Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 15:11:25 Player: Infomantis Result: Destroyed by B-99 Colossus via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (75) 375 Value Destroyed (2572) 2572 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3433) 3433 TOTAL SCORE: 14620 Bonus ------- High Alert Combat Kills 58 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -125 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 94/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Graphene Brace System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Enhanced Nova Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Sensor Array Improved Melee Analysis Suite Advanced Target Analyzer Improved Force Booster Advanced Reaction Control System Graphene Brace Advanced Force Field System Shield > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Centrium Leg Centrium Leg Improved Antigrav System Antigrav Array Antigrav Array Advanced Heat Sink Large Storage Unit Improved Reaction Control System Graphene Brace Enhanced Nova Cannon Improved Remote Datajack [Rating: 187] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Hover Unit Antigrav Array Flight Unit Flight Unit Utility Improved Targeting Computer Device Graphene Brace Storage Small Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 . 2 . 2 2 2 . 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . 1 . . Propulsion 7 | . . 1 . 1 . . . 1 . 2 . . . . 1 1 . Utility 8 | . . 1 . 1 . 1 2 1 . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . Parts Attached 178 | 6 9 10 13 5 9 11 6 5 3 3 6 4 9 11 12 22 34 Power 22 | 1 1 3 1 . 2 1 1 2 1 . 1 . . 1 1 2 4 Engine 13 | 1 1 3 1 . 2 1 1 1 1 . 1 . . . . . . Core 3 | . . . . . . . . 1 . . . . . 1 1 . . Reactor 6 | . . . . . . . . . . . . . . . . 2 4 Propulsion 64 | 2 3 1 7 3 1 4 2 . 1 1 2 2 6 4 6 4 15 Treads 9 | . 1 . . . . . . . . 1 1 2 3 . 1 . . Leg 15 | 2 . . . . . . . . . . . . 3 4 . . 6 Wheel . | . . . . . . . . . . . . . . . . . . Hover 14 | . 2 1 . . . . . . . . . . . . . 2 9 Flight 26 | . . . 7 3 1 4 2 . 1 . 1 . . . 5 2 . Utility 51 | 1 1 1 1 1 4 3 1 3 . 2 3 1 2 4 3 11 9 Device 29 | . . 1 1 . 1 2 1 1 . 1 3 1 . 1 2 8 6 Storage 4 | 1 . . . . . . . . . . . . . . . 1 2 Processor 12 | . . . . 1 2 1 . 2 . . . . 2 2 1 . 1 Hackware 2 | . . . . . . . . . . 1 . . . . . 1 . Protection 4 | . 1 . . . 1 . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 2 4 5 4 1 2 3 2 . 1 . . 1 1 2 2 5 6 Energy Gun 8 | 1 1 2 . . . 1 1 . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 14 | 1 2 2 3 . . . . . . . . . . . 2 3 1 Ballistic Cannon 6 | . . . . . 1 2 . . . . . 1 . 2 . . . Launcher 4 | . . . . 1 . . 1 . 1 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 1 1 . . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . 8 Parts Lost 104 | . 7 . 1 4 6 4 . . 8 1 4 1 9 19 10 1 29 Power 11 | . 1 . . . 1 . . . 2 . . . 1 1 1 . 4 Propulsion 43 | . 3 . 1 2 2 3 . . . . 2 1 3 10 5 1 10 Utility 34 | . 1 . . 1 3 . . . 4 1 2 . 3 6 2 . 11 Weapon 16 | . 2 . . 1 . 1 . . 2 . . . 2 2 2 . 4 Highest Loss Streak 13 | . 7 . 1 2 6 4 . . 8 1 2 1 6 13 5 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 80 76 95 92 89 88 91 93 77 59 59 66 71 72 17 52 63 Engine 3 | . 11 11 11 9 8 15 13 5 3 . . 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 6 Treads 6 | . 2 . . . . . . . . 5 7 8 16 18 1 . . Leg 3 | . 14 . . . . . . . . . . . . 13 . . 3 Hover 4 | . 7 33 5 . . . . . . . . . . . . 5 13 Flight 9 | . . . 26 32 32 25 26 23 23 21 16 12 8 . 3 8 1 Device 11 | . . . 18 16 9 14 19 22 15 8 12 15 14 3 . 17 18 Storage 2 | . 14 11 11 9 8 . . . . . . . . . . . 3 Processor 9 | . . . . 9 12 11 13 17 14 10 10 10 10 20 8 4 5 Hackware 3 | . . . . . . . . . . 5 5 5 5 4 . 3 4 Protection 1 | . 4 . . . . 7 6 5 5 4 . . . 1 . 1 . Energy Gun 1 | . 9 9 . . . . . . . . . . . . . . 2 Ballistic Gun 3 | . 13 11 20 16 2 . . . . . . . . . 1 4 2 Ballistic Cannon 1 | . . . . . 3 4 6 5 3 . . 2 . 4 . . . Launcher 2 | . . . . . 9 7 5 5 3 5 5 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 19 17 15 15 15 23 26 29 29 7 16 21 13 51 6 44 118 Greatest Support 116 | 20 20 26 19 22 18 27 29 29 36 27 30 30 27 65 27 46 116 Greatest Overweight (x) 1 | . 1 . 1 1 . 1 . . . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 30 Average Capacity 7 | 7 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 14 Most Carried 15 | 6 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 15 Average Carried 5 | 4 6 7 7 6 7 4 4 5 4 4 4 4 4 2 2 4 10 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 6 5 5 5 5 5 5 2 5 5 1 4 5 4 Class Distribution -------------------- 33% | Scavenger-Mutant 33% | Mutant 16% | Derelict-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Matter Collected 2801 | 226 191 104 182 73 226 184 . . 7 . 79 89 228 198 62 450 502 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2383 | . 290 143 95 146 93 167 . . . . 61 122 . 364 150 90 662 Parts 142 | . 16 15 15 5 3 10 . . . . 7 12 . 21 12 3 23 Haulers Intercepted 5 | . 1 1 . 1 1 . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . . . 7 6 64 19 . . . Prevented 15 | . . . . . . . . . . . 2 . 13 . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 61 | . 6 4 7 4 2 4 . . . . 4 10 . 7 5 . 8 Guns 30 | . 6 4 7 4 1 . . . . . . . . . 5 . 3 Cannons 14 | . . . . . 1 4 . . . . . . . 7 . . 2 AOE 15 | . . . . . . . . . . . 4 10 . . . . 1 Classes Destroyed 14 | . 4 1 . 1 1 1 . . . . . . . 1 . 2 3 Worker 1 | . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . . . 1 Tunneler 2 | . . . . . . . . . . . . . . . . . 2 Hauler 5 | . 1 1 . 1 1 . . . . . . . . . . . 1 Recycler 2 | . 1 . . . . 1 . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 37 | . 3 3 7 3 . 2 . . . . 4 10 . . 5 . . Grunt 9 | . 3 1 . . . 1 . . . . . . . . . . 4 Sentry 4 | . . . . . 1 . . . . . . . . 1 . . 2 Hunter 7 | . . . . 1 1 1 . . . . . . . 4 . . . Programmer 4 | . . . . . . . . . . . . . . 2 . . 2 Samaritan 1 | . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 3 5 3 1 5 . . . . 4 9 . 2 2 1 6 Combat Bots Only 9 | . 4 3 4 3 1 4 . . . . 4 9 . 2 2 . 4 Max Kills in Single Turn 5 | . 2 1 1 1 1 1 . . . . 3 5 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 3 5 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Damage Taken 16376 | . 1053 195 158 271 461 411 18 . 386 129 825 343 1086 2976 2205 201 5658 Core 4257 | . 157 51 35 43 200 30 . . 20 23 175 81 137 488 1148 62 1607 Absorbed by Shields 894 | . . . . . . . . . 25 . . . . . . . 869 Redirected to Shielding 155 | . . . . . . 31 . . 7 13 . . . . . 15 89 Core Remaining (%) 69 | 100 37 . 78 . 55 95 100 . 98 . . . . 21 11 95 . Volleys Fired 246 | . 38 17 12 19 20 18 . . . . 2 7 . 37 29 12 35 Largest 3 | . 2 2 2 2 1 1 . . . . 1 1 . 1 1 2 3 Hottest 260 | . 60 60 43 53 44 48 . . . . 30 30 . 61 35 120 260 Shots Fired 348 | . 59 30 24 38 20 18 . . . . 2 7 . 35 29 18 68 Gun 245 | . 59 30 24 37 6 . . . . . . . . . 29 12 48 Cannon 79 | . . . . . 14 17 . . . . . . . 35 . 1 12 Launcher 19 | . . . . 1 . 1 . . . . 2 7 . . . . 8 Special 5 | . . . . . . . . . . . . . . . . 5 . Kinetic 253 | . 32 17 24 37 20 17 . . . . . . . 35 29 12 30 Thermal 61 | . 27 13 . . . . . . . . . . . . . 1 20 Explosive 19 | . . . . 1 . 1 . . . . 2 7 . . . . 8 Electromagnetic 10 | . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 13 | . 13 6 3 8 10 6 . . . . 1 6 . 6 4 8 8 Robot Miss Streak 4 | . 4 3 3 3 1 1 . . . . 1 . . 2 2 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 1 . 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . 1 Shots Hit Robots 228 | . 41 20 11 24 17 13 . . . . 1 5 3 25 15 15 38 Core Hits 128 | . 13 13 8 8 5 8 . . . . 6 12 . 14 8 7 26 Critical Kills 7 | . . . . . . . . . . . . . . 5 . . 2 Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . 1 . . . Critical Strikes 16 | . . . . 1 1 3 . . . . . . . 7 . . 4 Meltdown 2 | . . . . . . . . . . . . . . . . . 2 Destroy 7 | . . . . 1 . . . . . . . . . 6 . . . Blast 5 | . . . . . 1 3 . . . . . . . 1 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 10 | . 1 1 1 . 4 . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . 4 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . 1 . 1 . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6017 | . 495 202 149 334 310 368 . . . . 256 613 . 686 356 250 1998 Guns 2485 | . 495 183 149 334 64 . . . . . . . . . 345 176 739 Cannons 1621 | . . . . . 246 330 . . . . . . . 618 . 45 382 Explosions 1732 | . . . . . . 38 . . . . 256 613 . . . . 825 Melee . | . . . . . . . . . . . . . . . . . . Ramming 179 | . . 19 . . . . . . . . . . . 68 11 29 52 Kinetic 3122 | . 315 90 149 334 310 330 . . . . . . . 618 345 176 455 Thermal 846 | . 180 93 . . . . . . . . . . . . . 45 528 Explosive 1732 | . . . . . . 38 . . . . 256 613 . . . . 825 Electromagnetic 138 | . . . . . . . . . . . . . . . . . 138 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . 4 . . . 11 17 . . 30 Average Corruption 14 | . . . . . . . . . 4 . . . 11 11 . . 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . 1 . . . 1 34 . . 40 Message Errors 21 | . . . . . . . . . . . . . 1 8 . . 12 Matter Fused 12 | . . . . . . . . . . . . . . 8 . . 4 Heat Flow Errors 6 | . . . . . . . . . 1 . . . . 3 . . 2 Energy Discharges 11 | . . . . . . . . . . . . . . 4 . . 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . . . . . . . 4 . . 3 Data Loss (major) 3 | . . . . . . . . . . . . . . 2 . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . 3 . . 7 Weapon Failures 3 | . . . . . . . . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 193 | . . . . . . 5 . . . . 5 30 . . . . 153 Projectiles 75 | . . . . . . 5 . . . . . . . . . . 70 Explosions 118 | . . . . . . . . . . . 5 30 . . . . 83 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . 2 3 . . . . . . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 2 3 . . . . . . . 6 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . 9 . 12 . . . . . . 24 18 . 12 4 14 141 Shots 7 | . . . . 1 . . . . . . 1 2 . . . . 3 Rammed 19 | . . 2 . . . . . . . . . . . 9 4 2 2 Targets Rammed 29 | . . 2 . . . . . . . . . . . 19 4 2 2 Kicked 10 | . . . . . . . . . . . . . . 10 . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 137 47 8 14 16 151 . . 214 . . . 16 211 . 44 269 Average Temperature 57 | . 74 20 3 4 6 97 . . 118 . . . 8 47 . 24 71 Received Heat Transfer 1676 | . 342 54 . 18 108 90 9 . . 42 54 18 210 348 171 . 212 Effects 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Melted 6 | . 1 . . . . . . . . . . . . . . . 5 Heat Transferred 1081 | . 400 200 . . . . . . . . . . . . . 37 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Peak Influence 600 | . 90 208 246 313 176 193 138 67 46 . . . . . 159 99 600 Initial 131 | . . 36 81 95 131 63 94 67 46 . . . . . . 89 52 Average 169 | . 40 134 178 189 102 102 104 67 20 . . . . . 61 87 347 Maximum Alert Level 2 | . . 1 1 1 . . . . . . . . . . . . 2 Low Security (%) 69 | 100 100 82 82 56 100 100 100 100 100 100 . . . . 100 100 12 Level 1 19 | . . 17 17 43 . . . . . . . . . . . . 51 Level 2 10 | . . . . . . . . . . . . . . . . . 35 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . 4 1 1 1 . 1 . . . . . 2 . 7 Investigation 5 | . 2 . . 1 1 . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 8 | . . . . 2 . . 1 . 1 . . . . . 2 . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . 1 . 1 . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Distress Signals 11 | . . 1 . . 1 . 1 . . . . . . . 1 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 9 9 7 14 7 6 8 . 3 4 13 11 33 11 15 4 68 Peak Tracking Total 17 | . 8 6 3 5 6 3 8 . 3 4 10 8 12 4 7 3 17 Tactical Retreats 27 | . . 1 . 3 1 1 1 . . . 4 . . . 4 . 12 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . 1 . . . 1 1 1 2 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 11 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Disabled 5 | . . . . 1 2 . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Accessed 27 | . 3 2 . 1 5 1 2 2 . . . . 5 . 2 1 3 Terminals 17 | . 3 2 . 1 5 1 1 1 . . . . . . 1 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . 1 . 1 Total Hacks 53 | . 6 6 . 3 13 1 4 2 . . . . 5 . 4 2 7 Successful 27 | . 1 3 . 2 8 . 3 1 . . . . 5 . 3 . 1 Failed 26 | . 5 3 . 1 5 1 1 1 . . . . . . 1 2 6 Catastrophic 4 | . 1 . . . . 1 . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . 3 2 . 2 6 1 2 . . . . . . . . . 4 Terminals 40 | . 6 6 . 3 13 1 2 1 . . . . . . 3 2 3 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . 1 . 2 Terminal Hacks 19 | . . 1 . 2 7 . . 1 . . . . 5 . 2 . 1 Record 7 | . . . . . . . . . . . . . 5 . 2 . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 1 2 . . 1 . 1 . . . . . . . . . . Terminals 5 | . 1 2 . . 1 . 1 . . . . . . . . . . Botnet 5 | . 1 2 . . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 2 . 1 4 1 1 2 . . . . . . 1 1 3 Full Trace Events 3 | . 2 . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . 1 1 1 . . . . . . . . . 2 . . 5 . Non-combat 4 | . 1 1 . . . . . . . . . . . . . 2 . Combat 6 | . . . 1 . . . . . . . . . 2 . . 3 . Robot Hacks Applied 10 | . 1 1 1 . . . . . . . . . 2 . . 5 . parse_system 8 | . . . 1 . . . . . . . . . 2 . . 5 . no_distress 2 | . 1 1 . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders 16 | . . . . . . 9 4 . . . . . . . . 3 . EXPLORE 9 | . . . . . . 5 2 . . . . . . . . 2 . RETURN 7 | . . . . . . 4 2 . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . 2 . . . . . Drone Launches 10 | . . . . . . 5 2 . . . . . . . . 3 . Drone Recoveries 8 | . . . . . . 5 2 . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Turns Passed 4972 | 61 285 180 179 122 183 180 144 73 33 100 182 308 630 814 217 354 927 Spaces Moved 5956 | 39 191 219 299 161 332 311 363 100 83 68 260 321 533 663 256 489 1268 Core 642 | 6 . . . . . . . . . . . . 28 179 252 83 94 Treads 51 | . 2 . . . . . . . . 43 . . 4 . 2 . . Legs 712 | 33 85 . . . . . . . . . . . . 484 . . 110 Wheels . | . . . . . . . . . . . . . . . . . . Hover 1800 | . 104 219 7 . . . . . . . . . . . . 406 1064 Flight 2751 | . . . 292 161 332 311 363 100 83 25 260 321 501 . 2 . . Fastest Speed 28 | 50 56 52 34 31 31 28 28 28 28 50 50 72 50 50 50 50 44 Average Speed 63 | 109 85 52 34 35 31 33 28 28 28 125 65 84 112 101 51 56 58 Slowest Speed 190 | 120 190 52 120 117 37 117 28 28 28 170 94 154 170 190 170 110 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . 1 2 . 3 . . . . . . 2 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 40 21 75 29 50 9 13 2 87 2 44 53 62 73 11 17 42 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 . 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . 1 1 1 . Scrap Searched 8 | . . . 2 . . . . . . . 3 2 . 1 . . . Spaces Dug 9 | . . . . 9 . . . . . . . . . . . . . Terrain Destroyed 136 | . . . . 9 1 11 . . . . 18 35 . 16 . . 46 Melee . | . . . . . . . . . . . . . . . . . . Projectile 24 | . . . . . 1 3 . . . . . . . 16 . . 4 AOE 112 | . . . . 9 . 8 . . . . 18 35 . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Total 6783 | 57 254 257 354 188 380 366 407 142 93 81 268 352 559 762 308 554 1401 Wait 153 | 1 . . 10 3 1 20 24 . . 10 . 16 11 29 1 8 19 Move 5922 | 38 190 218 296 156 331 305 362 99 82 67 259 320 529 662 253 488 1267 Hop 7 | . . . 1 2 . 2 . . . . . . 1 . 1 . . Pick Up 118 | 12 12 4 7 3 11 6 7 . 3 1 . 3 3 3 8 10 25 Fast Attach 61 | . 1 2 3 . . 4 1 4 1 1 4 1 8 4 6 15 6 Attach 90 | 6 7 3 1 5 6 6 2 . 2 2 2 3 1 7 6 7 24 Detach 15 | . . . 1 . . 1 . . . . 1 2 . . . 2 8 Swap 27 | . 1 5 9 . 3 1 3 1 . . . . . . . . 4 Drop 66 | . 4 5 13 . 4 3 8 2 3 . . . 3 1 . 10 10 Fire 246 | . 38 17 12 19 20 18 . . . . 2 7 . 37 29 12 35 Melee 10 | . 1 1 1 . 4 . . . . . . . 3 . . . . Ram 19 | . . 2 . . . . . . . . . . . 9 4 2 2 Kick 10 | . . . . . . . . . . . . . . 10 . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 36 2 . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Core integrity fell below 50% 294 | -10/Materials | Lost 7 parts (1p3n1u2w) 304 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 490 | -9/Materials | Discovered new exit (range 16) 527 | -9/Materials | Entered Mines 582 | -9/Mines | Learned 2 Materials zone layouts 583 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 622 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 700 | -9/Mines | Discovered new exit (range 11) 706 | -9/Mines | Entered Materials 706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 778 | -8/Materials | Garrison activated, responded to threat 804 | -8/Materials | Discovered new exit (range 16) 812 | -8/Materials | Discovered new exit (range 14) 828 | -8/Materials | Entered Storage 936 | -8/Storage | Identified exit to Factory 1011 | -8/Storage | Entered Factory 1011 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1040 | -7/Factory | Lost 6 parts (1p2n3u) 1139 | -7/Factory | Garrison activated, responded to threat 1179 | -7/Factory | Discovered new exit (range 15) 1183 | -7/Factory | Identified exit to Factory 1191 | -7/Factory | Lost 4 parts (3n1w) 1191 | -7/Factory | Entered another Factory area 1191 | -6/Factory | Evolved 2 slots: Utility x2 1329 | -6/Factory | Discovered new exit (range 13) 1335 | -6/Factory | Identified exit to Factory 1335 | -6/Factory | Entered another Factory area 1335 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -5/Factory | Identified exit to DSF 1408 | -5/Factory | Entered DSF 1434 | -5/DSF | Additional patrols routed to DSF 1434 | -5/DSF | Discovered new exit (range 16) 1441 | -5/DSF | Identified exit to Factory 1441 | -5/DSF | Entered Factory 1441 | -4/Factory | Evolved 2 slots: Propulsion x2 1464 | -4/Factory | Found Quantum Capacitor 1466 | -4/Factory | Lost 8 parts (2p4u2w) 1487 | -4/Factory | Found Quantum Capacitor 1536 | -4/Factory | Discovered new exit (range 7) 1539 | -4/Factory | Identified exit to Upper Caves 1541 | -4/Factory | Entered Upper Caves 1601 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 1620 | -4/Upper Caves | Encountered a Warlord checkpoint 1648 | -4/Upper Caves | Spotted B-86 Titan 1677 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1709 | -4/Upper Caves | Discovered new exit (range 14) 1720 | -4/Upper Caves | Identified exit to Upper Caves 1723 | -4/Upper Caves | Entered another Upper Caves area 1746 | -4/Upper Caves | Learned 4 Research zone layouts 1763 | -4/Upper Caves | Learned Research emergency access door positions 1943 | -4/Upper Caves | Destroyed 9 combat bots 1996 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2004 | -4/Upper Caves | Build established: Derelict-Mutant 2015 | -4/Upper Caves | Discovered new exit (range 11) 2026 | -4/Upper Caves | Identified exit to Warlord 2031 | -4/Upper Caves | Entered Warlord 2288 | -4/Warlord | Met Warlord 2313 | -4/Warlord | Warlord's base attacked by MAIN.C 2516 | -4/Warlord | Warlord forces counterattacked 2553 | -4/Warlord | Lost 3 parts (2n1w) 2622 | -4/Warlord | Spotted Executioner 2627 | -4/Warlord | Spotted Executioner 2636 | -4/Warlord | Spotted Striker 2640 | -4/Warlord | System corruption reached 10% 2658 | -4/Warlord | Discovered new exit (range 8) 2661 | -4/Warlord | Identified exit to Proximity Caves 2661 | -4/Warlord | Entered Proximity Caves 2671 | -3/Proximity Caves | Lost 6 parts (1p1n3u1w) 2808 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2835 | -3/Proximity Caves | Build established: Scavenger-Mutant 2965 | -3/Proximity Caves | Lost 4 parts (2n1u1w) 3422 | -3/Proximity Caves | Lost 13 parts (1p6n5u1w) 3434 | -3/Proximity Caves | Core integrity fell below 50% 3472 | -3/Proximity Caves | Discovered new exit (range 7) 3475 | -3/Proximity Caves | Entered Research 3475 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3569 | -3/Research | Core integrity fell below 50% 3619 | -3/Research | Lost 5 parts (1p2n1u1w) 3669 | -3/Research | Core integrity fell below 20% 3685 | -3/Research | Discovered new exit (range 9) 3691 | -3/Research | Found Fusion Bomb Launcher 3692 | -3/Research | Entered another Research area 3692 | -2/Research | Warlord forces began assault on 0b10 3692 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 3712 | -2/Research | Lost 5 parts (3n1u1w) 3769 | -2/Research | Met up with Warlord 3802 | -2/Research | Research machine network offline 4032 | -2/Research | Discovered new exit (range 4) 4046 | -2/Research | Entered Access 4046 | -1/Access | Evolved 2 slots: Utility x2 4153 | -1/Access | Garrison activated, responded to threat 4255 | -1/Access | System corruption reached 10% 4299 | -1/Access | Lost 7 parts (2n3u2w) 4366 | -1/Access | Spotted B-99 Colossus 4676 | -1/Access | Spotted B-99 Colossus 4796 | -1/Access | Search patrols dispatched 4814 | -1/Access | Lost 11 parts (2p3n5u1w) 4895 | -1/Access | Lost 5 parts (2p3n) 4925 | -1/Access | System corruption reached 30% 4931 | -1/Access | Core integrity fell below 50% 4966 | -1/Access | Spotted B-99 Colossus 4968 | -1/Access | Core integrity fell below 20% 4971 | -1/Access | Lost 4 parts (2n2u) 4973 | -1/Access | Destroyed by B-99 Colossus via exploding Wave Collapse Detector Last Messages --------------- R-10 Processor collects Xenon Bombardment Thruster. Triggered Segregator Trap. Arcs of energy rise from the floor. Centrium Leg blown off. Adv. Target Analyzer destroyed. R-10 Processor collects Hvy. Machine Gun. Slug penetrates Wall. Penetrated by Slug. Centrium Leg destroyed. Penetrated by Slug. Knocked back. Acquired 10 matter. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Penetrated by Slug. System corrupted: Energy discharge (-29). C-30 ARC bursts open, deploying its payload. S-43 Plague unfolds itself. Wave Collapse Detector explodes. S-43 Plague destroyed. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? R #?????????????????? | | ?????????????????????????? u #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????# u #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ???????????????????? | | ????????????##########+### ???????????????????? | | ???????????? % u ????????????????????? | | ????????????? #???##########???????? | | ?????????????### #?? #???????? | | ?????????????# s #?? #???????? | | ?????????????# BB=* #? #???????? | | ????????????#### BB @ [#? !/] #???????? | | ????????????# "" m # !/] #???????? | | ????????????#""" # = /] #???????? | | ????????????#"R ^ %%s + [ #???????? | | ????????????#""" s # #???????? | | ????????????#"""!! # """ """ #???????? | | ?????????????###!R #? """S"""???????????? | | ????????????####! #? ??????????????? | | ????????????+ #?? ?????????????? | | ????????????# #??######????????????? | | ????????????# s #????????????????????? | | ???########## ##### #????????????????????? | | ?? #???# #????????????????????? | | ?? p #???# #????????????????????? | | ?? #???# #????????????????????? | | ???########## #???# #????????????????????? | | ????????????# #???? #????????????????????? | | ????????????# #???? #????????????????????? | | ???????????##/##/##+#####? "????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# " #????????????????????????? | | ???????????# """ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 59 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 1 Force Boost 30 Salvage Targeting 3 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed RecoilGlidesysRegenerator Manual? 0 Play Time 02:13:41 Cumulative 61.7 hours Start 2022.03.18 @ 12:28:11 End 2022.03.18 @ 15:11:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 47 Adventurer 6 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3596eba-91b4-4444-bbff-f4075ab71f71