Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.25 @ 16:19:00 Player: FrostySpirit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1352) 1352 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4702 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 80/100 System Corruption 11% Temperature Cool (0) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ Coolant Injector Machine Analyzer Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Signal Interpreter Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Targeting Computer Improved Power Shielding Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Arc Projector Minigun > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Coolant Injector Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Sensor Array Improved Sensor Array Signal Interpreter Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Drone Bay Improved Datajack [Rating: 40] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Power Shielding Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 82 | 6 3 6 30 3 11 20 3 Power 9 | 1 . 1 4 1 1 . 1 Engine 6 | 1 . . 4 1 . . . Core 3 | . . 1 . . 1 . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 1 3 7 1 2 5 1 Treads 14 | . . . 7 1 2 4 . Leg 7 | 2 1 3 . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 30 | 1 2 1 11 1 5 9 . Device 9 | . 1 1 1 1 2 3 . Storage 8 | 1 1 . 4 . . 2 . Processor 4 | . . . . . 2 2 . Hackware . | . . . . . . . . Protection 9 | . . . 6 . 1 2 . Artifact . | . . . . . . . . Weapon 21 | 2 . 1 8 . 3 6 1 Energy Gun 8 | 1 . . 3 . . 4 . Energy Cannon 4 | . . . 3 . 1 . . Ballistic Gun 6 | 1 . 1 1 . 1 2 . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . 1 . Corrupted Parts 2 | . . 2 . . . . . System Corruption 5 | . . 5 . . . . . Parts Lost 43 | . 1 2 16 1 5 9 9 Power 5 | . . 1 2 . . . 2 Propulsion 12 | . . . 5 . 2 3 2 Utility 15 | . 1 . 5 1 2 4 2 Weapon 11 | . . 1 4 . 1 2 3 Highest Loss Streak 9 | . 1 2 5 1 4 5 9 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 89 | . 96 98 85 98 79 90 77 Engine 4 | . 14 8 8 11 . . . Core 4 | . . 4 2 . 8 7 6 Treads 16 | . . . 15 22 16 25 5 Leg 4 | . 28 28 . . . . 5 Device 8 | . 10 14 6 3 12 7 13 Storage 9 | . 14 14 11 11 9 7 6 Processor 6 | . . . . . 5 14 23 Protection 13 | . . . 20 28 9 12 . Energy Gun 7 | . 14 14 9 11 . 5 6 Energy Cannon 2 | . . . 5 . 7 . . Ballistic Gun 6 | . 14 14 3 11 8 4 6 Naked Turns . | . . . . . . . . Heaviest Build 108 | 11 17 20 108 34 37 105 31 Greatest Support 86 | 20 20 20 42 40 40 86 22 Greatest Overweight (x) 8 | 1 . . 8 . 1 4 2 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 25 | 8 10 10 25 10 10 25 10 Average Capacity 13 | 7 8 10 10 10 10 21 9 Most Carried 25 | 4 9 10 11 10 10 25 10 Average Carried 12 | 1 6 8 8 9 9 20 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 4 9 10 9 10 10 10 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Gar Matter Collected 1270 | 199 105 88 280 105 124 304 65 Remotely 44 | . 44 . . . . . . Salvage Created 1763 | . 186 327 507 145 195 328 75 Parts 112 | . 11 18 32 8 17 23 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Combat Hostiles Destroyed 34 | . 4 4 13 1 3 7 2 Melee 1 | . . . . . . 1 . Guns 25 | . 4 4 7 1 1 6 2 Cannons 6 | . . . 4 . 2 . . Classes Destroyed 10 | . 1 1 4 . 2 2 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . 1 . . . . Recycler 3 | . . 2 . 1 . . . Watcher 2 | . . . 1 . . 1 . Swarmer 8 | . . . 4 . . 3 1 Grunt 16 | . 4 4 5 . . 2 1 Sentry 7 | . . . 4 1 2 . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 4 | . 2 4 4 1 1 3 2 Combat Bots Only 4 | . 2 2 4 1 1 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Gar Damage Taken 7161 | . 307 225 2260 425 1101 1580 1263 Core 1455 | . 80 59 253 42 310 158 553 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 212 | . . . 106 34 39 33 . Regen/Repaired (Parts) 333 | . . . 37 . . 296 . Core Remaining (%) 53 | 100 . 44 . 26 43 . . Volleys Fired 159 | . 14 14 48 20 11 48 4 Largest 2 | . 2 2 2 2 2 2 2 Hottest 119 | . 60 60 119 79 103 93 93 Shots Fired 273 | . 28 27 72 40 20 78 8 Gun 237 | . 28 27 45 40 11 78 8 Cannon 36 | . . . 27 . 9 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 132 | . 14 13 25 20 11 44 5 Thermal 67 | . . . 20 20 9 15 3 Explosive . | . . . . . . . . Electromagnetic 74 | . 14 14 27 . . 19 . Robot Hit Streak 18 | . 5 9 14 18 13 10 5 Robot Miss Streak 3 | . 2 3 2 2 1 3 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 168 | . 18 16 57 7 16 49 5 Core Hits 69 | . 8 12 17 4 6 18 4 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . . . 3 . . 1 . Critical Strikes 6 | . 1 . 4 . . 1 . Destroy 1 | . . . . . . 1 . Corrupt 1 | . 1 . . . . . . Smash 4 | . . . 4 . . . . Melee Attacks 7 | . . . 7 . . . . Impact 7 | . . . 7 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3128 | . 209 217 1267 103 365 862 105 Guns 2136 | . 185 217 504 103 165 857 105 Cannons 700 | . . . 500 . 200 . . Explosions 24 | . 24 . . . . . . Melee 262 | . . . 262 . . . . Ramming 6 | . . . 1 . . 5 . Kinetic 1290 | . 58 86 251 45 165 622 63 Thermal 700 | . 24 . 253 58 200 123 42 Explosive . | . . . . . . . . Electromagnetic 870 | . 127 131 500 . . 112 . Impact 262 | . . . 262 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . 5 . . . 11 11 Average Corruption 9 | . . 4 . . . 9 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . 1 . . . 12 7 Message Errors 5 | . . . . . . 4 1 Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . 1 . . . . 1 Parts Rejected 1 | . . . . . . 1 . Misfires 4 | . . . . . . 3 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 182 | . . . 162 . 20 . . Projectiles 24 | . . . 4 . 20 . . Explosions . | . . . . . . . . Melee 158 | . . . 158 . . . . Knockbacks 2 | . . . 2 . . . . Impact 2 | . . . 2 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . 1 . . . . Targets Rammed 3 | . . . 1 . . 2 . Kicked 1 | . . . . . . 1 . Crushed 1 | . . . . . . 1 . Highest Temperature 214 | . 112 35 171 214 147 138 68 Average Temperature 50 | . 50 16 44 81 59 48 30 Received Heat Transfer 1920 | . 141 132 909 159 246 135 198 Effects 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 4 | . . . 4 . . . . Impact Corruptions 3 | . . . 3 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 4 . . . . Heat Transferred 1419 | . 50 . 592 148 296 259 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Peak Influence 181 | . 120 132 181 80 125 133 49 Initial 51 | . . 42 51 31 . . 24 Average 54 | . 46 61 95 51 44 34 24 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 2 1 1 3 . Investigation 3 | . . . 1 . . 2 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . 1 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Gar Distress Signals 5 | . 2 . 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 13 4 26 6 8 15 14 Peak Tracking Total 15 | . 9 2 7 4 5 3 15 Tactical Retreats 9 | . . . 5 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Traps Triggered 3 | . . . 1 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Gar Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Gar Machines Accessed 10 | . 1 . 3 2 1 3 . Terminals 7 | . 1 . 2 2 1 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 31 | . 3 . 9 6 2 11 . Successful 13 | . 1 . 3 4 . 5 . Failed 18 | . 2 . 6 2 2 6 . Catastrophic 7 | . . . 2 . 1 4 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 3 . 5 6 2 3 . Fabricators . | . . . . . . . . Repair Stations 8 | . . . 4 . . 4 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 5 | . 1 . . 4 . . . Record 1 | . . . . 1 . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . 3 . . 4 . Scan Component 3 | . . . 1 . . 2 . Repair 3 | . . . 1 . . 2 . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 2 . 1 2 . Full Trace Events 5 | . 1 . 2 . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 1 . . 2 . Time 90 | . . . 26 . . 64 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 5 | . . . . 1 4 . . ROAM 1 | . . . . . 1 . . EXPLORE 4 | . . . . 1 3 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 17 | . . . . 14 3 . . Drone Recoveries 5 | . . . . 2 3 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Gar Turns Passed 3621 | 64 262 254 960 315 406 1233 127 Spaces Moved 1542 | 46 175 172 363 128 162 443 53 Core 20 | 9 . . 4 . . . 7 Treads 1098 | . . . 349 128 162 415 44 Legs 424 | 37 175 172 10 . . 28 2 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 148 50 Average Speed 179 | 111 120 120 196 160 169 225 204 Slowest Speed 465 | 120 120 120 450 160 240 465 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 28 39 34 56 17 10 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . 3 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 3 | . 3 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Gar Total 2114 | 56 200 191 523 198 274 608 64 Wait 229 | . 6 . 38 38 83 64 . Move 1535 | 45 174 171 362 127 161 442 53 Hop . | . . . . . . . . Pick Up 54 | 5 3 . 18 2 2 24 . Fast Attach 42 | 5 1 1 15 . 8 10 2 Attach 27 | 1 . 2 12 1 . 10 1 Detach 1 | . . . . 1 . . . Swap 14 | . 2 3 3 2 3 1 . Drop 33 | . . . 19 1 6 7 . Fire 159 | . 14 14 48 20 11 48 4 Melee 7 | . . . 7 . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 2 | . . . 1 . . 1 . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 6 | . . . . 6 . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 14) 65 | -11/Junkyard | Entered Materials 213 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 477 | -10/Mines | Core integrity fell below 50% 480 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 548 | -10/Mines | Learned location of Recycling (-9) 558 | -10/Mines | Discovered new exit (range 10) 581 | -10/Mines | Entered Materials 581 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Lost 4 parts (1n1u2w) 1104 | -9/Materials | Core integrity fell below 50% 1154 | -9/Materials | Lost 5 parts (2n2u1w) 1482 | -9/Materials | Repaired Ion Engine 1519 | -9/Materials | Discovered new exit (range 4) 1541 | -9/Materials | Entered Storage 1563 | -9/Storage | Build established: Scavenger-Mutant 1791 | -9/Storage | Discovered new exit (range 25) 1856 | -9/Storage | Entered Materials 1856 | -8/Materials | Accompanied by 1 ally 1856 | -8/Materials | Evolved 2 slots: Utility x2 2247 | -8/Materials | Core integrity fell below 50% 2250 | -8/Materials | Discovered new exit (range 6) 2262 | -8/Materials | Entered Factory 2262 | -7/Factory | Evolved 2 slots: Propulsion x2 2278 | -7/Factory | Lost 4 parts (1n2u1w) 2357 | -7/Factory | Repaired Lgt. Treads 2396 | -7/Factory | Repaired Hrd. Medium Armor Plating 2545 | -7/Factory | Build established: Mutant 3163 | -7/Factory | System corruption reached 10% 3187 | -7/Factory | Lost 5 parts (1n3u1w) 3476 | -7/Factory | Identified exit to Garrison 3495 | -7/Factory | Entered Garrison 3596 | -7/Garrison | Triggered checkpoint 3601 | -7/Garrison | Triggered checkpoint 3615 | -7/Garrison | Core integrity fell below 50% 3620 | -7/Garrison | Core integrity fell below 20% 3622 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03607_ S-27 Virus destroyed. 03608_ Drone Bay destroyed. 03609_ Imp. Carbon-fiber Leg destroyed. 03610_ System corrupted: Matter fused (-10). 03610_ G-47 Trooper destroyed. 03611_ S-27 Virus destroyed. 03612_ Autogun destroyed. 03612_ Critical hit (Burn: +37). 03613_ Med. Storage Unit destroyed. 03613_ Hpw. Field Laser destroyed. 03614_ Acquired 40 matter. 03615_ S-27 Virus destroyed. 03616_ Acquired Lgt. Nuclear Core. 03616_ Critical hit (Burn: +37). 03617_ Imp. Datajack destroyed. 03618_ Critical hit (Burn: +37). 03620_ Lgt. Nuclear Core destroyed. 03620_ Acquired 25 matter. 03621_ S-27 Virus destroyed. 03622_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? #??????????????? | | ????????????????????##??##""""## ##?????????????? | | ??????????????????### ? ###???????????? | | ??????????????????? ?? ? ????????????? | | ???????????????????? ? ? ?????????????? | | ????????????????????# ?# s #? #?????????????? | | ????????????????????# ## ## ###???????????? | | ????????????????????" #???????????? | | ????????????????????" ss #???????????? | | ????????????????????" #???????????? | | ????????????????????" ? ????????????? | | ????????????????????# ?# ## #?????????????? | | ????????????????????# ## ## ##############? | | ????????????????????# % *s ? | | ????????????????????# ss= %|[= #????? | | ????????????????????# %@ ![=s! #?????# #????? | | ????????????????????# ##*!g%## ##?????# #????? | | ????????????????????# ???#! =## #??????# #????? | | ?????????????????????????####### #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# #??????# #????? | | ???????????????????????????????# ######## #????? | | ???????????????????????????????# ###### | | ???????????????????????????????# | | ???????????????????????????????########### ###### | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# ###### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed FissionThermalBoomstick Manual? 0 Play Time 00:42:20 Cumulative 11.4 hours Start 2023.10.25 @ 15:37:36 End 2023.10.25 @ 16:19:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d18c7f25-a8f6-4ea4-8d91-424a9a6012f3