Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.01 @ 13:08:31 Player: Vectis Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3681) 3681 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2541) 2541 TOTAL SCORE: 9577 Bonus ------- High Alert Combat Kills 862 Follower Combat Kills 865 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -186 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Rolling (190) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Chainsword > --- INVENTORY (40) --- Improved Ion Engine Improved Ion Engine Armored Wheel Armored Wheel Flying Fortress v7 High-capacity Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Advanced Sensor Array Weapon Cycler Medium Reactive Plating Powered Armor Powered Armor Hacking Suite Relay Coupler [NC] (31) Relay Coupler [Swarmer] (39) Relay Coupler [Brawler] (23) Relay Coupler [Duelist] (22) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (12) Minigun Minigun Enhanced Autogun Enhanced Autogun Gauss Rifle Rocket Launcher Remote Datajack Remote Datajack Remote Datajack Remote Datajack Field Lobotomy Kit Katana Chainsword Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Relay Coupler [Sentry] > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Flying Fortress v7 Improved Cooling System Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Sensor Array Weapon Cycler Medium Reactive Plating Powered Armor Powered Armor Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] EM Pulse Cannon Ion Cannon Ion Cannon Rocket Launcher Remote Datajack Remote Datajack Remote Datajack Field Lobotomy Kit Chainsword Chainsword Chainsword Chainsword Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 102 | . . 3 1 4 23 42 29 Power 9 | . . . . 1 2 2 4 Engine 8 | . . . . 1 1 2 4 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 11 | . . . . 3 1 4 3 Treads . | . . . . . . . . Leg 1 | . . . . 1 . . . Wheel 10 | . . . . 2 1 4 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | . . 1 1 . 9 22 4 Device 5 | . . 1 . . 1 3 . Storage 12 | . . . 1 . 3 5 3 Processor . | . . . . . . . . Hackware 7 | . . . . . . 6 1 Protection 13 | . . . . . 5 8 . Artifact . | . . . . . . . . Weapon 45 | . . 2 . . 11 14 18 Energy Gun 8 | . . . . . 4 4 . Energy Cannon 4 | . . . . . . 3 1 Ballistic Gun 7 | . . 1 . . . . 6 Ballistic Cannon 2 | . . 1 . . 1 . . Launcher 3 | . . . . . . . 3 Special Weapon 3 | . . . . . . . 3 Impact Weapon . | . . . . . . . . Slashing Weapon 16 | . . . . . 6 5 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 22 | . . . . 1 2 3 16 Power 4 | . . . . 1 1 . 2 Propulsion 7 | . . . . . 1 2 4 Utility 7 | . . . . . . 1 6 Weapon 3 | . . . . . . . 3 Highest Loss Streak 9 | . . . . 1 1 2 9 Average Slot Usage (%) 89 | . 85 98 85 81 86 91 91 Engine 9 | . 14 14 14 10 7 9 7 Leg 5 | . 28 28 28 10 . . . Wheel 14 | . . . . 17 17 17 17 Device 1 | . . 13 . . . 3 . Storage 25 | . 14 14 14 14 25 21 39 Hackware 7 | . . . . . . 12 8 Protection 4 | . . . . . 17 8 . Energy Gun 1 | . 14 . . . 2 2 . Energy Cannon 1 | . . . . . . . 5 Ballistic Gun 4 | . 14 14 14 14 2 . 4 Ballistic Cannon 3 | . . 12 14 14 5 . . Slashing Weapon 6 | . . . . . 7 9 7 Special Melee Weapon 2 | . . . . . . 6 . Naked Turns . | . . . . . . . . Heaviest Build 197 | 11 11 18 93 93 192 197 197 Greatest Support 32 | 20 20 20 20 32 32 32 24 Greatest Overweight (x) 10 | . . . 4 5 5 10 10 Average Overweight (x) 4 | . . . 3 2 4 4 6 Largest Inventory Capacity 60 | 6 6 6 24 24 48 60 48 Average Capacity 32 | 6 6 6 22 24 38 30 44 Most Carried 48 | 6 6 6 23 24 42 48 48 Average Carried 28 | 5 5 5 15 23 35 25 43 Final Capacity 48 | 6 6 6 24 24 48 48 40 Final Carried 48 | 4 6 6 23 24 42 48 38 Class Distribution -------------------- 42% | Hauler-Mutant 41% | Bothacker-Mutant 8% | Commander-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 2246 | 206 . 348 10 198 375 450 659 Remotely . | . . . . . . . . Salvage Created 4852 | 73 . 328 . 405 596 1534 1916 Parts 212 | 2 . 13 . 23 40 34 100 Haulers Intercepted 5 | . . . . . 2 . 3 Recyclers Shooed 4 | . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 60 | . . 2 . 3 10 12 33 Melee 31 | . . . . . 7 7 17 Guns 9 | . . . . . 1 5 3 Cannons 10 | . . 2 . 3 2 . 3 AOE 10 | . . . . . . . 10 Classes Destroyed 15 | 1 . 2 . 2 5 2 3 Worker 5 | . . . . 1 . . 4 Builder 3 | . . 1 . 1 . . 1 Hauler 5 | . . . . . 2 . 3 Recycler 12 | 1 . 4 . 4 . . 3 Mechanic 2 | . . . . . 1 . 1 Operator 1 | . . . . . . . 1 Watcher 2 | . . . . . . 1 1 Swarmer 4 | . . 2 . . . . 2 Grunt 35 | . . . . 3 5 9 18 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . . . . 2 1 Protector 1 | . . . . . . . 1 Sentry 12 | . . . . . 3 1 8 Hunter 4 | . . . . . 2 . 2 Zionite 1 | . . . . . 1 . . Best Kill Streak 7 | 1 . 4 . 3 2 3 7 Combat Bots Only 7 | . . 2 . 3 2 3 7 Max Kills in Single Turn 2 | 1 . 1 . 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 4068 | . 19 54 . 126 545 991 2333 Core 584 | . . . . 13 47 153 371 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 97 | 100 . . . 94 . . . Volleys Fired 147 | 6 1 13 . 17 19 21 70 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 138 | 60 60 64 . 64 105 122 138 Shots Fired 275 | 11 2 26 . 34 38 41 123 Gun 176 | 11 2 13 . 17 19 41 73 Cannon 85 | . . 13 . 17 19 . 36 Launcher 10 | . . . . . . . 10 Special 4 | . . . . . . . 4 Kinetic 176 | 6 1 26 . 34 36 . 73 Thermal 49 | 5 1 . . . 2 41 . Explosive 10 | . . . . . . . 10 Electromagnetic 36 | . . . . . . . 36 Robot Hit Streak 8 | 3 1 6 . 4 7 7 8 Robot Miss Streak 5 | 1 1 4 . 4 5 3 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 345 | 7 1 17 . 24 50 101 145 Core Hits 167 | 2 . 15 . 20 31 32 67 Critical Hits 7 | . . . . . 1 . 6 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 4 | . . . . . 1 . 3 Melee Attacks 262 | . . . . . 32 106 124 Impact . | . . . . . . . . Slashing 238 | . . . . . 32 82 124 Piercing . | . . . . . . . . Sneak Attacks 32 | . . . . . 2 21 9 Combat Hostiles 13 | . . . . . 2 10 1 Follow-up Attacks 19 | . . . . . 4 . 15 Damage Inflicted 12062 | 61 . 265 . 358 1241 4428 5709 Guns 1766 | 61 . 128 . 156 211 500 710 Cannons 1288 | . . 137 . 202 281 . 668 Explosions 1339 | . . . . . . . 1339 Melee 7669 | . . . . . 749 3928 2992 Ramming . | . . . . . . . . Kinetic 1812 | 27 . 265 . 358 452 . 710 Thermal 646 | 34 . . . . 40 500 72 Explosive 1267 | . . . . . . . 1267 Electromagnetic 668 | . . . . . . . 668 Impact . | . . . . . . . . Slashing 7669 | . . . . . 749 3928 2992 Piercing . | . . . . . . . . Highest Corruption 12 | . 2 2 2 2 . . 12 Average Corruption 1 | . 2 2 2 2 . . 1 Corruption Purged . | . . . . . . . . Effects 29 | . 1 3 14 4 . . 7 Message Errors 12 | . . 1 6 2 . . 3 Heat Flow Errors 6 | . . . 5 1 . . . Energy Discharges 5 | . 1 1 1 1 . . 1 Data Loss (minor) 4 | . . . 2 . . . 2 Misdirections 1 | . . . . . . . 1 Targeting Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 678 | . . . . . 89 394 195 Projectiles 39 | . . . . . . . 39 Explosions . | . . . . . . . . Melee 639 | . . . . . 89 394 156 Knockbacks 10 | . . . . 6 4 . . Impact . | . . . . . . . . Kinetic 10 | . . . . 6 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . 186 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 270 | 20 20 . 270 194 39 8 207 Average Temperature 64 | 15 10 . 123 48 15 5 57 Received Heat Transfer 1308 | . 6 . . 78 90 405 729 Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 1174 | 75 . . . . 74 925 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 1271 | 5 63 99 . 90 188 683 1271 Average Influence 535 | 2 25 73 . 62 76 502 864 Maximum Alert Level 4 | . . . . . . 2 4 Low Security (%) 25 | 100 100 100 . 100 100 7 6 Level 1 10 | . . . . . . 18 3 Level 2 45 | . . . . . . 73 30 Level 3 7 | . . . . . . . 23 Level 4 11 | . . . . . . . 36 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 3 1 . . 3 . 16 Investigation 15 | . 3 1 . . 3 . 8 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault 3 | . . . . . . . 3 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 1 . . . 4 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 4 2 . 3 20 24 86 Peak Tracking Total 7 | . 4 2 . 2 5 6 7 Tactical Retreats 31 | . 1 . . . 4 9 17 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 16 | . 1 . . . . 13 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . . . 4 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 3 | . . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 11 | . . . . . . 4 7 Max in Single Turn 1 | . . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 4 | . . . . . . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 27 | . 4 1 2 . 6 . 14 Terminals 17 | . 3 . . . 4 . 10 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 3 | . 1 . . . . . 2 Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 63 | . 6 1 2 . 19 . 35 Successful 28 | . 1 1 2 . 12 . 12 Failed 34 | . 5 . . . 6 . 23 Catastrophic 9 | . 1 . . . 2 . 6 Database Lockouts 1 | . . . . . 1 . . Manual 48 | . 6 . 1 . 12 . 29 Terminals 48 | . 5 . . . 13 . 30 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 3 | . 1 . . . . . 2 Scanalyzers 4 | . . . . . 4 . . Garrison Access 4 | . . . . . 2 . 2 Terminal Hacks 9 | . . 1 2 . 3 . 3 Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Unreport Threat 3 | . . . . . 1 . 2 Disarm Traps 1 | . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 3 | . . . . . 1 . 2 Unlock Access 2 | . . . . . 1 . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 12 | . 1 . . . 4 . 7 Terminals 8 | . . . . . 4 . 4 Track 1 | . . . . . 1 . . Botnet 3 | . . . . . 1 . 2 Sabotage 1 | . . . . . . . 1 Search 3 | . . . . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Mechanics 1 | . . . . . . . 1 Recycling Units 3 | . 1 . . . . . 2 Tunnel 3 | . 1 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 3 . . . 6 . 10 Full Trace Events 4 | . 2 . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 11 | . . . . . . 9 2 Non-combat 2 | . . . . . . . 2 Combat 9 | . . . . . . 9 . Robot Hacks Applied 11 | . . . . . . 9 2 purge_threat 1 | . . . . . . . 1 reboot_system 1 | . . . . . . 1 . formatsys_low 1 | . . . . . . . 1 formatsys_high 8 | . . . . . . 8 . Relay Couplers Released 17 | . . . . . . 16 1 Machine Destruction 17 | . . . . . . 16 1 Attached 7 | . . . . . . 6 1 Robots Rewired 7 | . . . . . . 7 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 18 | . . . . 2 . 15 1 Largest Group 12 | . . . . 2 2 12 12 Highest-Rated Group 208 | . . . . 44 44 208 208 Highest-Rated Ally 31 | . . . . 31 31 21 21 Total Orders 27 | . . . . . . 12 15 STAY 14 | . . . . . . 7 7 FOLLOW 12 | . . . . . . 5 7 AID 1 | . . . . . . . 1 Ally Attacks 147 | . . . . . 13 9 125 Total Damage 3045 | . . . . . 167 187 2691 Kills 31 | . . . . . 1 1 29 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 10183 | 62 132 295 1488 427 768 4186 2825 Spaces Moved 5422 | 29 101 209 651 244 336 2528 1324 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1039 | 29 101 209 651 49 . . . Wheels 4383 | . . . . 195 336 2528 1324 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 120 100 140 Average Speed 147 | 120 120 120 225 144 146 128 154 Slowest Speed 240 | 120 120 120 240 240 150 200 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 5 | . . . . . . . 5 Exploration Rate (%) 48 | 3 24 52 82 43 16 74 96 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 1 1 1 . . . 2 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 53 | . . . . . 4 8 41 Terrain Destroyed 152 | . . . . . 4 8 140 Melee 47 | . . . . . 4 8 35 Projectile . | . . . . . . . . AOE 105 | . . . . . . . 105 Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 7061 | 47 110 229 669 288 532 3333 1853 Wait 765 | 11 7 . 1 12 93 357 284 Move 5410 | 28 100 208 650 243 335 2527 1319 Hop . | . . . . . . . . Pick Up 166 | . 2 2 15 5 27 87 28 Fast Attach 30 | . . 2 1 3 6 10 8 Attach 20 | . . 1 . . 3 11 5 Detach 3 | . . . . . 1 2 . Swap 52 | . . . . 1 14 21 16 Drop 124 | 2 . 3 2 7 9 85 16 Fire 147 | 6 1 13 . 17 19 21 70 Melee 230 | . . . . . 25 102 103 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 108 | . . . . . . 104 4 Rewire 6 | . . . . . . 6 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 63 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 195 | -10/Materials | Entered Mines 208 | -10/Mines | Met a Derelict shopkeep closing up shop 210 | -10/Mines | Learned 4 Materials zone layouts 308 | -10/Mines | Discovered new exit (range 3) 318 | -10/Mines | Build established: Mutant 374 | -10/Mines | Met a Derelict bent on vengeance 485 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 485 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Entered Exiles 520 | -10/Exiles | Met 8R-AWN 540 | -10/Exiles | Met EX-HEX 634 | -10/Exiles | Met EX-DEC 684 | -10/Exiles | Learned location of Zion (-7) 870 | -10/Exiles | Build established: Hauler-Mutant 1031 | -10/Exiles | Visited The Gauntlet 1203 | -10/Exiles | Met EX-BIN 1237 | -10/Exiles | Aligned with FarCom system 1239 | -10/Exiles | Given EX-Vault access code 1299 | -10/Exiles | Opened EX-Vault 1311 | -10/Exiles | Found Deploy-a-Sentry 1315 | -10/Exiles | Found Deploy-a-Sentry 1318 | -10/Exiles | Found Deploy-a-Sentry 1329 | -10/Exiles | Found Flying Fortress v7 1332 | -10/Exiles | Found Field Lobotomy Kit 1459 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1951 | -10/Exiles | Discovered new exit (range 14) 1978 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Field Lobotomy Kit, Deploy-a-Sentry 1978 | -10/Exiles | Entered Mines 2394 | -9/Mines | Discovered new exit (range 12) 2405 | -9/Mines | Entered Materials 2405 | -8/Materials | Accompanied by 2 allies 2405 | -8/Materials | Evolved 4 slots: Utility x4 2417 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2987 | -8/Materials | Central database locked down 3130 | -8/Materials | Identified exit to Garrison 3173 | -8/Materials | Entered Garrison 3285 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Discovered new exit (range 12) 3408 | -8/Garrison | Triggered checkpoint 3467 | -8/Garrison | Discovered new exit (range 15) 3634 | -8/Garrison | Triggered checkpoint 3743 | -8/Garrison | Discovered new exit (range 13) 3769 | -8/Garrison | Installed Relay Interface Framework 3882 | -8/Garrison | Triggered checkpoint 3924 | -8/Garrison | Garrison Relay disabled 4723 | -8/Garrison | Garrison Relay disabled 4862 | -8/Garrison | Build established: Bothacker-Mutant 5136 | -8/Garrison | Triggered checkpoint 5204 | -8/Garrison | Garrison Relay disabled 5650 | -8/Garrison | Build established: Hauler-Mutant 5888 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Build established: Commander-Mutant 6376 | -8/Garrison | Garrison Relay disabled 6638 | -8/Garrison | Found Powered Armor 6644 | -8/Garrison | Found Powered Armor 7196 | -8/Garrison | Build established: Bothacker-Mutant 7359 | -8/Garrison | Entered Materials 7359 | -8/Materials | Accompanied by 12 allies 8006 | -8/Materials | Discovered new exit (range 11) 8159 | -8/Materials | First assault squad dispatched 8509 | -8/Materials | Discovered new exit (range 11) 8510 | -8/Materials | Core integrity fell below 50% 9015 | -8/Materials | Core integrity fell below 20% 9056 | -8/Materials | Destroyed 7 combat bots 9065 | -8/Materials | Lost 9 parts (1p5u2w) 9128 | -8/Materials | Garrison activated, responded to threat 9392 | -8/Materials | Identified exit to Garrison 9587 | -8/Materials | Discovered new exit (range 16) 10090 | -8/Materials | Crushed by falling debris 10140 | -8/Materials | Crushed by falling debris 10151 | -8/Materials | Crushed by falling debris 10152 | -8/Materials | System corruption reached 10% 10163 | -8/Materials | Crushed by falling debris 10184 | -8/Materials | Crushed by falling debris 10184 | -8/Materials | Smashed by cave-in Last Messages --------------- 09802_ System corrupted: Energy discharge (-25). 09888_ AM18HLK% 5JQV 09997_ #CJB#AC,QN<|0UQZ XNAS 10090_ The unstable cave ceiling collapses. 10090_ Crushed by falling debris. 10140_ The unstable cave ceiling collapses. 10140_ Crushed by falling debris. 10140_ Chainsword destroyed. 10140_ System corrupted by crushing effect (+5). 10151_ The unstable cave ceiling collapses. 10151_ Crushed by falling debris. 10151_ Relay Coupler [NC] destroyed. 10151_ System corrupted by crushing effect (+4). 10159_ ALERT: Significant disruption in Zone 9W, assault force dispatched. 10163_ The unstable cave ceiling collapses. 10163_ Crushed by falling debris. 10163_ Arm. Wheel destroyed. 10163_ System corrupted by crushing effect (+2). 10184_ The unstable cave ceiling collapses. 10184_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#@ # | | ????????????????????????########## # | | ###??????????????????????????????# # | | #??????????????????????????????# # | | #??????????????????????????????# # | | #?????########?????????????????# # | | #?????# / [ #?????????????????# # | | #?????# #?????????????????# # | | #?????# // #?????????????????# # | | " #?????# // #?????????????????# # | | " #?????# // #?????????????????# # | | #??????? ##############????# # | | ############+### #????# # | | #????# # | | #????# # | | #????# # | | #????# # | | #????# # | | "" " %%"" """ """ #????# # | | "" " "" """ """ * #????# # | | "" """ """ """ """ #????# # | | ###### # | | # # | | ###### ################ # """ # | | ?????# # ? #????# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 40 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeFluxNullifier Manual? 0 Play Time 01:32:23 Cumulative 203.9 hours Start 2020.09.01 @ 10:04:45 End 2020.09.01 @ 13:08:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 81 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1fc45cd-46d8-455d-8113-f7bff9d8a442