Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.21 @ 08:49:11 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (4981) 4981 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3068) 3068 TOTAL SCORE: 13459 Bonus ------- High Alert Combat Kills 1449 Follower Combat Kills 1072 Met Imprinter 300 Was Imprinted 300 Friendly Fire -53 Cogmind --------- Core Integrity 720/1000 Matter 205/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Treading (163) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Autogun KE Penetrator > --- INVENTORY (25) --- Light Nuclear Core Zionite Biocell (600) Improved Matter Compressor (248) Improved Sensor Array Advanced Terrain Scanner Improved Weapon Cycler Improved Weapon Cycler Damper Plating Improved System Shield System Backup Module Thief Drone Bay (3/3) High-powered Shock Rifle Tesla Rifle Wave Gun Autogun EMP Blaster EMP Blaster Mini Grenade Launcher Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Improved Medium Treads Armored Medium Treads Zionite Biocell Improved Matter Compressor Improved Sensor Array Advanced Terrain Scanner Improved Weapon Cycler Improved Weapon Cycler Zionite Light Carapace Damper Plating Improved System Shield System Backup Module Thief Drone Bay Heavy Assault Rifle Autogun Autogun Gauss Rifle EMP Blaster EMP Blaster Mini Grenade Launcher Power Sword [Rating: 96] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 6 . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . Utility 4 | . . . . . . . 2 . . 2 Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 176 | 7 14 9 34 6 2 1 26 14 8 55 Power 10 | 1 2 1 1 . 1 . . 2 . 2 Engine 7 | 1 2 1 1 . 1 . . . . 1 Core . | . . . . . . . . . . . Reactor 3 | . . . . . . . . 2 . 1 Propulsion 34 | 2 2 2 12 3 . 1 5 4 . 3 Treads 34 | 2 2 2 12 3 . 1 5 4 . 3 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 58 | 2 3 2 5 3 . . 12 6 3 22 Device 27 | 1 1 1 . 1 . . 7 6 2 8 Storage 8 | 1 1 . 1 1 . . . . . 4 Processor 2 | . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 21 | . 1 1 4 1 . . 4 . 1 9 Artifact . | . . . . . . . . . . . Weapon 74 | 2 7 4 16 . 1 . 9 2 5 28 Energy Gun 3 | 1 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 60 | 1 5 3 15 . 1 . 8 2 5 20 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . 1 . . 1 Slashing Weapon 5 | . . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . . . 5 Corrupted Parts 3 | . . . . . . . 1 . . 2 System Corruption 18 | . . . . . . . 2 . . 16 Parts Lost 40 | . . 6 3 . . . 3 5 . 23 Power 4 | . . 1 . . . . . . . 3 Propulsion 9 | . . 1 1 . . . 1 3 . 3 Utility 11 | . . 1 . . . . 2 . . 8 Weapon 16 | . . 3 2 . . . . 2 . 9 Highest Loss Streak 10 | . . 5 1 . . . 2 3 . 10 Average Slot Usage (%) 95 | . 99 99 99 100 100 100 99 84 80 76 Engine 9 | . 14 13 11 11 11 11 6 1 . . Treads 29 | . 28 28 32 33 33 33 39 27 20 15 Device 3 | . 7 6 . . . . 6 12 7 5 Storage 10 | . 14 14 11 11 11 11 6 6 6 5 Processor 1 | . . . . . . . 3 6 6 10 Protection 8 | . 6 7 11 11 11 11 7 . 5 7 Ballistic Gun 28 | . 25 27 32 33 33 33 25 23 26 21 Naked Turns . | . . . . . . . . . . . Heaviest Build 131 | 14 30 33 62 102 103 102 111 110 114 131 Greatest Support 210 | 40 40 40 63 63 63 73 133 210 210 210 Greatest Overweight (x) 32 | . . . . 1 1 1 . 1 . 32 Average Overweight (x) . | . . . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 Average Capacity 20 | 6 12 15 19 23 25 25 25 25 25 25 Most Carried 25 | 5 15 15 20 24 25 25 25 25 25 25 Average Carried 19 | 2 11 13 18 21 24 24 22 24 24 23 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 Final Carried 25 | 5 14 15 20 24 25 25 25 25 25 22 Class Distribution -------------------- 55% | Scavenger-Tank 25% | Mutant 8% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Matter Collected 6342 | 267 479 281 1144 286 20 32 499 869 248 2217 Remotely . | . . . . . . . . . . . Salvage Created 7100 | 23 520 306 1873 236 . . 506 1069 . 2567 Parts 348 | 4 37 7 128 11 . . 25 14 . 122 Haulers Intercepted 3 | . 2 . 1 . . . . . . . Recyclers Shooed 13 | 1 2 . 4 1 . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 116 | . 12 12 39 5 . . 7 4 . 37 Guns 107 | . 12 12 35 5 . . 7 4 . 32 AOE 7 | . . . 4 . . . . . . 3 Classes Destroyed 17 | 1 5 1 5 1 . . 2 1 . 1 Worker 10 | . 1 . 2 . . . 1 . . 6 Builder 5 | . . . 2 . . . . . . 3 Tunneler 4 | 1 . 1 1 1 . . . . . . Hauler 3 | . 2 . 1 . . . . . . . Recycler 6 | . . . 3 . . . 1 . . 2 Watcher 10 | . 3 . 5 . . . 1 . . 1 Swarmer 19 | . 6 . 8 . . . . . . 5 Saboteur 1 | . . . . . . . . . . 1 Grunt 53 | . 6 4 19 3 . . 3 . . 18 Brawler 2 | . . . 1 1 . . . . . . Duelist 2 | . . . . 1 . . . . . 1 Protector 1 | . . . 1 . . . . . . . Sentry 12 | . . . 10 . . . . . . 2 Hunter 5 | . . . . . . . 2 . . 3 Programmer 9 | . . . . . . . 2 . . 7 Compactor 4 | . . . . . . . . 4 . . Assembled 8 | . . 8 . . . . . . . . Best Kill Streak 17 | 1 3 3 5 2 . . 3 1 . 17 Combat Bots Only 11 | . 3 3 4 2 . . 2 1 . 11 Max Kills in Single Turn 3 | 1 1 1 3 1 . . 2 1 . 2 Gunslinging 1 | . . . 1 . . . 1 . . 1 Exploded 2 | . . . 2 . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Damage Taken 9121 | . 384 1073 1209 170 . 194 1184 256 . 4651 Core 751 | . 30 122 106 . . 32 135 46 . 280 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 288 | . . . . . . . . . . 288 Core Remaining (%) 70 | 100 . 39 . . . 65 . . 78 . Volleys Fired 370 | 3 69 37 93 13 . 2 23 50 . 80 Largest 4 | 2 2 2 3 3 . 3 4 4 . 4 Hottest 126 | 60 85 40 69 69 . 70 98 97 . 126 Shots Fired 1103 | 6 137 73 265 39 . 6 92 181 1 303 Gun 1088 | 6 137 73 260 39 . 6 92 181 1 293 Cannon . | . . . . . . . . . . . Launcher 15 | . . . 5 . . . . . . 10 Special . | . . . . . . . . . . . Kinetic 1068 | 3 120 73 260 39 . 6 92 181 1 293 Thermal 20 | 3 17 . . . . . . . . . Explosive 5 | . . . 5 . . . . . . . Electromagnetic 10 | . . . . . . . . . . 10 Robot Hit Streak 37 | 2 14 10 23 4 . 5 8 18 . 37 Robot Miss Streak 11 | 2 3 6 4 2 . 3 11 3 . 4 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 20 | . 1 . 5 . . . 2 . . 12 Max Gunslinging Chain 2 | . 1 . 1 . . . 1 . . 2 Shots Hit Robots 762 | 2 86 44 172 22 . 5 58 148 . 225 Core Hits 313 | 1 28 24 78 10 . 1 31 28 . 112 Critical Kills 5 | . . . . . . . . . . 5 Critical Parts Destroyed 9 | . . . . . . . . 1 . 8 Critical Strikes 20 | . . . . . . . . 4 . 16 Destroy 20 | . . . . . . . . 4 . 16 Melee Attacks 16 | . . 2 . . . . 5 . . 9 Impact 10 | . . 2 . . . . 5 . . 3 Slashing 6 | . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15075 | 21 1099 524 2839 451 . 105 1094 2712 . 6230 Guns 13028 | 21 1087 499 2338 405 . 105 1021 2712 . 4840 Cannons . | . . . . . . . . . . . Explosions 1351 | . . . 414 . . . . . . 937 Melee 477 | . . . . . . . 60 . . 417 Ramming 219 | . 12 25 87 46 . . 13 . . 36 Kinetic 12883 | . 963 499 2338 405 . 105 1021 2712 . 4840 Thermal 359 | 21 124 . . . . . . . . 214 Explosive 486 | . . . 414 . . . . . . 72 Electromagnetic 651 | . . . . . . . . . . 651 Impact 60 | . . . . . . . 60 . . . Slashing 417 | . . . . . . . . . . 417 Piercing . | . . . . . . . . . . . Highest Corruption 49 | . . 3 . . . . 6 49 49 39 Average Corruption 13 | . . 3 . . . . 3 29 49 6 Corruption Purged . | . . . . . . . . . . . Effects 113 | . . 16 . . . . 5 44 27 21 Message Errors 23 | . . 4 . . . . 2 6 8 3 Matter Fused 24 | . . 4 . . . . . 7 7 6 Heat Flow Errors 12 | . . 4 . . . . 1 3 2 2 Energy Discharges 9 | . . 2 . . . . . 3 1 3 Parts Rejected 2 | . . . . . . . . 2 . . Data Loss (minor) 14 | . . 1 . . . . 2 6 4 1 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 6 | . . . . . . . . 3 1 2 Alerts 1 | . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . 2 . Weapon Failures 18 | . . 1 . . . . . 14 . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 339 | . . . . . . . 52 . . 287 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 339 | . . . . . . . 52 . . 287 Knockbacks 3 | . . . 1 1 . . 1 . . . Impact 3 | . . . 1 1 . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 30 | . 3 5 13 3 . . 1 . . 5 Targets Rammed 35 | . 3 6 15 4 . . 1 . . 6 Kicked . | . . . . . . . . . . . Crushed 5 | . . 1 2 1 . . . . . 1 Highest Temperature 337 | . 96 223 126 110 . 18 250 337 188 211 Average Temperature 56 | . 28 73 27 37 . 9 40 147 81 70 Received Heat Transfer 1989 | . 99 228 354 69 . 36 90 . . 1113 Siege Activations 4 | . . . . . . . . . . 4 Total Turns 99 | . . . . . . . . . . 99 Longest Duration 35 | . . . . . . . . . . 35 Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 5 | . . . . . . . . . . 5 Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 587 | 50 287 . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Peak Influence 1854 | 5 180 120 554 211 . . 299 14 109 1854 Initial 126 | . 3 5 . 126 . . . 14 . . Average 215 | 1 49 28 262 102 . . 91 2 14 824 Maximum Alert Level 5 | . . . 2 1 . . 1 . . 5 Low Security (%) 73 | 100 100 100 40 72 . . 98 100 100 37 Level 1 12 | . . . 33 27 . . 1 . . 6 Level 2 7 | . . . 26 . . . . . . 7 Level 3 . | . . . . . . . . . . 2 Level 4 2 | . . . . . . . . . . 17 Level 5 4 | . . . . . . . . . . 28 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 3 . 6 . . . 6 . . 17 Investigation . | . . . . . . . . . . . Extermination 7 | . . . . . . . 3 . . 4 Reinforcement 14 | . 3 . 5 . . . . . . 6 Assault 5 | . . . 1 . . . . . . 4 Garrison 6 | . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 4 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Distress Signals 8 | . . . 2 . . . . . . 6 Communications Jammed 2 | . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . 2 . . . Times Spotted 224 | . 27 34 55 7 . 1 18 7 4 71 Peak Tracking Total 21 | . 4 21 5 2 . 1 6 2 3 8 Tactical Retreats 12 | . 1 5 . . . . . 2 . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Traps Triggered 6 | . 1 . 3 . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Machines Disabled 24 | . 1 . 2 2 . . 2 . . 17 Max in Single Turn 2 | . 1 . 1 2 . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Machines Accessed 17 | . 6 1 8 1 . . . . . 1 Terminals 11 | . 5 . 6 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . 1 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 17 1 23 1 . . . . . 2 Successful 31 | . 12 1 16 1 . . . . . 1 Failed 13 | . 5 . 7 . . . . . . 1 Catastrophic 2 | . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 9 . 13 . . . 3 . 9 7 Terminals 26 | . 10 . 16 . . . . . . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 14 | . 7 . 7 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 4 1 7 1 . . . . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . Unreport Threat 3 | . 1 . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 12 | . 6 . 6 . . . . . . . Scan Component 6 | . 3 . 3 . . . . . . . Repair 6 | . 3 . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . . . . . Terminals 5 | . 2 . 3 . . . . . . . Botnet 5 | . 2 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 4 . 8 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 3 . 3 . . . . . . . Time 174 | . 78 . 96 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Total Allies 16 | . . . . 3 7 . . 1 3 2 Largest Group 10 | . . . . 3 10 10 10 1 3 4 Highest-Rated Group 292 | . . . . 40 292 292 292 31 210 242 Highest-Rated Ally 135 | . . . . 16 40 40 40 31 70 135 Zionite Dispatches 3 | . . . . . . . . . 1 2 Light 1 | . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 156 | . . . . 29 . 13 63 9 14 28 Total Damage 7150 | . . . . 320 . 208 1038 149 144 5291 Kills 45 | . . . . 3 . 1 9 . 3 29 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Robot Analysis Total 4 | . 2 . 2 . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Turns Passed 14439 | 121 1911 1580 2689 1349 2363 749 1006 607 410 1654 Spaces Moved 6797 | 63 971 778 1347 638 983 309 507 279 244 678 Core 5 | 3 . . . . . . . . . 2 Treads 6792 | 60 971 778 1347 638 983 309 507 279 244 676 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 160 160 160 160 Average Speed 181 | 154 160 160 160 201 240 240 160 160 160 182 Slowest Speed 1650 | 160 160 160 160 240 240 240 161 240 160 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 4 97 98 96 96 87 50 16 78 10 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 3 . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . 1 . 3 3 1 . . . . Spaces Dug 8 | . . 2 . . . . 2 . . 4 Terrain Destroyed 92 | . . 2 39 . . . 3 2 . 46 Melee 8 | . . 2 . . . . 2 . . 4 Projectile 12 | . . . . . . . 1 2 . 9 AOE 72 | . . . 39 . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Fac Total 8144 | 77 1196 1037 1698 671 988 314 633 368 266 896 Wait 545 | . 110 190 157 1 . . 57 6 . 24 Move 6788 | 62 970 777 1346 637 982 308 507 278 243 678 Hop . | . . . . . . . . . . . Pick Up 99 | 5 14 10 20 5 2 1 8 6 7 21 Fast Attach 41 | 7 3 1 8 2 . . 2 5 1 12 Attach 38 | . . 6 3 . . . 9 2 4 14 Detach 7 | . 1 1 . . . . . 3 1 1 Swap 97 | . 11 2 23 4 2 1 15 7 3 29 Drop 106 | . 15 4 33 5 2 2 6 11 6 22 Fire 370 | 3 69 37 93 13 . 2 23 50 . 80 Melee 16 | . . 2 . . . . 5 . . 9 Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush 35 | . 3 6 15 4 . . 1 . . 6 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 11) 573 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 11) 1068 | -10/Materials | Discovered new exit (range 16) 1291 | -10/Materials | Discovered new exit (range 5) 1509 | -10/Materials | Repaired Lgt. Treads 1537 | -10/Materials | Repaired Lgt. Treads 1991 | -10/Materials | Repaired Lgt. Treads 2033 | -10/Materials | Entered Mines 2045 | -10/Mines | Met a Derelict bent on vengeance 2067 | -10/Mines | Learned Materials interactive machine intel 2185 | -10/Mines | Found a hidden stash of uninstalled traps 2222 | -10/Mines | Discovered new exit (range 12) 2375 | -10/Mines | Assembled infested the area 2380 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2449 | -10/Mines | Core integrity fell below 50% 2478 | -10/Mines | Lost 5 parts (1p1n1u2w) 3017 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3017 | -10/Mines | Discovered new exit (range 5) 3062 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3274 | -10/Mines | Discovered new exit (range 8) 3613 | -10/Mines | Entered Materials 3613 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3614 | -9/Materials | Loaded intel: 18 interactive machine locations 4079 | -9/Materials | Discovered new exit (range 16) 4234 | -9/Materials | Build established: Scavenger-Tank 4287 | -9/Materials | Discovered new exit (range 16) 4659 | -9/Materials | Repaired Imp. Treads 4750 | -9/Materials | Discovered new exit (range 15) 5191 | -9/Materials | Build established: Tank 5242 | -9/Materials | Discovered new exit (range 15) 5613 | -9/Materials | First assault squad dispatched 5657 | -9/Materials | Build established: Scavenger-Tank 5963 | -9/Materials | Repaired Hrd. Light Armor Plating 5997 | -9/Materials | Repaired Hvy. Assault Rifle 6018 | -9/Materials | Discovered new exit (range 15) 6302 | -9/Materials | Entered Mines 6440 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6586 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6808 | -9/Mines | Found the Drone Emporium 6820 | -9/Mines | Found Prototype Device 6820 | -9/Mines | Identified Thief Drone Bay 6867 | -9/Mines | Discovered new exit (range 7) 7334 | -9/Mines | Discovered new exit (range 11) 7651 | -9/Mines | Entered Zion 7651 | -7/Zion | Accompanied by 3 allies 7731 | -7/Zion | Learned location of Extension (-4) 7882 | -7/Zion | Gained Derelict followers 8084 | -7/Zion | Identified exit to Proximity Caves 8662 | -7/Zion | Learned location of Recycling (-7) 8784 | -7/Zion | Learned location of Quarantine (-3) 8851 | -7/Zion | Given the Hacking Drone Bay 9403 | -7/Zion | Imprinted 9405 | -7/Zion | Declared Zion's savior 10014 | -7/Zion | Entered Proximity Caves 10014 | -6/Proximity Caves | Accompanied by 10 allies 10015 | -6/Proximity Caves | Identified exit to Factory 10298 | -6/Proximity Caves | Spotted B-75 Beast 10309 | -6/Proximity Caves | Allies destroyed B-75 Beast 10763 | -6/Proximity Caves | Entered Factory 10763 | -6/Factory | Accompanied by 10 allies 10763 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 11087 | -6/Factory | Discovered new exit (range 9) 11120 | -6/Factory | Identified exit to Lower Caves 11349 | -6/Factory | Garrison activated, responded to threat 11769 | -6/Factory | Sucked down chute 11769 | -6/Factory | Entered Waste 11770 | -6/Waste | Met a frightened Derelict 11784 | -6/Waste | EMP discharged 11784 | -6/Waste | System corruption reached 10% 11876 | -6/Waste | Spotted C-40 Crusher 11884 | -6/Waste | EMP discharged 11902 | -6/Waste | Destroyed C-40 Crusher 11933 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11936 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11939 | -6/Waste | Destroyed C-40 Crusher 11951 | -6/Waste | Spotted C-40 Crusher 11951 | -6/Waste | Spotted C-40 Crusher 11962 | -6/Waste | Found Damper Plating 11967 | -6/Waste | Lost 3 parts (3n) 11968 | -6/Waste | Found Damper Plating 11984 | -6/Waste | EMP discharged 12060 | -6/Waste | Build established: Scavenger-Skirmisher 12084 | -6/Waste | EMP discharged 12084 | -6/Waste | System corruption reached 30% 12171 | -6/Waste | Destroyed C-40 Crusher 12184 | -6/Waste | EMP discharged 12232 | -6/Waste | Destroyed C-40 Crusher 12284 | -6/Waste | EMP discharged 12298 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12300 | -6/Waste | Spotted C-40 Crusher 12350 | -6/Waste | Discovered new exit (range 16) 12374 | -6/Waste | Identified exit to Factory 12376 | -6/Waste | Entered Factory 12644 | -6/Factory | Zion Light squad teleported in 12713 | -6/Factory | Retrieved Zion intel report: Component Schematics 12764 | -6/Factory | Discovered new exit (range 9) 12775 | -6/Factory | Identified exit to Factory 12786 | -6/Factory | Entered another Factory area 12786 | -5/Factory | Accompanied by 3 allies 12786 | -5/Factory | Evolved 2 slots: Utility x2 12909 | -5/Factory | Zion Resource Resupply teleported in 12991 | -5/Factory | Found Prototype Protection 12991 | -5/Factory | Identified Zio. Weapon Casing 13223 | -5/Factory | Zion hero teleported in (99-TNT) 13625 | -5/Factory | Build established: Scavenger-Tank 13686 | -5/Factory | First assault squad dispatched 13844 | -5/Factory | Lost 3 parts (3u) 13903 | -5/Factory | Destroyed 11 combat bots 13950 | -5/Factory | Lost 10 parts (1p3n1u5w) 14023 | -5/Factory | Terminal network hard line cut 14285 | -5/Factory | System corruption reached 10% 14437 | -5/Factory | System corruption reached 30% 14440 | -5/Factory | Self-destructed Last Messages --------------- 14417_ Slug penetrates L-41 Fighter. 14417_ Slug penetrates Wall. 14420_ Slug penetrates L-41 Fighter. 14424_ L-41 Fighter destroyed. 14427_ Lgt. Angular Momentum Engine destroyed. 14427_ System corrupted by crushing effect (+2). 14427_ Slug penetrates B-60 Warrior. 14428_ HEBFEDAP1|VKIR&WO >UCHEN 14430_ Slug penetrates B-60 Warrior. 14433_ Gauss Rifle destroyed. 14433_ System corrupted by crushing effect (+5). 14433_ Slug penetrates B-60 Warrior. 14434_ R-10 Processor collects Axe. 14436_ Imp. Terrain Scan Processor destroyed. 14436_ System corrupted by crushing effect (+5). 14437_ System corrupted: KE Penetrator jammed. 14437_ Slug penetrates B-60 Warrior. 14439_ Gauss Rifle destroyed. 14439_ Imp. Medium Armor Plating destroyed. 14439_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? "S? ??????????????????? | | ??????????????????????? """ ??????????????????? | | ??????????????????????? 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Angular Momentum Engine | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel Power Maul | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Cesium-ion Thruster | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Power Sword | -6/Factory | Z-intel Hvy. Laser | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperQuantumInterpreter Manual? 0 Play Time 01:40:56 Cumulative 297.9 hours Start 2022.01.21 @ 03:40:45 End 2022.01.21 @ 08:49:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 58 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85a66461-ccfa-41ec-9055-4a55d1903ef9