Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 16:25:12 Player: WazdakkaGutsmek Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (347) 1735 Value Destroyed (19267) 19267 Prototype IDs (294) 5880 Alien Tech Used (17) 3400 Bonus (71780) 71780 TOTAL SCORE: 113362 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 6844 Follower Combat Kills 489 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3030 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -583 Cogmind --------- Core Integrity 923/1850 Matter 280/300 Energy 334/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Core Analyzer Advanced Particle Charger Quantum Capacitor Advanced Phase Shifter AEGIS Remote Shield Spacefold Activator (fused) > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Quantum Capacitor AEGIS Remote Shield Architect God Chip A Architect God Chip D Spacefold Activator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Advanced Particle Charger Advanced Phase Shifter High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Corpse [Rating: 279] Favorites ----------- Power Enhanced Fission Core Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . 2 2 . . . . 2 . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . -1 . . Utility 13 | . . 1 . . 1 1 . . . . 1 . . 1 . . . . 2 . . . . . . 1 . . 1 . . 4 . . Weapon -1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -1 . . Parts Attached 352 | . 1 18 23 9 15 54 3 1 . . 3 . . 15 . 2 14 . 20 2 12 1 2 3 1 26 . 1 69 4 6 27 10 10 Power 41 | . . 2 3 . 1 9 . . . . . . . 2 . . 3 . . . 1 . 2 2 . 7 . . 5 1 . 2 1 . Engine 7 | . . . 3 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 18 | . . 2 . . . 6 . . . . . . . 2 . . 2 . . . . . 2 1 . 3 . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 4 . . 5 1 . 2 1 . Propulsion 82 | . . 7 6 2 8 18 . . . . 2 . . 3 . . 2 . 7 . 3 . . . . 5 . . 17 1 1 . . . Treads 28 | . . 6 5 2 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 50 | . . . 1 . 1 7 . . . . 2 . . 3 . . 2 . 7 . 3 . . . . 5 . . 17 1 1 . . . Utility 164 | . . 5 4 2 4 16 2 . . . 1 . . 6 . . 7 . 7 2 4 1 . 1 1 9 . 1 42 1 4 25 9 10 Device 91 | . . 2 3 . 2 9 1 . . . 1 . . 3 . . 3 . 5 1 3 1 . . 1 3 . . 21 1 . 16 9 6 Storage 4 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 16 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . 4 . . 8 . . Hackware 16 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . 1 7 . . 1 . 3 Protection 34 | . . 1 1 2 2 4 1 . . . . . . 3 . . 2 . 2 1 1 . . 1 . 2 . . 9 . 1 . . 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon 65 | . 1 4 10 5 2 11 1 1 . . . . . 4 . 2 2 . 6 . 4 . . . . 5 . . 5 1 1 . . . Energy Gun 21 | . . 3 6 3 . 3 . . . . . . . . . . 1 . 4 . 1 . . . . . . . . . . . . . Energy Cannon 10 | . . . 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Ballistic Gun 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 20 | . . 1 . 2 . 3 1 1 . . . . . 3 . 1 1 . 2 . 1 . . . . 2 . . 1 1 . . . . Special Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 1 5 . 2 3 . . . . 1 . . 1 . . 8 . 1 . 1 . . 2 . 4 1 2 7 1 . 2 4 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 7 . . . . . Parts Lost 58 | . . 1 1 . . 13 1 . . . . . . . . . . . 1 . 7 1 . . 1 18 . 1 4 1 8 . . . Power 10 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 3 . . . . 2 . . . Propulsion 15 | . . . . . . 5 . . . . . . . . . . . . 1 . . . . . . 4 . . 1 1 3 . . . Utility 27 | . . . 1 . . 5 . . . . . . . . . . . . . . 4 . . . . 10 . 1 3 . 3 . . . Weapon 6 | . . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Highest Loss Streak 14 | . . 1 1 . . 7 1 . . . . . . . . . . . 1 . 2 1 . . 1 14 . 1 3 1 6 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 79 99 100 93 91 90 84 84 84 78 80 80 84 88 88 88 88 76 84 75 65 69 73 76 75 . 35 65 80 56 58 68 68 Engine 3 | . 14 1 9 11 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 7 1 . . . 7 7 7 7 6 6 6 11 11 11 11 11 10 10 9 5 6 10 9 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 8 4 6 7 7 Treads 11 | . . 16 33 33 30 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 7 7 Flight 12 | . . . . . . 2 38 38 38 38 38 40 40 35 35 35 35 35 30 31 25 21 21 21 21 21 . 9 21 23 10 . . . Device 16 | . . 7 16 11 16 10 22 15 15 15 13 13 13 18 17 17 17 17 14 15 20 17 21 21 24 18 . 9 7 8 5 22 29 29 Storage 3 | . 14 11 11 11 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 10 . 4 6 8 3 2 7 7 Hackware 3 | . . . . . . 4 7 7 7 7 6 6 6 5 5 5 5 5 5 5 . . . . . 4 . 6 16 17 11 2 . . Protection 5 | . . 7 4 11 10 12 . 7 7 7 6 6 6 4 5 5 5 5 4 8 6 5 5 5 5 5 . . 1 8 4 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 7 7 Energy Gun 5 | . . 19 20 20 9 3 . . . . . . . . . . 1 . 4 6 3 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 9 9 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 7 7 7 Peak Build Rating 279 | . 6 20 24 22 40 51 52 48 44 44 54 48 48 84 82 88 111 105 118 118 116 97 98 110 107 143 51 63 165 159 219 257 265 279 Average Rating 98 | . 6 15 21 20 28 46 47 44 44 44 46 48 48 72 82 82 98 105 101 113 106 93 96 99 104 119 51 55 105 146 160 238 262 265 On Entrance 81 | 6 6 6 20 19 21 40 46 44 44 44 44 48 48 48 82 82 82 105 105 111 116 91 90 98 100 101 53 51 56 149 143 219 257 264 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 14 33 41 44 54 62 20 23 17 17 17 17 17 44 44 50 52 50 52 56 56 30 36 36 39 50 6 6 50 27 28 70 72 68 Greatest Support 112 | 20 20 60 60 60 84 112 27 27 21 21 34 34 34 50 50 50 53 53 54 54 55 40 40 40 40 53 23 23 60 60 70 70 70 70 Greatest Overweight (x) 5 | . . . . . . 3 4 . . . . 5 . 1 . . . . 1 1 1 . . . . . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | . 8 13 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 7 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 5 5 5 1 2 5 5 5 1 2 5 Average Carried 7 | . 5 9 14 14 14 13 4 4 5 5 4 5 5 4 5 4 4 4 4 5 4 4 4 4 5 4 1 1 2 4 2 1 1 1 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 5 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 4 5 4 5 5 2 1 2 5 5 1 1 . 2 Class Distribution -------------------- 22% | Scavenger-Mutant 19% | Mutant 18% | Alien-Sigix 17% | Sprinter 8% | Hacker-Sprinter 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Scout | -3/Research Scout | -3/Armory Hacker-Mutant | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 5625 | 200 . 255 265 275 150 597 161 115 . . . 30 . 178 20 100 572 12 390 107 134 52 94 55 26 32 . . 1089 22 25 439 90 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19097 | . . 576 1275 789 955 2213 . 54 . . . . . 228 . 243 783 24 102 . 209 136 146 324 . 130 . . 30 . 253 2129 3607 4891 Parts 929 | . . 40 87 43 52 103 . 7 . . . . . 7 . 5 24 . 18 . 16 5 9 1 . 13 . . 3 . 10 71 140 275 Haulers Intercepted 19 | . . 2 6 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Recyclers Shooed 6 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 3 6 . 12 . 5 . . . 2 . . . . . . 6 . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 299 | . . 15 23 20 15 46 1 4 . . . . . 4 . 2 31 3 7 . 5 1 5 . . 7 . . 2 . 4 23 31 50 Guns 63 | . . 7 19 11 4 21 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cannons 134 | . . . . . 11 15 . . . . . . . . . . . . . . . . . . . . . . . . 4 23 31 50 AOE 98 | . . 8 3 9 . 7 1 4 . . . . . 4 . 2 31 3 7 . 4 1 5 . . 7 . . 2 . . . . . Classes Destroyed 24 | . . 8 . 3 3 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 1 . Worker 16 | . . 1 1 . 1 5 . . . . . . . 1 . . . . 4 . 1 . . . . . . . . . . 1 1 . Builder 4 | . . 1 . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 19 | . . 2 6 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Recycler 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Mechanic 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Operator 5 | . . 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Swarmer 64 | . . 3 6 . 3 7 . 4 . . . . . 4 . . 11 . 7 . 4 1 5 . . 5 . . . . . . 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 89 | . . 10 10 13 9 21 . . . . . . . . . . 12 . . . . . . . . . . . . . . 7 7 . Brawler 6 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Sentry 21 | . . 2 7 3 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 4 | . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . 1 4 . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 2 . Programmer 21 | . . . . . . 3 . . . . . . . . . 2 3 3 . . . . . . . 2 . . . . . 2 6 . Heavy 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 4 . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . . 12 6 4 5 9 1 4 . . . . . 5 . 2 10 2 4 . 3 1 4 . . 7 . . 2 . 2 6 13 10 Combat Bots Only 11 | . . 8 3 4 3 7 1 4 . . . . . 4 . 2 9 2 4 . 2 1 4 . . 7 . . 2 . 2 6 11 10 Max Kills in Single Turn 6 | . . 5 1 2 1 3 1 3 . . . . . 3 . 1 6 1 4 . 2 1 2 . . 4 . . 1 . 2 3 4 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 5 1 2 . 2 1 3 . . . . . 2 . 1 6 1 4 . 1 1 2 . . 4 . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2294 | . 4 62 84 38 42 400 26 7 . 9 3 . 2 2 1 . 6 27 4 . 195 3 5 . 50 183 . 15 94 9 175 288 153 407 Missed 1113 | . 2 25 22 14 16 131 13 3 . 5 . . 2 1 . . 2 14 1 . 106 1 2 . 37 91 . 9 32 4 75 171 76 258 Damage Taken 18166 | . 13 437 744 356 335 3465 287 62 . 53 58 . . 14 19 . 131 174 55 . 1800 54 71 . 300 2298 . 159 1355 145 2493 1019 952 1317 Core 4209 | . 7 53 48 49 51 476 121 . . . . . . . . . . 31 . . 256 . 22 . 55 204 . 27 207 42 1321 428 388 423 Absorbed by Shields 3183 | . . . . . 72 55 . . . . . . . . . . . . . . 78 . . . . 184 . . . . . 907 762 1125 Redirected to Shielding 377 | . . . . . . . . . . . . . . . . . . . . . 60 . . . . 214 . . 26 17 60 . . . Ignored by Resistances 6704 | . . . . . 14 200 . . . . . . . . . . . . . . . . . . . . . . . . 596 1817 1605 2472 Regen/Repaired (Parts) 643 | . . . . . 20 208 . . . . . . . . . . . . . . 161 48 47 . 27 132 . . . . . . . . Core Remaining (%) 69 | 100 97 . . 62 90 . . . . 14 . . 100 . . . . 96 . . . . . . 71 . . 75 . . 5 . . 49 Volleys Fired 734 | . 2 35 65 46 51 124 10 2 . . . . . 3 . 5 27 12 18 . 28 8 8 . . 7 . . 6 . 12 54 85 126 Largest 2 | . 2 2 2 2 2 2 1 1 . . . . . 1 . 1 1 1 1 . 1 1 1 . . 1 . . 1 . 1 1 1 1 Hottest 180 | . 40 122 122 122 180 180 36 36 . . . . . 46 . 46 46 46 46 . 49 49 49 . . 30 . . 30 . 180 180 180 180 Shots Fired 1023 | . 4 68 129 76 100 234 10 2 . . . . . 3 . 5 27 12 18 . 28 8 8 . . 7 . . 7 . 12 54 85 126 Gun 461 | . 4 63 129 61 54 113 . . . . . . . . . . . . 13 . 24 . . . . . . . . . . . . . Cannon 436 | . . . . . 46 112 . . . . . . . . . . . . . . . . . . . . . . 1 . 12 54 85 126 Launcher 126 | . . 5 . 15 . 9 10 2 . . . . . 3 . 5 27 12 5 . 4 8 8 . . 7 . . 6 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 4 . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 446 | . . 63 42 30 100 210 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive 106 | . . 5 . 15 . 9 10 2 . . . . . 3 . 5 27 12 5 . . . . . . 7 . . 6 . . . . . Electromagnetic 138 | . . . 87 31 . . . . . . . . . . . . . . . . 4 8 8 . . . . . . . . . . . Slashing 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 54 85 126 Entropic 37 | . . . . . . . . . . . . . . . . . . . 13 . 24 . . . . . . . . . . . . . Robot Hit Streak 28 | . 1 9 16 16 17 20 . . . . . . . . . . 3 6 10 . 2 5 . . . 7 . . 2 . 1 17 28 14 Robot Miss Streak 30 | . 2 3 5 2 6 3 . . . . . . . . . . . . 2 . 1 2 . . . . . . 3 . 15 30 8 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 6 | . . 1 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 85 126 Shots Hit Robots 670 | . 1 37 98 45 57 170 . . . . . . . 4 . 3 2 3 6 . 4 4 . 5 . 8 . . 3 . 3 31 73 113 Core Hits 958 | . . 30 50 35 29 132 5 4 . . . . . 7 . 8 90 6 11 . 9 2 8 . . 15 . . 6 . 9 81 134 287 Critical Kills 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 34 | . . 3 2 1 3 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . 7 4 10 Burn 7 | . . 3 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sever 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 10 Melee Attacks 89 | . . . . . . . . . . . . . . 8 2 3 . . . . 7 . 1 5 . 30 . 2 3 6 22 . . . Impact 28 | . . . . . . . . . . . . . . . . . . . . . 7 . 1 5 . 13 . 2 . . . . . . Slashing 17 | . . . . . . . . . . . . . . 8 2 3 . . . . . . . . . 4 . . . . . . . . Piercing 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 3 6 22 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76453 | . 12 1731 2041 1744 1666 6666 236 267 . . . . . 694 . 623 6283 665 1150 . 338 318 358 477 . 1625 . . 699 . 696 8239 13189 26736 Guns 6462 | . 12 720 1752 660 600 2381 . . . . . . . . . . . . 242 . 95 . . . . . . . . . . . . . Cannons 52510 | . . . . . 1054 2819 . . . . . . . . . . . . . . . . . . . . . . . . 690 8022 13189 26736 Explosions 16151 | . . 982 289 1084 . 1449 236 267 . . . . . 478 . 375 6283 665 888 . 243 318 358 . . 1500 . . 638 . . 98 . . Melee 1127 | . . . . . . . . . . . . . . 216 . 248 . . . . . . . 477 . 125 . . 61 . . . . . Ramming 203 | . . 29 . . 12 17 . . . . . . . . . . . . 20 . . . . . . . . . . . 6 119 . . Kinetic 323 | . 12 . . . . 311 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 8685 | . . 720 849 503 1654 4889 . . . . . . . . . . . . . . 70 . . . . . . . . . . . . . Explosive 14760 | . . 982 . 901 . 1449 236 267 . . . . . 478 . 375 6283 665 888 . . . . . . 1500 . . 638 . . 98 . . Electromagnetic 2381 | . . . 1192 340 . . . . . . . . . . . . . . . . 173 318 358 . . . . . . . . . . . Impact 477 | . . . . . . . . . . . . . . . . . . . . . . . . 477 . . . . . . . . . . Slashing 49101 | . . . . . . . . . . . . . . 216 . 248 . . . . . . . . . . . . . . 690 8022 13189 26736 Piercing 186 | . . . . . . . . . . . . . . . . . . . . . . . . . . 125 . . 61 . . . . . Entropic 337 | . . . . . . . . . . . . . . . . . . . 242 . 95 . . . . . . . . . . . . . Highest Corruption 30 | . 2 2 2 2 3 1 . . . . . . . . . . . 1 1 1 5 5 20 20 20 30 30 30 16 16 16 . . . Average Corruption 5 | . 2 1 2 2 2 1 . . . . . . . . . . . 1 1 1 1 5 16 20 20 11 30 21 9 16 16 . . . Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 158 | . 1 5 12 17 1 . . . . . . . . . . . . . 4 1 7 4 10 2 15 15 . 4 27 7 26 . . . Message Errors 26 | . . . 2 3 . . . . . . . . . . . . . . . . 1 2 1 2 1 4 . 2 5 1 2 . . . Matter Fused 34 | . 1 2 4 3 . . . . . . . . . . . . . . 2 1 1 . 2 . 2 2 . 1 5 2 6 . . . Heat Flow Errors 22 | . . . 1 4 . . . . . . . . . . . . . . 1 . 1 1 2 . 2 2 . . 5 . 3 . . . Energy Discharges 16 | . . 1 1 1 1 . . . . . . . . . . . . . . . 2 . 3 . 2 1 . . 3 . 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . Data Loss (minor) 20 | . . 2 3 5 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 2 3 . . . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 2 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Misdirections 22 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 5 . . 1 . 8 . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 62 | . . . . . 11 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1852 | . . 20 9 37 8 171 . . . . . . . 43 . 97 182 . 76 . 30 68 4 444 . 170 . . 17 . 25 209 89 153 Projectiles 548 | . . . . . 8 151 . . . . . . . . . . . . . . . . . . . . . . . . 25 122 89 153 Explosions 666 | . . 20 9 37 . 18 . . . . . . . . . 16 182 . 76 . 30 68 4 . . 121 . . 17 . . 68 . . Melee 638 | . . . . . . 2 . . . . . . . 43 . 81 . . . . . . . 444 . 49 . . . . . 19 . . Knockbacks 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 428 | . . . 8 41 . 95 . . . . . . . . . . . . 10 . 65 9 18 . . . . . 138 . 44 . . . Shots 16 | . . . 1 2 . 3 . . . . . . . . . . . . . . 3 1 1 . . . . . 4 . 1 . . . Rammed 6 | . . 3 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 10 | . . 3 . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . . 219 196 220 279 404 42 245 . . 230 268 108 84 17 12 122 178 298 69 117 225 258 . 281 375 . . 296 . 207 228 336 52 Average Temperature 74 | . . 68 33 70 81 114 17 127 . . 74 96 58 23 4 4 21 72 66 37 47 58 105 . 120 146 . . 66 . 96 101 120 19 Received Heat Transfer 2414 | . . 204 291 174 168 978 48 . . . 9 . . . 9 . 30 . . . 165 . . . 51 81 . . 18 . 45 37 66 40 Effects 32 | . . 3 . . 3 5 . . . . 3 4 . . . . . . 3 . . . . . . 6 . . . . . . 5 . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Interference 25 | . . 3 . . 3 3 . . . . 3 3 . . . . . . 3 . . . . . . 4 . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 20 | . . . 8 . . . . . . . . . . . . . . . . . 1 4 2 1 . . . . . . . 4 . . Impact Corruptions 19 | . . . . . . 1 . . . . . . . . . . . . . . . . . 16 . . . . . . . 2 . . Robots Melted 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 33 | . . . 2 . 5 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 13820 | . . 1554 1734 745 2435 7302 . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 6 3 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 4043 | . . 329 545 1245 921 1163 . . . . 772 . . 431 . . . . 462 152 2079 . . . . 907 483 . 236 198 2413 4043 3138 . Initial 2587 | . . . 138 338 606 418 . . . . 676 . . 247 . . . . 59 152 106 . . . . 193 483 . . 132 17 1456 2587 . Average 665 | . . 95 364 783 737 589 . . . . 722 . . 333 . . . . 310 152 1287 . . . . 339 483 . 55 108 758 2519 2919 . Maximum Alert Level 5 | . . 1 2 4 3 4 . . . . 3 . . 2 . . . . 2 . 5 . . . . 3 2 . 1 . 5 5 5 . Low Security (%) 18 | . 100 84 5 . . . . . . . . . . . . . . . 12 100 4 . . . . 17 . . 91 100 33 . . . Level 1 21 | . . 15 50 17 . 16 . . . . . . . 93 . . . . 57 . . . . . . 60 . . 8 . 32 . . . Level 2 23 | . . . 44 27 40 61 . . . . 37 . . 6 . . . . 30 . 8 . . . . 9 100 . . . . . . . Level 3 11 | . . . . 40 59 10 . . . . 62 . . . . . . . . . 10 . . . . 13 . . . . . . . . Level 4 7 | . . . . 15 . 11 . . . . . . . . . . . . . . 52 . . . . . . . . . . 16 . . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . 86 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 83 . . Squads Dispatched 125 | . . 2 3 . 2 16 . 1 . . 3 . . 1 . . . . 1 . 16 . . . . 7 . . 10 . 20 39 4 . Investigation 13 | . . . 2 . 1 2 . . . . 2 . . . . . . . 1 . 3 . . . . 2 . . . . . . . . Extermination 6 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Reinforcement 28 | . . 2 1 . 1 8 . . . . 1 . . 1 . . . . . . 5 . . . . 3 . . 1 . 2 3 . . Assault 51 | . . . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . . 12 30 4 . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Intercept 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 6 6 . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 55 | . . 3 1 . 3 1 . . . 1 1 . . 1 . . . . 2 . 1 . . . . 5 . . 7 1 2 3 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 784 | . 4 25 28 21 21 56 7 9 . 14 14 . 1 11 1 . 31 4 12 . 75 2 10 . 16 50 . 1 27 8 80 138 51 67 Peak Tracking Total 40 | . 3 9 3 4 4 6 5 12 . 8 9 . 1 5 2 1 14 3 6 . 10 2 3 . 13 20 . 1 5 6 40 40 20 11 Tactical Retreats 108 | . . . 2 2 4 . 3 6 . 1 1 . . . . . . 1 4 . 15 . 4 . 3 12 . . 9 . 8 21 10 2 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 31 | . 1 2 1 2 2 4 . . . . . . . . . . . . 6 . 7 . . . . . . . . . 1 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . 6 . . . . . 1 . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 95 | . . . 2 7 . 6 . . . . . . . 2 . . . . 1 . 26 . . . . 2 . 1 . 2 15 7 8 16 Max in Single Turn 5 | . . . 1 2 . 2 . . . . . . . 1 . . . . 1 . 5 . . . . 1 . 1 . 1 2 1 1 2 Garrison Access 9 | . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . . . . . . . 2 1 1 . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 82 | . . 1 8 2 4 11 1 . 3 . 5 . . 5 . . 6 . 5 . 11 . . 4 . 9 . . . 3 3 . . 1 Terminals 37 | . . 1 7 2 3 4 . . . . 3 . . 3 . . . . 1 . 3 . . . . 6 . . . 2 2 . . . Fabricators 7 | . . . . . . 3 . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . Repair Stations 8 | . . . . . 1 2 . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 1 . . 1 . . . . 2 . . . . . . . 2 . 4 . . . . 1 . . . 1 1 . . . Total Hacks 218 | . . 1 11 5 8 19 1 . 22 . 13 . . 10 . . 12 . 10 . 23 . . 16 . 14 . . . 31 6 . . 16 Successful 136 | . . 1 8 2 3 10 1 . 22 . 3 . . 8 . . 12 . 4 . 7 . . 16 . 3 . . . 17 3 . . 16 Failed 82 | . . . 3 3 5 9 . . . . 10 . . 2 . . . . 6 . 16 . . . . 11 . . . 14 3 . . . Catastrophic 17 | . . . . . 3 3 . . . . 1 . . . . . . . 1 . 3 . . . . 4 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . . 1 6 . 7 12 . . . . 8 . . 9 . . 1 . 4 . 5 . . . . 8 . 1 . 29 4 . . . Terminals 92 | . . 1 10 5 6 6 . . . . 8 . . 5 . . . . 2 . 5 . . . . 9 . . . 30 5 . . . Fabricators 11 | . . . . . . 4 . . . . . . . 1 . . . . 4 . 2 . . . . . . . . . . . . . Repair Stations 19 | . . . . . 2 6 . . . . . . . . . . . . . . 7 . . . . 4 . . . . . . . . Recycling Units 6 | . . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . 1 . . 1 . . . . 5 . . . . . . . 4 . 9 . . . . 1 . . . 1 1 . . . Terminal Hacks 93 | . . 1 4 2 . 1 1 . 22 . 1 . . 2 . . 12 . . . 1 . . 16 . 1 . . . 11 2 . . 16 Record 31 | . . . . . . . . . 6 . . . . . . . 5 . . . . . . 4 . . . . . . . . . 16 Part Schematic 12 | . . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . 3 . . . . . . . 6 . . . . . . 4 . . . . . . . . . . Open Door 7 | . . . 4 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . . 1 . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . Scan Component 5 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . . 1 . . . . 1 . . . . . . . 2 . 1 . . . . . . . . 1 1 . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . . . . . . . . 1 1 . . . Unauthorized Hacks 22 | . . . 3 . 3 4 . . . . 1 . . 5 . . . . . . 1 . . . . . . . . 5 . . . . Terminals 15 | . . . 3 . 2 1 . . . . 1 . . 2 . . . . . . 1 . . . . . . . . 5 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 10 | . . . 3 . 2 . . . . . 1 . . 2 . . . . . . 1 . . . . . . . . 1 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Monitor 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . . . 5 2 3 6 . . . . 5 . . 3 . . . . 4 . 10 . . . . 7 . . . 1 1 . . . Full Trace Events 11 | . . . 1 1 . 1 . . . . 2 . . . . . . . 1 . 3 . . . . 2 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Time 113 | . . . . . . 35 . . . . . . . . . . . . . . 47 . . . . 31 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 1 1 1 1 3 3 3 3 3 3 3 1 1 1 1 . . . . . . Autooverrided 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 115 | . . . . . . 1 2 . . 2 . . . . . 1 . . . 20 5 . . . . 1 . . 3 1 . 49 30 . Largest Group 20 | . . . . . . 1 2 . . 1 . . . . . 1 . . . 20 20 . . . . 1 . . 3 1 . 6 7 . Highest-Rated Group 855 | . . . . . . 26 46 . . 96 . . . . . 54 . . . 855 855 . . . . 47 . . 138 26 . 83 100 . Highest-Rated Ally 96 | . . . . . . 26 30 . . 96 . . . . . 54 . . . 50 54 . . . . 47 . . 46 26 . 15 15 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 341 | . . . . . . . 3 . . 34 . . . . . 4 . . . . 180 . . . . 1 . . 12 . . 49 58 . Total Damage 8922 | . . . . . . . 67 . . 1013 . . . . . 35 . . . . 5744 . . . . 39 . . 150 . . 859 1015 . Kills 45 | . . . . . . . 1 . . 5 . . . . . . . . . . 34 . . . . . . . . . . 2 3 . Allies Corrupted 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 . . 1 . 1 . . 1 1 . 2 . . . 1 3 . . . . . . . . . . . Drone Launches 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 16433 | . 115 715 1353 1415 731 2176 269 183 24 209 189 315 10 341 75 180 509 135 646 83 776 143 314 61 122 738 1 99 1067 143 438 583 1509 766 Spaces Moved 25577 | 1 87 379 590 795 287 1241 594 442 79 532 532 257 42 859 268 562 793 373 1506 192 2212 396 803 150 433 1812 1 146 2435 429 1073 1195 2091 1990 Core 123 | . . . . . . . 25 . . . . 80 . 6 . . . . 11 . . . . . . . . . . . 1 . . . Treads 2570 | . . 230 590 795 287 668 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5854 | 1 87 149 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358 1186 2083 1990 Wheels 233 | . . . . . . 233 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16748 | . . . . . . 340 569 442 79 532 532 177 42 853 268 562 793 373 1495 192 2212 396 803 150 433 1812 1 146 2435 429 682 . . . Fastest Speed 19 | 120 120 120 160 160 157 24 25 25 28 28 22 23 23 23 26 26 24 24 21 21 21 26 26 26 26 24 39 39 19 25 28 30 30 30 Average Speed 43 | 120 120 144 160 160 160 123 34 26 28 28 23 109 23 24 26 26 25 24 23 21 23 26 26 26 26 26 39 39 25 26 29 30 32 30 Slowest Speed 330 | 120 120 160 160 160 165 330 250 28 28 28 25 300 23 100 26 26 26 24 101 97 97 26 26 26 26 45 39 39 103 28 50 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 87 | . . . . . . 2 1 1 . . 8 . . 12 . . . . 7 . 13 . . . 5 17 . . 12 4 5 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Spacefolds 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 2 . Exploration Rate (%) 55 | 2 22 33 89 68 37 35 76 60 69 60 13 44 12 25 47 71 78 62 39 81 70 54 81 60 66 47 . 93 55 55 71 40 66 89 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 8 | . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . 1 3 . . . . . . . . . . Known Exits Taken 25 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Scrap Searched 18 | . . . . . . . 3 1 . 1 . 1 . . 4 1 . . . . . 2 3 . 2 . . . . . . . . . Spaces Dug 501 | . . . . . . 1 17 . . . . . . 1 . . . . 20 . 99 . 1 . . 25 . . . 4 84 183 20 46 Terrain Destroyed 2930 | . . 30 27 164 10 70 39 12 . . . . . 28 . 63 183 148 99 . 117 . 1 . . 133 . . 84 4 127 380 236 975 Melee 43 | . . . . . . . . . . . . . . 1 . . . . . . 7 . 1 . . 25 . . . 4 5 . . . Projectile 1801 | . . 1 . . 10 21 . . . . . . . . . . . . 30 . 47 . . . . . . . 1 . 109 371 236 975 AOE 1085 | . . 29 27 164 . 49 39 12 . . . . . 27 . 63 183 148 69 . 63 . . . . 108 . . 83 . 13 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 29791 | . 94 481 856 863 461 1638 648 503 80 591 586 293 41 959 269 585 1075 404 1780 233 2406 426 897 161 436 1985 1 182 2859 444 1117 1365 2916 2156 Wait 2655 | . 3 21 138 13 87 156 20 59 2 60 57 37 . 76 . 12 222 20 185 36 87 21 84 . 8 108 . 32 313 . 8 59 716 15 Move 25346 | . 86 378 590 791 286 1236 591 439 78 531 515 256 41 835 267 561 792 372 1493 191 2185 395 802 149 423 1777 . 145 2416 420 1044 1188 2084 1989 Hop 76 | . . . . . . 2 1 1 . . 8 . . 11 . . . . 6 . 13 . . . 4 16 . . 6 4 4 . . . Pick Up 73 | . . 15 9 . 7 13 . . . . 1 . . . . . 2 . 4 1 4 1 . 1 . 4 . 1 . 4 3 . . 3 Fast Attach 223 | . . 6 5 . 4 21 1 . . . 1 . . 6 . 1 12 . 11 2 9 1 1 3 1 20 . 2 59 3 10 27 7 10 Attach 67 | . . 4 1 . 1 18 1 1 . . 2 . . 4 . 1 1 . 5 . 3 . 1 . . 6 1 . 4 1 6 . 3 3 Detach 26 | . . 1 . . . 3 1 1 . . 1 . . 3 . 1 . . 3 . . . . . . 2 . . 5 . 1 . 2 2 Swap 81 | . 1 8 17 9 10 15 1 . . . . . . 5 . . 1 . 4 . . . . 1 . . . . 6 1 . . 1 1 Drop 244 | . 2 10 19 4 13 33 1 . . . 1 . . 8 . 1 18 . 14 3 12 . . 2 . 14 . . 41 5 7 22 7 7 Fire 734 | . 2 35 65 46 51 124 10 2 . . . . . 3 . 5 27 12 18 . 28 8 8 . . 7 . . 6 . 12 54 85 126 Melee 89 | . . . . . . . . . . . . . . 8 2 3 . . . . 7 . 1 5 . 30 . 2 3 6 22 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush 6 | . . 3 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 124 | . . . . . . 16 . . . . . . . . . . . . 36 . 58 . . . . 1 . . . . . 13 . . Rewire 35 | . . . 3 . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Ext) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 14) 116 | -10/Materials | Entered another Materials area 116 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 160 | -9/Materials | Identified exit to Mines 160 | -9/Materials | Identified exit to Storage 303 | -9/Materials | Build established: Mutant 664 | -9/Materials | Discovered new exit (range 13) 738 | -9/Materials | Destroyed 8 combat bots 831 | -9/Materials | Entered Storage 1427 | -9/Storage | Discovered new exit (range 16) 1686 | -9/Storage | Used back door to open Recycling access 1686 | -9/Storage | Discovered new exit (range 5) 1986 | -9/Storage | Learned location of Armory (-3) 2184 | -9/Storage | Identified exit to Garrison 2184 | -9/Storage | Entered Garrison 2230 | -9/Garrison | Triggered checkpoint 2240 | -9/Garrison | Build established: Scavenger-Mutant 2385 | -9/Garrison | Learned Materials security intel 2402 | -9/Garrison | Triggered checkpoint 2534 | -9/Garrison | Discovered new exit (range 10) 2604 | -9/Garrison | Triggered checkpoint 2774 | -9/Garrison | Triggered checkpoint 2782 | -9/Garrison | Triggered checkpoint 2851 | -9/Garrison | Triggered checkpoint 2989 | -9/Garrison | Discovered new exit (range 13) 3022 | -9/Garrison | Triggered checkpoint 3106 | -9/Garrison | Discovered new exit (range 59) 3106 | -9/Garrison | Discovered new exit (range 15) 3106 | -9/Garrison | Discovered new exit (range 57) 3187 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3331 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3448 | -9/Garrison | Phase Generator disabled 3599 | -9/Garrison | Entered Materials 3599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4258 | -8/Materials | Discovered new exit (range 10) 4330 | -8/Materials | Entered Factory 4330 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4593 | -7/Factory | Build established: Mutant 4949 | -7/Factory | Discovered new exit (range 9) 5232 | -7/Factory | Build established: Scavenger-Mutant 5363 | -7/Factory | Repaired Cld. Particle Cannon 5745 | -7/Factory | Identified exit to Lower Caves 5930 | -7/Factory | First assault squad dispatched 6181 | -7/Factory | Garrison activated, responded to threat 6272 | -7/Factory | Destroyed 7 combat bots 6276 | -7/Factory | Lost 7 parts (3n3u1w) 6321 | -7/Factory | Core integrity fell below 50% 6506 | -7/Factory | Entered Lower Caves 6512 | -7/Lower Caves | Met a Warlord Commander 6513 | -7/Lower Caves | Learned location of Warlord (-5) 6514 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6515 | -7/Lower Caves | Found Encrypted Comm Array 6541 | -7/Lower Caves | Spotted B-75 Beast 6574 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6624 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6632 | -7/Lower Caves | Core integrity fell below 20% 6773 | -7/Lower Caves | Discovered new exit (range 7) 6775 | -7/Lower Caves | Identified exit to Lower Caves 6775 | -7/Lower Caves | Entered another Lower Caves area 6777 | -7/Lower Caves | Discovered new exit (range 15) 6813 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6863 | -7/Lower Caves | Encountered a Warlord checkpoint 6923 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6957 | -7/Lower Caves | Discovered new exit (range 3) 6958 | -7/Lower Caves | Identified exit to Data Miner 6958 | -7/Lower Caves | Entered Data Miner 6958 | -7/Data Miner | Discovered new exit (range 7) 6964 | -7/Data Miner | Met Data Miner 6973 | -7/Data Miner | Learned location of Section 7 (-2) 6973 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6976 | -7/Data Miner | Received God Mode back door access code from Data Miner 6982 | -7/Data Miner | Identified exit to Proximity Caves 6982 | -7/Data Miner | Entered Proximity Caves 6983 | -6/Proximity Caves | Identified exit to Factory 7000 | -6/Proximity Caves | Learned 12 Factory zone layouts 7020 | -6/Proximity Caves | Build established: Sprinter 7021 | -6/Proximity Caves | Escorted by Enhanced Grunt 7083 | -6/Proximity Caves | Spotter reported a threat 7085 | -6/Proximity Caves | Spotter reported a threat 7169 | -6/Proximity Caves | Spotted B-75 Beast 7170 | -6/Proximity Caves | Spotter reported a threat 7179 | -6/Proximity Caves | Spotter reported a threat 7191 | -6/Proximity Caves | Entered Factory 7191 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7245 | -6/Factory | Joined by Warlord Muscle squad 7294 | -6/Factory | Identified exit to Lower Caves 7317 | -6/Factory | Incoming investigation squad redirected 7326 | -6/Factory | Joined by Warlord Infantry squad 7380 | -6/Factory | Entered Lower Caves 7455 | -6/Lower Caves | Learned Factory stockpile data 7456 | -6/Lower Caves | Encountered a Warlord checkpoint 7656 | -6/Lower Caves | Discovered new exit (range 14) 7692 | -6/Lower Caves | Identified exit to Lower Caves 7695 | -6/Lower Caves | Entered another Lower Caves area 7703 | -6/Lower Caves | Discovered new exit (range 8) 7704 | -6/Lower Caves | Identified exit to Factory 7705 | -6/Lower Caves | Entered Factory 7705 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7787 | -5/Factory | Identified exit to Upper Caves 7805 | -5/Factory | Discovered new exit (range 9) 7806 | -5/Factory | Identified exit to Factory 8005 | -5/Factory | Search patrols dispatched 8046 | -5/Factory | Entered Upper Caves 8082 | -5/Upper Caves | Encountered a Warlord checkpoint 8107 | -5/Upper Caves | Learned Factory security intel 8118 | -5/Upper Caves | Discovered new exit (range 13) 8121 | -5/Upper Caves | Identified exit to Upper Caves 8121 | -5/Upper Caves | Entered another Upper Caves area 8133 | -5/Upper Caves | Discovered exit to Factory (range 8) 8173 | -5/Upper Caves | Learned Factory stockpile data 8237 | -5/Upper Caves | Discovered new exit (range 15) 8241 | -5/Upper Caves | Identified exit to Warlord 8301 | -5/Upper Caves | Entered Warlord 8351 | -5/Warlord | Found Prototype Device 8351 | -5/Warlord | Identified Minesniffer Drone Bay 8376 | -5/Warlord | Visited the Vortex Lab 8381 | -5/Warlord | Found Prototype Energy Gun 8381 | -5/Warlord | Identified Vortex Rail 8384 | -5/Warlord | Found Vortex Rail 8398 | -5/Warlord | Warlord's base attacked by MAIN.C 8459 | -5/Warlord | Met Warlord 8462 | -5/Warlord | Opened Warlord's prototype stash 8468 | -5/Warlord | Found Prototype Hackware 8468 | -5/Warlord | Identified System Mapper 8473 | -5/Warlord | Found Prototype Processor 8473 | -5/Warlord | Identified Exp. Target Analyzer 8475 | -5/Warlord | Found Prototype Device 8475 | -5/Warlord | Identified System Purifier 8481 | -5/Warlord | Found Prototype Reactor 8481 | -5/Warlord | Identified Vortex Chain Reactor 8576 | -5/Warlord | Destroyed 8 combat bots 8608 | -5/Warlord | Warlord forces counterattacked 8684 | -5/Warlord | Destroyed 7 combat bots 8705 | -5/Warlord | Spotted Executioner 8722 | -5/Warlord | Discovered new exit (range 15) 8735 | -5/Warlord | Destroyed 7 combat bots 8809 | -5/Warlord | Identified exit to Proximity Caves 8810 | -5/Warlord | Entered Proximity Caves 8814 | -4/Proximity Caves | Spotted B-86 Titan 8822 | -4/Proximity Caves | Destroyed 9 combat bots 8825 | -4/Proximity Caves | Build established: Hacker-Sprinter 8894 | -4/Proximity Caves | Learned Research security intel 8941 | -4/Proximity Caves | Discovered exit to Factory (range 11) 8945 | -4/Proximity Caves | Entered Factory 8945 | -4/Factory | Evolved 2 slots: Utility x2 9038 | -4/Factory | Fabricated Lgt. Regenerative Plating? 9077 | -4/Factory | Discovered new exit (range 15) 9080 | -4/Factory | Identified exit to Extension 9085 | -4/Factory | Found Prototype Device 9085 | -4/Factory | Identified Exp. ECM Suite 9187 | -4/Factory | Discovered new exit (range 8) 9190 | -4/Factory | Identified exit to Research 9508 | -4/Factory | Discovered exit to Research (range 16) 9577 | -4/Factory | Discovered exit to Research (range 9) 9591 | -4/Factory | Manually triggered Chute Trap 9591 | -4/Factory | Sucked down chute 9591 | -4/Factory | Entered Waste 9592 | -4/Waste | Joined by Warlord forces that had cleared the area 9630 | -4/Waste | Discovered new exit (range 11) 9641 | -4/Waste | Identified exit to Factory 9674 | -4/Waste | Entered Factory 9674 | -4/Factory | Accompanied by 20 allies 9737 | -4/Factory | Discovered exit to Research (range 8) 9764 | -4/Factory | System Mapper fried by hacking feedback 9789 | -4/Factory | Lost 3 allies 9879 | -4/Factory | Fabricated G-50 Soldier? 9897 | -4/Factory | Local machine network offline 9901 | -4/Factory | Repaired Broken Impulse Thruster Array 9908 | -4/Factory | Discovered exit to Research (range 8) 9924 | -4/Factory | First assault squad dispatched 9943 | -4/Factory | Incoming assault squad redirected 10100 | -4/Factory | Spotted B-86 Titan 10110 | -4/Factory | Build established: Sprinter 10241 | -4/Factory | Discovered exit to Research (range 12) 10313 | -4/Factory | Discovered exit to Research (range 16) 10396 | -4/Factory | Found Prototype Launcher 10396 | -4/Factory | Identified Com. Tesla Bomb Launcher 10428 | -4/Factory | Discovered exit to Extension (range 12) 10447 | -4/Factory | Discovered new exit (range 12) 10450 | -4/Factory | Identified exit to Upper Caves 10450 | -4/Factory | Entered Upper Caves 10519 | -4/Upper Caves | Learned Research stockpile data 10585 | -4/Upper Caves | Discovered new exit (range 5) 10586 | -4/Upper Caves | Identified exit to Upper Caves 10589 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10593 | -4/Upper Caves | Entered another Upper Caves area 10594 | -4/Upper Caves | System corruption reached 10% 10624 | -4/Upper Caves | Learned 4 Research zone layouts 10636 | -4/Upper Caves | Learned location of Quarantine (-2) 10647 | -4/Upper Caves | Learned Research trap positions 10847 | -4/Upper Caves | Discovered new exit (range 15) 10907 | -4/Upper Caves | Identified exit to Zhirov 10907 | -4/Upper Caves | Entered Zhirov 10907 | -4/Zhirov | Discovered new exit (range 3) 10917 | -4/Zhirov | Learned location of Testing (-3) 10917 | -4/Zhirov | Learned location of Command (-1) 10923 | -4/Zhirov | Found Alien Artifact 10927 | -4/Zhirov | Found Alien Artifact 10927 | -4/Zhirov | Identified Integrated Reactor 10927 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10955 | -4/Zhirov | Found Hvy. Reflective Plating 10967 | -4/Zhirov | Identified exit to Proximity Caves 10968 | -4/Zhirov | Entered Proximity Caves 10970 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11062 | -3/Proximity Caves | Spotter reported a threat 11064 | -3/Proximity Caves | Spotted B-86 Titan 11089 | -3/Proximity Caves | Discovered exit to Research (range 6) 11090 | -3/Proximity Caves | Entered Research 11090 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11092 | -3/Research | Loaded intel: 65 trap records 11170 | -3/Research | Found Prototype Launcher 11170 | -3/Research | Identified Adv. Micro-nuke Launcher 11272 | -3/Research | Spotted B-86 Titan 11273 | -3/Research | Discovered new exit (range 13) 11277 | -3/Research | Identified exit to Research 11364 | -3/Research | Repaired Lrn. Sensor Array 11433 | -3/Research | Discovered exit to Research (range 9) 11520 | -3/Research | Found Prototype Hackware 11520 | -3/Research | Identified Exp. Hacking Suite 11713 | -3/Research | Identified exit to Armory 11713 | -3/Research | Identified exit to Testing 11732 | -3/Research | System corruption reached 10% 11743 | -3/Research | Incoming investigation squad redirected 11753 | -3/Research | Crushed by falling debris 11757 | -3/Research | Destroyed 7 combat bots 11806 | -3/Research | System corruption reached 30% 11808 | -3/Research | Lost 14 parts (3p4n6u1w) 11828 | -3/Research | Entered Armory 11828 | -3/Armory | Identified Transdimensional Reconstructor 11828 | -3/Armory | Warped through subspace to slip node 11828 | -3/Armory | Discovered new exit (range 1) 11829 | -3/Armory | Entered Lab 11829 | -3/Lab | Discovered exit to Research (range 9) 11836 | -3/Lab | Unable to decrypt terminal 11836 | -3/Lab | Opened the door to a hidden lab 11868 | -3/Lab | Gained access to the hidden lab's interior 11871 | -3/Lab | Detected by scanners 11872 | -3/Lab | Found Alien Artifact 11872 | -3/Lab | Identified Core Reset Matrix 11872 | -3/Lab | Used Core Reset Matrix 11876 | -3/Lab | Sensed 3 artifacts in vicinity 11881 | -3/Lab | Found Core Expander 11888 | -3/Lab | Found Prototype Hackware 11888 | -3/Lab | Identified Deep Network Scanner 11906 | -3/Lab | Confronted by A5 11924 | -3/Lab | Discovered exit to Research (range 9) 11928 | -3/Lab | Entered Research 11928 | -2/Research | Warlord forces began assault on 0b10 11928 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11951 | -2/Research | Spotted B-90 Cyclops 12038 | -2/Research | Research machine network offline 12175 | -2/Research | Build established: Hacker-Mutant 12209 | -2/Research | Lost 4 allies 12255 | -2/Research | Found Prototype Device 12255 | -2/Research | Identified Exp. EM Disruption Field 12264 | -2/Research | Borebot progress halted 12297 | -2/Research | Lost 3 allies 12385 | -2/Research | Spotted Tracker 12386 | -2/Research | Spotted Tracker 12426 | -2/Research | Discovered new exit (range 9) 12427 | -2/Research | Spotted Combat Programmer 12427 | -2/Research | Spotted Combat Programmer 12434 | -2/Research | Lost 5 allies 12436 | -2/Research | Found Unknown Device 12436 | -2/Research | Identified Adv. Force Booster 12444 | -2/Research | Borebot progress halted 12509 | -2/Research | Warlord destroyed during the assault 12572 | -2/Research | Spotted B-90 Cyclops 12595 | -2/Research | Spotted Tracker 12648 | -2/Research | Combat Programmer assimilated allied OV-2XO(s) 12668 | -2/Research | Spotted Striker 12710 | -2/Research | Found Prototype Device 12710 | -2/Research | Identified Thermal Barrier 12716 | -2/Research | Discovered new exit (range 12) 12719 | -2/Research | Identified exit to Access 12732 | -2/Research | Build established: Wizard-Sprinter 12732 | -2/Research | Lost 3 allies 12751 | -2/Research | Found Prototype Hackware 12751 | -2/Research | Identified Exp. System Shield 12769 | -2/Research | Spotted Tracker 12770 | -2/Research | Spotted Tracker 12787 | -2/Research | Destroyed Tracker 12789 | -2/Research | Destroyed Tracker 12812 | -2/Research | Lost 3 parts (3u) 12820 | -2/Research | Spotted Combat Programmer 12823 | -2/Research | System corruption reached 10% 12894 | -2/Research | Lost 4 allies 12951 | -2/Research | Spotted Executioner 12995 | -2/Research | Identified exit to Quarantine 12995 | -2/Research | Entered Quarantine 12996 | -2/Quarantine | Detected hypermatrix surge 12996 | -2/Quarantine | Sensed 15 artifacts in vicinity 13019 | -2/Quarantine | Found Prototype Launcher 13019 | -2/Quarantine | Identified Enh. Gamma Bomb Array 13048 | -2/Quarantine | Found Terrabomb 13060 | -2/Quarantine | Found Subatomic Replicator 13062 | -2/Quarantine | Used Subatomic Replicator to replicate Core Expander 13117 | -2/Quarantine | Spotted Fortress 13137 | -2/Quarantine | Discovered new exit (range 6) 13138 | -2/Quarantine | Identified exit to Section 7 13138 | -2/Quarantine | Entered Section 7 13139 | -2/Section 7 | Sensed 21 artifacts in vicinity 13161 | -2/Section 7 | Found Integrated Reactor 13161 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13175 | -2/Section 7 | Found Spacefold Activator 13191 | -2/Section 7 | Spotted S7 Guard 13195 | -2/Section 7 | Found Core Membrane 13195 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 13212 | -2/Section 7 | Spotted B-90 Cyclops 13242 | -2/Section 7 | Spotted B-99 Colossus 13257 | -2/Section 7 | Found Integrated Dissipator 13257 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13270 | -2/Section 7 | Found LRC Armor 13270 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13272 | -2/Section 7 | Found LRC Inertial Stabilizer 13272 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 13338 | -2/Section 7 | Spotted Executioner 13338 | -2/Section 7 | Spotted Executioner 13340 | -2/Section 7 | Spotted Striker 13340 | -2/Section 7 | Spotted Striker 13352 | -2/Section 7 | Used Terrabomb 13391 | -2/Section 7 | Intercept squad dispatched 13399 | -2/Section 7 | Spotted Striker 13399 | -2/Section 7 | Spotted Striker 13403 | -2/Section 7 | Found Sigix Shearcannon 13413 | -2/Section 7 | Spotted Tracker 13416 | -2/Section 7 | Spotted Tracker 13417 | -2/Section 7 | Core integrity fell below 50% 13425 | -2/Section 7 | Integrated with Sigix Exoskeleton 13427 | -2/Section 7 | Destroyed Tracker 13429 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 13430 | -2/Section 7 | Installed Core Expander, added new Weapon slot 13455 | -2/Section 7 | Lost 6 parts (2p1n3u) 13456 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 13457 | -2/Section 7 | Found Transdimensional Reconstructor 13458 | -2/Section 7 | Warped through subspace 13478 | -2/Section 7 | Found Integrated Reactor 13478 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13496 | -2/Section 7 | Spotted S7 Guard 13508 | -2/Section 7 | Intercept squad dispatched 13512 | -2/Section 7 | Core integrity fell below 20% 13520 | -2/Section 7 | Spotted Tracker 13520 | -2/Section 7 | Spotted Tracker 13524 | -2/Section 7 | Destroyed Tracker 13524 | -2/Section 7 | Destroyed Tracker 13538 | -2/Section 7 | Spotted S7 Guard 13541 | -2/Section 7 | Found Core Physics Calibrator 13560 | -2/Section 7 | Spotted Combat Programmer 13564 | -2/Section 7 | Spotted Striker 13568 | -2/Section 7 | Discovered exit to Access (range 15) 13569 | -2/Section 7 | Destroyed Tracker 13576 | -2/Section 7 | Entered Access 13576 | -1/Access | Evolved 2 slots (calibrated): -Propulsion x1, Utility x4, -Weapon x1 13581 | -1/Access | Emitted hypermatrix ping 13586 | -1/Access | Assembled emerged from beneath the floor 13754 | -1/Access | Assembled emerged from beneath the floor 13778 | -1/Access | Build established: Alien-Sigix 13809 | -1/Access | Lost 6 allies 13838 | -1/Access | Intercept squad dispatched 13849 | -1/Access | Assembled emerged from beneath the floor 13866 | -1/Access | Spotted Tracker 13870 | -1/Access | Destroyed Tracker 13870 | -1/Access | Spotted Tracker 13874 | -1/Access | Destroyed Tracker 13876 | -1/Access | Spotted Striker 13876 | -1/Access | Spotted Executioner 13885 | -1/Access | Spotted Combat Programmer 13901 | -1/Access | Lost 5 allies 13910 | -1/Access | Assembled emerged from beneath the floor 13911 | -1/Access | Spotted Combat Programmer 13921 | -1/Access | Destroyed Combat Programmer 13926 | -1/Access | Spotted B-99 Colossus 13954 | -1/Access | Spotted B-99 Colossus 13958 | -1/Access | Assembled emerged from beneath the floor 13978 | -1/Access | Intercept squad dispatched 13989 | -1/Access | Assembled emerged from beneath the floor 14020 | -1/Access | Spotted Tracker 14023 | -1/Access | Destroyed Tracker 14023 | -1/Access | Spotted Tracker 14025 | -1/Access | Destroyed Tracker 14029 | -1/Access | Spotted Investigator 14030 | -1/Access | Destroyed Investigator 14041 | -1/Access | Assembled emerged from beneath the floor 14053 | -1/Access | Discovered new exit (range 17) 14064 | -1/Access | Spotted Combat Programmer 14064 | -1/Access | Spotted Combat Programmer 14065 | -1/Access | Destroyed Combat Programmer 14067 | -1/Access | Destroyed Combat Programmer 14074 | -1/Access | Found Unknown Device 14074 | -1/Access | Identified Quantum Capacitor 14078 | -1/Access | Spotted Executioner 14078 | -1/Access | Spotted Executioner 14089 | -1/Access | Destroyed Executioner 14091 | -1/Access | Spotted Striker 14091 | -1/Access | Spotted Executioner 14093 | -1/Access | Spotted Investigator 14094 | -1/Access | Spotted Executioner 14094 | -1/Access | Spotted Striker 14094 | -1/Access | Spotted Striker 14096 | -1/Access | Spotted Striker 14117 | -1/Access | Scanned by Researcher 14117 | -1/Access | Destroyed Investigator 14145 | -1/Access | Found Prototype Processor 14145 | -1/Access | Identified Exp. Core Analyzer 14159 | -1/Access | Entered Command 14164 | -1/Command | Emitted hypermatrix ping 14169 | -1/Command | Assembled emerged from beneath the floor 14207 | -1/Command | High security lockdown imminent 14225 | -1/Command | Spotted Combat Programmer 14240 | -1/Command | Spotted Combat Programmer 14242 | -1/Command | Destroyed Combat Programmer 14243 | -1/Command | Destroyed Combat Programmer 14259 | -1/Command | Spotted M Guard 14287 | -1/Command | High security lockdown engaged 14298 | -1/Command | Destroyed M Guard 14306 | -1/Command | Spotted M Guard 14311 | -1/Command | Destroyed M Guard 14311 | -1/Command | All MAIN.C guards destroyed 14325 | -1/Command | Found Prototype Device 14325 | -1/Command | Identified AEGIS Remote Shield 14389 | -1/Command | 0b10 Conduit disabled 14393 | -1/Command | Met MAIN.C 14401 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 14416 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 14416 | -1/Command | Destroyed MAIN.C Shell 14416 | -1/Command | Spotted M Shell/Def 14416 | -1/Command | Spotted M Shell/Atk 14416 | -1/Command | Spotted M Shell/Def 14416 | -1/Command | Spotted M Shell/Atk 14416 | -1/Command | Spotted M Shell/Atk 14416 | -1/Command | Spotted M Shell/Def 14416 | -1/Command | Spotted M Shell/Atk 14416 | -1/Command | Spotted M Shell/Def 14417 | -1/Command | MAIN.C activated Command garrisons 14427 | -1/Command | Discovered new exit (range 16) 14462 | -1/Command | Destroyed MAIN.C 14463 | -1/Command | Discovered new exit (range 30) 14463 | -1/Command | Discovered new exit (range 155) 14463 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14465 | -1/Command | Found Zero-point Reactor 14542 | -1/Command | Destroyed 11 combat bots 15322 | -1/Command | Assembled emerged from beneath the floor 15341 | -1/Command | Assembled emerged from beneath the floor 15508 | -1/Command | Assembled emerged from beneath the floor 15665 | -1/Command | Warped through subspace to slip node 15665 | -1/Command | Discovered new exit (range 4) 15668 | -1/Command | Entered Access_0 15669 | -1/Access_0 | Sensed 4 artifacts in vicinity 15669 | -1/Access_0 | Met Architect 15671 | -1/Access_0 | Architect warped through subspace 15674 | -1/Access_0 | Core integrity fell below 50% 15674 | -1/Access_0 | Destroyed A8 15696 | -1/Access_0 | Subspace Access Node disabled 15707 | -1/Access_0 | Subspace Access Node disabled 15716 | -1/Access_0 | A6 warped into view 15727 | -1/Access_0 | Destroyed A6 15747 | -1/Access_0 | Found Integrated Dissipator 15747 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15759 | -1/Access_0 | Architect warped through subspace 15795 | -1/Access_0 | Architect warped through subspace 15803 | -1/Access_0 | A5 warped into view 15808 | -1/Access_0 | Destroyed A5 15817 | -1/Access_0 | Found Integrated Reactor 15817 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 15838 | -1/Access_0 | Destroyed A2 15839 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 15848 | -1/Access_0 | Singularity Gate disabled 15862 | -1/Access_0 | Found Core Regenerator 15862 | -1/Access_0 | Used Core Regenerator, restored core integrity (+462) 15896 | -1/Access_0 | Architect warped through subspace 15907 | -1/Access_0 | A4 warped into view 15911 | -1/Access_0 | Destroyed A4 15936 | -1/Access_0 | Found Sigix Corpse 15967 | -1/Access_0 | Singularity Gate disabled 15971 | -1/Access_0 | Architect warped through subspace 15988 | -1/Access_0 | Destroyed 10 combat bots 15999 | -1/Access_0 | Subspace Access Node disabled 16037 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 16063 | -1/Access_0 | Architect warped through subspace 16103 | -1/Access_0 | A3 warped into view 16117 | -1/Access_0 | Destroyed A3 16119 | -1/Access_0 | Architect warped through subspace 16136 | -1/Access_0 | Architect warped through subspace 16146 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 16146 | -1/Access_0 | Architect warped through subspace 16162 | -1/Access_0 | Destroyed 10 combat bots 16174 | -1/Access_0 | Architect warped through subspace 16187 | -1/Access_0 | Architect warped through subspace 16194 | -1/Access_0 | Architect warped through subspace 16196 | -1/Access_0 | Subspace Access Node disabled 16201 | -1/Access_0 | Destroyed Architect 16202 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 16203 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 16205 | -1/Access_0 | Found Prototype Hackware 16205 | -1/Access_0 | Identified Architect God Chip D 16207 | -1/Access_0 | Found Prototype Hackware 16207 | -1/Access_0 | Identified Architect God Chip A 16210 | -1/Access_0 | Found Prototype Protection 16210 | -1/Access_0 | Identified Centrium Linked Plating 16213 | -1/Access_0 | Found Architect God Chip D 16430 | -1/Access_0 | Warped through subspace to slip node 16430 | -1/Access_0 | Discovered new exit (range 8) 16434 | *** | Heading to fleet! Last Messages --------------- consequences for our plans. >>Record! "Log L.XLJZXWC5" [REDACTED] >>Record! "Log L.Y1U23ASU" [REDACTED] 16426_ Quantum Shear penetrates Enhanced Grunt. 16426_ Enhanced Grunt destroyed. 16427_ Quantum Shear penetrates Enhanced Grunt. 16428_ Enhanced Grunt destroyed. 16428_ Quantum Shear penetrates Wall. 16429_ Quantum Shear penetrates Enhanced Grunt. 16429_ Enhanced Grunt destroyed. 16429_ Quantum Shear penetrates Wall. 16430_ Warped through subspace, drawn to slip node. 16430_ EXIT=FOUND [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????#???????? | | ???????????????????###########??????###########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 65 Energy Generation 115 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 12 Corruption Block 20 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 65 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory G-50 Soldier | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Spacefold Activator Core Membrane Integrated Dissipator LRC Armor LRC Inertial Stabilizer Terrabomb Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Expander High-powered Transdimensional Reconstructor Core Physics Calibrator Core Regenerator Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed TeleporterIntegritySpiker Manual? 0 Play Time 04:36:49 Cumulative 185.3 hours Start 2024.12.02 @ 11:34:31 End 2024.12.02 @ 16:25:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 143 Adventurer 16 Explorer 3 Win Type 2 Total 17 Types 8/0/8/1/0/0/0/0/0 Lore% 50 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f672aab-1cc7-4dc2-946d-a614b4c97d3f