Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 19:44:44 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (656) 656 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1941 Bonus ------- None Cogmind --------- Core Integrity 167/400 Matter 237/300 Energy 265/265 System Corruption 23% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Flail > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Aluminum Leg Compact Wheel Huge Storage Unit Improved Medium Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Flail > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Huge Storage Unit Improved Medium Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 8 7 10 8 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 1 3 2 Treads . | . . . . Leg 8 | 2 1 3 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 3 | . 2 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 2 3 4 Energy Gun 7 | 1 2 2 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . 3 . System Corruption 13 | . . 13 . Parts Lost 6 | . . 1 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 1 4 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 94 | . 98 93 90 Engine 12 | . 14 11 11 Leg 30 | . 28 33 30 Device 11 | . 13 11 11 Storage 12 | . 14 11 11 Protection 3 | . . 4 8 Energy Gun 14 | . 15 17 10 Ballistic Gun 8 | . 12 4 5 Naked Turns . | . . . . Heaviest Build 30 | 14 20 30 30 Greatest Support 32 | 32 20 30 30 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 7 | 2 7 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 10 10 7 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 595 | 240 178 116 61 Remotely . | . . . . Salvage Created 1061 | . 420 224 417 Parts 61 | . 21 11 29 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 21 | . 8 4 9 Melee 1 | . . . 1 Guns 17 | . 8 4 5 AOE 3 | . . . 3 Classes Destroyed 8 | . 4 2 2 Worker 2 | . . . 2 Hauler 4 | . 2 . 2 Recycler 2 | . 1 . 1 Swarmer 8 | . 4 . 4 Grunt 7 | . 4 1 2 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 5 | . 4 2 5 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging 1 | . 1 1 . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 124 | . 47 26 51 Missed 32 | . 15 7 10 Damage Taken 1517 | . 321 335 861 Core 316 | . 83 80 153 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 75 | . . 75 . Core Remaining (%) 83 | 100 66 . . Volleys Fired 74 | . 33 13 28 Largest 2 | . 2 2 2 Hottest 112 | . 80 80 112 Shots Fired 134 | . 66 25 43 Gun 134 | . 66 25 43 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 41 | . 32 . 9 Thermal 57 | . 32 . 25 Explosive . | . . . . Electromagnetic 36 | . 2 25 9 Robot Hit Streak 11 | . 6 11 9 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 92 | . 40 19 33 Core Hits 43 | . 19 7 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1755 | . 523 216 1016 Guns 1299 | . 523 216 560 Cannons . | . . . . Explosions 400 | . . . 400 Melee 56 | . . . 56 Ramming . | . . . . Kinetic 366 | . 275 . 91 Thermal 724 | . 238 . 486 Explosive 294 | . . . 294 Electromagnetic 315 | . 10 216 89 Impact 56 | . . . 56 Slashing . | . . . . Piercing . | . . . . Highest Corruption 23 | . . 16 23 Average Corruption 12 | . . 5 17 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 2 16 Matter Fused 4 | . . 1 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . 1 1 Alerts 1 | . . . 1 Misdirections 4 | . . . 4 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . . . 44 Projectiles . | . . . . Explosions 44 | . . . 44 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 158 | . 8 2 158 Average Temperature 43 | . 3 2 50 Received Heat Transfer 237 | . 105 63 69 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1667 | . 703 . 964 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 332 | . 237 141 332 Initial 59 | . . 24 59 Average 134 | . 138 93 227 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 80 | 100 79 100 47 Level 1 19 | . 20 . 52 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 14 4 12 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 9 6 4 Successful 8 | . 4 4 . Failed 11 | . 5 2 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 9 . 4 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1025 | 67 423 315 220 Spaces Moved 546 | 46 253 150 97 Core 10 | 10 . . . Treads . | . . . . Legs 518 | 18 253 150 97 Wheels 18 | 18 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 96 120 120 122 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 35 11 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 784 | 68 306 259 151 Wait 80 | 4 1 73 2 Move 543 | 45 252 149 97 Hop . | . . . . Pick Up 33 | 10 9 8 6 Fast Attach 4 | . 2 2 . Attach 14 | 6 1 2 5 Detach . | . . . . Swap 15 | 2 4 6 3 Drop 18 | 1 4 6 7 Fire 74 | . 33 13 28 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 13) 468 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 494 | -9/Materials | Discovered new exit (range 14) 546 | -9/Materials | Repaired Ion Engine 573 | -9/Materials | Repaired Aluminum Leg 804 | -9/Materials | System corruption reached 10% 806 | -9/Materials | Entered Storage 825 | -9/Storage | Build established: Scavenger-Mutant 910 | -9/Storage | Garrison activated, responded to threat 1016 | -9/Storage | Core integrity fell below 50% 1026 | -9/Storage | Self-destructed Last Messages --------------- 00980_ U-05 Engineer lays Concrete. 00981_ System corrupted: Imp. Medium Laser failed to cycle. 00982_ U-05 Engineer lays Concrete. 00986_ Aluminum Leg destroyed. 00986_ Heat Sink destroyed. 00988_ System corrupted: Energy discharge (-94). 00988_ L-31 Rogue destroyed. 00996_ Imp. Medium Laser destroyed. 00996_ System corrupted by crushing effect (+3). 00996_ Knocked back. 01005_ Y-45 Defender destroyed. 01006_ System corrupted: Component data lost. 01011_ Acquired Lgt. Armor Plating. 01013_ Knocked back. 01017_ Acquired Hvy. Assault Rifle. 01018_ Aluminum Leg destroyed. 01023_ Y-45 Defender destroyed. 01024_ System corrupted: Matter fused (-7). 01025_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?# #??????????????????? | | ?# #??????????????????? | | ?# #???###+##### ????? | | ?# #???# ????? | | ?# ##### ???? | | ?# ???? | | ?# ???? | | ?# " """ ####???????? | | ?# """ #??????????? | | ?# " """ #??????????? | | ?# #??????????? | | ?# %#??????????? | | ?# #??????????? | | ?# ###########? | | ?# # #? | | ?# # ] #? | | ?# # #? | | ?# " """ """ #? | | ?# # """ """ #? | | ?# # """ """ #? | | ?# # #? | | ?# == # ? | | ####k###### ############ | | #=[%%/*[## #"""####### | | #! """ ## % [=! *%= | | #@ """ ## T % %[ = | | #%b""" ## = ! =[ | | #[ ## ####+###### | | # Y""" ########?? ???? | | # """ #????????? """"??? | | # """ #???????? "??????? | | # #????????"???????? | | # ? #????????????????? | | ##### ???????????????????? | | ?????#???????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferPhasingRouter Manual? 0 Play Time 00:12:26 Cumulative 33.8 hours Start 2024.07.31 @ 01:22:38 End 2024.08.02 @ 19:44:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1dae61a-80bf-4779-b491-cc7524e239f8