | Core integrity fell below 20% 1898 | -7/Factory | Lost 3 parts (2u1w) 1926 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01791_ VSS Leg destroyed. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 01815_ K-01 Serf pushes G-47 Trooper. 01817_ Acquired 5 matter. 01817_ K-01 Serf pushes G-47 Trooper. 01818_ Acquired 55 matter. 01819_ K-01 Serf pushes G-47 Trooper. 01834_ Connecting with DSF Access... 01834_ ALERT: Suspicious activity at Terminal F026. Dispatching Investigation squad. 01834_ DSF Access unresponsive. 01861_ Seismic Detector destroyed. 01863_ Field Laser destroyed. 01867_ Transmission Jammer destroyed. 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