Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 14:30:05 Player: JTMusky Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Structural Scanner Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Signal Interpreter Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Welding Torch > --- INVENTORY -------- (None) [Rating: 2] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Structural Scanner Device Structural Scanner Protection Utility Shielding Weapon Welding Torch Special Weapon Welding Torch Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 4 | 1 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | . 2 Device 1 | . 1 Storage . | . . Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 1 | . 1 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . To Critical Strikes . | . . Average Backups 2 | . 2 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 2 | . 2 Power 1 | . 1 Propulsion . | . . Utility 1 | . 1 Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 21 | . 21 Engine 3 | . 3 Device 10 | . 10 Protection 7 | . 7 Peak Build Rating 2 | 1 2 Average Rating 1 | . 1 On Entrance . | . 1 Naked Turns . | . . Heaviest Build 3 | 3 3 Greatest Support 3 | 3 3 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 4 | . 4 Average Carried 2 | . 2 Final Capacity 5 | 5 5 Final Carried 4 | . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 210 | 210 . Remotely . | . . Salvage Created . | . . Parts . | . . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed . | . . Classes Destroyed . | . . Best Kill Streak . | . . Combat Bots Only . | . . Max Kills in Single Turn . | . . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 54 | . 54 Missed 22 | . 22 Hits 32 | . 32 Projectile 32 | . 32 Damage Taken 281 | . 281 Core 259 | . 259 Absorbed by Shields . | . . Redirected to Shielding 4 | . 4 Core Remaining (%) 100 | 100 . Volleys Fired . | . . Largest . | . . Hottest . | . . Shots Fired . | . . Gun . | . . Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak . | . . Robot Miss Streak . | . . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots . | . . Core Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 12 | . 12 Guns . | . . Cannons . | . . Explosions . | . . Melee . | . . Ramming 12 | . 12 Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 6 | . 6 Shots . | . . Rammed 2 | . 2 Targets Rammed 2 | . 2 Kicked . | . . Crushed . | . . Highest Temperature . | . . Average Temperature . | . . Received Heat Transfer 6 | . 6 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 115 | . 115 Initial . | . . Average 18 | . 20 Influence Increases 135 | . 135 Lose Combat Pursuer 135 | . 135 Influence Decreases 20 | . 20 Time Decay 20 | . 20 Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 15 | . 15 Peak Tracking Total 10 | . 10 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 2 | . 2 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Terminal Index 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 127 | . 127 Structural 127 | . 127 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 185 | 13 172 Spaces Moved 310 | 24 286 Core 310 | 24 286 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 50 | 50 50 Slowest Speed 50 | 50 50 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 29 | 4 54 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 339 | 24 315 Wait 18 | . 18 Move 309 | 23 286 Hop . | . . Pick Up 3 | . 3 Fast Attach 4 | 1 3 Attach . | . . Detach 2 | . 2 Swap . | . . Drop 1 | . 1 Fire . | . . Melee . | . . Ram 2 | . 2 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 12) 169 | -10/Materials | Core integrity fell below 50% 182 | -10/Materials | Core integrity fell below 20% 186 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00141_ Triggered EMP Trap. 00141_ A bubble of electromagnetic force engulfs the area. 00144_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00149_ Acquired Signal Interpreter. 00151_ Slammed into S-10 Pest. 00169_ T-07 Excavator is excavating. 00172_ U-05 Engineer lays Concrete. 00173_ T-07 Excavator is excavating. 00173_ U-05 Engineer builds a Wall. 00174_ U-05 Engineer lays Concrete. 00176_ U-05 Engineer builds a Wall. 00177_ U-05 Engineer lays Concrete. 00178_ T-07 Excavator is excavating. 00178_ U-05 Engineer builds a Wall. 00183_ T-07 Excavator destroyed. 00184_ U-05 Engineer builds a Wall. 00185_ U-05 Engineer lays Concrete. 00186_ U-05 Engineer builds a Wall. 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"## # ###### ????????? | | """ ##"""""""## ????????????????? | | ########### ##????????????????? | | # # ##????????????????? | | ######+####### # # ##????????????????? | | ### ### # # ##????????????????? | | ?## ### # + ????????????????? | | ?## + # # ?????????????????? | | ?## ### # # ?????????????????? | | ?## #### ## # ?????????????????? | | ?## #### ## # ??????????????????? | | ?## #### ############ ??????????????????? | | ?## ### ########??# ??????????????????? | | ?## ### T ##?## ??????????????????? | | ?############# ##?# ??????????????????? | | ?################ ##?# ??????????????????? | | ??## ##?# ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepRefineryMultirail Manual? 0 Play Time 00:07:12 Cumulative 42.8 hours Start 2025.09.06 @ 14:22:41 End 2025.09.06 @ 14:30:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/SmallcapsGlow Map View 27x26 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3dbff6ed-8334-418b-bbd3-7bbe4cbf8a18