Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 17:06:24 Player: Gabri Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1898) 1898 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1023) 1023 TOTAL SCORE: 8366 Bonus ------- Follower Combat Kills 241 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 136/300 Energy 95/100 System Corruption 18% Temperature Cool (1) Movement Flying (30) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Medium Armor Plating Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Sensor Array Advanced Target Analyzer Improved Medium Armor Plating Force Field Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Fission Core Neutrino Core Neutrino Core Antigrav System Gyrokinetic Inverter Improved Antigrav System Disruptor Cannon Gauss Rifle Flak Gun Overtuned Coil Gun Heavy Flak Cannon Heavy Shock Bomb Launcher Makeshift Hammer [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Expert System Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Advanced Concussive RPG Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Slots Evolved 14 | . . . . 10 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . . . 4 . . . . Utility 8 | . . . . 5 . . 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 87 | 8 5 2 18 15 13 6 11 9 Power 14 | 2 . . 3 3 2 1 2 1 Engine 5 | 2 . . 2 1 . . . . Core 7 | . . . 1 2 1 1 2 . Reactor 2 | . . . . . 1 . . 1 Propulsion 24 | 2 . . 4 4 7 2 2 3 Treads 10 | 2 . . 4 3 . 1 . . Leg 10 | . . . . . 6 1 2 1 Wheel 2 | . . . . 1 1 . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 25 | 2 1 1 4 5 2 2 6 2 Device 14 | 1 . . 2 4 1 1 3 2 Storage 2 | 1 1 . . . . . . . Processor 4 | . . . 1 1 . 1 1 . Hackware 1 | . . . . . . . 1 . Protection 4 | . . 1 1 . 1 . 1 . Artifact . | . . . . . . . . . Weapon 24 | 2 4 1 7 3 2 1 1 3 Energy Gun 7 | 2 1 . . . 2 . . 2 Energy Cannon 2 | . 1 . 1 . . . . . Ballistic Gun 6 | . 1 1 2 1 . 1 . . Ballistic Cannon 4 | . . . 2 1 . . 1 . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 2 | . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . . 4 Corrupted Parts 2 | . . . . . 1 . 1 . System Corruption 4 | . . . . . 3 . 1 . Parts Lost 37 | . 1 . 3 5 8 2 11 7 Power 5 | . 1 . . . . 1 1 2 Propulsion 19 | . . . 2 3 6 1 5 2 Utility 8 | . . . . 2 1 . 4 1 Weapon 5 | . . . 1 . 1 . 1 2 Highest Loss Streak 9 | . 1 . 2 5 4 1 9 4 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 9 14 12 8 11 13 13 4 Power 2 | . . 1 1 1 3 5 4 1 Propulsion 2 | . 2 4 3 . 1 1 2 . Utility 2 | . 3 4 3 1 1 1 . . Weapon 3 | . 2 4 3 3 5 6 6 1 Tool/Special . | . . . . . . . . . Unused Backups 23 | . . . 17 . 1 . 3 2 Power 5 | . . . 4 . . . . 1 Propulsion 9 | . . . 6 . . . 3 . Utility 4 | . . . 4 . . . . . Weapon 4 | . . . 3 . . . . 1 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 89 | . 99 100 94 86 82 93 88 10 Engine 7 | . 13 14 9 2 . . . . Core 4 | . . . 4 8 6 9 9 . Treads 21 | . 27 28 26 29 4 2 4 . Leg 4 | . . . . . 15 22 21 2 Device 10 | . 14 . 4 16 19 26 27 1 Storage 10 | . 14 14 13 5 5 5 4 . Processor 1 | . . . . 5 5 2 . . Protection 6 | . . 13 8 3 3 4 4 . Energy Gun 3 | . 17 . . . 5 10 6 . Energy Cannon 2 | . 1 14 1 . . . . . Ballistic Gun 8 | . 8 14 12 1 . . . . Ballistic Cannon 3 | . . . 7 3 . . 2 . Impact Weapon 1 | . . . 3 3 . . . . Peak Build Rating 97 | 7 8 10 34 77 88 88 97 50 Average Rating 32 | 4 7 8 19 69 76 80 79 23 On Entrance 32 | . 7 8 10 34 65 88 75 6 Naked Turns 352 | . . . 191 . . . 32 129 Heaviest Build 83 | 12 31 33 47 71 72 70 83 21 Greatest Support 150 | 40 40 40 56 150 90 75 85 30 Greatest Overweight (x) 6 | . . . 6 . 2 1 2 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 14 15 15 15 14 5 Most Carried 15 | 3 14 15 15 14 13 15 15 5 Average Carried 12 | 1 9 14 14 9 11 13 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 3 14 15 15 11 12 15 5 3 Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Matter Collected 2570 | 236 171 49 530 275 1034 111 94 70 Remotely . | . . . . . . . . . Salvage Created 2070 | 36 334 44 218 294 460 402 164 118 Parts 92 | 7 22 4 9 4 14 15 7 10 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 43 | . . 5 . . 22 16 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Combat Hostiles Destroyed 41 | . 11 1 5 6 6 6 4 2 Melee 6 | . . . . 2 4 . . . Guns 22 | . 11 1 1 . 1 5 1 2 Cannons 5 | . . . 1 1 . . 3 . AOE 3 | . . . 2 . 1 . . . Classes Destroyed 15 | 1 4 1 5 2 1 . 1 . Worker 1 | . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . 1 . . . . . . . Swarmer 9 | . 8 . . . 1 . . . Grunt 15 | . 3 . . 3 4 5 . . Duelist 1 | . . . . . . 1 . . Sentry 2 | . . . . 1 1 . . . Hunter 1 | . . . . . . . 1 . Programmer 7 | . . . . 2 . . 3 2 Subdweller 1 | . . 1 . . . . . . Federalist 1 | . . . 1 . . . . . Ranger 1 | . . . 1 . . . . . Guru 1 | . . . 1 . . . . . Scrapper 1 | . . . 1 . . . . . Decomposer 1 | . . . . . 1 . . . Samaritan 2 | . . . . . 2 . . . Butcher 1 | . . . 1 . . . . . Best Kill Streak 4 | 2 3 1 2 3 2 4 1 1 Combat Bots Only 4 | . 3 1 2 3 2 4 1 1 Max Kills in Single Turn 2 | 1 2 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Hostile Shots Fired 602 | . 63 3 44 87 77 29 122 177 Missed 191 | . 15 . 12 20 19 10 35 80 Hits 411 | . 48 3 32 67 58 19 87 97 Melee 1 | . . . . . . 1 . . Projectile 410 | . 48 3 32 67 58 18 87 97 AOE 1 | . . . . 1 . . . . Critical Strikes 20 | . 1 1 . 8 3 1 2 4 Part Disruptions 3 | . . . . 1 . . 2 . Damage Taken 7612 | . 421 60 464 1428 1166 384 1521 2168 Core 1949 | . 94 39 10 95 109 77 225 1300 Absorbed by Shields 224 | . . . . . . . 194 30 Regen/Repaired (Parts) 132 | . 105 . . 27 . . . . Core Remaining (%) 73 | 100 . . 42 . . 71 80 . Volleys Fired 119 | 2 29 2 19 14 8 14 22 9 Largest 2 | 2 2 2 2 2 1 2 2 1 Hottest 156 | 80 80 80 81 125 81 156 136 94 Shots Fired 195 | 4 60 6 27 22 8 28 31 9 Gun 134 | 4 60 2 8 10 1 28 13 8 Cannon 60 | . . 4 19 12 7 . 18 . Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 80 | . 14 2 25 18 1 . 20 . Thermal 101 | 4 46 4 . . . 28 11 8 Explosive 1 | . . . . . . . . 1 Electromagnetic 13 | . . . 2 4 7 . . . Robot Hit Streak 20 | 2 20 7 4 6 4 7 7 8 Robot Miss Streak 7 | . 3 1 7 3 2 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 165 | 2 42 4 16 35 18 20 20 8 Core Hits 79 | 2 17 2 10 11 11 9 8 9 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 18 | . . . 3 4 5 1 4 1 Burn 3 | . . . . . . 1 1 1 Blast 6 | . . . 3 . . . 3 . Corrupt 2 | . . . . . 2 . . . Smash 3 | . . . . 3 . . . . Sever 4 | . . . . 1 3 . . . Melee Attacks 61 | . . . 6 40 15 . . . Impact 40 | . . . 6 34 . . . . Slashing 21 | . . . . 6 15 . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 1 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4951 | 20 462 67 516 1283 1021 488 666 428 Guns 1734 | 20 462 15 114 92 16 488 244 283 Cannons 1023 | . . 52 243 206 100 . 422 . Explosions 311 | . . . 109 . 132 . . 70 Melee 1808 | . . . 50 985 773 . . . Ramming 75 | . . . . . . . . 75 Kinetic 1205 | . 112 15 327 292 16 . 443 . Thermal 1657 | 20 350 52 109 . 132 488 223 283 Explosive 70 | . . . . . . . . 70 Electromagnetic 136 | . . . 30 6 100 . . . Impact 786 | . . . 50 736 . . . . Slashing 1022 | . . . . 249 773 . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . 3 3 3 3 6 6 8 18 Average Corruption 4 | . 2 3 3 2 4 6 2 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 115 | . 31 21 . 3 32 11 7 10 Message Errors 32 | . 7 5 . . 14 3 . 3 Matter Fused 32 | . 10 5 . 2 6 4 2 3 Heat Flow Errors 9 | . 2 . . 1 4 . 2 . Energy Discharges 9 | . 1 3 . . 3 1 1 . Parts Fused 2 | . . 2 . . . . . . Data Loss (minor) 14 | . 4 3 . . 4 . 2 1 Data Loss (major) 7 | . 4 . . . . 2 . 1 Misfires 4 | . 2 2 . . . . . . Alerts 5 | . 1 1 . . 1 1 . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 438 | . . . 44 199 195 . . . Projectiles . | . . . . . . . . . Explosions 25 | . . . 15 . 10 . . . Melee 413 | . . . 29 199 185 . . . Knockbacks 24 | . . . 4 14 . . 5 1 Impact 7 | . . . . 6 . . . 1 Kinetic 17 | . . . 4 8 . . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 167 | . . . 35 . 62 . . 70 Shots 3 | . . . 1 . 1 . . 1 Rammed 12 | . . . . . . . . 12 Targets Rammed 16 | . . . . . . . . 16 Kicked 4 | . . . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 559 | 18 263 . 418 243 559 22 230 8 Average Temperature 118 | 12 60 . 139 162 218 14 119 3 Received Heat Transfer 1208 | . 66 . 198 282 387 172 40 63 Effects 12 | . . . 5 3 4 . . . Shutdowns 4 | . . . 2 . 2 . . . Energy Bleed 2 | . . . 2 . . . . . Interference 6 | . . . 1 3 2 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . 1 3 . . . . Combat Hostiles 4 | . . . 1 3 . . . . Parts Fried 3 | . . . 2 1 . . . . Impact Corruptions 9 | . . . 2 7 . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 9 | . 2 . . 1 . 3 2 1 Heat Transferred 2858 | 50 800 111 87 . 100 970 370 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 147 | 5 147 . . 54 . . 32 65 Initial . | . . . . . . . . . Average 25 | 1 44 . . 8 . . 4 21 Influence Increases 1482 | 10 375 . . 178 375 166 122 256 Destroy 0b10 Robot/C 860 | . 220 . . 120 260 140 80 40 Destroy 0b10 Robot/NC 20 | 10 10 . . . . . . . Destroy Leader 162 | . 42 . . 30 30 20 30 10 Allied During Kill 61 | . . . . . 55 6 . . Successful Hack 38 | . 12 . . 26 . . . . Destroy Structure 41 | . 1 . . 2 . . 12 26 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 285 | . 90 . . . 30 . . 165 Influence Decreases 1457 | 10 268 107 . 178 375 166 122 231 Entered New Map 52 | . . 52 . . . . . . Time Decay 1151 | 10 258 55 . 144 333 130 60 161 Lost Part 238 | . 10 . . 34 42 20 62 70 Lost Ally 16 | . . . . . . 16 . . Squads Dispatched 10 | . 2 . . 2 . . 2 4 Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . 2 . . 1 1 Reinforcement 5 | . 1 . . . . . 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Distress Signals 8 | . 5 . . . . . 1 2 Communications Jammed 8 | . . . . . . . . 8 Distress Signals 8 | . . . . . . . . 8 Times Spotted 103 | . 25 1 10 7 15 6 9 30 Peak Tracking Total 10 | . 6 1 3 4 5 4 4 10 Tactical Retreats 11 | . 3 . . . 2 . . 6 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Traps Triggered 5 | . 3 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Machines Disabled 7 | . . . 7 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Machines Accessed 21 | . 8 . 9 2 . . 1 1 Terminals 11 | . 7 . . 2 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 90 | . 15 . 68 4 . . 1 2 Successful 82 | . 10 . 68 2 . . . 2 Failed 8 | . 5 . . 2 . . 1 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 12 | . 8 . . 3 . . 1 . Terminals 20 | . 13 . . 4 . . 1 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 75 | . 5 . 68 . . . . 2 Record 71 | . 1 . 68 . . . . 2 Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 3 . . 2 . . . . Terminals 5 | . 3 . . 2 . . . . Botnet 5 | . 3 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 4 . . 2 . . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Total Allies 5 | . . . . . 5 . . . Largest Group 5 | . . . . . 5 3 . . Highest-Rated Group 235 | . . . . . 235 141 . . Highest-Rated Ally 47 | . . . . . 47 47 . . Total Orders . | . . . . . . . . . Ally Attacks 44 | . . . . . 33 11 . . Total Damage 816 | . . . . . 637 179 . . Kills 9 | . . . . . 8 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted 3 | . . . 3 . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Active Infowar (turns) 6389 | 13 1525 79 1638 637 1410 410 468 209 Sensors 328 | . . . . . . . 328 . Structural 3433 | . . . 1294 478 908 410 343 . Seismic 4763 | 13 1525 79 344 626 1328 410 438 . Jamming 209 | . . . . . . . . 209 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Turns Passed 11430 | 82 1525 1316 4816 740 1508 410 559 474 Spaces Moved 7297 | 44 745 809 3162 253 1011 266 312 695 Core 702 | 7 . . 410 . . . 66 219 Treads 4810 | 37 745 809 2752 253 214 . . . Legs 1362 | . . . . . 797 266 246 53 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 423 | . . . . . . . . 423 Fastest Speed 30 | 50 160 160 50 153 120 120 50 30 Average Speed 138 | 142 160 160 146 155 135 120 137 57 Slowest Speed 350 | 160 160 160 350 158 320 190 190 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 98 37 94 8 87 28 9 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . 1 3 . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . Scrap Searched 18 | . . . 11 . 5 2 . . Spaces Dug 7 | . . . 4 1 . . 2 . Terrain Destroyed 35 | . . . 10 3 6 . 6 10 Melee 4 | . . . 3 1 . . . . Projectile 12 | . . . 4 2 . . 6 . AOE 19 | . . . 3 . 6 . . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Total 8353 | 56 1019 827 3320 529 1109 327 408 758 Wait 585 | . 225 10 26 187 51 27 49 10 Move 7283 | 43 744 808 3161 252 1010 265 311 689 Hop 3 | . . . . . . . . 3 Pick Up 64 | 2 7 3 37 3 5 2 3 2 Fast Attach 65 | 8 6 . 11 6 9 8 9 8 Attach 35 | . . . 7 11 4 2 7 4 Detach 29 | 1 4 . 6 7 . 6 2 3 Swap 31 | . 2 2 14 7 5 . 1 . Drop 52 | . 2 2 33 2 2 3 4 4 Fire 119 | 2 29 2 19 14 8 14 22 9 Melee 61 | . . . 6 40 15 . . . Ram 12 | . . . . . . . . 12 Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 3 exits: Res x2 / Tes) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 5) 450 | -10/Materials | Discovered new exit (range 14) 1142 | -10/Materials | Discovered new exit (range 11) 1508 | -10/Materials | Discovered new exit (range 16) 1573 | -10/Materials | Repaired Lgt. Treads 1600 | -10/Materials | Discovered new exit (range 5) 1608 | -10/Materials | Entered Subcaves 1609 | -10/Subcaves | Approached by a straggling Scientist 1697 | -10/Subcaves | Core integrity fell below 50% 1871 | -10/Subcaves | Learned location of Zion (-6) 1871 | -10/Subcaves | Met a Zionite searching for "candidates" 1912 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2924 | -10/Subcaves | Entered Scraptown 2928 | -7/Scraptown | System corruption cleaned by C-Scrubber 3707 | -7/Scraptown | Visited Fellowship of the Rings 3775 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3799 | -7/Scraptown | Visited Cyclists 3848 | -7/Scraptown | Visited Symbiants 3943 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3948 | -7/Scraptown | Learned Factory non-interactive machine intel 3968 | -7/Scraptown | Discovered new exit (range 11) 4362 | -7/Scraptown | Visited Assassins FH 4413 | -7/Scraptown | Visited TADAMA 4434 | -7/Scraptown | Visited Bundlers 4598 | -7/Scraptown | Visited Comm Corps 4987 | -7/Scraptown | Visited UFD Registry 4987 | -7/Scraptown | Registered with UFD as "Protosys" 5384 | -7/Scraptown | Visited Science Testing Area 5419 | -7/Scraptown | Visited Scrap Suit Storage 5463 | -7/Scraptown | Found Scrap Suit 5478 | -7/Scraptown | Found Scrap Suit 5543 | -7/Scraptown | Visited Cartography Club 5589 | -7/Scraptown | Found Surveybot 17 Chip 5812 | -7/Scraptown | Released all parts (7) 5839 | -7/Scraptown | Learned location of Extension (-6) 5839 | -7/Scraptown | Learned location of Armory (-4) 5839 | -7/Scraptown | Learned 12 Research zone layouts 5839 | -7/Scraptown | Learned 16 Research zone layouts 5839 | -7/Scraptown | Learned 8 Lower Caves zone layouts 5839 | -7/Scraptown | Learned 12 Lower Caves zone layouts 5839 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 5839 | -7/Scraptown | Learned Research emergency access door positions 5839 | -7/Scraptown | Learned location of 1 exit from Research 5839 | -7/Scraptown | Learned location of 1 exit from Lower Caves 5839 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 5839 | -7/Scraptown | Identified exit to Factory 6003 | -7/Scraptown | Found Deep Structural Scanner 6174 | -7/Scraptown | Visited Scrapoid Pod Storage 6186 | -7/Scraptown | Found Scrapoid Pod 6220 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6230 | -7/Scraptown | Found DCF Scrap (29 items) 6314 | -7/Scraptown | Visited Derelict Rescue Squad 6393 | -7/Scraptown | Visited Curators Association 6431 | -7/Scraptown | Visited A0-MCA Data Center 6441 | -7/Scraptown | Given an A- rating by A0-MCA 6479 | -7/Scraptown | Visited Observation Area 6538 | -7/Scraptown | Build established: Derelict-Mutant 6892 | -7/Scraptown | Entered Cyclist Reading Room 7087 | -7/Scraptown | Met Optimus 7087 | -7/Scraptown | Accepted into 0bPrime 7258 | -7/Scraptown | Civil war broke out across Scraptown 7399 | -7/Scraptown | Found Prototype Processor 7453 | -7/Scraptown | Optimus destroyed in the chaos of civil war 7602 | -7/Scraptown | Identified Expert System 7740 | -7/Scraptown | Entered Factory 7740 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 7741 | -5/Factory | Identified exit to Factory 7742 | -5/Factory | Loaded intel: 205 non-interactive machine locations 8310 | -5/Factory | Lost 5 parts (3n2u) 8473 | -5/Factory | Discovered new exit (range 5) 8480 | -5/Factory | Entered Upper Caves 8496 | -5/Upper Caves | Learned Factory terminal intel 8622 | -5/Upper Caves | Build established: Scavenger-Mutant 8856 | -5/Upper Caves | Lost 4 parts (3n1u) 8958 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9080 | -5/Upper Caves | Scrapoid Pod released 05U05-D (x5) 9287 | -5/Upper Caves | Discovered new exit (range 14) 9988 | -5/Upper Caves | Entered another Upper Caves area 9988 | -5/Upper Caves | Accompanied by 3 allies 9989 | -5/Upper Caves | Encountered a Warlord checkpoint 10083 | -5/Upper Caves | Discovered exit to Factory (range 15) 10093 | -5/Upper Caves | Lost 3 allies 10141 | -5/Upper Caves | Expert System configures itself against Grunt targets 10398 | -5/Upper Caves | Entered Factory 10398 | -4/Factory | Evolved 2 slots: Utility x2 10399 | -4/Factory | Identified exit to Armory 10400 | -4/Factory | Loaded intel: 25 terminal locations 10856 | -4/Factory | Discovered new exit (range 11) 10922 | -4/Factory | Released all parts (13) 10952 | -4/Factory | Lost 9 parts (1p4n3u1w) 10957 | -4/Factory | Entered Research 10957 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10958 | -3/Research | Identified exit to Research 10959 | -3/Research | Identified exit to Testing 11206 | -3/Research | Spotted B-86 Titan 11219 | -3/Research | Build established: Mutant 11248 | -3/Research | Lost 4 parts (2p1n1u) 11289 | -3/Research | Core integrity fell below 50% 11296 | -3/Research | System corruption reached 10% 11357 | -3/Research | Core integrity fell below 20% 11425 | -3/Research | Spotted B-86 Titan 11431 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 11357_ Field strength at 46. 11358_ Field strength at 40. 11359_ Field strength at 28. 11360_ Field strength at 22. 11361_ Field strength at 16. 11362_ Field strength at 4. 11363_ Stasis field depleted. 11379_ Acquired Adv. Concussive RPG. 11383_ Adv. Concussive RPG expended. 11383_ Knocked back. 11383_ K-01 Serf knocked back. 11383_ P-80 Master knocked back. 11384_ %3HS7J