Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 17:45:31 Player: Luminiferous Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (41) 205 Value Destroyed (1528) 1528 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8173 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 1114/1150 Matter 165/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (10) ----- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Rocket Array Impact Mace > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Improved Terrain Scanner Flak Gun [Rating: 47] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Impact Mace Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Slots Evolved 12 | . . 2 . 2 2 2 . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . 1 . . . . . . 1 . Utility 8 | . . 1 . 1 2 2 . . . 1 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 100 | 9 3 5 13 6 47 1 2 2 6 3 1 2 Power 11 | 2 . 1 1 2 3 . . . . 1 1 . Engine 6 | 2 . 1 1 . 2 . . . . . . . Core 5 | . . . . 2 1 . . . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 37 | 4 1 3 3 2 17 1 . 1 5 . . . Treads . | . . . . . . . . . . . . . Leg 11 | 2 1 3 3 1 1 . . . . . . . Wheel 4 | 2 . . . 1 1 . . . . . . . Hover 5 | . . . . . 3 1 . 1 . . . . Flight 17 | . . . . . 12 . . . 5 . . . Utility 29 | 1 2 1 3 2 15 . 1 1 . 2 . 1 Device 15 | . . . 1 1 10 . 1 . . 1 . 1 Storage 6 | 1 2 1 . . 1 . . . . 1 . . Processor 5 | . . . 1 1 2 . . 1 . . . . Hackware 2 | . . . . . 2 . . . . . . . Protection 1 | . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 . . 6 . 12 . 1 . 1 . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 7 | 1 . . 1 . 4 . . . . . . 1 Ballistic Cannon 3 | . . . 2 . 1 . . . . . . . Launcher 7 | . . . 2 . 4 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . . Parts Lost 22 | . . . . . 18 1 . . 2 1 . . Power 3 | . . . . . 2 . . . . 1 . . Propulsion 9 | . . . . . 9 . . . . . . . Utility 6 | . . . . . 5 1 . . . . . . Weapon 4 | . . . . . 2 . . . 2 . . . Highest Loss Streak 4 | . . . . . 4 1 . . 2 1 . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 69 98 99 76 39 44 51 55 64 55 57 Engine 4 | . 14 11 11 4 . . . . . . . . Core 3 | . . . . 4 5 6 6 6 6 5 3 5 Leg 11 | . 28 25 33 27 . . . . . . . . Hover 4 | . . . . . 7 . 6 10 2 . . . Flight 4 | . . . . . 8 . . . 13 23 21 19 Device 8 | . . . 10 16 10 5 . . . 5 5 6 Storage 4 | . 14 11 11 9 . . . . . 5 5 5 Processor 16 | . . . 10 9 22 20 20 21 20 17 15 15 Hackware 4 | . . . . . 9 . . . . . . . Energy Gun 1 | . 14 11 . . . . . . . . . . Energy Cannon 2 | . . . 7 9 . . . . . . . . Ballistic Gun 2 | . 14 11 6 . . . . . . . . . Ballistic Cannon 2 | . . . 7 9 . . . . . . . . Impact Weapon 2 | . . . . . 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 42 | 11 16 28 41 42 42 9 15 15 15 20 20 23 Greatest Support 33 | 20 20 30 33 33 18 9 9 18 24 24 24 24 Greatest Overweight (x) 4 | . . . 1 2 4 2 1 1 4 . . . Average Overweight (x) . | . . . . 1 . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 10 10 10 Average Capacity 8 | 6 9 11 15 15 5 5 5 5 5 10 10 10 Most Carried 15 | 5 10 10 15 15 15 5 5 5 5 2 2 2 Average Carried 7 | 3 8 9 14 14 5 5 4 4 4 1 . . Final Capacity 15 | 8 10 15 15 15 5 5 5 5 5 10 10 10 Final Carried 15 | 4 10 9 15 15 5 5 4 4 3 1 1 . Class Distribution -------------------- 50% | Mutant 12% | Scout 12% | Hacker-Mutant 9% | Hacker-Scout 9% | Assassin 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Assassin | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Matter Collected 1664 | 225 90 78 249 132 577 40 273 . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 2635 | . 90 78 246 224 505 40 1436 . . . . 16 Parts 70 | . 5 4 13 17 24 4 3 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Combat Hostiles Destroyed 35 | . 2 2 9 5 10 1 6 . . . . . Melee 3 | . . . . . 2 1 . . . . . . Guns 9 | . 2 2 . . 5 . . . . . . . Cannons 10 | . . . 3 5 2 . . . . . . . AOE 12 | . . . 6 . . . 6 . . . . . Classes Destroyed 12 | . 1 . 4 3 3 . 1 . . . . . Worker 1 | . . . 1 . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . Recycler 2 | . . . 1 . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Swarmer 4 | . . . 4 . . . . . . . . . Grunt 11 | . 2 2 4 1 2 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 5 | . . . . 2 3 . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . Programmer 5 | . . . . . 4 1 . . . . . . Compactor 6 | . . . . . . . 6 . . . . . Best Kill Streak 6 | . 2 1 5 2 2 1 6 . . . . . Combat Bots Only 6 | . 2 1 4 2 2 1 6 . . . . . Max Kills in Single Turn 3 | . 1 1 3 1 1 1 2 . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 2 . . . . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Damage Taken 2633 | . 134 200 198 132 1451 109 152 . 65 41 . 151 Core 748 | . 24 89 38 28 412 61 23 . 22 15 . 36 Absorbed by Shields 328 | . . . 78 49 141 . . . . 15 . 45 Regen/Repaired (Parts) 23 | . . . . . 23 . . . . . . . Core Remaining (%) 82 | 100 90 . 68 94 41 . . . 87 98 . . Volleys Fired 99 | . 11 11 11 12 42 . 10 . . . . 2 Largest 2 | . 2 2 2 2 2 . 1 . . . . 1 Hottest 128 | . 60 60 128 128 128 . 45 . . . . 35 Shots Fired 154 | . 22 22 17 24 57 . 10 . . . . 2 Gun 78 | . 22 22 . . 32 . . . . . . 2 Cannon 62 | . . . 13 24 25 . . . . . . . Launcher 14 | . . . 4 . . . 10 . . . . . Special . | . . . . . . . . . . . . . Kinetic 89 | . 11 11 6 12 47 . . . . . . 2 Thermal 51 | . 11 11 7 12 10 . . . . . . . Explosive 14 | . . . 4 . . . 10 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . 9 4 4 7 10 . 6 . . . . 1 Robot Miss Streak 7 | . 4 2 2 3 7 . 3 . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 121 | . 12 15 8 15 56 5 9 . . . . 1 Core Hits 104 | . 5 5 15 5 49 1 23 . . . . 1 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . Critical Strikes 4 | . . . 1 . 3 . . . . . . . Blast 1 | . . . 1 . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . Melee Attacks 109 | . . . . . 92 6 . . . 5 . 6 Impact 80 | . . . . . 80 . . . . . . . Slashing 29 | . . . . . 12 6 . . . 5 . 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6753 | . 155 190 562 360 1993 159 3284 . . . . 50 Guns 1004 | . 155 190 . . 609 . . . . . . 50 Cannons 964 | . . . 182 360 422 . . . . . . . Explosions 3664 | . . . 380 . . . 3284 . . . . . Melee 1121 | . . . . . 962 159 . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1347 | . 80 101 81 182 853 . . . . . . 50 Thermal 621 | . 75 89 101 178 178 . . . . . . . Explosive 3664 | . . . 380 . . . 3284 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 962 | . . . . . 962 . . . . . . . Slashing 159 | . . . . . . 159 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 11 . 12 12 12 . . . Average Corruption 3 | . . . . . 2 . 9 12 12 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . . . 25 . 9 1 3 . . . Message Errors 16 | . . . . . 12 . 3 . 1 . . . Matter Fused 5 | . . . . . 4 . 1 . . . . . Heat Flow Errors 7 | . . . . . 3 . 4 . . . . . Energy Discharges 4 | . . . . . 3 . . 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 447 | . . . . . 426 21 . . . . . . Projectiles 5 | . . . . . 5 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 442 | . . . . . 421 21 . . . . . . Knockbacks 8 | . . . 1 . 7 . . . . . . . Impact 4 | . . . . . 4 . . . . . . . Kinetic 4 | . . . 1 . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . 16 . . . 153 . . . . . Shots 8 | . . . 1 . . . 7 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 313 | . 60 30 305 168 313 . 240 . . . . . Average Temperature 95 | . 34 13 119 59 136 . 104 . . . . . Received Heat Transfer 683 | . 72 111 36 32 414 . . . . 18 . . Effects 3 | . . . 2 . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . . . . Impact Corruptions 17 | . . . . . 17 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . Heat Transferred 1275 | . 175 200 200 350 350 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Peak Influence 250 | . 67 55 215 164 250 128 70 49 49 23 6 39 Initial 108 | . . . 21 . 43 108 44 49 34 14 6 7 Average 65 | . 15 25 66 62 75 108 52 49 40 18 6 13 Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . Low Security (%) 97 | 100 100 100 94 100 96 100 100 100 100 100 100 100 Level 1 2 | . . . 5 . 3 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 3 12 . . . 1 1 . 1 Investigation 7 | . . . 1 1 4 . . . . 1 . . Extermination 5 | . . . . . 5 . . . . . . . Reinforcement 8 | . 1 . . 2 3 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Distress Signals 2 | . . . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 74 | . 5 2 9 13 28 1 6 . 3 4 . 3 Peak Tracking Total 4 | . 3 2 4 4 4 1 4 . 2 4 . 3 Tactical Retreats 6 | . . . . . 4 . . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Traps Triggered 1 | . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Machines Disabled 3 | . . . . . 2 . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Machines Accessed 18 | . 2 1 1 2 9 . . 1 . 1 1 . Terminals 13 | . 2 1 . 2 5 . . 1 . 1 1 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 71 | . 7 4 1 8 44 . . 2 . 4 1 . Successful 49 | . 4 3 1 3 33 . . 1 . 3 1 . Failed 22 | . 3 1 . 5 11 . . 1 . 1 . . Catastrophic 6 | . 3 1 . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 6 3 . 6 15 . . . . 1 . . Terminals 43 | . 7 4 . 8 17 . . 2 . 4 1 . Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 16 . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . Terminal Hacks 16 | . 2 2 1 2 5 . . 1 . 2 1 . Record 5 | . . . . . 3 . . . . 2 . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 16 . . . . . . . Insert Component 6 | . . . . . 6 . . . . . . . Analyze 10 | . . . . . 10 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 2 1 . 1 4 . . . . 1 . . Terminals 9 | . 2 1 . 1 4 . . . . 1 . . Botnet 9 | . 2 1 . 1 4 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 . 2 7 . . . . 1 1 . Full Trace Events 6 | . 1 . . . 4 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 60 | . . . . . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . . . Total Damage 84 | . . . . . . . 84 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Turns Passed 5432 | 59 439 155 917 484 2659 301 209 61 50 32 32 34 Spaces Moved 3409 | 41 171 82 466 243 1845 36 179 79 88 51 90 38 Core 221 | 12 . . . . 172 35 . . 2 . . . Treads . | . . . . . . . . . . . . . Legs 754 | 28 171 82 466 6 1 . . . . . . . Wheels 312 | 1 . . . 237 74 . . . . . . . Hover 1137 | . . . . . 858 1 179 79 20 . . . Flight 985 | . . . . . 740 . . . 66 51 90 38 Fastest Speed 31 | 50 120 120 120 130 34 60 60 56 31 31 31 31 Average Speed 86 | 99 120 120 181 131 56 147 98 66 43 31 31 31 Slowest Speed 400 | 120 120 120 190 190 400 150 120 120 250 31 31 31 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . 10 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 29 | 3 29 9 73 31 24 2 75 4 82 2 3 40 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 113 | . . . 4 . 70 . 33 . . 5 . 1 Terrain Destroyed 277 | . . . 30 10 75 . 156 . . 5 . 1 Melee 76 | . . . . . 70 . . . . 5 . 1 Projectile 23 | . . . 8 10 5 . . . . . . . AOE 178 | . . . 22 . . . 156 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Was Fac DSF Fac Fac DSF Total 5553 | 56 383 117 522 386 3237 275 191 87 98 59 93 49 Wait 1740 | 1 190 13 9 114 1177 232 . 4 . . . . Move 3378 | 40 170 81 465 242 1824 36 178 78 87 50 89 38 Hop 10 | . . . . . 10 . . . . . . . Pick Up 55 | 6 7 2 13 5 14 . . 2 3 . 2 1 Fast Attach 25 | 4 . 1 2 2 12 1 1 . 2 . . . Attach 48 | 2 . . 3 2 28 . 1 2 4 3 1 2 Detach 18 | . . . 1 . 16 . . . . 1 . . Swap 27 | 3 3 4 8 2 7 . . . . . . . Drop 44 | . 2 5 10 7 15 . 1 1 2 . 1 . Fire 99 | . 11 11 11 12 42 . 10 . . . . 2 Melee 109 | . . . . . 92 6 . . . 5 . 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 457 | -10/Materials | Discovered new exit (range 13) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 561 | -9/Materials | Discovered new exit (range 9) 654 | -9/Materials | Entered Mines 842 | -9/Mines | Discovered new exit (range 14) 952 | -9/Mines | Met a Derelict shopkeep closing up shop 1200 | -9/Mines | Learned Materials stockpile data 1571 | -9/Mines | Entered Materials 1571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2001 | -8/Materials | Discovered new exit (range 18) 2055 | -8/Materials | Entered Factory 2055 | -7/Factory | Evolved 2 slots: Utility x2 2272 | -7/Factory | Lost 4 parts (1p1n2u) 2530 | -7/Factory | Lost 4 parts (1p2n1w) 3161 | -7/Factory | Build established: Scout 3226 | -7/Factory | Found Prototype Launcher 3227 | -7/Factory | Identified Rocket Array 3828 | -7/Factory | Build established: Hacker-Mutant 3939 | -7/Factory | Repaired Broken Rocket Array 4034 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 4081 | -7/Factory | Repaired Shield Generator 4395 | -7/Factory | Crushed by falling debris 4521 | -7/Factory | Identified exit to Factory 4692 | -7/Factory | Build established: Scout 4708 | -7/Factory | Core integrity fell below 50% 4713 | -7/Factory | System corruption reached 10% 4714 | -7/Factory | Entered another Factory area 4714 | -6/Factory | Evolved 2 slots: Utility x2 4744 | -6/Factory | Lost 4 parts (4n) 4996 | -6/Factory | Build established: Assassin 5015 | -6/Factory | Sucked down chute 5015 | -6/Factory | Entered Waste 5016 | -6/Waste | Met a frightened Derelict 5023 | -6/Waste | Found Unknown Device 5023 | -6/Waste | Identified Quantum Capacitor 5030 | -6/Waste | EMP discharged 5030 | -6/Waste | Spotted C-40 Crusher 5031 | -6/Waste | Spotted C-40 Crusher 5063 | -6/Waste | Spotted C-40 Crusher 5064 | -6/Waste | Spotted C-40 Crusher 5065 | -6/Waste | Spotted C-40 Crusher 5094 | -6/Waste | Spotted C-40 Crusher 5094 | -6/Waste | Destroyed C-40 Crusher 5094 | -6/Waste | Destroyed C-40 Crusher 5111 | -6/Waste | Destroyed C-40 Crusher 5114 | -6/Waste | Destroyed C-40 Crusher 5126 | -6/Waste | Destroyed C-40 Crusher 5130 | -6/Waste | EMP discharged 5130 | -6/Waste | System corruption reached 10% 5143 | -6/Waste | Destroyed C-40 Crusher 5209 | -6/Waste | Discovered new exit (range 13) 5223 | -6/Waste | Identified exit to Factory 5224 | -6/Waste | Entered Factory 5285 | -6/Factory | Identified exit to DSF 5285 | -6/Factory | Entered DSF 5315 | -6/DSF | Additional patrols routed to DSF 5317 | -6/DSF | Discovered new exit (range 18) 5322 | -6/DSF | Identified exit to Factory 5333 | -6/DSF | Build established: Mutant 5335 | -6/DSF | Entered Factory 5335 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5351 | -5/Factory | Discovered new exit (range 8) 5367 | -5/Factory | Identified exit to Factory 5367 | -5/Factory | Entered another Factory area 5367 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5399 | -4/Factory | Identified exit to DSF 5399 | -4/Factory | Entered DSF 5421 | -4/DSF | Additional patrols routed to DSF 5433 | -4/DSF | Self-destructed Last Messages --------------- >>Open(DSF) DSF access unlocked. 05399_ EXIT=UNLOCKED: DSF 05399_ Connecting with DSF Access... LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 05402_ Acquired Unknown Device. 05403_ Identified Adv. Reaction Control System. 05406_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Dodgeball, But With Guns] 05413_ Slug penetrates Wall. 05418_ Adv. Reaction Control System severed. 05421_ Hostiles detected in DSF, routing additional patrols. 05424_ Slug penetrates C-35 Carver. 05424_ Railgun severed. 05427_ Nuclear Pulse Thruster severed. 05430_ Shield Generator severed. 05433_ Mic. Nuclear Core severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????###?????? | | ?????????????????????????##??????????#""?????? | | ????????????????????????? #??????????#"#?????? | | ????????????????????#####;###???????##"####??? | | ????????????????????# #########"""""#??? | | ????????????????????# # #!!##"""""#??? | | ???????????????????##=c ""##"# | | ???????????????????#!@c """""# | | ???????????????????#### ### #!!## ""#### | | ??????????????????????# #?# #!!### ###??? | | ????????????????????? ########## ##???? | | ????????????????????# #??????#!! #???? | | ????????????????????# #??????#!! #???? | | ????????????????????### ###??????### ##???? | | ??????????????????????= H !????????#! !#???? | | ?????????????????????== !!???????#!! !#???? | | ?????????????????????== !!???????#!! !#???? | | ????????????????????### ###??????### ##???? | | ??????????????????????# #??????????# ]]???? | | ?????????????????????? ??????????# ]]#??? | | ?????????????????????? ?????????? !!#??? | | ?????????????????????? ?????????? !!#??? | | ?????????????????????? ?????????? !!#??? | | ?????????????????????# #?????????# [[#??? | | ??????????????????????# #??????????# [[#??? | | ?????????????????????????????????????######??? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 185 Armor Coverage 150 Evasion (%) 75 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Shield Generator | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Just What I Needed Omniscient Cartographer Part-time Excavator Quantum Hacking System Compromised Challenges ------------ None Game ------ Seed RefineryCoordinationMinigun Manual? 0 Play Time 01:15:14 Cumulative 6.6 hours Start 2023.10.04 @ 16:16:21 End 2023.10.04 @ 17:45:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SHIFT_HUE(270)|BRIGHTNESS(75) Filters SHIFT_HUE(90)|BRIGHTNESS(125) Steam 1 RUN: 69d6a002-96e1-41b0-9e2a-cab9c4a8421a