Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 17:34:16 Player: BUDA Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (137) 685 Value Destroyed (4359) 4359 Prototype IDs (35) 700 Alien Tech Used (3) 600 Bonus (3697) 3697 TOTAL SCORE: 18741 Bonus ------- High Alert Combat Kills 97 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1292/1600 Matter 276/300 Energy 147/150 System Corruption 0% Temperature Cool (9) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (9) --- Linear Gravjet Antigrav Array Nuclear Pulse Array Impulse Thruster Improved Diametric Drive > --- UTILITY (12) ----- Advanced ECM Suite Improved Focal Shield Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Antimatter Reactor Impulse Thruster Array Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Antigrav Array Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Cooling System Advanced Sensor Array Experimental Signal Interpreter Advanced ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Improved Focal Shield Improved Focal Shield Hacking Suite Advanced System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Antimatter Reactor Advanced Force Field Transdimensional Reconstructor Lance [Rating: 135] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . . 1 1 . . . . . . . 2 . . . . 2 . . 1 Utility 10 | . . 2 2 1 1 . . . . 1 . . . . . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 6 9 21 12 13 33 4 1 . 21 14 1 28 5 . . 10 2 6 5 3 11 Power 17 | 1 1 1 . 2 . 1 . . 2 . 1 2 . . . 3 . 1 . . 2 Engine 8 | 1 1 1 . 1 . . . . 1 . . 2 . . . 1 . . . . . Core 4 | . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 2 . 1 . . 2 Propulsion 43 | 2 2 5 . 2 6 . 1 . 4 1 . 8 3 . . 2 . 1 1 . 5 Treads 17 | 2 2 2 . 1 4 . 1 . 4 . . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . 3 . 1 2 . . . . 1 . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 1 . . 1 . 3 Flight 14 | . . . . . . . . . . . . 7 3 . . 1 . 1 . . 2 Utility 86 | 1 3 6 5 5 17 2 . . 8 6 . 10 2 . . 5 1 4 4 3 4 Device 42 | . 1 1 1 1 10 1 . . 3 5 . 4 2 . . 2 1 3 3 1 3 Storage 4 | 1 1 1 . . . . . . . . . . . . . 1 . . . . . Processor 8 | . . . 1 . 1 1 . . 1 . . 3 . . . . . 1 . . . Hackware 7 | . . . 2 . 1 . . . . 1 . 2 . . . 1 . . . . . Protection 24 | . 1 4 1 4 5 . . . 4 . . 1 . . . 1 . . . 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon 59 | 2 3 9 7 4 10 1 . . 7 7 . 8 . . . . 1 . . . . Energy Gun 15 | 1 1 4 2 . . . . . 3 2 . 2 . . . . . . . . . Energy Cannon 7 | . . . . 1 2 . . . 1 1 . 2 . . . . . . . . . Ballistic Gun 11 | 1 1 2 2 2 1 . . . 1 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Launcher 14 | . 1 3 3 . 2 1 . . 2 . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 1 4 . . . . 2 . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 1 . . . . . . . . 3 . . . 5 . 1 1 . 2 Parts Lost 49 | . . 1 . 2 3 . . . 12 3 . 11 . . . . 2 4 . . 11 Power 6 | . . . . . . . . . 1 . . 2 . . . . 1 . . . 2 Propulsion 13 | . . 1 . . . . . . 2 . . 3 . . . . . 3 . . 4 Utility 22 | . . . . 2 3 . . . 5 2 . 4 . . . . . 1 . . 5 Weapon 8 | . . . . . . . . . 4 1 . 2 . . . . 1 . . . . Highest Loss Streak 7 | . . 1 . 1 1 . . . 7 3 . 4 . . . . 2 2 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 98 100 90 93 92 93 93 92 84 86 76 83 84 84 87 82 74 68 71 64 Engine 5 | . 14 11 9 6 6 2 . . 1 . . 3 5 5 5 5 . . . . . Core 1 | . . . . . . 3 6 6 4 5 5 3 . . . . . . . 3 . Treads 12 | . 28 12 9 6 14 13 13 13 17 13 10 2 . . . . . . . . . Wheel 4 | . . 9 9 7 5 6 6 6 3 2 5 2 . . . . . . . . . Flight 3 | . . . . . . . . . . . . 12 28 26 26 26 26 21 14 13 13 Device 11 | . 5 11 15 7 8 12 13 13 11 15 22 13 14 21 21 19 15 15 18 17 14 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 2 . . . . . . . . . Processor 6 | . . . 6 7 6 8 13 13 13 7 5 6 12 10 10 10 10 7 4 4 2 Hackware 12 | . . . 11 15 19 20 20 20 15 13 11 9 15 15 15 15 15 14 14 13 9 Protection 7 | . 5 20 11 13 10 4 . . 3 5 5 4 . . . . 5 4 4 7 5 Energy Gun 3 | . 14 10 8 . . . . . 2 2 . 1 . . . . . . . . . Energy Cannon 2 | . . . . 6 3 6 6 6 2 . . . . . . . . . . . . Ballistic Gun 5 | . 13 10 8 7 3 5 . . 3 3 . . . . . . . . . . . Peak Build Rating 135 | 6 11 22 35 49 64 65 64 64 64 71 70 78 97 97 97 109 108 105 106 118 135 Average Rating 52 | 4 9 18 32 43 56 63 63 64 59 61 69 65 89 97 97 103 99 100 99 112 110 On Entrance 65 | . 6 11 22 34 42 59 64 64 64 55 69 62 78 97 97 97 108 101 91 106 113 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 13 32 101 108 113 127 112 101 101 110 111 106 125 23 23 23 39 37 26 20 27 33 Greatest Support 100 | 40 40 40 16 28 100 28 28 28 98 62 28 32 39 42 45 39 39 45 27 27 45 Greatest Overweight (x) 9 | . . 6 6 6 4 3 3 3 3 3 3 9 . . . 1 . . . . 2 Average Overweight (x) 1 | . . 4 6 3 3 3 3 3 2 2 3 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 20 | 6 10 23 25 25 25 25 25 25 25 25 25 15 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 15 25 25 25 25 25 25 25 25 18 20 23 5 5 5 5 5 5 5 5 5 Average Carried 18 | 2 8 21 24 24 24 24 24 25 20 15 19 13 2 5 5 4 4 5 5 5 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 13 25 25 25 25 25 25 25 16 18 20 2 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 51% | Hacker-Mutant 27% | Mutant 11% | Hacker-Skirmisher 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 3455 | 209 199 518 244 200 315 100 147 . 543 212 . 313 118 42 . 90 30 49 . 31 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4937 | . 460 1271 339 380 637 89 . . 455 189 . 420 118 . . 434 . 49 . 31 65 Parts 266 | . 38 105 25 21 24 6 . . 15 5 . 9 4 . . 3 . 2 . 2 7 Haulers Intercepted 5 | . 2 2 . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled 37 | . . . . . 15 . . . . . . 22 . . . . . . . . . Retrieved Matter 588 | . . . . . 249 . . . . . . 339 . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 1 . . 12 . . . . . . 3 . . . . . Prevented 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 92 | . 9 28 13 7 12 5 . . 12 3 . 3 . . . . . . . . . Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . . Guns 41 | . 6 15 9 4 . . . . 7 . . . . . . . . . . . . Cannons 16 | . . . . 3 5 2 . . 1 3 . 2 . . . . . . . . . AOE 28 | . 3 11 4 . 2 3 . . 4 . . 1 . . . . . . . . . Classes Destroyed 17 | . 5 6 . 3 1 1 . . 1 . . . . . . . . . . . . Worker 8 | . . 2 . . 5 . . . . . . . . . . . . . . . 1 Builder 7 | . . 4 . . 2 . . . . . . 1 . . . . . . . . . Tunneler 3 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 Hauler 5 | . 2 2 . . . . . . . . . 1 . . . . . . . . . Recycler 4 | . . 1 1 . . . . . . . . 1 1 . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 4 1 . 1 . . . . 1 . 1 . . . . . 1 . 1 1 Swarmer 24 | . 3 4 9 . . 4 . . 4 . . . . . . . . . . . . Grunt 38 | . 6 17 2 1 6 . . . 5 . . 1 . . . . . . . . . Brawler 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Sentry 16 | . . 6 2 3 2 . . . . 1 . 2 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . Programmer 7 | . . . . 2 3 . . . . 2 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 14 7 2 9 4 . . 4 2 . 4 1 . . . . 1 . 1 1 Combat Bots Only 8 | . 3 8 6 2 4 4 . . 4 2 . 1 . . . . . . . . . Max Kills in Single Turn 3 | . 3 3 2 1 2 1 . . 2 1 . 2 1 . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 2 . 2 1 . . 2 . . 1 . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 963 | . 57 79 37 151 188 29 . . 111 30 2 114 6 18 13 . 16 25 5 4 78 Missed 348 | . 9 29 12 49 67 9 . . 27 8 1 43 4 11 9 . 11 12 2 2 43 Damage Taken 10129 | . 690 641 211 1479 1391 207 . . 1586 684 41 1443 35 158 62 . 105 289 51 60 996 Core 1866 | . 117 109 22 132 351 9 . . 187 157 . 417 19 22 23 . 19 88 18 . 176 Absorbed by Shields 666 | . . . 56 290 164 . . . 156 . . . . . . . . . . . . Redirected to Shielding 339 | . . 23 . . . . . . 12 10 . 61 . . . . 24 . . 38 171 Ignored by Resistances 427 | . . . . . 147 . . . 8 87 . . . . . . . . 17 . 168 Core Remaining (%) 76 | 100 53 72 96 81 . . . . 35 . . 42 . . . . 92 . 91 100 80 Volleys Fired 312 | . 49 74 27 33 23 15 . . 57 15 . 19 . . . . . . . . . Largest 2 | . 2 2 2 2 2 2 . . 2 2 . 2 . . . . . . . . . Hottest 150 | . 76 79 81 93 118 90 . . 126 130 . 150 . . . . . . . . . Shots Fired 554 | . 93 126 51 66 46 21 . . 90 26 1 34 . . . . . . . . . Gun 404 | . 92 113 48 45 11 5 . . 62 12 . 16 . . . . . . . . . Cannon 97 | . . . . 21 25 10 . . 10 14 1 16 . . . . . . . . . Launcher 53 | . 1 13 3 . 10 6 . . 18 . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 271 | . 48 61 24 45 17 5 . . 42 20 1 8 . . . . . . . . . Thermal 180 | . 36 52 24 21 19 10 . . 10 . . 8 . . . . . . . . . Explosive 47 | . 1 13 3 . 4 6 . . 18 . . 2 . . . . . . . . . Electromagnetic 56 | . 8 . . . 6 . . . 20 6 . 16 . . . . . . . . . Robot Hit Streak 17 | . 11 8 5 9 10 17 . . 12 12 . 9 . . . . . . . . . Robot Miss Streak 6 | . 3 3 3 6 3 1 . . 4 4 1 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . Shots Hit Robots 380 | . 62 71 25 53 44 12 . . 50 16 . 22 3 . . 11 . 2 . 5 4 Core Hits 249 | . 28 59 21 36 33 8 . . 32 5 . 16 1 . . 4 . 1 . 1 4 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . 3 . . . . 1 . 1 . . . . . . . . . Critical Strikes 25 | . 3 10 2 . 3 . . . . 4 . 1 . . . 2 . . . . . Burn 13 | . 2 9 2 . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . 3 . . . . . . . . . . . Smash 5 | . . . . . 3 . . . . 1 . 1 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 133 | . . . . 1 44 . . . . 7 . 25 4 . 4 11 . 12 1 11 13 Impact 55 | . . . . 1 44 . . . . 7 . 3 . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . . . . . 12 1 11 13 Piercing 41 | . . . . . . . . . . . . 22 4 . 4 11 . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 2 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13881 | . 964 2219 760 1203 2372 757 . . 1899 552 . 1586 198 . . 801 . 100 . 215 255 Guns 4563 | . 817 1181 430 661 196 99 . . 740 192 . 247 . . . . . . . . . Cannons 2242 | . . . . 542 594 160 . . 219 311 . 416 . . . . . . . . . Explosions 4802 | . 147 1038 330 . 1050 498 . . 940 . . 754 . . . . . . . . 45 Melee 2274 | . . . . . 532 . . . . 49 . 169 198 . . 801 . 100 . 215 210 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3222 | . 279 574 229 661 330 99 . . 492 386 . 172 . . . . . . . . . Thermal 3049 | . 477 607 201 542 554 160 . . 219 . . 244 . . . . . . . . 45 Explosive 4181 | . 125 1038 330 . 496 498 . . 940 . . 754 . . . . . . . . . Electromagnetic 1155 | . 83 . . . 460 . . . 248 117 . 247 . . . . . . . . . Impact 750 | . . . . . 532 . . . . 49 . 169 . . . . . . . . . Slashing 525 | . . . . . . . . . . . . . . . . . . 100 . 215 210 Piercing 999 | . . . . . . . . . . . . . 198 . . 801 . . . . . Highest Corruption 33 | . . . . . 5 6 6 6 6 14 24 33 . . . . . . . . . Average Corruption 10 | . . . . . 1 5 6 6 6 11 18 31 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 166 | . . . . . 6 24 17 2 37 17 8 55 . . . . . . . . . Message Errors 49 | . . . . . 3 10 7 2 14 2 . 11 . . . . . . . . . Matter Fused 39 | . . . . . 1 5 5 . 5 5 3 15 . . . . . . . . . Heat Flow Errors 20 | . . . . . . 3 2 . 8 . . 7 . . . . . . . . . Energy Discharges 17 | . . . . . . 3 . . 4 2 . 8 . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . 2 2 1 . 2 4 . 3 . . . . . . . . . Data Loss (major) 6 | . . . . . . . 1 . 1 2 1 1 . . . . . . . . . Misfires 5 | . . . . . . 1 . . 2 . 1 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . 8 . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 845 | . . 9 3 . 246 30 . . . 49 . 230 26 . . 136 . . . 18 98 Projectiles 30 | . . . . . . 16 . . . . . 14 . . . . . . . . . Explosions 175 | . . 9 3 . 6 14 . . . . . 67 . . . . . . . . 76 Melee 640 | . . . . . 240 . . . . 49 . 149 26 . . 136 . . . 18 22 Knockbacks 12 | . . . . . 10 . . . . 2 . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . 8 . . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 341 | . 68 34 . . 64 . . . . . . 63 . . . . . . . . 112 Shots 10 | . 2 2 . . 3 . . . . . . 2 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 272 5 120 225 239 231 218 . 271 77 25 383 . 41 97 . . 2 . . . Average Temperature 70 | . 60 1 42 58 82 73 110 . 90 35 25 91 . 12 51 . . 2 . . . Received Heat Transfer 1716 | . 330 222 38 189 230 . . . 133 18 . 331 9 45 12 . . 78 . 18 63 Effects 5 | . 1 . . . . . . . 4 . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 4 . . . . 1 . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 2 . . . 3 5 . 1 . . . . . . . . . Impact Corruptions 17 | . . . . . 10 . . . . 2 . 5 . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 6 1 2 1 . . . . . . . . . . . . . . . . Heat Transferred 5922 | . 1197 1998 592 703 729 222 . . 222 . . 259 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 606 | . 213 606 345 148 352 . . . . 111 55 533 269 . . . . 198 151 162 507 Initial 247 | . . 44 148 88 19 . . . . 14 38 38 247 . . . . 30 111 29 96 Average 140 | . 99 317 151 61 58 . . . . 42 48 249 235 . . . . 85 108 86 254 Maximum Alert Level 2 | . 1 2 1 . 1 . . . . . . 2 1 . . . . . . . 2 Low Security (%) 77 | 100 97 30 88 100 94 . . . . 100 100 40 21 . . . . 100 100 100 41 Level 1 14 | . 2 31 11 . 5 . . . . . . 45 78 . . . . . . . 36 Level 2 7 | . . 37 . . . . . . . . . 14 . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 1 3 4 . . . . 2 . 2 1 . . . . . . . 3 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 Extermination 8 | . . . . 2 2 . . . . 2 . 1 . . . . . . . . 1 Reinforcement 9 | . 1 2 1 1 1 . . . . . . 1 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 6 | . . 3 . . . . . . . . . 1 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 16 34 18 11 16 5 . . 13 6 5 39 5 3 5 . 5 14 7 2 32 Peak Tracking Total 15 | . 3 8 4 3 4 4 . . 5 3 5 15 9 3 5 . 5 8 8 1 15 Tactical Retreats 27 | . . . 1 . . . . . 4 1 . 10 2 . 1 . 1 3 . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 7 | . . . . 2 . . . . . 2 . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . 2 . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 18 | . 1 2 . . 4 1 . . . . . 8 . . . . . . 1 . 1 Max in Single Turn 3 | . 1 1 . . 2 1 . . . . . 3 . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 71 | . 4 10 5 5 3 . . 4 1 3 . 6 4 . . 5 1 5 5 2 8 Terminals 56 | . 4 10 5 5 3 . . . 1 2 . 5 4 . . . 1 5 5 . 6 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 Total Hacks 209 | . 11 35 15 18 11 . . 32 1 5 . 13 11 . . 18 1 6 11 4 17 Successful 131 | . 6 19 10 6 9 . . 32 1 3 . 6 4 . . 18 1 2 6 1 7 Failed 78 | . 5 16 5 12 2 . . . . 2 . 7 7 . . . . 4 5 3 10 Catastrophic 17 | . 3 . 1 2 1 . . . . . . 3 1 . . . . 2 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 6 28 14 16 9 . . . . 3 . 8 7 . . . . 4 5 . 7 Terminals 148 | . 11 35 15 18 11 . . . 1 4 . 11 11 . . . 1 6 11 . 13 Fabricators 5 | . . . . . . . . . . . . 2 . . . . . . . . 3 Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 Terminal Hacks 87 | . 2 7 4 4 5 . . 32 1 1 . 2 2 . . 18 1 1 4 . 3 Record 23 | . . . . . 1 . . 11 1 1 . . . . . 6 1 . 2 . . Part Schematic 16 | . . . . . . . . 12 . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . 3 . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . 1 1 . 1 . . . . . . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . 2 1 . . . . . . . . . . . . . . . . . 1 Unreport Threat 10 | . . 2 1 2 2 . . . . . . 1 1 . . . . . 1 . . Locate Traps 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 39 | . 4 12 6 2 4 . . . . 1 . 3 2 . . . . 1 2 . 2 Terminals 39 | . 4 12 6 2 4 . . . . 1 . 3 2 . . . . 1 2 . 2 Track 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 Assimilate 4 | . . 3 . . . . . . . . . . . . . . . 1 . . . Botnet 28 | . 3 8 4 2 3 . . . . 1 . 2 2 . . . . . 2 . 1 Operators 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 4 10 5 5 3 . . . . 2 . 6 4 . . . . 4 4 2 7 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 12 . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 26 | . . 10 10 . . . . . . . . . . . . . . 26 . . . Highest-Rated Ally 26 | . . 10 10 . . . . . . . . . . . . . . 26 . . . Total Orders 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . EXPLORE 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 1 . . . . . 1 . . . . . . Drone Launches 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 12079 | 88 1173 1168 870 1036 1559 796 674 108 1510 666 143 961 120 108 147 106 108 204 84 114 336 Spaces Moved 9583 | 49 608 483 369 560 783 429 460 75 726 319 88 1208 349 371 470 190 293 508 189 219 837 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 1187 | 47 608 92 . . 61 . . . 262 113 . 4 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 4049 | . . 391 369 560 722 429 460 75 464 206 88 285 . . . . . . . . . Hover 153 | . . . . . . . . . . . . . . . . . . . . . 153 Flight 4192 | . . . . . . . . . . . . 919 349 371 470 190 293 508 189 219 684 Fastest Speed 19 | 50 160 160 190 145 145 145 145 145 145 145 145 22 27 23 19 27 27 19 35 35 28 Average Speed 103 | 155 160 177 190 158 159 145 145 145 180 179 145 64 27 26 26 27 27 28 35 35 33 Slowest Speed 415 | 160 160 190 190 190 246 145 145 145 246 241 145 415 31 27 27 108 27 35 35 35 200 Overloaded Moves 177 | . . . . . . . . . . . . 117 . 32 22 . . 6 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . 11 1 . . . . 1 . . 4 Cave-ins Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 75 59 45 20 28 61 57 73 79 8 83 40 9 64 76 63 53 18 47 6 31 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . . 1 1 1 . . . . . . 3 . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . 2 4 . 4 . . . . 2 2 . 2 . . . . Spaces Dug 80 | . . . . 1 28 10 . . . 6 . 19 1 . 4 . . 7 . . 4 Terrain Destroyed 504 | . 12 25 22 1 107 57 . . 62 11 1 170 1 . 4 . . 7 . . 24 Melee 70 | . . . . 1 28 . . . . 6 . 19 1 . 4 . . 7 . . 4 Projectile 15 | . . . . . 2 . . . 4 5 1 3 . . . . . . . . . AOE 419 | . 12 25 22 . 77 57 . . 58 . . 148 . . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 10970 | 58 727 674 495 646 951 583 467 74 858 378 103 1314 364 379 485 225 321 550 204 244 870 Wait 506 | . 35 49 59 21 41 132 5 . 38 10 13 18 . 9 12 . 25 19 6 9 5 Move 9528 | 48 607 482 368 559 782 428 459 74 725 319 87 1185 346 370 469 189 292 505 188 218 828 Hop 17 | . . . . . . . . . . . . 11 1 . . . . 1 . . 4 Pick Up 127 | 4 16 27 14 7 14 2 1 . 9 8 2 12 4 . . 3 1 2 . . 1 Fast Attach 78 | 6 2 2 2 5 4 1 . . 3 . 1 14 4 . . 10 1 5 5 3 10 Attach 59 | . 2 4 2 4 9 2 1 . 14 6 . 10 1 . . 1 1 . . . 2 Detach 5 | . . . . . 1 . . . . 2 . . . . . . . . . . 2 Swap 70 | . 5 15 8 4 20 1 . . 4 8 . 4 . . . . . 1 . . . Drop 132 | . 11 21 15 11 13 2 1 . 8 1 . 16 4 . . 11 1 5 4 3 5 Fire 312 | . 49 74 27 33 23 15 . . 57 15 . 19 . . . . . . . . . Melee 133 | . . . . 1 44 . . . . 7 . 25 4 . 4 11 . 12 1 11 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 745 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Utility x2 1528 | -9/Materials | Identified exit to Mines 1637 | -9/Materials | Destroyed 7 combat bots 2023 | -9/Materials | Destroyed 8 combat bots 2245 | -9/Materials | Discovered new exit (range 16) 2430 | -9/Materials | Entered another Materials area 2430 | -8/Materials | Accompanied by 1 ally 2430 | -8/Materials | Evolved 2 slots: Utility x2 2795 | -8/Materials | Discovered new exit (range 16) 2896 | -8/Materials | Identified exit to Storage 3276 | -8/Materials | Discovered new exit (range 7) 3300 | -8/Materials | Entered Factory 3300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3356 | -7/Factory | Build established: Hacker-Mutant 3742 | -7/Factory | Identified exit to Factory 4191 | -7/Factory | Cargo convoy interrupted 4336 | -7/Factory | Entered another Factory area 4336 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4600 | -6/Factory | Identified exit to Lower Caves 5047 | -6/Factory | Discovered new exit (range 22) 5817 | -6/Factory | Garrison activated, responded to threat 5852 | -6/Factory | Crushed by falling debris 5895 | -6/Factory | Entered Lower Caves 5896 | -6/Lower Caves | Encountered a Warlord checkpoint 6129 | -6/Lower Caves | Identified exit to Lower Caves 6213 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6691 | -6/Lower Caves | Entered another Lower Caves area 6691 | -6/Lower Caves | Spotted B-75 Beast 6712 | -6/Lower Caves | Discovered new exit (range 7) 6719 | -6/Lower Caves | Identified exit to Factory 6725 | -6/Lower Caves | Build established: Hacker-Skirmisher 7246 | -6/Lower Caves | Discovered new exit (range 13) 7255 | -6/Lower Caves | Encountered a Warlord checkpoint 7262 | -6/Lower Caves | Identified exit to Data Miner 7365 | -6/Lower Caves | Entered Data Miner 7365 | -6/Data Miner | Discovered new exit (range 7) 7384 | -6/Data Miner | Met Data Miner 7419 | -6/Data Miner | Learned location of Section 7 (-2) 7419 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7439 | -6/Data Miner | Received God Mode back door access code from Data Miner 7471 | -6/Data Miner | Identified exit to Proximity Caves 7473 | -6/Data Miner | Entered Proximity Caves 8020 | -5/Proximity Caves | Spotted B-75 Beast 8067 | -5/Proximity Caves | Destroyed B-75 Beast 8093 | -5/Proximity Caves | Lost 7 parts (1p4u2w) 8260 | -5/Proximity Caves | Build established: Hacker-Mutant 8505 | -5/Proximity Caves | Core integrity fell below 50% 8566 | -5/Proximity Caves | Lost 3 parts (2n1w) 8720 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8983 | -5/Proximity Caves | Entered Factory 8983 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9237 | -5/Factory | Crushed by falling debris 9268 | -5/Factory | Lost 3 parts (2u1w) 9399 | -5/Factory | System corruption reached 10% 9649 | -5/Factory | Sucked down chute 9649 | -5/Factory | Entered Waste 9651 | -5/Waste | Found Imp. Powered Armor 9661 | -5/Waste | Found Prototype Launcher 9664 | -5/Waste | EMP discharged 9666 | -5/Waste | Spotted C-40 Crusher 9667 | -5/Waste | Spotted C-40 Crusher 9676 | -5/Waste | Spotted C-40 Crusher 9693 | -5/Waste | Spotted C-40 Crusher 9741 | -5/Waste | Spotted C-40 Crusher 9743 | -5/Waste | Spotted C-40 Crusher 9762 | -5/Waste | Discovered new exit (range 22) 9764 | -5/Waste | EMP discharged 9770 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9792 | -5/Waste | Entered Factory 9887 | -5/Factory | System corruption reached 30% 10221 | -5/Factory | Identified Tactical Quantum Warhead 10285 | -5/Factory | Lost 4 parts (2u2w) 10641 | -5/Factory | Core integrity fell below 50% 10671 | -5/Factory | Lost 4 parts (1p2n1u) 10692 | -5/Factory | Search patrols dispatched 10714 | -5/Factory | Found Prototype Processor 10714 | -5/Factory | Identified Exp. Targeting Computer 10747 | -5/Factory | Discovered new exit (range 10) 10751 | -5/Factory | Identified exit to Factory 10753 | -5/Factory | Entered another Factory area 10753 | -4/Factory | Evolved 2 slots: Propulsion x2 10765 | -4/Factory | Identified exit to Upper Caves 10805 | -4/Factory | Discovered new exit (range 5) 10853 | -4/Factory | Identified exit to Research 10873 | -4/Factory | Entered Upper Caves 10910 | -4/Upper Caves | Build established: Hacker-Sprinter 10964 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10976 | -4/Upper Caves | Discovered new exit (range 21) 10981 | -4/Upper Caves | Identified exit to Upper Caves 10981 | -4/Upper Caves | Entered another Upper Caves area 10993 | -4/Upper Caves | Discovered exit to Research (range 7) 11074 | -4/Upper Caves | Spotted B-86 Titan 11087 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11109 | -4/Upper Caves | Learned Research security intel 11125 | -4/Upper Caves | Discovered new exit (range 15) 11128 | -4/Upper Caves | Identified exit to Zhirov 11128 | -4/Upper Caves | Entered Zhirov 11128 | -4/Zhirov | Discovered new exit (range 3) 11134 | -4/Zhirov | Met Zhirov 11141 | -4/Zhirov | Learned location of Quarantine (-3) 11141 | -4/Zhirov | Learned location of Testing (-2) 11141 | -4/Zhirov | Learned location of Command (-1) 11143 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11148 | -4/Zhirov | Found Alien Artifact 11148 | -4/Zhirov | Identified Integrated Dissipator 11148 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11223 | -4/Zhirov | Found Alien Artifact 11234 | -4/Zhirov | Identified exit to Proximity Caves 11234 | -4/Zhirov | Entered Proximity Caves 11336 | -3/Proximity Caves | Discovered exit to Research (range 13) 11342 | -3/Proximity Caves | Entered Research 11342 | -3/Research | Evolved 2 slots: Propulsion x2 11446 | -3/Research | Found Prototype Processor 11446 | -3/Research | Identified Exp. Signal Interpreter 11544 | -3/Research | Discovered new exit (range 8) 11546 | -3/Research | Identified exit to Quarantine 11546 | -3/Research | Entered Quarantine 11567 | -3/Quarantine | Found Alien Artifact 11567 | -3/Quarantine | Identified Phase Armor 11625 | -3/Quarantine | Discovered new exit (range 14) 11629 | -3/Quarantine | Identified exit to Research 11630 | -3/Quarantine | Entered Research 11630 | -2/Research | Evolved 2 slots: Utility x2 11730 | -2/Research | Discovered new exit (range 16) 11743 | -2/Research | Identified exit to Access 11744 | -2/Research | Entered Access 11744 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11813 | -1/Access | Build established: Hacker-Mutant 12003 | -1/Access | Identified Transdimensional Reconstructor 12003 | -1/Access | Warped through subspace 12003 | -1/Access | Spotted B-99 Colossus 12028 | -1/Access | Lost 6 parts (1p2n3u) 12052 | -1/Access | Energy Cycler disabled 12067 | -1/Access | Identified exit to Surface 12080 | *** | Escaped! Last Messages --------------- 12052_ ALERT: Power surge detected, dispatching additional patrols. 12052_ Energy Cycler explodes. 12052_ Impulse Thruster destroyed. 12052_ Destroyed Impulse Thruster. 12052_ Lyr. Light Armor Plating destroyed. 12052_ Destroyed Lyr. Light Armor Plating. 12052_ Imp. Antigrav System destroyed. 12052_ Destroyed Imp. Antigrav System. 12067_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (140,97) Map updated. 12067_ Connecting with Terminal... 12069_ ALERT: Rogue bot located, Programmers report to Access Zone 7B. 12077_ Penetrated by Slug. 12079_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????# #????????# | | ????????????# #????????# ######### | | ????????????# #????????#####???????# | | ?????????#############+###???????????????? #??# | | ?????????# # ##########?????? ]???# | | ?????????# + T" #???? 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????????######?????# #????????? | | ??????????????????????????# ####### ########## | | ??????????????????????????# # | | ??????????????????????????# # ! | | ??????????????????????????# ####### # ! | | ??????????????????????????## ##?????# # | | ????????????????????###????# ######## # " | | ????????????????????# ???# # # + """" | | ????????????????????# ???# # # # """"" | | ????????????????????# ??# # # # """"" | | ????????????????????# ??#*!" " # """" | | ????????????????????# ?# =" " # " | | ????????????????????# ?# " " # * | | ????????????????????#!!! # " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 3 Armor Coverage 450 Resistance: KI 25 Resistance: TH 10 Resistance: EX 50 Resistance: EM 25 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Phase Armor Transdimensional Reconstructor Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed OmegaTerrabombPick Manual? 0 Play Time 03:01:21 Cumulative 63.2 hours Start 2024.11.15 @ 11:34:25 End 2024.11.15 @ 17:34:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c508a6ed-0acb-4f23-930e-cf755ab700a4