Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 20:44:17 Player: Lord Draconis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (2235) 2235 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6750 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 86/300 Energy 77/100 System Corruption 6% Temperature Warm (123) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Hardened Heavy Armor Plating Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Cooling System Compact Matter Pod Compact Matter Pod Improved Targeting Computer Improved Targeting Computer Core Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Tractor Beam Advanced Beam Cannon Heavy Particle Cannon Plasma Cannon Gauss Rifle Improved Light Cannon Assault Cannon Flak Cannon Plasma Cutter Power Maul [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 84 | 7 13 . 9 . 26 9 3 2 1 14 Power 9 | 1 3 . . . 3 1 . . . 1 Engine 8 | 1 2 . . . 3 1 . . . 1 Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 2 . 6 . 3 4 2 1 . 2 Treads 11 | 1 1 . 2 . 2 1 1 1 . 2 Leg . | . . . . . . . . . . . Wheel 11 | 1 1 . 4 . 1 3 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 2 2 . 2 . 4 1 . 1 . 4 Device 5 | 1 . . . . 3 1 . . . . Storage 2 | 1 1 . . . . . . . . . Processor 5 | . 1 . 2 . . . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . Weapon 37 | 2 6 . 1 . 16 3 1 . 1 7 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 10 | . 2 . . . 4 . . . . 4 Ballistic Gun 9 | 1 3 . 1 . 3 . . . . 1 Ballistic Cannon 11 | . 1 . . . 6 1 1 . . 2 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . 1 . Slashing Weapon 2 | . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Parts Lost 26 | . 1 . 1 . 3 . . 1 . 20 Power 4 | . 1 . . . 1 . . . . 2 Propulsion 8 | . . . 1 . 1 . . . . 6 Utility 8 | . . . . . 1 . . 1 . 6 Weapon 6 | . . . . . . . . . . 6 Highest Loss Streak 20 | . 1 . 1 . 2 . . 1 . 20 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 98 99 100 99 93 93 Engine 5 | . 7 . . . 8 7 7 7 7 6 Core 4 | . 6 14 11 11 . . . . . . Treads 14 | . 14 14 11 11 17 15 15 15 15 14 Wheel 19 | . 14 14 21 22 18 23 23 23 23 19 Device 6 | . 2 . . . 8 14 15 15 15 6 Storage 9 | . 14 14 11 11 9 7 7 7 7 6 Processor 12 | . 11 14 21 22 16 7 7 6 7 6 Protection 3 | . . . . . 1 7 7 7 7 13 Energy Cannon 5 | . 8 . . . 6 7 7 7 1 6 Ballistic Gun 9 | . 12 28 22 22 4 . . . . . Ballistic Cannon 3 | . 5 . . . 3 2 7 7 1 6 Peak Build Rating 40 | 7 15 16 22 22 31 37 40 40 40 40 Average Rating 26 | 5 12 15 19 22 28 35 38 39 37 37 On Entrance 24 | . 7 15 16 22 22 29 37 40 40 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 11 95 91 91 91 104 110 113 113 113 113 Greatest Support 43 | 16 16 16 32 24 43 36 36 36 36 36 Greatest Overweight (x) 5 | . 5 5 5 3 4 4 3 3 3 4 Average Overweight (x) 3 | . 3 5 2 3 3 2 3 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 17 25 24 24 24 24 25 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 25 25 25 25 25 25 25 24 25 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 2479 | 250 556 . 331 98 717 118 90 177 . 142 Remotely . | . . . . . . . . . . . Salvage Created 2873 | 82 580 . 520 62 831 253 179 201 . 165 Parts 153 | 4 37 . 34 4 55 6 4 6 . 3 Haulers Intercepted 6 | . 2 . 1 . 3 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 4 6 . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 9 . 12 4 16 2 4 6 . 7 Melee 1 | . . . . . 1 . . . . . Guns 26 | . 6 . 12 4 4 . . . . . Cannons 33 | . 3 . . . 11 2 4 6 . 7 Classes Destroyed 14 | 2 6 . 1 . 3 . . 1 . 1 Worker 6 | . 1 . 2 . 2 1 . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 4 | 2 . . . 1 . 1 . . . . Hauler 6 | . 2 . 1 . 3 . . . . . Recycler 7 | 1 2 . 1 . 1 2 . . . . Operator 1 | . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . 2 Watcher 6 | . 3 . 1 . 2 . . . . . Swarmer 20 | . 5 . 7 4 3 . . . . 1 Grunt 17 | . 4 . 1 . 4 . 4 3 . 1 Brawler 2 | . . . . . . . . 1 . 1 Duelist 3 | . . . . . 2 . . . . 1 Sentry 12 | . . . 4 . 5 1 . 1 . 1 Hunter 4 | . . . . . 2 1 . 1 . . Best Kill Streak 5 | 2 4 . 5 4 5 2 3 2 . 3 Combat Bots Only 5 | . 3 . 5 4 4 1 3 2 . 3 Max Kills in Single Turn 2 | 1 2 . 2 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 599 | . 72 . 38 29 85 22 13 71 . 269 Missed 159 | . 19 . 11 7 17 10 2 21 . 72 Damage Taken 5986 | . 522 . 294 176 839 73 135 321 . 3626 Core 982 | . 65 . 71 15 121 3 23 36 . 648 Absorbed by Shields 481 | . . . . . 170 32 51 137 . 91 Core Remaining (%) 82 | 100 . 74 . 78 78 . . . . . Volleys Fired 249 | 4 54 . 32 11 65 5 10 27 . 41 Largest 2 | 2 2 . 2 2 2 2 2 2 . 2 Hottest 123 | 60 107 . 46 46 119 119 123 123 . 123 Shots Fired 470 | 8 101 . 64 22 114 10 20 54 . 77 Gun 188 | 8 66 . 64 22 26 . . . . 2 Cannon 282 | . 35 . . . 88 10 20 54 . 75 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 312 | 4 57 . 64 22 79 5 10 27 . 44 Thermal 158 | 4 44 . . . 35 5 10 27 . 33 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | 4 6 . 14 11 14 24 15 10 . 8 Robot Miss Streak 7 | 2 4 . 5 4 6 1 1 3 . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 323 | 4 58 . 51 14 77 13 17 37 . 52 Core Hits 156 | 4 29 . 30 6 40 8 8 10 . 21 Critical Kills 3 | . 1 . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Critical Strikes 10 | . 1 . . . 5 2 . . . 2 Meltdown 1 | . . . . . 1 . . . . . Destroy 2 | . 1 . . . 1 . . . . . Blast 5 | . . . . . 3 . . . . 2 Smash 2 | . . . . . . 2 . . . . Melee Attacks 25 | . . . . . 10 15 . . . . Impact 15 | . . . . . . 15 . . . . Slashing 10 | . . . . . 10 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6927 | 51 834 . 838 211 1616 581 437 944 . 1415 Guns 1924 | 51 491 . 838 211 315 . . . . 18 Cannons 4612 | . 343 . . . 1254 237 437 944 . 1397 Explosions . | . . . . . . . . . . . Melee 391 | . . . . . 47 344 . . . . Ramming . | . . . . . . . . . . . Kinetic 4276 | 8 411 . 838 211 1065 108 212 509 . 914 Thermal 2260 | 43 423 . . . 504 129 225 435 . 501 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 344 | . . . . . . 344 . . . . Slashing 47 | . . . . . 47 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 1 6 Average Corruption 1 | . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . . . . 2 . 7 Message Errors 3 | . . . . . . . . 2 . 1 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 311 | . 9 . . . 22 264 . 1 . 15 Projectiles 47 | . 9 . . . 22 . . 1 . 15 Explosions . | . . . . . . . . . . . Melee 264 | . . . . . . 264 . . . . Knockbacks 26 | . 1 . . . 8 1 1 1 . 14 Impact 1 | . . . . . . 1 . . . . Kinetic 22 | . 1 . . . 8 . 1 1 . 11 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 443 | 20 209 . 3 . 439 2 3 11 . 443 Average Temperature 105 | 15 63 . 3 . 132 2 3 4 . 177 Received Heat Transfer 1324 | . 90 . 54 . 299 12 79 96 . 694 Effects 12 | . . . . . 7 . . . . 5 Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 4 | . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions 8 | . . . . . . 8 . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . . Heat Transferred 3646 | 100 832 . . . 851 185 333 629 . 716 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 322 | 15 207 6 322 159 189 144 . . . . Initial 39 | . 9 6 . 39 1 20 . . . . Average 69 | 5 59 3 176 65 49 74 . . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . . Low Security (%) 88 | 100 89 100 44 100 100 100 . . . . Level 1 11 | . 10 . 55 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 8 | . 1 . 3 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 18 . 21 6 32 4 5 7 . 20 Peak Tracking Total 9 | . 4 . 5 4 6 1 4 3 . 9 Tactical Retreats 5 | . 1 . 1 1 . . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 23 | . 6 . 5 . 8 . . . 4 . Terminals 15 | . 6 . 4 . 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 83 | . 21 . 12 . 24 . . . 26 . Successful 59 | . 12 . 8 . 13 . . . 26 . Failed 23 | . 9 . 4 . 10 . . . . . Catastrophic 2 | . . . 1 . 1 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 24 | . 9 . 6 . 9 . . . . . Terminals 45 | . 21 . 10 . 14 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . 2 . 6 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 45 | . 11 . 3 . 5 . . . 26 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . 2 . . . 1 . . . 8 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Alert Level 2 | . 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . Zone Layout 4 | . 3 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 2 . 5 . . . . . Insert Component 3 | . . . 1 . 2 . . . . . Analyze 4 | . . . 1 . 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . 1 . 3 . 1 . . . . . Terminals 5 | . 1 . 3 . 1 . . . . . Botnet 5 | . 1 . 3 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 6 . 3 . 5 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . 2 . 1 . 3 . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 2 | . . 1 . . . . . . . 1 Largest Group 1 | . . 1 1 . . . . . . 1 Highest-Rated Group 96 | . . 31 31 . . . . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . 3 . . . . . . 8 Total Damage 289 | . . . 60 . . . . . . 229 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . 2 2 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 8016 | 73 1388 673 872 462 1653 497 809 900 95 594 Spaces Moved 4680 | 49 717 376 439 313 910 318 550 597 77 334 Core 10 | 3 . . . . . . . . . 7 Treads 1 | . . . . . 1 . . . . . Legs . | . . . . . . . . . . . Wheels 4669 | 46 717 376 439 313 909 318 550 597 77 327 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 175 130 135 135 120 135 135 120 50 Average Speed 142 | 96 156 175 136 135 148 126 135 135 122 133 Slowest Speed 320 | 100 175 175 175 135 320 150 135 135 135 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 4 94 84 41 77 69 7 68 77 68 49 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . . . 3 . . 1 1 1 . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 9 | . . 1 . 2 . . 3 1 . 2 Spaces Dug 18 | . . . . . 8 10 . . . . Terrain Destroyed 34 | . 2 . . . 12 10 . 2 . 8 Melee 18 | . . . . . 8 10 . . . . Projectile 16 | . 2 . . . 4 . . 2 . 8 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 5522 | 63 895 393 654 331 1093 379 597 637 78 402 Wait 360 | . 71 14 158 6 43 13 33 11 . 11 Move 4670 | 48 716 375 438 312 909 317 549 596 76 334 Hop . | . . . . . . . . . . . Pick Up 70 | 4 27 2 8 1 18 9 . . . 1 Fast Attach 14 | 7 2 . . . 5 . . . . . Attach 24 | . . . 3 . 6 2 . 1 . 12 Detach 1 | . . . . . . . . . 1 . Swap 46 | . 11 . 6 . 15 7 3 1 1 2 Drop 63 | . 14 2 9 1 22 11 2 1 . 1 Fire 249 | 4 54 . 32 11 65 5 10 27 . 41 Melee 25 | . . . . . 10 15 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 13) 119 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Discovered new exit (range 14) 364 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 17) 1154 | -10/Materials | Discovered new exit (range 14) 1462 | -10/Materials | Entered Mines 1480 | -10/Mines | Met a Derelict bent on vengeance 1550 | -10/Mines | Learned location of 1 exit from Materials 1945 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2007 | -10/Mines | Received a Mining Laser from a helpful Derelict 2122 | -10/Mines | Discovered new exit (range 8) 2135 | -10/Mines | Entered Materials 2135 | -9/Materials | Accompanied by 1 ally 2135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2136 | -9/Materials | Identified exit to Materials 2264 | -9/Materials | Discovered new exit (range 14) 2596 | -9/Materials | Discovered new exit (range 12) 3007 | -9/Materials | Entered Mines 3008 | -9/Mines | Learned location of Storage (-9) 3240 | -9/Mines | Learned location of Zion (-6) 3342 | -9/Mines | Discovered exit to Materials (range 8) 3437 | -9/Mines | Discovered exit to Materials (range 6) 3469 | -9/Mines | Entered Materials 3469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4375 | -8/Materials | Central database locked down 5067 | -8/Materials | Discovered new exit (range 15) 5122 | -8/Materials | Entered Factory 5122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5555 | -7/Factory | Discovered new exit (range 9) 5619 | -7/Factory | Entered Lower Caves 6196 | -7/Lower Caves | Identified exit to Lower Caves 6428 | -7/Lower Caves | Entered another Lower Caves area 6504 | -7/Lower Caves | Discovered new exit (range 5) 6520 | -7/Lower Caves | Encountered a Warlord checkpoint 6575 | -7/Lower Caves | Learned Factory stockpile data 6704 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6961 | -7/Lower Caves | Discovered new exit (range 12) 7328 | -7/Lower Caves | Entered Data Miner 7328 | -7/Data Miner | Discovered new exit (range 6) 7355 | -7/Data Miner | Met Data Miner 7375 | -7/Data Miner | Learned location of Section 7 (-2) 7375 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7398 | -7/Data Miner | Received God Mode back door access code from Data Miner 7423 | -7/Data Miner | Entered Proximity Caves 7425 | -6/Proximity Caves | Spotter reported a threat 7426 | -6/Proximity Caves | Spotter reported a threat 7449 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7588 | -6/Proximity Caves | Learned 4 Factory zone layouts 7615 | -6/Proximity Caves | Spotter reported a threat 7693 | -6/Proximity Caves | Spotter reported a threat 7861 | -6/Proximity Caves | Spotter reported a threat 7925 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7993 | -6/Proximity Caves | Core integrity fell below 50% 8011 | -6/Proximity Caves | Core integrity fell below 20% 8013 | -6/Proximity Caves | Escorted by Enhanced Grunt 8017 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Adv. Treads destroyed. Flak Cannon destroyed. Overheating: Energy bleed (-49). Imp. Deuterium Engine destroyed. Overheating: Matter decay (-30). Slug penetrates Wall. Critical hit (Burn: +37). Overheating: Plasma Cannon damaged (-18). Gauss Rifle destroyed. Plasma Cannon destroyed. Hrd. Heavy Armor Plating destroyed. System corrupted: IFF burst signal emitted. Dropped Huge Storage Unit. Hvy. Particle Cannon severed. Acquired 6 matter. Acquired 8 matter. Acquired 1 matter. Adv. Beam Cannon destroyed. Enhanced Grunt: "Protecting LRC-V3." L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????#" #??????????????????????? | | ??????????????????????#" /?????????###??????????? | | ??????????????????????#" ##???????# #??????????? | | ??????????????????????#" ?????## ??????#####? | | ????????????### ?????#% ] ????#?# ?????## #? | | ????????????# ??? /%%??? #?# ????## ## | | ?????????????# ###i#### #?# ????## | | ??????????????????#" %%%=!!! #?# ??### | | ??????????????????#######%gs!###?# #?## %#### | | ???????????????????????#!]% !#???# %### % % #??? | | ???????????????????????#%ggl##???# % %% #??? | | ??????????????????####?# #????# ##??? | | ??????????????????# ### %g#???## ### #####???? | | ???????????????????# ## ##??# ###?????? | | ???????????????????# @ %;#### ##????? | | ??????????????????## ## #### ##???? | | ?????????????????## ##??? | | ?????????????????# ### #??? | | ?????????????????# #?# ### ##??? | | ????????????????## ### #?#" #?# ###???? | | ????????????????# #?###### ###?### ##?????? | | ????????????????# ##???? #" #???### ######## | | ????????????????# ##?????# ##g ##??# | | ????????????????##???????# ## #??# | | ?????????????????????????# #??# ########## | | ?????????????????????????# #??## ##????????? | | ?????????????????????????# # #???##??????????? | | ?????????????????????????# ## #???????????????? | | ?????????????????????????## ### ##??????????????? | | ??????????????????????????##### "##?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# ##????????????? | | ????????????????????????????## #????????????? | | ??????????????????????????#### #????????????? | | ?????????????????????????## ##????????????? | | ????????????????????????## #?????????????? | | ???????????????????????## #?????????????? | | ??????????????????????## #?????????????? | | #????????????????????## | ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Targeting Computer | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagProtonReconfigurator Manual? 0 Play Time 01:03:38 Cumulative 49.9 hours Start 2024.08.24 @ 23:23:51 End 2024.08.26 @ 20:44:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6977fe50-c691-4f7e-b7d1-ffbf47ea0436