Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 19:44:50 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (3618) 3618 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 8185 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 690/850 Matter 69/300 Energy 290/290 System Corruption 1% Temperature Cool (30) Movement Treading (157) Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Advanced Treads > --- UTILITY (8) ------ Advanced Sensor Array Targeting Computer Targeting Computer Targeting Computer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Improved Light Armor Plating Gauss Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Targeting Computer Targeting Computer Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Light EM Pulse Cannon Gauss Rifle [Rating: 45] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 6 | . . 1 1 2 . . . . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 85 | 6 4 16 36 7 6 2 2 . 6 Power 7 | 1 . 2 4 . . . . . . Engine 3 | 1 . 1 1 . . . . . . Core 4 | . . 1 3 . . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 1 3 17 . 1 . 1 . . Treads 12 | . . . 10 . 1 . 1 . . Leg 13 | 2 1 3 7 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 5 3 4 2 . 1 . 5 Device 9 | . . 4 2 1 . . . . 2 Storage 2 | 1 1 . . . . . . . . Processor 3 | . . 1 1 . . . . . 1 Hackware 2 | . . . . . . . 1 . 1 Protection 7 | . 1 . . 3 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 30 | 2 1 6 12 3 3 2 . . 1 Energy Gun 17 | . . 4 9 3 . 1 . . . Energy Cannon 3 | . . . 2 . 1 . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . . Ballistic Cannon 3 | . . . . . 2 . . . 1 Launcher 3 | . 1 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . Parts Lost 33 | . . 6 14 4 1 1 . . 7 Power 3 | . . 1 2 . . . . . . Propulsion 10 | . . 1 8 . . . . . 1 Utility 5 | . . . . 1 . 1 . . 3 Weapon 15 | . . 4 4 3 1 . . . 3 Highest Loss Streak 7 | . . 3 6 2 1 1 . . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | . 7 8 9 8 9 10 10 10 8 Power . | . . . 1 . . . . . . Propulsion 2 | . 1 2 1 3 3 3 3 3 1 Utility 4 | . 3 3 5 4 4 5 5 5 3 Weapon 1 | . 2 1 1 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . 3 1 5 1 . . . . 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 11 | . 2 1 5 1 . . . . 2 Weapon 2 | . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 98 91 91 80 89 87 92 92 92 Engine 6 | . 14 6 . 7 7 7 7 7 5 Core 1 | . . 3 8 . . . . . . Treads 15 | . . . 12 15 20 23 23 23 19 Leg 5 | . 28 22 10 . . . . . . Device 5 | . . 8 9 7 7 2 . . 6 Storage 8 | . 14 11 9 7 7 7 7 7 5 Processor 14 | . . 10 17 15 15 15 15 15 19 Protection 9 | . 13 2 . 7 15 15 15 15 12 Energy Gun 6 | . . 15 11 16 . . . . . Energy Cannon 1 | . . . 7 2 . . . . . Ballistic Gun 1 | . 17 2 . . . . . . . Ballistic Cannon 7 | . . . . . 14 15 15 15 11 Launcher 3 | . 10 7 5 . . . 7 7 5 Peak Build Rating 45 | 6 10 16 26 36 35 33 37 34 45 Average Rating 27 | 4 9 11 19 32 32 30 33 34 40 On Entrance 22 | . 6 10 16 25 29 33 33 34 34 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 13 23 23 32 56 47 52 52 52 58 Greatest Support 63 | 20 20 20 60 40 63 63 63 62 62 Greatest Overweight (x) 7 | . 1 1 7 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 9 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 8 9 8 9 10 10 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 10 9 10 10 10 10 10 10 3 Class Distribution -------------------- 29% | Scavenger-Mutant 29% | Scavenger-Gunner 22% | Mutant 10% | Gunner 3% | Scavenger-Bomber 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 1652 | 268 172 220 380 110 237 90 69 36 70 Remotely . | . . . . . . . . . . Salvage Created 4511 | 78 301 762 1897 1087 82 160 . . 144 Parts 235 | 1 21 57 87 41 13 9 . . 6 Haulers Intercepted 5 | . . 1 3 1 . . . . . Recyclers Shooed 5 | . 2 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . 15 9 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 91 | . 11 19 29 16 5 7 . . 4 Guns 30 | . 1 13 10 6 . . . . . Cannons 34 | . . . 13 5 5 7 . . 4 AOE 19 | . 10 6 2 1 . . . . . Classes Destroyed 15 | 1 3 5 5 1 . . . . . Worker 8 | . 1 3 2 2 . . . . . Builder 3 | . . 2 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 5 | . . 1 3 1 . . . . . Recycler 12 | 1 . 3 5 3 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 4 | . . 1 1 1 . . . . 1 Swarmer 31 | . 3 12 4 3 5 4 . . . Grunt 37 | . 8 3 11 8 . 3 . . 4 Brawler 1 | . . 1 . . . . . . . Sentry 15 | . . 3 9 3 . . . . . Specialist 2 | . . . 2 . . . . . . Hunter 3 | . . . 2 1 . . . . . Programmer 1 | . . . . 1 . . . . . Heavy 1 | . . . 1 . . . . . . Best Kill Streak 12 | 1 4 12 6 5 3 4 . . 4 Combat Bots Only 6 | . 4 6 5 5 3 4 . . 4 Max Kills in Single Turn 5 | 1 3 5 2 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 3 2 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 695 | . 19 107 229 176 25 25 . . 114 Missed 233 | . 5 32 76 64 7 6 . . 43 Hits 462 | . 14 75 153 112 18 19 . . 71 Melee 2 | . . 2 . . . . . . . Projectile 460 | . 14 73 153 112 18 19 . . 71 AOE 3 | . . . . . . . . . 3 Critical Strikes 11 | . . 1 4 1 . . . . 5 Damage Taken 7280 | . 146 951 2323 1632 266 305 . 48 1609 Core 1233 | . 30 326 483 186 15 33 . . 160 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 619 | . . . . . . . . . 619 Core Remaining (%) 56 | 100 88 18 12 . . . . 66 . Volleys Fired 344 | 2 29 89 128 54 9 11 . . 22 Largest 3 | 2 2 2 3 3 3 2 . . 2 Hottest 193 | 40 50 90 193 150 127 77 . . 77 Shots Fired 607 | 4 38 124 253 108 20 22 . 1 37 Gun 372 | 4 33 118 140 75 2 . . . . Cannon 222 | . . . 112 33 18 22 . . 37 Launcher 13 | . 5 6 1 . . . . 1 . Special . | . . . . . . . . . . Kinetic 129 | 4 33 15 . . 18 22 . . 37 Thermal 415 | . . 103 252 60 . . . . . Explosive 13 | . 5 6 1 . . . . 1 . Electromagnetic 50 | . . . . 48 2 . . . . Robot Hit Streak 20 | 3 9 17 20 18 2 15 . 5 20 Robot Miss Streak 4 | 1 3 4 4 3 4 2 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 437 | 3 25 74 193 84 7 17 . 1 33 Core Hits 190 | 2 15 42 69 35 6 9 . . 12 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . . . 5 3 . 2 . . 1 Burn 7 | . . . 5 2 . . . . . Meltdown 1 | . . . . 1 . . . . . Blast 3 | . . . . . . 2 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9063 | 28 727 1456 3546 1734 233 434 . . 905 Guns 3741 | 28 248 762 1707 980 16 . . . . Cannons 3616 | . . . 1635 443 217 434 . . 887 Explosions 1623 | . 478 682 186 277 . . . . . Melee . | . . . . . . . . . . Ramming 83 | . 1 12 18 34 . . . . 18 Kinetic 1935 | 28 248 121 . . 217 434 . . 887 Thermal 4892 | . . 641 3342 909 . . . . . Explosive 1557 | . 478 682 186 211 . . . . . Electromagnetic 596 | . . . . 580 16 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 1 3 3 3 3 3 1 Average Corruption 2 | . . . 1 2 3 3 3 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 87 | . . . 13 16 35 9 4 9 1 Message Errors 17 | . . . 3 1 6 3 . 4 . Matter Fused 21 | . . . . 4 11 2 2 2 . Heat Flow Errors 11 | . . . 2 3 3 . 1 2 . Energy Discharges 8 | . . . 1 2 4 1 . . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 14 | . . . 2 2 7 3 . . . Data Loss (major) 5 | . . . 1 1 2 . 1 . . Misfires 5 | . . . 3 1 . . . 1 . Alerts 3 | . . . 1 . 2 . . . . Weapon Failures 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 162 | . 32 45 39 26 . 2 . . 18 Projectiles 51 | . . . 31 . . 2 . . 18 Explosions 111 | . 32 45 8 26 . . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . 1 3 . . 3 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . 1 3 . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 425 | . . 128 . 248 . . . 49 . Shots 8 | . . 3 . 4 . . . 1 . Rammed 9 | . . . 4 4 . . . . 1 Targets Rammed 19 | . 2 4 6 6 . . . . 1 Kicked 7 | . 2 4 1 . . . . . . Crushed 3 | . . . 1 2 . . . . . Highest Temperature 354 | . 10 255 354 204 223 160 267 197 237 Average Temperature 75 | . 4 102 81 42 97 79 137 78 89 Received Heat Transfer 2076 | . 66 285 711 432 . 54 . . 528 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Robots Corrupted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 6 | . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . 4 2 . . . . . Combat Hostiles 6 | . . . 4 2 . . . . . Parts Melted 41 | . . 1 32 8 . . . . . Heat Transferred 11059 | . . 1486 7599 1974 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . 1 2 2 1 . . . . . Low Security (%) 59 | 100 99 42 57 31 . . . . 100 Level 1 33 | . . 36 29 68 . . . . . Level 2 7 | . . 21 13 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 448 | 5 201 432 448 307 . . . . 78 Initial 191 | . . 73 151 191 . . . . . Average 175 | . 72 258 224 215 . . . . 8 Influence Increases 2814 | 5 331 656 889 544 120 160 . . 109 Destroy 0b10 Robot/C 1820 | . 220 380 580 320 100 140 . . 80 Destroy 0b10 Robot/NC 170 | 5 5 50 70 35 . . . . 5 Destroy Leader 446 | . 50 94 158 92 20 20 . . 12 Successful Hack 38 | . . 12 12 2 . . . . 12 Disable Machine 180 | . 15 45 60 60 . . . . . Destroy Structure 130 | . 41 45 9 35 . . . . . Partial Spotted 15 | . . 15 . . . . . . . Lose Combat Pursuer 15 | . . 15 . . . . . . . Influence Decreases 2814 | 5 156 472 826 749 337 160 . . 109 Entered New Map 623 | . . 102 208 231 82 . . . . Time Decay 1861 | 5 156 310 478 458 245 150 . . 59 Lost Part 310 | . . 60 140 40 10 10 . . 50 Lost Ally 20 | . . . . 20 . . . . . Squads Dispatched 29 | . 3 2 9 9 . . . . 6 Investigation 6 | . 1 . 2 1 . . . . 2 Extermination 3 | . . . . 2 . . . . 1 Reinforcement 11 | . 2 2 3 3 . . . . 1 Assault 3 | . . . 1 . . . . . 2 Garrison 6 | . . . 3 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . 1 . 2 . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . . 3 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 18 28 43 21 5 6 . . 15 Peak Tracking Total 5 | . 4 4 4 4 3 3 . . 5 Tactical Retreats 1 | . . 1 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 12 | . 1 3 4 4 . . . . . Max in Single Turn 3 | . 1 2 1 3 . . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 7 | . . 1 2 1 1 . . . 2 Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 28 | . . 2 6 10 1 . . . 9 Successful 20 | . . 1 1 8 1 . . . 9 Failed 8 | . . 1 5 2 . . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . . . . . 3 Terminals . | . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 7 | . . . . . . . . . 7 Recycling Units . | . . . . . . . . . . Scanalyzers 16 | . . 2 4 10 . . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 1 | . . . . . 1 . . . . Open Door 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 7 | . . . . . . . . . 7 Scan Component 3 | . . . . . . . . . 3 Repair 3 | . . . . . . . . . 3 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . 1 1 8 . . . . . Insert Component 6 | . . 1 1 4 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 1 2 1 . . . . 3 Full Trace Events 5 | . . . 2 1 . . . . 2 Feedback Events 2 | . . . 1 . . . . . 1 Corruption 2 | . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 42 | . . . . . . . . . 42 Total Part Build Rating 4 | . . . . . . . . . 4 Parts Repaired 3 | . . . . . . . . . 3 Time 120 | . . . . . . . . . 120 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 4 . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 32 | . . . . 32 . . . . . Highest-Rated Ally 32 | . . . . 32 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . Total Damage 16 | . . . . 16 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 568 | . . . . . . . . . 568 Sensors 568 | . . . . . . . . . 568 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 1 1 . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 7216 | 67 420 692 1234 1155 1632 607 183 577 649 Spaces Moved 3391 | 47 242 317 506 426 855 341 111 276 270 Core 8 | 5 . . 3 . . . . . . Treads 2513 | . . . 234 426 855 341 111 276 270 Legs 870 | 42 242 317 269 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 103 170 166 166 161 161 161 Average Speed 169 | 112 137 134 153 223 186 166 162 161 161 Slowest Speed 400 | 120 190 190 400 250 250 166 166 161 161 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 54 29 39 12 80 57 10 51 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 2 1 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 157 | . 42 49 8 35 7 4 . 12 . Melee . | . . . . . . . . . . Projectile 11 | . . . . . 7 4 . . . AOE 146 | . 42 49 8 35 . . . 12 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total 4274 | 54 295 462 743 521 871 360 114 409 445 Wait 305 | . . 19 9 8 . 1 . 134 134 Move 3382 | 46 241 316 505 425 854 340 110 275 270 Hop . | . . . . . . . . . . Pick Up 37 | . 13 5 12 6 . . . . 1 Fast Attach 49 | 6 1 4 22 5 2 2 1 . 6 Attach 25 | . 1 7 9 3 2 . . . 3 Detach 18 | . 1 3 9 2 1 . 1 . 1 Swap 26 | . 2 7 12 1 2 . 1 . 1 Drop 55 | . 5 8 31 5 1 1 1 . 3 Fire 344 | 2 29 89 128 54 9 11 . . 22 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 7 | . 2 4 1 . . . . . . Crush 12 | . . . 5 6 . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . . 6 . 5 . . 3 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 172 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 11) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 859 | -9/Materials | Lost 3 parts (1p2w) 873 | -9/Materials | Core integrity fell below 50% 947 | -9/Materials | Discovered new exit (range 16) 1060 | -9/Materials | Core integrity fell below 20% 1117 | -9/Materials | Discovered new exit (range 9) 1180 | -9/Materials | Entered another Materials area 1180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1584 | -8/Materials | Garrison activated, responded to threat 1644 | -8/Materials | Lost 3 parts (2n1w) 1701 | -8/Materials | Core integrity fell below 50% 1739 | -8/Materials | Lost 3 parts (1p1n1w) 2212 | -8/Materials | Build established: Scavenger-Gunner 2251 | -8/Materials | Core integrity fell below 20% 2313 | -8/Materials | Lost 6 parts (1p3n2w) 2380 | -8/Materials | First assault squad dispatched 2389 | -8/Materials | Discovered new exit (range 15) 2414 | -8/Materials | Entered Factory 2414 | -7/Factory | Evolved 2 slots: Utility x2 2705 | -7/Factory | Build established: Scavenger-Mutant 2777 | -7/Factory | Garrison activated, responded to threat 3093 | -7/Factory | Build established: Scavenger-Gunner 3181 | -7/Factory | Discovered new exit (range 15) 3417 | -7/Factory | Build established: Gunner 3569 | -7/Factory | Entered Lower Caves 3634 | -7/Lower Caves | Learned Factory terminal intel 3762 | -7/Lower Caves | Build established: Mutant 4104 | -7/Lower Caves | Learned location of 1 exit from Factory 4430 | -7/Lower Caves | Build established: Scavenger-Mutant 5067 | -7/Lower Caves | Discovered new exit (range 15) 5104 | -7/Lower Caves | Entered a destroyed Warlord outpost 5201 | -7/Lower Caves | Entered another Lower Caves area 5646 | -7/Lower Caves | Learned Factory stockpile data 5792 | -7/Lower Caves | Discovered new exit (range 11) 5808 | -7/Lower Caves | Entered Zion 5934 | -7/Zion | Learned location of 1 exit from Lower Caves 5963 | -7/Zion | Discovered new exit (range 15) 5991 | -7/Zion | Entered Proximity Caves 6076 | -6/Proximity Caves | Build established: Scavenger-Gunner 6104 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6546 | -6/Proximity Caves | Learned Factory machine intel 6554 | -6/Proximity Caves | Discovered new exit (range 10) 6568 | -6/Proximity Caves | Entered Factory 6568 | -6/Factory | Evolved 2 slots: Utility x2 6569 | -6/Factory | Identified exit to Factory 6571 | -6/Factory | Loaded intel: 225 machine locations 6572 | -6/Factory | Loaded intel: 26 terminal locations 6851 | -6/Factory | Repaired Arm. Treads 6892 | -6/Factory | Repaired Arm. Treads 6938 | -6/Factory | Repaired Rnf. Deuterium Engine 7106 | -6/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 7129 | -6/Factory | Spotted B-75 Beast 7217 | -6/Factory | Self-destructed Last Messages --------------- 07207_ U-05 Engineer builds a Wall. 07207_ K-01 Serf collects debris. 07209_ Acquired 1 matter. 07210_ Power Conduit explodes. 07210_ M-13 Machinist destroyed. 07210_ Power Conduit explodes. 07210_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 07210_ Garrison Access disabled. 07210_ Relay Coupler [Sentry] tumbles out of Garrison Access. 07210_ Fabricator disabled. 07211_ Acquired 49 matter. 07212_ U-05 Engineer lays Concrete. 07214_ K-01 Serf collects debris. 07214_ Acquired 6 matter. 07215_ U-05 Engineer lays Concrete. 07216_ Acquired 3 matter. 07216_ U-05 Engineer lays Concrete. 07217_ Arm. Treads destroyed. 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" % ??????????? | | ????????????# #?????????????? "?"?"?"?"?" | | ????????????# #????????????? " ? ?"?"?"?"?" | | ????????????# #????????????? " "?"?"?"?" | | ############# ############## "?"?"?"?" | | """ % @ % % "?"?"?"?" | | ""F"" % %= = % "?"?"?"?" | | "" "?"?"?"?" | | [% t % % %%! "?"?"?"?" | | *| g !! "?"?"?"?" | | BB% A !! ????????? | | BB g % ! ?????????? | | ######;;#;;#### ;##"" ?????????? | | """" ;;;%""#? ##?""F "??????????? | | =! " g "##?##???"""???????????? | | %= = " #????????????????????? | | % ] "##??????????????""""""" | | ! " #??????????????""""""" | | /!] " #??????????????""""""" | | #"""" "T" ""= " "##??????????????""""""" | | ####""""" # ##" "#?????????????????????? | | ???###########"""" """"#?????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 15 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Targeting Computer | -7/Factory | Scanalyzed VSS Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -6/Factory Repaired ---------- Arm. Treads | 9% | -6/Factory Arm. Treads | 34% | -6/Factory Rnf. Deuterium Engine | 6% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaThiefAnalyzer Manual? 0 Play Time 00:46:27 Cumulative 17.5 hours Start 2025.05.08 @ 19:00:36 End 2025.05.08 @ 19:44:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 73 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65d6e2b3-cf28-42f3-ae30-48637db4f092