Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 15:57:08 Player: Database567 Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (3975) 3975 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 9012 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 47 Cogmind --------- Core Integrity 0/1000 Matter 191/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phase Shifter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Core Analyzer Kinecellerator Reactive Plating System Shield > --- WEAPON ----------- Improved Arc Projector Minigun Assault Cannon Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Titanium Leg Improved Carbon-fiber Leg Myomer Leg Myomer Leg Enhanced Optical Array Kinecellerator [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Improved Arc Projector Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 5 | . . . . 2 1 2 . Weapon 2 | . . . . . 1 . 1 Parts Attached 83 | 6 5 13 . 16 11 23 9 Power 13 | 1 1 1 . 2 3 4 1 Engine 9 | 1 1 . . 2 1 4 . Core 4 | . . 1 . . 2 . 1 Reactor . | . . . . . . . . Propulsion 30 | 2 2 6 . 5 5 8 2 Treads 22 | 2 . 6 . 5 5 4 . Leg 8 | . 2 . . . . 4 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 1 . . 5 2 5 4 Device 4 | . . . . 1 . 2 1 Storage 2 | 1 1 . . . . . . Processor 7 | . . . . 3 1 2 1 Hackware 2 | . . . . 1 . . 1 Protection 3 | . . . . . 1 1 1 Artifact . | . . . . . . . . Weapon 22 | 2 1 6 . 4 1 6 2 Energy Gun 5 | 1 . 2 . 1 . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 1 4 . 3 1 1 1 Ballistic Cannon 5 | . . . . . . 5 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 41 | . . . . 3 . 15 23 Power 6 | . . . . 1 . 1 4 Propulsion 13 | . . . . 1 . 5 7 Utility 11 | . . . . . . 4 7 Weapon 11 | . . . . 1 . 5 5 Highest Loss Streak 12 | . . . . 2 . 5 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 13 | 4 14 14 14 14 14 13 7 Power 2 | . 2 2 2 1 1 2 1 Propulsion 3 | 3 7 3 2 2 3 2 3 Utility 4 | . 3 5 6 5 6 4 1 Weapon 3 | . . 3 4 5 3 3 . Tool/Special . | . . . . . . . . Unused Backups 28 | . 6 4 1 8 3 6 . Power 6 | . . 2 1 2 1 . . Propulsion 11 | . 5 2 . 1 . 3 . Utility 8 | . . . . 4 2 2 . Weapon 3 | . 1 . . 1 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 98 99 100 99 99 98 88 Engine 7 | . 13 5 . 7 5 5 9 Core 1 | . . 5 11 1 1 . . Treads 28 | . 27 42 44 35 30 18 20 Leg 2 | . . 1 . . . 7 . Device 7 | . . . . 8 7 12 9 Storage 11 | . 27 22 22 9 7 6 4 Processor 7 | . . . . 9 7 13 10 Hackware 4 | . . . . 9 7 5 4 Protection 2 | . . . . . 6 5 4 Energy Gun 1 | . 6 . . . . . 3 Ballistic Gun 15 | . 20 22 22 17 23 8 4 Ballistic Cannon 4 | . . . . . . 10 9 Peak Build Rating 78 | 6 8 17 17 27 36 76 78 Average Rating 33 | 4 7 15 17 25 33 49 69 On Entrance 21 | . 6 8 17 17 25 36 61 Avg Prop Armor Cover (%) 4 | . . 5 . . . 5 4 Naked Turns . | . . . . . . . . Heaviest Build 73 | 12 32 36 36 36 47 59 73 Greatest Support 120 | 40 40 80 80 82 80 120 120 Greatest Overweight (x) 8 | . 8 . . 1 . 1 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 11 Average Carried 13 | 4 14 14 14 14 14 13 7 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 12 1 Class Distribution -------------------- 34% | Scavenger-Mutant 32% | Scavenger-Gunner 16% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 3732 | 175 307 525 . 721 456 1469 79 Remotely . | . . . . . . . . Salvage Created 4548 | . 216 846 . 680 655 1972 179 Parts 251 | . 19 55 . 38 33 98 8 Haulers Intercepted 8 | . 1 5 . 1 . 1 . Recyclers Shooed 8 | . . . . . . 7 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 84 | . 5 14 . 15 11 36 3 Guns 52 | . 5 14 . 15 11 6 1 Cannons 29 | . . . . . . 28 1 AOE 3 | . . . . . . 2 1 Classes Destroyed 14 | . 5 1 . 1 2 4 1 Worker 8 | . . . . 1 . 5 2 Builder 4 | . . . . . . 4 . Hauler 8 | . 1 5 . 1 . 1 . Recycler 6 | . . . . . . 6 . Operator 3 | . 1 1 . 1 . . . Watcher 4 | . 1 . . 2 . 1 . Swarmer 23 | . 3 2 . 6 . 12 . Grunt 32 | . 2 8 . 7 4 10 1 Brawler 3 | . . . . . 3 . . Sentry 12 | . . 4 . 2 3 3 . Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . . . 2 Programmer 9 | . . . . . 1 8 . Behemoth 1 | . . . . . . 1 . Best Kill Streak 6 | . 4 4 . 4 4 6 4 Combat Bots Only 5 | . 4 3 . 4 4 5 2 Max Kills in Single Turn 3 | . 1 1 . 1 1 3 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 742 | . 24 59 . 79 94 249 237 Missed 205 | . 2 9 . 22 40 72 60 Hits 537 | . 22 50 . 57 54 177 177 Melee 3 | . . . . . 3 . . Projectile 534 | . 22 50 . 57 51 177 177 AOE 1 | . . . . . . . 1 Critical Strikes 7 | . 1 . . . . 2 4 Part Disruptions 3 | . . . . . 1 2 . Damage Taken 8553 | . 237 705 . 804 586 3043 3178 Core 1494 | . 54 110 . 90 27 200 1013 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 140 | . . . . . . . 140 Core Remaining (%) 84 | 100 78 . 72 83 96 76 . Volleys Fired 253 | . 24 46 . 57 28 84 14 Largest 4 | . 2 2 . 2 3 3 4 Hottest 164 | . 60 50 . 50 75 114 164 Shots Fired 619 | . 48 92 . 114 84 250 31 Gun 432 | . 48 92 . 114 84 73 21 Cannon 187 | . . . . . . 177 10 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 608 | . 44 92 . 114 84 250 24 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 11 | . 4 . . . . . 7 Robot Hit Streak 49 | . 8 19 . 36 49 17 5 Robot Miss Streak 6 | . 2 3 . 3 1 6 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 9 | . . 1 . 5 2 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . Shots Hit Robots 436 | . 30 65 . 89 74 157 21 Core Hits 250 | . 12 24 . 32 30 126 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 7 | . . . . . . 7 . Destroy 1 | . . . . . . 1 . Blast 6 | . . . . . . 6 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10270 | . 409 1156 . 1523 1261 5290 631 Guns 5703 | . 409 1151 . 1523 1261 1115 244 Cannons 3421 | . . . . . . 3278 143 Explosions 1106 | . . . . . . 883 223 Melee . | . . . . . . . . Ramming 40 | . . 5 . . . 14 21 Kinetic 9015 | . 362 1151 . 1523 1261 4393 325 Thermal 223 | . . . . . . . 223 Explosive 670 | . . . . . . 670 . Electromagnetic 322 | . 47 . . . . 213 62 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 7 6 Average Corruption 4 | . . . . . . 4 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . . . . 52 2 Message Errors 8 | . . . . . . 8 . Matter Fused 9 | . . . . . . 9 . Heat Flow Errors 13 | . . . . . . 12 1 Energy Discharges 5 | . . . . . . 5 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 . Data Loss (major) 1 | . . . . . . 1 . Misfires 4 | . . . . . . 4 . Alerts 3 | . . . . . . 3 . Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 84 | . . . . . . 84 . Projectiles 80 | . . . . . . 80 . Explosions 4 | . . . . . . 4 . Melee . | . . . . . . . . Knockbacks 35 | . . . . . . 33 2 Impact 1 | . . . . . . 1 . Kinetic 31 | . . . . . . 29 2 Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 180 | . . . . . . 180 . Shots 2 | . . . . . . 2 . Rammed 8 | . . 1 . . . 4 3 Targets Rammed 15 | . . 1 . . . 4 10 Kicked 7 | . . . . . . . 7 Crushed . | . . . . . . . . Highest Temperature 474 | . . 38 . 40 92 289 474 Average Temperature 63 | . . 10 . 10 39 70 261 Received Heat Transfer 1747 | . 66 258 . 360 144 568 351 Effects 8 | . . . . . . 3 5 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . Interference 4 | . . . . . . 2 2 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 1 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . . . . . . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 1 Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 3 | . . . . . . 3 2 Low Security (%) 76 | 100 100 100 100 100 100 43 30 Level 1 9 | . . . . . . 16 56 Level 2 11 | . . . . . . 33 13 Level 3 2 | . . . . . . 7 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 920 | . 97 183 66 152 106 920 444 Initial 444 | . . . 66 . 49 5 444 Average 137 | . 16 61 11 51 24 293 261 Influence Increases 2965 | . 157 454 . 508 287 1454 105 Destroy 0b10 Robot/C 1740 | . 100 280 . 360 220 720 60 Destroy 0b10 Robot/NC 165 | . 15 30 . 25 . 85 10 Destroy Leader 434 | . 24 80 . 76 50 194 10 Allied During Kill 7 | . . . . 7 . . . Successful Hack 52 | . 17 . . 22 . 13 . Disable Machine 360 | . . . . 15 . 345 . Destroy Structure 117 | . 1 4 . 3 2 97 10 Lose Combat Pursuer 90 | . . 60 . . 15 . 15 Influence Decreases 2955 | . 157 284 170 398 385 558 1003 Entered New Map 636 | . . . 104 . 61 7 464 Time Decay 1926 | . 157 284 66 368 324 401 326 Lost Part 393 | . . . . 30 . 150 213 Squads Dispatched 27 | . 1 2 . 2 2 16 4 Investigation 3 | . . 1 . . . 1 1 Extermination 8 | . . . . . 2 6 . Reinforcement 10 | . 1 1 . 2 . 5 1 Assault 1 | . . . . . . 1 . Garrison 5 | . . . . . . 3 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 9 | . 1 4 . 1 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 7 31 . 20 11 50 10 Peak Tracking Total 6 | . 2 6 . 4 4 6 5 Tactical Retreats 4 | . . 2 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 14 | . 4 1 . 5 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 24 | . . . . 1 . 23 . Max in Single Turn 7 | . . . . 1 . 7 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 25 | . 6 2 . 5 2 7 3 Terminals 19 | . 6 2 . 4 1 4 2 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 2 | . . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 68 | . 16 4 . 23 2 16 7 Successful 40 | . 9 2 . 15 2 8 4 Failed 26 | . 7 2 . 7 . 7 3 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts 2 | . . . . 1 . 1 . Manual 2 | . . . . 1 . . 1 Terminals 54 | . 16 4 . 17 1 10 6 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 9 | . . . . 6 . 3 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 31 | . 9 2 . 11 1 5 3 Record 6 | . . . . 5 . . 1 Prototype ID Bank 3 | . 1 . . 1 . 1 . Open DSF 2 | . . . . . 1 1 . Emergency Access Points 1 | . . . . . . 1 . Alert Level 7 | . 3 1 . 2 . 1 . Locate Traps 2 | . . 1 . . . 1 . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 Patrol Status 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . 1 . . 1 . . . Zone Layout 3 | . 2 . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 Report Inventory 2 | . . . . . 1 . 1 Scanalyzer 6 | . . . . 4 . 2 . Retrieve Study 6 | . . . . 4 . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 6 2 . 3 2 5 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . . . 4 . 2 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . 21 . . . Total Damage 189 | . . . . 189 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 6503 | . . . . 1881 989 2945 688 Optics 2141 | . . . . 177 . 1276 688 Sensors 6279 | . . . . 1704 989 2945 641 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 9290 | 83 1043 1156 440 1882 989 2949 748 Spaces Moved 4378 | 48 559 520 272 753 497 1431 298 Core 16 | 10 1 . . . . . 5 Treads 3777 | 38 558 520 272 753 497 846 293 Legs 585 | . . . . . . 585 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 160 122 50 Average Speed 153 | 137 160 160 160 158 160 143 145 Slowest Speed 450 | 160 450 160 160 240 160 225 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 94 41 73 52 8 34 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 103 | . . . . . . 98 5 Melee . | . . . . . . . . Projectile 30 | . . . . . . 30 . AOE 73 | . . . . . . 68 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 6517 | 65 658 775 278 1370 652 2144 575 Wait 1559 | . 38 169 3 466 91 556 236 Move 4371 | 47 558 519 271 752 496 1430 298 Hop . | . . . . . . . . Pick Up 125 | 12 21 9 2 40 11 27 3 Fast Attach 1 | . 1 . . . . . . Attach 60 | 6 5 2 . 16 2 15 14 Detach . | . . . . . . . . Swap 51 | . 3 14 . 12 10 12 . Drop 82 | . 8 15 2 27 14 16 . Fire 253 | . 24 46 . 57 28 84 14 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick 7 | . . . . . . . 7 Crush 5 | . . 1 . . . 4 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Discovered new exit (range 9) 814 | -10/Materials | Discovered new exit (range 9) 1062 | -10/Materials | Discovered new exit (range 16) 1127 | -10/Materials | Entered another Materials area 1127 | -9/Materials | Evolved 2 slots: Propulsion x2 1675 | -9/Materials | Build established: Scavenger-Mutant 2005 | -9/Materials | Discovered new exit (range 16) 2008 | -9/Materials | Discovered new exit (range 16) 2283 | -9/Materials | Entered Mines 2299 | -9/Mines | Learned location of Storage (-9) 2508 | -9/Mines | Discovered new exit (range 5) 2593 | -9/Mines | Found DCF Scrap (12 items) 2675 | -9/Mines | Received a Mining Laser from a helpful Derelict 2723 | -9/Mines | Entered Materials 2723 | -8/Materials | Accompanied by 1 ally 2723 | -8/Materials | Evolved 2 slots: Utility x2 3206 | -8/Materials | Discovered new exit (range 3) 3922 | -8/Materials | Discovered new exit (range 11) 3967 | -8/Materials | Central database locked down 4605 | -8/Materials | Entered Factory 4605 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4914 | -7/Factory | Build established: Scavenger-Gunner 5311 | -7/Factory | Discovered new exit (range 14) 5594 | -7/Factory | Entered another Factory area 5594 | -6/Factory | Evolved 2 slots: Utility x2 5745 | -6/Factory | Central database locked down 6550 | -6/Factory | Garrison activated, responded to threat 7387 | -6/Factory | Spotted B-75 Beast 7399 | -6/Factory | Destroyed B-75 Beast 7636 | -6/Factory | Lost 3 parts (3n) 7910 | -6/Factory | Build established: Gunner 8044 | -6/Factory | First assault squad dispatched 8484 | -6/Factory | Discovered new exit (range 10) 8526 | -6/Factory | Lost 5 parts (1p2u2w) 8543 | -6/Factory | Entered another Factory area 8543 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9166 | -5/Factory | Garrison activated, responded to threat 9226 | -5/Factory | Lost 12 parts (2p3n3u4w) 9263 | -5/Factory | Core integrity fell below 50% 9282 | -5/Factory | Core integrity fell below 20% 9291 | -5/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Acquired 36 matter. Lrg. Storage Unit destroyed. Penetrated by Slug. Myomer Leg destroyed. Penetrated by Slug. Acquired Gauss Rifle. System corrupted: Heat flow error (+111). U-05 Engineer builds a Door. Mic. Nuclear Core destroyed. Slug penetrates R-10 Processor. H-66 Slayer IFF system glitched. Slug penetrates Assembly Bed. Slug penetrates Wall. R-10 Processor collects Lgt. Angular Momentum Engine. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Gauss Rifle destroyed. Slug penetrates Wall. Acquired Phase Shifter. Map ----- +----------------------------------------------------+ | ???????????????????# #?# #????????????? | | ???????????????????# #?# #????????????? | | ???????????????????# #?# #????????????? | | ????????????????????? ### #????????????? | | ?????????????????????############## #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# # ##???????????? | | ?????????????????????# # #####????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# + #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# " # #????????? | | ?????????????????????# """! # #######?#? | | ?????????????????????#########+#### # #? | | ???????##############????????# #??# # " #? | | ???????# #????????# #??# # = " #? | | ???????# ####?????# #??# # " #? | | ???????# """"""""" ## ####### #### # " #? | | ???????# # x # " " #? | | ???????# """"""""" # # """ " #? | | ???????# + u x """" # G " #? | | ???????# """"""""" # @=% """""" # """ " +? | | ???????# # h u """""" # " " #? | | ???????# """"""""" ##### R """" #? #% | | ???????#! #???# #########% | | ???????# """"""""" #???# = """"" % | | ???????# #####+## """""" % | | ???????############### # """""" % | | ?????????????????????# # """""" | | ?????????????????????# # | | ?????????????????????# # """""" ### | | ??????????????????########## """""" #?? | | ??????????????????# """""" #?? | | ??????????????????# """""" #?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# """T""" #?? | | ??????????????????######################## #?? | | ?????????????????????????????????????????# #?? | | ????????????????????????????????????????? #?? | | ?????????????????????????????????????????T +?? | | ????????????????????????????????????????## #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Adv. Assault Cannon | -6/Factory | Hacked Assault Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking GoHome() Significant Disruption Challenges ------------ None Game ------ Seed AlertDimensionalPropulsion Manual? 0 Play Time 01:14:51 Cumulative 9.6 hours Start 2026.02.13 @ 23:10:35 End 2026.02.14 @ 15:57:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 771672bd-6dce-434e-a529-05db24d25f92