Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 18:12:37 Player: Slow Result: Destroyed by as-85996 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1110) 1110 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2700 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Disposable Heat Sink Small Storage Unit Trap Extractor (0/4) > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Wheel Improved Flight Unit Heat Sink Small Matter Pod (50) Weight Redist. System Improved EM Shotgun Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Small Storage Unit Small Matter Pod Visual Processing Unit Field Recycling Unit Improved EM Shotgun Particle Gun Spread Laser Rocket Launcher Hammer [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 45 | 9 6 4 22 4 Power 9 | 1 2 1 5 . Engine 9 | 1 2 1 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 1 7 3 Treads 6 | 1 . 1 4 . Leg . | . . . . . Wheel 4 | 1 1 . 2 . Hover . | . . . . . Flight 4 | . . . 1 3 Utility 9 | 3 1 . 4 1 Device 6 | 2 . . 4 . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 3 2 2 6 . Energy Gun 7 | 3 1 1 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 12 | . 1 . 4 7 Power 3 | . 1 . . 2 Propulsion 5 | . . . 2 3 Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Highest Loss Streak 7 | . 1 . 1 7 To Critical Strikes . | . . . . . Average Backups 12 | 5 9 14 14 12 Power 1 | . 1 1 1 . Propulsion 3 | 3 2 2 3 4 Utility 4 | . 2 6 5 3 Weapon 4 | . 2 5 4 4 Tool/Special . | . . . . . Unused Backups 21 | . 5 1 9 6 Power 4 | . 2 . 2 . Propulsion 6 | . 3 . 2 1 Utility 7 | . . 1 4 2 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 100 96 92 Engine 12 | . 14 14 10 9 Treads 17 | . 14 14 20 14 Wheel 12 | . 14 14 11 7 Device 17 | . 14 14 19 22 Storage 12 | . 14 14 11 11 Energy Gun 18 | . 26 27 12 7 Ballistic Gun 3 | . . . 6 7 Impact Weapon 1 | . . . 2 2 Peak Build Rating 19 | 9 11 11 19 17 Average Rating 12 | 6 9 11 15 15 On Entrance 9 | . 8 11 11 15 Avg Prop Armor Cover (%) 15 | 14 13 13 18 19 Naked Turns . | . . . . . Heaviest Build 35 | 12 33 33 35 32 Greatest Support 63 | 16 16 10 63 15 Greatest Overweight (x) 3 | 3 3 3 3 3 Average Overweight (x) 1 | . . 3 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 13 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 5 9 14 14 12 Final Capacity 15 | 8 15 15 15 8 Final Carried 15 | 8 15 14 15 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 997 | 290 132 98 477 . Remotely . | . . . . . Salvage Created 1170 | 79 202 173 716 . Parts 92 | 9 11 11 61 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 41 | . 10 7 24 . Melee 1 | . . . 1 . Guns 29 | . 5 4 20 . AOE 10 | . 5 3 2 . Classes Destroyed 9 | 1 3 . 5 . Tunneler 4 | 4 . . . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 21 | . 6 3 12 . Grunt 14 | . 4 4 6 . Brawler 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 10 | 4 3 2 10 . Combat Bots Only 10 | . 3 2 10 . Max Kills in Single Turn 2 | 1 2 1 2 . Gunslinging . | . . . . . Exploded 2 | . 2 1 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 196 | . 37 12 121 26 Missed 47 | . 11 1 27 8 Hits 149 | . 26 11 94 18 Melee 1 | . . . . 1 Projectile 148 | . 26 11 94 17 AOE 19 | . . . . 19 Critical Strikes 4 | . . . 4 . Damage Taken 2451 | . 347 167 1046 891 Core 521 | . 72 39 153 257 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 28 | . . . 28 . Core Remaining (%) 77 | 100 . 55 . . Volleys Fired 98 | 8 25 11 54 . Largest 2 | 2 2 2 2 . Hottest 115 | 90 115 115 115 . Shots Fired 180 | 16 43 24 97 . Gun 169 | 16 38 20 95 . Cannon . | . . . . . Launcher 11 | . 5 4 2 . Special . | . . . . . Kinetic 28 | . . . 28 . Thermal 141 | 16 38 20 67 . Explosive 11 | . 5 4 2 . Electromagnetic . | . . . . . Robot Hit Streak 13 | 5 5 5 13 . Robot Miss Streak 8 | 4 5 4 8 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 133 | 8 22 16 86 1 Core Hits 118 | 4 23 16 75 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | 2 . . 2 . Burn 2 | 2 . . . . Smash 2 | . . . 2 . Melee Attacks 20 | . . . 18 2 Impact 20 | . . . 18 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2432 | 99 677 289 1321 46 Guns 1518 | 99 295 158 966 . Cannons . | . . . . . Explosions 609 | . 382 131 96 . Melee 305 | . . . 259 46 Ramming . | . . . . . Kinetic 249 | . . . 249 . Thermal 1269 | 99 295 158 717 . Explosive 609 | . 382 131 96 . Electromagnetic . | . . . . . Impact 305 | . . . 259 46 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 7 7 . . Average Corruption 6 | . 3 7 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 19 . . Message Errors 6 | . . 6 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 132 | . 77 . 49 6 Projectiles . | . . . . . Explosions 77 | . 77 . . . Melee 55 | . . . 49 6 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 137 | . 109 28 . . Shots 3 | . 2 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 315 | 150 315 267 292 . Average Temperature 85 | 74 113 97 67 . Received Heat Transfer 396 | . 54 51 291 . Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried . | . . . . . Impact Corruptions 4 | . . . 3 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 2438 | 420 659 322 1037 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 78 100 Level 1 10 | . . . 21 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 321 | 15 184 119 321 104 Initial 104 | . . 68 27 104 Average 82 | 2 100 52 97 61 Influence Increases 1388 | 20 400 223 715 30 Destroy 0b10 Robot/C 820 | . 200 140 480 . Destroy 0b10 Robot/NC 45 | 20 5 . 20 . Destroy Leader 174 | . 42 30 102 . Successful Hack 22 | . 16 . 6 . Disable Machine 60 | . 60 . . . Destroy Structure 117 | . 62 38 17 . Lose Combat Pursuer 150 | . 15 15 90 30 Influence Decreases 1368 | 20 224 328 517 279 Entered New Map 317 | . . 108 44 165 Time Decay 941 | 20 214 220 433 54 Lost Part 110 | . 10 . 40 60 Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 16 8 33 7 Peak Tracking Total 7 | . 3 3 4 7 Tactical Retreats 7 | . 1 1 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . 4 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 4 . 9 . Terminals 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 40 | . 10 . 30 . Successful 23 | . 7 . 16 . Failed 17 | . 3 . 14 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 8 | . 1 . 7 . Terminals 30 | . 10 . 20 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 . 5 . Record 4 | . 4 . . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Botnet 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used 1 | . . . 1 . Hacking Detections 11 | . 4 . 7 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2217 | 64 568 563 1022 . Terrain 735 | 38 . . 697 . Seismic 1482 | 26 568 563 325 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2739 | 137 568 576 1335 123 Spaces Moved 1772 | 82 404 407 766 113 Core 24 | 24 . . . . Treads 79 | . . . 79 . Legs . | . . . . . Wheels 1623 | 58 404 407 687 67 Hover . | . . . . . Flight 46 | . . . . 46 Fastest Speed 34 | 50 95 125 105 34 Average Speed 117 | 110 105 125 124 87 Slowest Speed 200 | 200 125 125 160 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 49 | 3 76 73 58 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 128 | . 74 41 13 . Melee . | . . . . . Projectile . | . . . . . AOE 128 | . 74 41 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2219 | 108 505 450 1024 132 Wait 190 | . 44 24 111 11 Move 1768 | 81 403 406 765 113 Hop . | . . . . . Pick Up 47 | 10 15 1 21 . Fast Attach 16 | 5 1 . 9 1 Attach 10 | 2 . . 4 4 Detach . | . . . . . Swap 33 | 2 6 6 18 1 Drop 37 | . 11 2 24 . Fire 98 | 8 25 11 54 . Melee 20 | . . . 18 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 6) 295 | -10/Materials | Discovered new exit (range 20) 311 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 15) 463 | -10/Materials | Discovered new exit (range 3) 706 | -10/Materials | Entered Mines 842 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 946 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1088 | -10/Mines | Discovered new exit (range 5) 1183 | -10/Mines | Learned 2 Materials zone layouts 1196 | -10/Mines | Discovered new exit (range 15) 1282 | -10/Mines | Entered Materials 1282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -9/Materials | Repaired Wheel 1776 | -9/Materials | Discovered new exit (range 13) 1974 | -9/Materials | Identified exit to Mines 2378 | -9/Materials | Destroyed 10 combat bots 2617 | -9/Materials | Entered Mines 2623 | -9/Mines | Assembled infested the area 2628 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2702 | -9/Mines | Core integrity fell below 50% 2708 | -9/Mines | Core integrity fell below 20% 2710 | -9/Mines | Crushed by falling debris 2740 | -9/Mines | Destroyed by as-85996 with Assembled Blade Last Messages --------------- 02702_ Lgt. Ion Engine+ destroyed. 02702_ Wheel destroyed. 02704_ Spread Laser destroyed. 02705_ Autogun destroyed. 02708_ The unstable cave ceiling collapses. 02709_ Acquired Ion Engine. 02710_ The unstable cave ceiling collapses. 02710_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 02710_ The unstable cave ceiling collapses. 02722_ Ion Engine destroyed. Bumping a target to melee attack while flying prompts a warning since that may not always be the intent, as the same movement can be used to instead jump. Either repeat the action quickly to confirm an attack, or deactivate the weapon for normal jump behavior. 02738_ Destroyed Asb. Hover Unit. 02738_ as-85996 system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????####?????????????? | | ????????????## ##???????????# | | ???????????## #??????????## | | ??????????## """ ##????????## | | ??????????# """ ###?????## | | ??????????# """ ##????# | | ?????????## """ ####?# | | ????????## ##?# | | ???###### #??# | | ???# #### | | ???# ## | | ???# a | | ???# @### | | ???## ##?## | | ????###????## ## | | ????????????# #### # | | ????????????###??## # | | ??????????????????# # | | ?????????????###### # | | ???????????? | | ???????????? | | ????????????? ### | | ????????????????# | | ????????????????# # | | ????????????????## ## | | ?????????????????## ###? | | ??????????????????### #??? | | ????????????????????## #??? | | ?????????????????????##### #??? | | ?????????????????????????#* #??? | | ???????????????????????? =/ #??? | | ???????????????????????### #??? | | ?????????????????????????# ??? | | ?????????????????????????#####?? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 3 Trap Extractor Capacity 4 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 30% | -9/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Item+ Quantum Hacking True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed SwarmCountertargetingSword Manual? 0 Play Time 01:16:06 Cumulative 28.1 hours Start 2026.06.29 @ 22:56:03 End 2026.06.30 @ 18:12:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1e6b59a-73f2-4bfb-a097-10d19d67e86a