Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 13:23:16 Player: PhenomPhear Result: Destroyed by as-16147 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (559) 559 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 1853 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 57/100 System Corruption 20% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Armored Wheel Armored Wheel High-capacity Matter Pod (0) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Thermal Converter Medium Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Armored Wheel Armored Wheel High-capacity Matter Pod Advanced Sensor Array Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Medium Storage Unit Device Thermal Converter Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 32 | 6 3 16 7 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 5 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 16 | 2 . 10 4 Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun 7 | . . 4 3 Ballistic Cannon 4 | . . 4 . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 1 10 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 4 | . . 1 3 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . 1 8 Average Slot Usage (%) 86 | . 97 94 58 Engine 9 | . 14 11 2 Treads 6 | . 20 . 14 Wheel 14 | . 7 19 2 Device 2 | . . 2 2 Storage 18 | . 25 19 11 Processor 8 | . . 9 10 Protection 6 | . . 9 2 Energy Gun 6 | . 28 4 . Ballistic Gun 4 | . . 4 6 Ballistic Cannon 8 | . . 12 . Special Weapon 1 | . . . 6 Naked Turns . | . . . . Heaviest Build 38 | 12 20 38 27 Greatest Support 40 | 40 40 24 40 Greatest Overweight (x) 4 | 2 1 2 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 6 10 10 8 Average Capacity 8 | 4 9 9 8 Most Carried 10 | 1 5 10 8 Average Carried 6 | . 2 7 5 Final Capacity 10 | 6 10 8 8 Final Carried 8 | 1 5 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 930 | 260 9 586 75 Remotely . | . . . . Salvage Created 677 | 90 9 578 . Parts 51 | 1 4 46 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 29 | . 3 22 4 Guns 10 | . 1 9 . Cannons 17 | . . 13 4 AOE 2 | . 2 . . Classes Destroyed 7 | 1 2 3 1 Worker 3 | . 1 2 . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Swarmer 16 | . 3 13 . Grunt 3 | . . 3 . Sentry 6 | . . 6 . Assembled 4 | . . . 4 Best Kill Streak 7 | 1 4 7 2 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1810 | . 68 833 909 Core 406 | . . 104 302 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 93 | 3 5 56 29 Largest 2 | 2 2 2 2 Hottest 126 | 80 80 126 120 Shots Fired 148 | 6 10 100 32 Gun 70 | 6 10 35 19 Cannon 65 | . . 65 . Launcher . | . . . . Special 13 | . . . 13 Kinetic 100 | . . 81 19 Thermal 35 | 3 5 14 13 Explosive . | . . . . Electromagnetic 13 | 3 5 5 . Robot Hit Streak 12 | 5 2 12 6 Robot Miss Streak 11 | . 2 11 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 110 | 5 2 82 21 Core Hits 67 | 2 4 53 8 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1871 | 65 321 1095 390 Guns 547 | 65 22 291 169 Cannons 804 | . . 804 . Explosions 299 | . 299 . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1077 | . . 908 169 Thermal 403 | 24 11 152 216 Explosive 299 | . 299 . . Electromagnetic 87 | 41 11 35 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 20 | . . 7 20 Average Corruption 7 | . . 4 11 Corruption Purged . | . . . . Effects 26 | . . 9 17 Message Errors 3 | . . . 3 Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . . 1 Energy Discharges 6 | . . 3 3 Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . . . 3 Misdirections 1 | . . . 1 Targeting Errors 4 | . . . 4 Weapon Failures 3 | . . 1 2 Overload Shots . | . . . . Overflow Damage 74 | . 54 . 20 Projectiles 20 | . . . 20 Explosions 54 | . 54 . . Melee . | . . . . Knockbacks 13 | . . 13 . Impact . | . . . . Kinetic 13 | . . 13 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 460 | 54 54 460 212 Average Temperature 99 | 29 23 120 38 Received Heat Transfer 169 | . . 129 40 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 858 | 50 25 333 450 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 517 | 5 101 517 201 Initial 201 | . 3 42 201 Average 201 | 3 56 274 144 Maximum Alert Level 2 | . . 2 1 Low Security (%) 52 | 100 100 27 80 Level 1 37 | . . 55 19 Level 2 10 | . . 17 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 4 40 7 Peak Tracking Total 10 | . 3 10 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 4 12 . Successful 7 | . 3 4 . Failed 9 | . 1 8 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 8 | . . 8 . Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Locate Traps 2 | . 2 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Reject 1 | . . 1 . Recyclers 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1242 | 86 152 738 266 Spaces Moved 706 | 46 101 491 68 Core 14 | 13 . . 1 Treads 136 | 33 55 . 48 Legs . | . . . . Wheels 556 | . 46 491 19 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 110 Average Speed 112 | 148 128 100 147 Slowest Speed 250 | 160 160 110 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 24 42 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . 32 . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 32 | . 32 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 970 | 55 112 630 173 Wait 121 | . . 56 65 Move 703 | 45 100 490 68 Hop . | . . . . Pick Up 7 | 1 2 4 . Fast Attach 21 | 6 3 11 1 Attach 4 | . . . 4 Detach 2 | . 2 . . Swap 7 | . . 5 2 Drop 8 | . . 8 . Fire 93 | 3 5 56 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Build established: Mutant 550 | -9/Materials | Discovered new exit (range 12) 683 | -9/Materials | Destroyed 7 combat bots 959 | -9/Materials | Discovered new exit (range 7) 977 | -9/Materials | Entered Mines 978 | -9/Mines | Assembled infested the area 1034 | -9/Mines | System corruption reached 10% 1053 | -9/Mines | Core integrity fell below 50% 1115 | -9/Mines | Lost 8 parts (2p1n2u3w) 1229 | -9/Mines | Core integrity fell below 20% 1243 | -9/Mines | Destroyed by as-16147 with Assembled Maul Last Messages --------------- 01084_ Ion Engine destroyed. 01089_ as-48131 destroyed. 01093_ Acquired 28 matter. 01102_ System corrupted: Heat flow error (+240). 01126_ ||OMN4FEFYR&%Q,NUBZLI9 T 01147_ System corrupted: Component data lost. 01154_ as-26337 destroyed. 01164_ Acquired 27 matter. 01170_ :ESC&4TCJ>ZE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????#####???????????????????????????????? | | ????###### #???????????????????????????????? | | ???## ## #???????????????????????????????? | | ???# ##??????????????????????????????? | | ??## =* ###????????????????????????????? | | ### ! ###??????????????????????????? | | # ##" ##?????????????????????????? | | ###### ##????????????????????????? | | #????## #####????????????????????? | | # ##?????###### ##???????????????????? | | ## ##???????????## * #???????????????????? | | ?####?????????????# =#???????????????????? | | ??????????????????# !##???????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ####?????????????????? | | ??????????????????# < #;;### #?????? | | ?????????????###!## % #?????? | | ??????????%[%%]=%% #### #????????? | | ????????????##=%= a@#??????????????????? | | ?????????????###### ##??????????????????? | | ??????????????????# #####???????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????##?????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Thermal Conversion 30 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaNeutrinoThrower Manual? 0 Play Time 00:12:13 Cumulative 1065.8 hours Start 2020.09.17 @ 13:11:11 End 2020.09.17 @ 13:23:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 656 Rogue 656 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 90 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2853d567-e9a0-4e8c-97e1-bab605365a33