Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.06.27 @ 19:58:33 Player: Somie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (908) 908 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 2827 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 46 Friendly Fire -155 Cogmind --------- Core Integrity 543/550 Matter 296/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Utility Shielding Reactive Plating Reactive Plating > --- WEAPON (3) ------- Improved EM Shotgun Beam Rifle Autogun > --- INVENTORY (10) --- Reactive Plating EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Utility Shielding Reactive Plating Reactive Plating > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Autogun > --- INVENTORY -------- Reactive Plating EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Rocket Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Utility Shielding Device Sensor Array Storage Medium Storage Unit Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 47 | 9 11 . 21 6 Power 6 | 2 2 . 1 1 Engine 5 | 2 2 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 5 . 6 3 Treads 11 | . 4 . 4 3 Leg 2 | 2 . . . . Wheel . | . . . . . Hover 3 | . 1 . 2 . Flight . | . . . . . Utility 9 | 3 . . 5 1 Device 3 | 1 . . 2 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | 1 . . 2 1 Artifact . | . . . . . Weapon 16 | 2 4 . 9 1 Energy Gun 9 | 2 2 . 5 . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon 2 | . 1 . 1 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . Average Slot Usage (%) 96 | . 98 100 96 89 Engine 20 | . 24 25 19 12 Treads 18 | . 20 25 16 18 Hover 1 | . . . 3 . Device 5 | . . . 9 3 Storage 10 | . 12 12 10 8 Protection 16 | . 12 12 19 20 Energy Gun 12 | . 12 12 10 16 Ballistic Gun 4 | . 6 . 5 4 Ballistic Cannon 3 | . 3 12 2 . Naked Turns . | . . . . . Heaviest Build 56 | 16 22 21 40 56 Greatest Support 60 | 20 40 40 40 60 Greatest Overweight (x) 3 | . 3 . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 8 8 8 14 10 Average Capacity 8 | 5 8 8 9 10 Most Carried 10 | 7 8 8 10 9 Average Carried 6 | 2 6 7 5 7 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 7 8 7 9 5 Class Distribution -------------------- 91% | Hacker-Mutant 8% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1099 | 194 145 122 465 173 Remotely . | . . . . . Salvage Created 1079 | . 69 120 560 330 Parts 76 | . 13 7 35 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 1 4 13 7 Guns 11 | . 1 . 3 7 Cannons 8 | . . 4 4 . AOE 6 | . . . 6 . Classes Destroyed 10 | . 3 2 4 1 Worker 2 | . . . 2 . Builder 3 | . 1 . . 2 Tunneler 1 | . . . . 1 Recycler 1 | . . . 1 . Operator 2 | . . . 2 . Watcher 5 | . 1 . 3 1 Swarmer 10 | . . 2 3 5 Grunt 8 | . 1 . 5 2 Brawler 1 | . . . 1 . Sentry 6 | . . 2 4 . Thug 1 | . . . 1 . Best Kill Streak 10 | . 1 2 10 4 Combat Bots Only 7 | . 1 2 7 4 Max Kills in Single Turn 5 | . 1 1 5 2 Gunslinging 1 | . . . . 1 Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 922 | . . 165 508 249 Core 86 | . . 13 66 7 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 94 83 . Volleys Fired 85 | . 14 10 47 14 Largest 3 | . 2 2 2 3 Hottest 124 | . 75 75 79 124 Shots Fired 165 | . 20 20 84 41 Gun 113 | . 14 10 48 41 Cannon 40 | . 6 10 24 . Launcher 12 | . . . 12 . Special . | . . . . . Kinetic 76 | . 11 10 41 14 Thermal 62 | . 7 10 31 14 Explosive 12 | . . . 12 . Electromagnetic 15 | . 2 . . 13 Robot Hit Streak 26 | . 7 7 26 22 Robot Miss Streak 2 | . 2 2 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 113 | . 13 11 63 26 Core Hits 61 | . 4 5 35 17 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2392 | . 98 160 1584 550 Guns 1081 | . 81 33 417 550 Cannons 528 | . 17 127 384 . Explosions 778 | . . . 778 . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 836 | . 33 127 574 102 Thermal 482 | . 50 33 227 172 Explosive 778 | . . . 778 . Electromagnetic 291 | . 15 . . 276 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . . . 25 . Projectiles 7 | . . . 7 . Explosions 18 | . . . 18 . Melee . | . . . . . Knockbacks 3 | . . 2 1 . Impact . | . . . . . Kinetic 3 | . . 2 1 . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 18 18 Shots 2 | . . . 1 1 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 459 | . 105 167 255 459 Average Temperature 111 | . 27 82 82 175 Received Heat Transfer 501 | . . 54 312 135 Effects 10 | . . . . 10 Shutdowns 4 | . . . . 4 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1225 | . 148 75 558 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 409 | . 35 109 409 137 Initial 29 | . . . 29 . Average 60 | . 18 31 105 15 Maximum Alert Level 2 | . . . 2 . Low Security (%) 92 | 100 100 100 84 100 Level 1 6 | . . . 14 . Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 4 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 9 4 26 9 Peak Tracking Total 8 | . 2 2 8 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . . . 5 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . . 1 4 . Max in Single Turn 2 | . . 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 3 . 9 . Successful 10 | . 3 . 7 . Failed 2 | . . . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 3 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 . 7 . Record 4 | . . . 4 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 2 | . 1 . 1 . Disarm Traps 1 | . . . 1 . Patrol Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 47 | . . 47 47 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 13 | . . . 13 . Total Damage 195 | . . . 195 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3831 | 134 853 389 1850 605 Spaces Moved 1738 | 85 476 223 811 143 Core 21 | 21 . . . . Treads 1433 | . 388 223 679 143 Legs 142 | 64 78 . . . Wheels . | . . . . . Hover 142 | . 10 . 132 . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 170 Average Speed 163 | 102 158 160 172 175 Slowest Speed 260 | 120 260 160 236 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 6 55 57 76 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . . 30 5 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . . 30 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2583 | 131 559 236 1186 471 Wait 635 | 23 40 3 267 302 Move 1734 | 84 475 222 810 143 Hop . | . . . . . Pick Up 49 | 14 12 . 21 2 Fast Attach 2 | . 2 . . . Attach 37 | 7 9 . 15 6 Detach 4 | . 1 . 3 . Swap 8 | 2 . . 6 . Drop 27 | 1 6 1 15 4 Fire 85 | . 14 10 47 14 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Evolved 1 slot: Power x1 298 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Discovered exit to Materials (range 6) 316 | -10/Materials | Build established: Hacker-Mutant 828 | -10/Materials | Discovered exit to Materials (range 9) 865 | -10/Materials | Identified exit to Mines 865 | -10/Materials | Discovered exit to Mines (range 15) 988 | -10/Materials | Entered Mines 1099 | -10/Mines | Learned Materials garrison access intel 1361 | -10/Mines | Discovered exit to Materials (range 9) 1377 | -10/Mines | Entered Materials 1377 | -9/Materials | Accompanied by 2 allies 1377 | -9/Materials | Evolved 2 slots: Utility x2 1382 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1546 | -9/Materials | Destroyed 7 combat bots 1584 | -9/Materials | Identified exit to Mines 1584 | -9/Materials | Discovered exit to Mines (range 6) 2024 | -9/Materials | Discovered exit to Mines (range 7) 2493 | -9/Materials | Identified exit to Materials 2493 | -9/Materials | Discovered exit to Materials (range 12) 2799 | -9/Materials | Identified exit to Storage 2799 | -9/Materials | Discovered exit to Storage (range 11) 3173 | -9/Materials | Discovered exit to Materials (range 12) 3227 | -9/Materials | Entered another Materials area 3227 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3832 | -8/Materials | Self-destructed Last Messages --------------- 03736_ U-05 Engineer builds a Wall. 03739_ U-05 Engineer lays Concrete. 03740_ U-05 Engineer destroyed. 03741_ Acquired 4 matter. 03743_ U-05 Engineer destroyed. 03744_ Acquired 4 matter. 03747_ U-05 Engineer builds a Wall. 03748_ S-10 Pest destroyed. 03755_ Destroyed Imp. Sensor Array. 03755_ Imp. Hover Unit fried. 03755_ W-25 Informer destroyed. 03758_ Power failure, Nuclear Core shutdown. 03759_ Overheating: Arm. Treads damaged (-105). 03762_ Power failure, Lgt. Ion Engine shutdown. 03763_ Acquired 12 matter. 03774_ Overheating: System interference. 03774_ Imp. EM Shotgun temporarily disabled. 03777_ Overheating: System interference. 03777_ Autogun temporarily disabled. 03814_ S-10 Pest destroyed. 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""" #?????? | | ???????????????????#/#####?????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Risk Taker Challenges ------------ None Game ------ Seed CannonWeaponCutter Manual? 0 Play Time 00:42:41 Cumulative 9.8 hours Start 2021.06.26 @ 17:26:28 End 2021.06.27 @ 19:58:33 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 29 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e049142-e761-4412-9982-18fd4eded133