Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.30 @ 19:43:54 Player: JuustuToug Result: Destroyed by as-62509 with Assembled P-torch Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (3734) 3734 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (1495) 1495 TOTAL SCORE: 10539 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -190 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 87/100 System Corruption 6% Temperature Cool (20) Movement Walking (140) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg (fused) Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Assembled Focal Cannon Field Lobotomy Kit > --- INVENTORY (15) --- Light Neutrino Core Zionite Light DM Reactor Makeshift Leg Enhanced Flexi-carbon Leg Experimental Sensor Array Precision Energy Filter Heavy EM Shotgun Heavy Plasma Cannon Neutron Cannon Experimental Thermic Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Neutrino Core Zionite Light DM Reactor Makeshift Leg Enhanced Flexi-carbon Leg Experimental Sensor Array Precision Energy Filter Heavy EM Shotgun Force Rifle Heavy Plasma Cannon Neutron Cannon Experimental Thermic Cannon Heavy Battle Rifle Heavy Rocket Launcher Heavy Missile Launcher DRS Beacon [Rating: 105] Favorites ----------- Power Enhanced Fission Core Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Assembled Flux Generator Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Reflective Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Experimental Thermic Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 88 | 7 9 2 1 . 19 17 1 2 12 18 Power 12 | 1 1 1 . . 2 5 . . 1 1 Engine 7 | 1 . 1 . . 2 2 . . 1 . Core 4 | . 1 . . . . 3 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 18 | 2 1 . . . 4 5 . 1 1 4 Treads 8 | 2 1 . . . 4 . . 1 . . Leg 8 | . . . . . . 4 . . 1 3 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . 1 Flight . | . . . . . . . . . . . Utility 27 | 2 4 1 1 . 4 3 1 . 4 7 Device 14 | 1 2 1 . . 3 2 1 . 3 1 Storage 5 | 1 2 . 1 . . . . . . 1 Processor 2 | . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . . . . . 1 5 Artifact . | . . . . . . . . . . . Weapon 31 | 2 3 . . . 9 4 . 1 6 6 Energy Gun 13 | 2 . . . . 4 2 . . 2 3 Energy Cannon 3 | . . . . . 1 1 . . . 1 Ballistic Gun 6 | . 1 . . . 3 1 . . 1 . Ballistic Cannon 2 | . 1 . . . 1 . . . . . Launcher 6 | . 1 . . . . . . 1 3 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 . . 5 8 . . 3 9 Parts Lost 27 | . 2 . . . 3 . . 1 3 18 Power 4 | . . . . . . . . . 1 3 Propulsion 4 | . 1 . . . . . . . . 3 Utility 9 | . . . . . . . . 1 2 6 Weapon 10 | . 1 . . . 3 . . . . 6 Highest Loss Streak 8 | . 1 . . . 1 . . 1 1 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 1 8 14 14 13 12 13 12 12 12 13 Power 1 | . 1 1 1 1 1 . 1 1 1 1 Propulsion 1 | . 1 1 1 1 2 2 2 1 1 1 Utility 3 | . 2 5 5 5 2 2 3 3 2 2 Weapon 6 | . 3 6 6 6 6 7 6 7 8 7 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . 1 2 2 . 8 5 1 1 2 5 Power 4 | . 1 . . . 2 . . . . 1 Propulsion 6 | . . . . . . 1 1 1 1 2 Utility 6 | . . 1 1 . 2 1 . . 1 . Weapon 11 | . . 1 1 . 4 3 . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 97 97 100 99 92 79 Engine 4 | . 7 5 14 14 9 12 . . . . Core 7 | . 6 8 . . . 2 15 14 14 7 Treads 16 | . 27 28 28 28 35 24 . 4 6 . Leg 13 | . . . . . . 5 30 25 23 29 Device 9 | . 14 14 14 14 11 7 7 7 7 4 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 7 | . . . . . 6 14 15 15 7 7 Protection 1 | . . . . . . . . . 5 4 Energy Gun 7 | . 23 . . . 8 7 7 7 5 7 Energy Cannon 4 | . . . . . 8 5 7 7 4 2 Ballistic Gun 6 | . 2 14 14 14 8 5 6 6 5 2 Ballistic Cannon 2 | . 1 14 14 14 . . . . . . Peak Build Rating 105 | 8 10 18 14 14 53 84 88 86 89 105 Average Rating 48 | 5 8 10 11 14 31 52 85 81 75 70 On Entrance 36 | 1 7 10 11 14 14 33 84 86 80 66 Avg Prop Armor Cover (%) 7 | . . . . . . 4 . 8 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 14 31 31 31 31 88 100 70 72 114 106 Greatest Support 112 | 40 40 40 40 40 82 112 112 112 112 112 Greatest Overweight (x) 1 | . . . . . 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 8 14 14 15 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 15 15 15 15 15 15 11 Class Distribution -------------------- 40% | Mutant 37% | Skirmisher 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2113 | 270 235 141 . . 429 235 60 151 185 407 Remotely . | . . . . . . . . . . . Salvage Created 4693 | 255 430 96 . . 993 657 485 262 596 919 Parts 219 | 11 33 9 . . 44 33 13 8 55 13 Haulers Intercepted 5 | . 2 . . . 3 . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 10 4 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 97 | . 14 7 . . 14 11 5 6 5 35 Melee 1 | . 1 . . . . . . . . . Guns 31 | . 4 2 . . 6 4 3 1 . 11 Cannons 26 | . . 5 . . 7 7 2 . 5 . AOE 35 | . 9 . . . . . . 4 . 22 Classes Destroyed 18 | 3 5 . . . 1 2 . 1 3 3 Worker 3 | 2 1 . . . . . . . . . Builder 2 | . 2 . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . Recycler 6 | 1 . . . . 2 3 . . . . Watcher 6 | . 3 . . . 3 . . . . . Swarmer 17 | . 6 6 . . 1 3 . 1 . . Grunt 25 | . 8 1 . . 9 . 4 3 . . Sentry 7 | . . . . . 4 1 1 1 . . Hunter 3 | . . . . . . 3 . . . . Programmer 4 | . . . . . . 4 . . . . Behemoth 1 | . . . . . . . . 1 . . Zionite 29 | . . . . . . . . . 29 . Z-Light 6 | . . . . . . . . . . 6 Decomposer 1 | . . . . . . . 1 . . . Packrat 2 | . . . . . . . 2 . . . Tinkerer 1 | . . . . . . . . . 1 . Assembled 27 | . . . . . . . . . . 27 Golem 2 | . . . . . . . . . . 2 Mutant 4 | . . . . . . . . . 4 . Best Kill Streak 22 | 5 4 2 . . 3 5 4 5 22 18 Combat Bots Only 18 | . 3 2 . . 3 5 4 5 4 18 Max Kills in Single Turn 17 | 1 2 1 . . 1 2 1 2 2 17 Gunslinging . | . . . . . . . . . . . Exploded 17 | . 2 . . . . . . 2 . 17 Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 595 | . 67 24 . . 44 30 25 38 120 247 Missed 205 | . 16 10 . . 11 11 6 13 54 84 Hits 390 | . 51 14 . . 33 19 19 25 66 163 Melee 16 | . . . . . . . . . 5 11 Projectile 374 | . 51 14 . . 33 19 19 25 61 152 AOE 1 | . . . . . . . . . 1 . Critical Strikes 15 | . 1 . . . 1 . 1 1 7 4 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 6783 | . 655 117 . . 478 287 231 496 1007 3512 Core 934 | . 114 34 . . 86 . 33 113 96 458 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 309 | . . . . . . . . . . 309 Ignored by Resistances 19 | . . . . . . . . . 19 . Regen/Repaired (Parts) 156 | . 66 . . . 90 . . . . . Core Remaining (%) 74 | 100 . . . 40 84 . . . . . Volleys Fired 265 | 32 51 14 . . 48 16 11 24 22 47 Largest 3 | 2 2 2 . . 3 3 3 3 3 3 Hottest 265 | 90 90 50 . . 197 265 265 228 163 163 Shots Fired 642 | 48 92 28 . . 155 48 33 30 112 96 Gun 427 | 48 82 14 . . 95 27 22 9 44 86 Cannon 193 | . . 14 . . 60 21 11 18 68 1 Launcher 21 | . 10 . . . . . . 3 . 8 Special 1 | . . . . . . . . . . 1 Kinetic 226 | . 5 28 . . 60 17 5 6 88 17 Thermal 349 | 48 77 . . . 95 31 28 21 24 25 Explosive 21 | . 10 . . . . . . 3 . 8 Electromagnetic 45 | . . . . . . . . . . 45 Robot Hit Streak 19 | 14 19 4 . . 15 12 8 6 16 9 Robot Miss Streak 5 | 3 4 3 . . 2 1 2 3 4 5 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 5 | . . . . . . . . . 2 3 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 Autonomous 87 | . . . . . 12 7 . . 68 . Shots Hit Robots 365 | 28 54 15 . . 93 22 19 11 74 49 Core Hits 236 | 9 36 9 . . 31 16 13 13 27 82 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 35 | 1 6 . . . 4 3 2 5 12 2 Burn 20 | 1 6 . . . 2 2 2 5 . 2 Destroy 1 | . . . . . . . . . 1 . Blast 14 | . . . . . 2 1 . . 11 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14001 | 324 1302 255 . . 2517 960 504 626 4219 3294 Guns 4187 | 324 629 81 . . 838 298 331 113 675 898 Cannons 6297 | . . 149 . . 1658 586 173 191 3540 . Explosions 3362 | . 644 . . . . . . 322 . 2396 Melee . | . . . . . . . . . . . Ramming 155 | . 29 25 . . 21 76 . . 4 . Kinetic 6134 | . 40 230 . . 1260 488 40 63 3876 137 Thermal 3909 | 324 589 . . . 1236 396 464 241 339 320 Explosive 3235 | . 644 . . . . . . 322 . 2269 Electromagnetic 568 | . . . . . . . . . . 568 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 2 . 6 6 Average Corruption 4 | . . . . . . 1 1 . 2 6 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 63 | . . . . . . 12 . . 3 48 Message Errors 20 | . . . . . . 6 . . 1 13 Matter Fused 8 | . . . . . . 1 . . . 7 Heat Flow Errors 5 | . . . . . . 1 . . 1 3 Energy Discharges 7 | . . . . . . 2 . . . 5 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 1 . . 1 5 Data Loss (major) 3 | . . . . . . . . . . 3 Misfires 5 | . . . . . . 1 . . . 4 Alerts 4 | . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1003 | . . . . . 143 83 24 . 662 91 Projectiles 912 | . . . . . 143 83 24 . 662 . Explosions 91 | . . . . . . . . . . 91 Melee . | . . . . . . . . . . . Knockbacks 19 | . . 3 . . 3 . . . 13 . Impact . | . . . . . . . . . . . Kinetic 16 | . . . . . 3 . . . 13 . Secondary 3 | . . 3 . . . . . . . . Self-Inflicted Damage 187 | . 56 . . . . . . . . 131 Shots 5 | . 3 . . . . . . . . 2 Rammed 22 | . 8 6 . . 2 6 . . . . Targets Rammed 26 | . 9 6 . . 3 7 . . 1 . Kicked 1 | . . . . . . . . . 1 . Crushed 3 | . 1 . . . 1 1 . . . . Highest Temperature 432 | 270 315 . . . 303 241 374 432 161 244 Average Temperature 97 | 122 88 . . . 75 62 165 143 47 82 Received Heat Transfer 1821 | . 339 . . . 252 18 132 401 318 361 Effects 13 | 2 2 . . . 1 . 5 3 . . Energy Bleed 2 | 1 . . . . 1 . . . . . Interference 11 | 1 2 . . . . . 5 3 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . 1 . . 1 . . Parts Melted 18 | . 2 . . . 5 1 4 5 1 . Heat Transferred 9470 | 894 2005 . . . 2294 740 1164 1274 518 581 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 98 | 100 91 100 . 100 100 100 . . . . Level 1 1 | . 8 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 231 | 10 231 108 . . 143 111 . . . . Initial 72 | . . 72 . . . 32 . . . . Average 52 | . 101 32 . . 54 35 . . . . Influence Increases 2152 | 40 535 338 . . 663 336 110 130 . . Destroy 0b10 Robot/C 1220 | . 280 200 . . 300 220 100 120 . . Destroy 0b10 Robot/NC 135 | 40 40 . . . 40 15 . . . . Destroy Leader 262 | . 70 40 . . 92 40 10 10 . . Allied During Kill 59 | . . 53 . . 6 . . . . . Successful Hack 132 | . 41 . . . 86 5 . . . . Select Force Hacks 110 | . 60 . . . 30 20 . . . . Disable Machine 30 | . . 15 . . 15 . . . . . Destroy Structure 69 | . 44 . . . 19 6 . . . . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 120 | . . 30 . . 60 30 . . . . Influence Decreases 2152 | 40 350 463 60 . 590 318 201 130 . . Entered New Map 249 | . . 113 60 . . 41 35 . . . Time Decay 1793 | 40 330 330 . . 520 277 166 130 . . Lost Part 50 | . 20 . . . 30 . . . . . Lost Ally 60 | . . 20 . . 40 . . . . . Squads Dispatched 9 | . 2 1 . . 2 4 . . . . Investigation 6 | . 2 1 . . 1 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 219 | . 21 13 . . 27 16 5 5 38 94 Peak Tracking Total 37 | . 4 3 . . 3 5 4 4 8 37 Tactical Retreats 8 | . . 1 . . 4 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 11 | . . 1 . . 1 . . . 3 6 Max in Single Turn 1 | . . 1 . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 30 | . 10 1 2 . 9 5 2 1 . . Terminals 15 | . 7 . . . 5 3 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 80 | . 27 1 2 . 30 14 5 1 . . Successful 51 | . 16 1 2 . 20 6 5 1 . . Failed 28 | . 10 . . . 10 8 . . . . Catastrophic 3 | . . . . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 51 | . 20 . 1 . 14 10 . . 6 . Terminals 46 | . 20 . . . 18 8 . . . . Fabricators 6 | . . . . . . 6 . . . . Repair Stations 7 | . 5 . . . 2 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers 8 | . . . . . 8 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 4 1 2 . 3 . 5 1 . . Record 5 | . . . 1 . . . 4 . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . Open Door 3 | . . 1 . . . . 1 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . Scan Component 2 | . 1 . . . 1 . . . . . Repair 2 | . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Retrieve Study 4 | . . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 24 | . 10 . . . 9 5 . . . . Terminals 19 | . 8 . . . 8 3 . . . . Botnet 5 | . 2 . . . 2 1 . . . . Operators 2 | . 1 . . . 1 . . . . . Skim 12 | . 5 . . . 5 2 . . . . Fabricators 2 | . . . . . . 2 . . . . Liberate 1 | . . . . . . 1 . . . . Download 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Tunnel 3 | . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 8 . . . 8 4 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 1 . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . Time 39 | . 13 . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 9 | . . 6 . . . . . . 2 1 Largest Group 6 | . . 6 4 2 2 . . . 2 1 Highest-Rated Group 192 | . . 113 66 24 24 . . . 192 80 Highest-Rated Ally 96 | . . 31 31 16 16 . . . 96 80 Total Orders . | . . . . . . . . . . . Ally Attacks 64 | . . 24 . . 7 . . . 33 . Total Damage 1349 | . . 244 . . 57 . . . 1048 . Kills 13 | . . 3 . . 1 . . . 9 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 6796 | 45 1033 1114 516 133 504 . 959 1152 1340 . Sensors 3453 | . . 2 . . . . 959 1152 1340 . Structural 342 | . . . . . 342 . . . . . Seismic 3001 | 45 1033 1112 516 133 162 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 12474 | 375 1277 1116 516 133 2144 1090 1052 1277 1795 1699 Spaces Moved 7413 | 120 656 640 321 71 847 603 807 895 1356 1097 Core 7 | 7 . . . . . . . . . . Treads 3118 | 113 656 640 321 71 847 470 . . . . Legs 4288 | . . . . . . 133 807 895 1356 1097 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 120 120 120 120 116 Average Speed 138 | 153 160 160 160 160 161 154 120 120 123 121 Slowest Speed 238 | 160 160 160 160 160 238 238 120 120 190 183 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 63 | 8 88 99 69 15 53 11 88 94 87 84 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 8 | . 2 . 1 1 2 . 1 . 1 . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 13 | . . 1 . . . . 5 2 5 . Spaces Dug 37 | . 17 . . . 8 1 . 11 . . Terrain Destroyed 182 | . 49 . . . 18 6 7 36 2 64 Melee . | . . . . . . . . . . . Projectile 46 | . . . . . 18 6 7 13 2 . AOE 136 | . 49 . . . . . . 23 . 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 9158 | 260 783 705 326 91 1522 733 866 1071 1428 1373 Wait 1117 | 97 30 33 . 21 541 51 39 132 10 163 Move 7403 | 119 655 639 320 70 846 602 806 894 1355 1097 Hop . | . . . . . . . . . . . Pick Up 87 | 3 15 4 1 . 24 12 3 6 8 11 Fast Attach 52 | 7 1 2 . . 10 11 . . 9 12 Attach 36 | . 2 . . . 13 4 2 2 3 10 Detach 15 | . . 1 . . 1 2 1 1 1 8 Swap 47 | . 14 1 1 . 6 4 2 7 5 7 Drop 110 | 2 6 5 4 . 30 24 2 5 14 18 Fire 265 | 32 51 14 . . 48 16 11 24 22 47 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . Crush 25 | . 9 6 . . 3 7 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 365 | -11/Scrapyard | Found Blink Core 376 | -11/Scrapyard | Entered Materials 387 | -10/Materials | Build established: Mutant 827 | -10/Materials | Discovered new exit (range 10) 1124 | -10/Materials | Learned Storage emergency access door positions 1163 | -10/Materials | Identified exit to Materials 1208 | -10/Materials | Learned Storage emergency access door positions 1218 | -10/Materials | Learned Storage security intel 1219 | -10/Materials | Central database locked down 1219 | -10/Materials | Discovered new exit (range 13) 1220 | -10/Materials | Loaded intel: 13 trap records 1229 | -10/Materials | Learned 4 Materials zone layouts 1248 | -10/Materials | Learned location of 2 exits from Subcaves 1378 | -10/Materials | Discovered new exit (range 9) 1423 | -10/Materials | Repaired Sml. Laser 1653 | -10/Materials | Entered Mines 1809 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1812 | -10/Mines | Found Prototype Device 1812 | -10/Mines | Identified Exp. Sensor Array 1923 | -10/Mines | Learned 2 Materials zone layouts 2094 | -10/Mines | Received a Mining Laser from a helpful Derelict 2143 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2146 | -10/Mines | Learned Materials emergency access door positions 2306 | -10/Mines | Met a Derelict shopkeep closing up shop 2601 | -10/Mines | Core integrity fell below 50% 2753 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2753 | -10/Mines | Discovered new exit (range 5) 2769 | -10/Mines | Entered Exiles 2769 | -10/Exiles | Accompanied by 4 allies 2770 | -10/Exiles | Identified exit to Mines 2799 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2809 | -10/Exiles | Met 8R-AWN 2837 | -10/Exiles | Met EX-HEX 2910 | -10/Exiles | Met EX-DEC 2937 | -10/Exiles | Learned location of Zion (-7) 3062 | -10/Exiles | Met EX-BIN 3084 | -10/Exiles | Aligned with FarCom system 3086 | -10/Exiles | Given EX-Vault access code 3122 | -10/Exiles | Opened EX-Vault 3135 | -10/Exiles | Found AWS/Autocannon 3170 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3285 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3285 | -10/Exiles | Entered Mines 3285 | -9/Mines | Accompanied by 2 allies 3317 | -9/Mines | Learned location of 1 exit from Materials 3320 | -9/Mines | Discovered new exit (range 5) 3418 | -9/Mines | Entered Materials 3418 | -8/Materials | Accompanied by 2 allies 3418 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3419 | -8/Materials | Identified exit to Factory 3865 | -8/Materials | Repaired Lgt. Treads 4439 | -8/Materials | Build established: Scavenger-Skirmisher 5086 | -8/Materials | Build established: Skirmisher 5098 | -8/Materials | Learned 2 Lower Caves zone layouts 5162 | -8/Materials | Learned Factory garrison access intel 5214 | -8/Materials | Learned Factory interactive machine intel 5288 | -8/Materials | Learned 4 Factory zone layouts 5310 | -8/Materials | Learned 8 Factory zone layouts 5343 | -8/Materials | Learned location of Extension (-6) 5385 | -8/Materials | Learned location of 2 exits from Factory 5437 | -8/Materials | Learned 2 Storage zone layouts 5497 | -8/Materials | Learned Factory trap positions 5562 | -8/Materials | Entered Factory 5562 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5563 | -7/Factory | Identified exit to Factory 5564 | -7/Factory | Identified exit to Lower Caves 5566 | -7/Factory | Loaded intel: 85 trap records 5567 | -7/Factory | Loaded intel: 52 interactive machine locations 5568 | -7/Factory | Loaded intel: 4 garrison access locations 5875 | -7/Factory | Build established: Scavenger-Skirmisher 6339 | -7/Factory | Cargo convoy interrupted 6503 | -7/Factory | Found Prototype Energy Cannon 6503 | -7/Factory | Identified Exp. Thermic Cannon 6652 | -7/Factory | Entered Lower Caves 6872 | -7/Lower Caves | Entered an active Warlord outpost 6889 | -7/Lower Caves | Learned Armory terminal intel 6889 | -7/Lower Caves | Learned Factory garrison access intel 6889 | -7/Lower Caves | Learned Research garrison access intel 6993 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7044 | -7/Lower Caves | Build established: Skirmisher 7173 | -7/Lower Caves | Encountered a Warlord checkpoint 7375 | -7/Lower Caves | Discovered new exit (range 7) 7384 | -7/Lower Caves | Identified exit to Lower Caves 7704 | -7/Lower Caves | Entered another Lower Caves area 7856 | -7/Lower Caves | Spotted B-75 Beast 7891 | -7/Lower Caves | Destroyed B-75 Beast 7954 | -7/Lower Caves | Discovered exit to Factory (range 12) 7959 | -7/Lower Caves | Learned Factory terminal intel 8165 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8642 | -7/Lower Caves | Found DRS Beacon 8715 | -7/Lower Caves | Encountered a Warlord checkpoint 8715 | -7/Lower Caves | Discovered new exit (range 7) 8727 | -7/Lower Caves | Identified exit to Zion 8981 | -7/Lower Caves | Entered Zion 9073 | -7/Zion | Discovered new exit (range 12) 9098 | -7/Zion | Identified exit to Proximity Caves 9179 | -7/Zion | Found CR-A16's Pointy Stick 9440 | -7/Zion | Learned Factory garrison access intel 9496 | -7/Zion | Rebuked by Imprinter 9633 | -7/Zion | Found Prototype Launcher 9633 | -7/Zion | Identified Gui. Missile Launcher 9639 | -7/Zion | Found Prototype Launcher 9639 | -7/Zion | Identified Rocket Array 9715 | -7/Zion | Learned location of Armory (-3) 9887 | -7/Zion | Given A8's code to call for help 10249 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10257 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10439 | -7/Zion | Attacked by Zionites 10531 | -7/Zion | Destroyed Imprinter 10534 | -7/Zion | Extracted access codes from Imprinter's data core 10640 | -7/Zion | AWS/Autocannon suddenly broke down 10725 | -7/Zion | Opened final containment barrier to the Deep Caves 10773 | -7/Zion | Discovered new exit (range 3) 10773 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10775 | -7/Zion | Identified exit to Deep Caves 10776 | -7/Zion | Entered Deep Caves 11065 | -7/Deep Caves | Z-Facility disabled 11190 | -7/Deep Caves | Found Prototype Protection 11190 | -7/Deep Caves | Identified Zio. Weapon Casing 11309 | -7/Deep Caves | Found Zio. Weapon Casing 11343 | -7/Deep Caves | Found Zio. Weapon Casing 11477 | -7/Deep Caves | Build established: Mutant 11629 | -7/Deep Caves | Discovered new exit (range 7) 11635 | -7/Deep Caves | Identified exit to Proximity Caves 11723 | -7/Deep Caves | Spotted Golem 11751 | -7/Deep Caves | Core integrity fell below 50% 11761 | -7/Deep Caves | Destroyed Golem 11788 | -7/Deep Caves | Lost 5 parts (1p1n3u) 11816 | -7/Deep Caves | Spotted Golem 11851 | -7/Deep Caves | Destroyed Golem 11857 | -7/Deep Caves | Found GOLEM Unit 11872 | -7/Deep Caves | Lost 3 parts (1n2u) 12441 | -7/Deep Caves | Triggered Deep Caves wall 12441 | -7/Deep Caves | Spotted Assembler 12441 | -7/Deep Caves | Spotted Assembler 12442 | -7/Deep Caves | Exposed GOLEM chamber 12458 | -7/Deep Caves | Core integrity fell below 20% 12468 | -7/Deep Caves | Destroyed 18 combat bots 12468 | -7/Deep Caves | Found Field Lobotomy Kit 12474 | -7/Deep Caves | Assimilated Assembler with FLK Orb 12475 | -7/Deep Caves | Destroyed by as-62509 with Assembled P-torch Last Messages --------------- 12456_ as-90821 released from Unknown Device. 12457_ as-67501 destroyed. 12459_ Slug penetrates as-70224. 12459_ as-88442 destroyed. 12460_ Acquired 1 matter. 12460_ as-70667 destroyed. 12461_ as-70224 destroyed. 12463_ Penetrated by Slug. 12464_ Zio. Composite Leg I destroyed. 12465_ Slug penetrates as-98238. 12466_ as-62509 released from Unknown Device. 12466_ Critical hit (Destroy). 12466_ Force Rifle destroyed. 12467_ as-98238 destroyed. 12468_ Acquired Field Lobotomy Kit. 12469_ GOLEM Unit destroyed. 12470_ Asb. Flux Generator destroyed. 12470_ Asb. Focal Cannon destroyed. 12473_ Penetrated by Slug. 12474_ Assembler assimilated. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????###???????????????????????? | | ???????????? ???????????????????####? | | ?????????? ?????????????????## ## | | ????????""" ??????????????#### # | | ????????" ###??????????## #? | | ????????? # # #????????# #?? | | ????????"" # # #????????# ##?? | | ????????? # #?##?????## ##?? | | ????????"" # #? #??????## ##? | | ????????? #? #???????## ## | | ????????""" ## #???????## # | | ????????" ## #???????# # | | ????????" # #####???## ## | | ????????" #????# ## ##? | | ????????# #????### ## #?? | | ?????????" #?????# ## #?? | | ?????????" a ;####???# #### #?? | | ?????????" @ ; ##??# #??# ### | | ???????""" a #;;;; #??# ##?# | | ???????"GG # " " #??# ### | | ??????### ! ! ;;;%""##?# ##### | | ???""""aa a ! ; #?## ##?# | | ??" A ! ;;;#??## ### | | ??" a a a ###???## | | ??" a [ #?#### | | ??" a! = ###?# ### | | ??" a ##??# ### #?? | | ??" A aaa [ #??#! # ##?? | | ??? h % #??#!### #??? | | ???"""" [ #??# ###? | | ??????### = = [ = #??##### #? | | ????????"" g #??????### #? | | ?????????" b = #????????# #? | | ????????" #????????# #? | | ????????!" ##?????### ## | | ???????!"" #????## # | | ??????#?? * #????# | | ????????" #????# | | ????????? ###### | | ????????? * # | | ????????""" [ # | | ????????" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 400 Resistance: TH 15 Weapon Shielding 100 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Core Shielding | -8/Materials | Scanalyzed Mass Driver | -7/Factory | Downloaded Component Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Remote Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Sml. Laser | 5% | -10/Materials Lgt. Treads | 35% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipThrowingSuperbattery Manual? 0 Play Time 01:13:18 Cumulative 333.4 hours Start 2026.01.30 @ 18:17:26 End 2026.01.30 @ 19:43:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05b59649-ad66-4e7d-b608-70fd2c9fbe86