Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.29 @ 10:24:13 Player: Farfid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (158) 790 Value Destroyed (5650) 5650 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1616) 1616 TOTAL SCORE: 12636 Bonus ------- High Alert Combat Kills 1540 Follower Combat Kills 904 Friendly Fire -828 Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 170/170 System Corruption 10% Temperature Cool (115) Movement Core (1600) Ox31 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Hypervelocity Gauss Cannon > --- INVENTORY (26) --- Improved Coolant Injector Large Storage Unit High-capacity Battery (400) Energy Well (500) Matter Compressor (250) Enhanced Optical Array Precision Energy Filter Improved Particle Charger EM Shield Dynamic Insulation System Drone Bay (2/2) Variable Charge Gun Plasma Sword Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler Medium Reactive Plating > --- WEAPON ----------- Wave Gun Cooled Plasma Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Wheel Power Amplifier Large Storage Unit High-capacity Battery Energy Well Matter Compressor Enhanced Optical Array Precision Energy Filter Improved Particle Charger Improved Focal Shield Improved Thermal Shield EM Shield Improved Hacking Suite Drone Bay Tesla Rifle Variable Charge Gun Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator KE Penetrator Hypervelocity Gauss Cannon Heavy Missile Launcher Plasma Sword [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 7 | . . 2 . . 1 2 2 . . Weapon 2 | . . . . 2 . . . . . Parts Attached 154 | 6 5 7 . 20 13 11 40 7 45 Power 16 | 1 . 1 . 2 1 2 3 2 4 Engine 6 | 1 . 1 . 2 1 1 . . . Core 5 | . . . . . . 1 3 . 1 Reactor 5 | . . . . . . . . 2 3 Propulsion 24 | 2 1 1 . 8 2 2 2 . 6 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 24 | 2 1 1 . 8 2 2 2 . 6 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | 1 3 2 . 3 1 4 16 1 12 Device 18 | . . . . . 1 2 8 . 7 Storage 7 | 1 1 1 . 1 . 1 2 . . Processor 3 | . . . . . . 1 . . 2 Hackware . | . . . . . . . . . . Protection 15 | . 2 1 . 2 . . 6 1 3 Artifact . | . . . . . . . . . . Weapon 71 | 2 1 3 . 7 9 3 19 4 23 Energy Gun 13 | 1 . . . 2 1 . 4 . 5 Energy Cannon 15 | . . . . . 2 . 8 2 3 Ballistic Gun 33 | 1 1 3 . 5 6 2 4 2 9 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 8 | . . . . . . 1 2 . 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 3 1 . 4 . 1 Parts Lost 53 | . 2 1 . 10 . . 13 . 27 Power 4 | . . . . 2 . . . . 2 Propulsion 17 | . 1 1 . 7 . . 2 . 6 Utility 13 | . . . . . . . 5 . 8 Weapon 19 | . 1 . . 1 . . 6 . 11 Highest Loss Streak 21 | . 2 1 . 5 . . 6 . 21 Average Slot Usage (%) 96 | . 90 90 100 96 97 99 97 96 96 Engine 5 | . 14 10 11 8 13 11 . . . Core 3 | . . . . . . 1 10 6 . Reactor 2 | . . . . . . . . 4 9 Wheel 13 | . 27 15 22 16 14 13 10 11 9 Device 12 | . . . . . 5 13 18 23 21 Storage 19 | . 14 20 22 18 23 25 18 17 17 Processor 3 | . . . . . . 3 5 5 6 Protection 7 | . 6 20 22 17 7 2 6 1 4 Energy Gun 4 | . 6 . . 3 . . 3 11 9 Energy Cannon 4 | . . . . . . . 14 10 1 Ballistic Gun 16 | . 21 21 22 31 29 25 4 . 10 Naked Turns . | . . . . . . . . . . Heaviest Build 152 | 10 38 63 63 87 97 100 143 152 144 Greatest Support 26 | 26 26 20 20 20 22 24 24 20 26 Greatest Overweight (x) 14 | . 1 6 3 7 9 4 13 7 14 Average Overweight (x) 4 | . . 3 3 3 4 4 4 6 6 Largest Inventory Capacity 26 | 6 12 18 18 24 24 24 26 26 26 Average Capacity 22 | 4 7 17 18 18 24 24 24 26 26 Most Carried 26 | 4 6 18 18 20 24 24 26 26 26 Average Carried 21 | 1 4 13 17 16 21 23 23 25 25 Final Capacity 26 | 6 12 18 18 24 24 24 26 26 26 Final Carried 26 | . 6 17 18 20 24 24 24 26 13 Class Distribution -------------------- 44% | Hauler-Gunner 21% | Scavenger-Gunner 17% | Mutant 7% | Tank 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Matter Collected 4200 | 177 197 305 131 915 294 269 947 125 840 Remotely . | . . . . . . . . . . Salvage Created 6448 | . 201 364 67 1163 194 269 2194 . 1996 Parts 316 | . 13 21 9 59 7 19 96 . 92 Haulers Intercepted 8 | . . 2 . 2 1 1 1 . 1 Recyclers Shooed 14 | . 1 2 2 1 . . 3 . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 116 | . 7 4 4 17 1 3 47 . 33 Guns 72 | . 7 4 4 17 1 2 22 . 15 Cannons 17 | . . . . . . . 17 . . AOE 26 | . . . . . . 1 8 . 17 Classes Destroyed 15 | . 3 4 . 3 . . 3 . 2 Worker 10 | . 1 1 . 3 . 1 2 . 2 Builder 6 | . . 1 . 2 . 1 . . 2 Tunneler 1 | . . 1 . . . . . . . Hauler 8 | . . 2 . 2 1 1 1 . 1 Recycler 5 | . . . . . . . 2 . 3 Mechanic 2 | . . . . . . . . . 2 Operator 1 | . . . . . . . . . 1 Watcher 5 | . . . . 2 2 . 1 . . Swarmer 46 | . 4 . 4 . . . 29 . 9 Grunt 36 | . 3 2 . 9 . . 8 . 14 Brawler 5 | . . . . . . . 1 . 4 Duelist 5 | . . . . 1 . . 1 . 3 Sentry 15 | . . 2 . 6 1 1 4 . 1 Hunter 5 | . . . . 1 . 2 . . 2 Programmer 4 | . . . . . . . 4 . . Surgeon 1 | . . . . . . . . . 1 Thug 2 | . . . . . . . . . 2 Butcher 1 | . . . . . . . . . 1 Best Kill Streak 9 | . 4 4 4 5 1 3 9 . 9 Combat Bots Only 8 | . 4 3 4 4 1 2 6 . 8 Max Kills in Single Turn 6 | . 1 2 1 2 1 2 3 . 6 Gunslinging 1 | . . 1 . . . . 1 . 1 Exploded 4 | . . . . . . 1 3 . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Damage Taken 8911 | . 410 212 179 1255 132 153 2750 . 3820 Core 1457 | . 128 39 51 220 . 16 260 . 743 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 48 . 77 60 100 98 . . . Volleys Fired 364 | . 38 25 18 68 12 12 114 . 77 Largest 4 | . 2 2 2 4 4 4 4 . 4 Hottest 336 | . 70 46 46 126 94 92 336 . 225 Shots Fired 1060 | . 69 50 36 251 48 42 374 . 190 Gun 855 | . 69 50 36 251 48 40 201 . 160 Cannon 181 | . . . . . . . 168 . 13 Launcher 24 | . . . . . . 2 5 . 17 Special . | . . . . . . . . . . Kinetic 681 | . 52 50 36 245 48 40 113 . 97 Thermal 318 | . 17 . . 6 . . 256 . 39 Explosive 24 | . . . . . . 2 5 . 17 Electromagnetic 37 | . . . . . . . . . 37 Robot Hit Streak 28 | . 13 10 6 9 9 28 18 . 13 Robot Miss Streak 5 | . 5 3 4 5 3 1 5 . 4 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 17 | . 2 1 . 2 . . 7 . 5 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . 1 Shots Hit Robots 644 | . 46 35 17 150 29 31 207 . 129 Core Hits 297 | . 17 11 4 56 10 14 87 . 98 Critical Hits 23 | . 1 . . 1 1 1 9 . 10 Critical Kills 9 | . 1 . . . . 1 4 . 3 Critical Parts Destroyed 14 | . . . . 1 1 . 5 . 7 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17452 | . 407 592 173 2151 433 723 5458 . 7515 Guns 8919 | . 407 592 173 2151 433 414 2536 . 2213 Cannons 2532 | . . . . . . . 2167 . 365 Explosions 6001 | . . . . . . 309 755 . 4937 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 6446 | . 256 592 173 2055 433 414 1371 . 1152 Thermal 6500 | . 151 . . 96 . . 3332 . 2921 Explosive 3838 | . . . . . . 309 755 . 2774 Electromagnetic 668 | . . . . . . . . . 668 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 4 . 1 10 10 10 Average Corruption 7 | . . . . 3 . 1 3 10 10 Corruption Purged . | . . . . . . . . . . Effects 138 | . . . . 2 . 2 30 16 88 Message Errors 24 | . . . . . . 1 3 6 14 Matter Fused 24 | . . . . 1 . . 5 4 14 Heat Flow Errors 12 | . . . . . . . 3 2 7 Energy Discharges 8 | . . . . . . . 3 . 5 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 12 | . . . . 1 . 1 2 2 6 Data Loss (major) 3 | . . . . . . . 1 1 1 Misfires 6 | . . . . . . . 2 . 4 Alerts 2 | . . . . . . . . . 2 Misdirections 14 | . . . . . . . . 1 13 Targeting Errors 25 | . . . . . . . 9 . 16 Weapon Failures 6 | . . . . . . . 2 . 4 Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 584 | . . . . . . 7 147 . 430 Projectiles 41 | . . . . . . . 41 . . Explosions 543 | . . . . . . 7 106 . 430 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 238 | . . . . . . . . . 238 Shots 5 | . . . . . . . . . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 340 | . 236 2 . 289 164 16 340 191 306 Average Temperature 88 | . 90 1 . 79 58 8 96 91 103 Received Heat Transfer 1869 | . 84 84 . 432 36 12 345 . 876 Effects 2 | . . . . 1 . . 1 . . Energy Bleed 2 | . . . . 1 . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 16 | . . . . . . . 13 . 3 Heat Transferred 8802 | . 444 . . 185 . . 5381 . 2792 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Peak Influence 2241 | . 191 174 98 331 214 81 749 262 2241 Initial 262 | . . . 1 37 140 7 34 262 43 Average 359 | . 94 84 42 192 97 26 381 238 977 Maximum Alert Level 5 | . . . . 1 1 . 3 1 5 Low Security (%) 51 | 100 100 100 100 47 99 100 16 11 14 Level 1 19 | . . . . 52 . . 31 88 7 Level 2 14 | . . . . . . . 50 . 14 Level 3 4 | . . . . . . . 1 . 20 Level 4 5 | . . . . . . . . . 25 Level 5 3 | . . . . . . . . . 17 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . 1 1 . 4 3 3 4 . 16 Investigation 1 | . . 1 . . . . . . . Extermination 6 | . . . . . 1 1 2 . 2 Reinforcement 13 | . 1 . . 1 2 2 2 . 5 Assault 7 | . . . . . . . . . 7 Garrison 5 | . . . . 3 . . . . 2 Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . 1 Haulers Reinforced 5 | . . . . . 1 . 1 . 3 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Distress Signals 8 | . . . . 3 . . 2 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 15 5 4 26 6 4 60 . 73 Peak Tracking Total 11 | . 5 3 4 6 2 2 7 . 11 Tactical Retreats 6 | . . . . 2 . . 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Traps Triggered 9 | . . . . 2 2 1 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Machines Disabled 30 | . . . . . 1 . 3 . 26 Max in Single Turn 6 | . . . . . 1 . 1 . 6 Garrison Access 2 | . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Machines Accessed 28 | . 4 1 1 2 4 4 5 . 7 Terminals 19 | . 4 . 1 2 2 2 3 . 5 Fabricators 3 | . . . . . 1 . 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 1 . . . 2 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 67 | . 16 2 4 7 11 8 10 . 9 Successful 28 | . 12 1 2 3 3 1 3 . 3 Failed 39 | . 4 1 2 4 8 7 7 . 6 Catastrophic 6 | . . . 1 1 . . 1 . 3 Database Lockouts . | . . . . . . . . . . Manual 14 | . . 1 2 2 2 1 3 . 3 Terminals 51 | . 16 . 4 7 6 5 7 . 6 Fabricators 6 | . . . . . 3 . 2 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . 2 . . . 3 . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 3 | . . . . . 2 . 1 . . Terminal Hacks 21 | . 12 . 2 3 1 1 2 . . Record 3 | . 3 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . Dispatch Records 2 | . 1 . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . . . Investigation Status 2 | . 2 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . Fabricator Hacks 3 | . . . . . 2 . . . 1 Load Schematic 1 | . . . . . 1 . . . . Build 2 | . . . . . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . . . 1 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Siphon 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 4 . . 2 4 3 5 . 7 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 Parts Built 3 | . . . . . 2 . . . 1 Matter 358 | . . . . . 124 . . . 234 Time 120 | . . . . . 62 . . . 58 Total Part Build Rating 11 | . . . . . 4 . . . 7 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Total Allies 20 | . . . . . . . . 20 . Largest Group 20 | . . . . . . . . 20 20 Highest-Rated Group 789 | . . . . . . . . 789 789 Highest-Rated Ally 46 | . . . . . . . . 46 46 Total Orders . | . . . . . . . . . . Ally Attacks 184 | . . . . . . . . . 184 Total Damage 4631 | . . . . . . . . . 4631 Kills 29 | . . . . . . . . . 29 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Turns Passed 7432 | 33 430 459 346 638 833 873 1756 453 1611 Spaces Moved 4525 | 32 347 273 264 286 559 621 966 301 876 Core 15 | 15 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 4510 | 17 347 273 264 286 559 621 966 301 876 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 110 110 120 125 120 140 120 Average Speed 127 | 71 86 119 110 112 121 127 135 144 149 Slowest Speed 220 | 90 90 140 110 150 170 130 210 150 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 68 20 54 29 15 16 23 96 35 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 309 | . . . . . . 19 66 . 224 Melee . | . . . . . . . . . . Projectile 34 | . . . . . . . 24 . 10 AOE 275 | . . . . . . 19 42 . 214 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Total 5549 | 41 416 360 284 451 699 683 1229 319 1067 Wait 279 | . 15 30 . 43 83 20 52 5 31 Move 4517 | 31 346 272 263 285 558 620 966 300 876 Hop . | . . . . . . . . . . Pick Up 130 | 4 10 19 2 22 20 9 29 3 12 Fast Attach 37 | 2 1 1 . 3 1 1 11 3 14 Attach 77 | 4 3 5 . 13 9 4 19 . 20 Detach 3 | . . . . . . . 1 . 2 Swap 40 | . 1 1 . 4 3 6 10 4 11 Drop 101 | . 2 7 1 13 13 11 27 4 23 Fire 364 | . 38 25 18 68 12 12 114 . 77 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 4) 250 | -10/Materials | Discovered new exit (range 10) 285 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 3) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 550 | -9/Materials | Discovered new exit (range 13) 923 | -9/Materials | Entered Mines 1258 | -9/Mines | Discovered new exit (range 10) 1269 | -9/Mines | Entered Materials 1269 | -8/Materials | Evolved 2 slots: Weapon x2 1270 | -8/Materials | Identified exit to Factory 1397 | -8/Materials | Lost 5 parts (1p3n1w) 1520 | -8/Materials | Garrison activated, responded to threat 1579 | -8/Materials | Build established: Tank 1907 | -8/Materials | Entered Factory 1907 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2393 | -7/Factory | Build established: Hauler-Gunner 2430 | -7/Factory | Fabricated Arm. Wheel (x2) 2450 | -7/Factory | Discovered new exit (range 12) 2715 | -7/Factory | Discovered new exit (range 6) 2740 | -7/Factory | Entered another Factory area 2740 | -6/Factory | Evolved 2 slots: Utility x2 3396 | -6/Factory | Discovered new exit (range 5) 3613 | -6/Factory | Entered another Factory area 3613 | -5/Factory | Evolved 2 slots: Utility x2 4906 | -5/Factory | Lost 6 parts (2n4w) 5337 | -5/Factory | System corruption reached 10% 5369 | -5/Factory | Sucked down chute 5369 | -5/Factory | Entered Waste 5370 | -5/Waste | Joined by Warlord forces that had cleared the area 5516 | -5/Waste | Discovered new exit (range 16) 5822 | -5/Waste | Entered Factory 5822 | -5/Factory | Accompanied by 20 allies 5924 | -5/Factory | Build established: Scavenger-Gunner 6394 | -5/Factory | Fabricated Reaction Control System? 6402 | -5/Factory | Garrison activated, responded to threat 6646 | -5/Factory | Spotted B-75 Beast 6662 | -5/Factory | Allies destroyed B-75 Beast 6722 | -5/Factory | First assault squad dispatched 6938 | -5/Factory | Destroyed 8 combat bots 7377 | -5/Factory | Garrison activated, responded to threat 7386 | -5/Factory | Core integrity fell below 50% 7416 | -5/Factory | Core integrity fell below 20% 7433 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07427_ U-05 Engineer lays Concrete. 07428_ Slug penetrates Wall. 07428_ K-01 Serf collects debris. 07428_ U-05 Engineer lays Concrete. 07429_ R-10 Processor collects Unknown Storage. 07429_ K-01 Serf collects debris. 07429_ U-05 Engineer lays Concrete. 07429_ Slug penetrates R-10 Processor. 07429_ U-05 Engineer suffers critical hit. 07429_ System corrupted: Hyp. Gauss Cannon targeting data glitched. 07429_ R-10 Processor suffers critical hit. 07429_ Destroyed Unknown Engine. 07430_ U-05 Engineer lays Concrete. 07431_ Slug penetrates Wall. 07431_ K-01 Serf collects debris. 07431_ U-05 Engineer lays Concrete. 07431_ HV Slug penetrates R-10 Processor. 07432_ K-01 Serf collects debris. 07432_ Slug penetrates Wall. 07432_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #???????????#?" ??? """""?????????????????????? | | ## #???????????# """?? """"""????????????????????? | | ## #######?????# G ???"""""?????????????????????? | | #?????# """??? ??????????????????????? | | # ##### #?????# ?? != ??????????????????????? | | ## #???# #???### ! ??!%*???????????????????????? | | ?# #???# ##### ; ###+###?????????????????????? | | ?# #???# ## ; Y[[ #?##########??????????? | | ?#+#???# # == # #??????????? | | # ??# ! i [% u # #??????????? | | # """ # % g * R ; #??????????? | | # """ # % # #??????????? | | + """ # % g @ ! #??????????? | | # ## ;+####?????????????? | | # ### ??????????????? | | ########?# g ##?????????????? | | ?????????# g t #??????????????? | | ?????????### ####### ;#?????????????? | | ?????????? ?????? = ;#?????????????? | | ?????????? ?????? ] u k # #????????????? | | ???????????????? %u #?#????????????? | | ??????????????? """ #g = ??????????????? | | ??????????????" """ # w ! ?????????????? | | ?????????????????"" m k ????????????? | | ?????????????????? # A ??????????????? | | ??????????????????" ?# % ????????????????? | | ?????????????????????####;##;#???????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 39 Energy Capacity 550 Matter Stores 411 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Item Schematics ----------------- Arm. Wheel | -9/Mines | Hacked Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Reaction Control System | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorImpulseProtomatter Manual? 0 Play Time 01:20:58 Cumulative 166.6 hours Start 2021.04.29 @ 08:57:54 End 2021.04.29 @ 10:24:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 49ad9f90-f678-4a53-9b2b-61d607869663