Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 18:20:39 Player: Electroneer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (128) 640 Value Destroyed (3576) 3576 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 8495 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 33 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 151/300 Energy 88/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Coil Gun Assault Cannon > --- INVENTORY (5) ---- AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Humpback Advanced Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Fission Core Light Antimatter Reactor Wheel Compact Battery High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Kinecellerator ECM Suite Backup Plating I Shock Absorption System Advanced Beam Rifle Beamcaster Plasma Cannon Plasma Cannon Improved Assault Rifle High-powered Shotgun Enhanced Autogun Coil Gun Heavy Machine Gun Assault Cannon Flak Cannon [Rating: 54] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Advanced Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon AWS/Autocannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 69 | 7 6 4 21 1 1 1 13 2 13 Power 9 | 1 . 1 3 . . . 1 . 3 Engine 6 | 1 . 1 3 . . . 1 . . Core 2 | . . . . . . . . . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 18 | 2 2 3 2 1 . . 6 1 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 18 | 2 2 3 2 1 . . 6 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 2 . 8 . . 1 6 1 3 Device 2 | . . . 2 . . . . . . Storage 7 | 1 1 . 3 . . . 2 . . Processor 4 | . 1 . 1 . . . . . 2 Hackware 1 | . . . . . . . 1 . . Protection 8 | . . . 2 . . 1 3 1 1 Artifact . | . . . . . . . . . . Weapon 20 | 3 2 . 8 . 1 . . . 6 Energy Gun 2 | 1 . . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 10 | 2 2 . 3 . . . . . 3 Ballistic Cannon 6 | . . . 3 . 1 . . . 2 Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . 2 Parts Lost 24 | . 1 . 4 . . . 2 . 17 Power 4 | . . . . . . . . . 4 Propulsion 7 | . 1 . . . . . 1 . 5 Utility 8 | . . . 3 . . . 1 . 4 Weapon 5 | . . . 1 . . . . . 4 Highest Loss Streak 17 | . 1 . 2 . . . 1 . 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 96 100 94 77 70 76 74 Engine 10 | . 14 14 11 11 11 11 9 7 6 Wheel 24 | . 26 28 22 22 22 22 27 30 28 Device 3 | . . . 3 11 11 5 . . . Storage 10 | . 15 14 11 11 11 11 8 7 6 Processor 10 | . 11 14 10 11 11 11 9 7 7 Hackware 1 | . . . . . . . 2 7 7 Protection 3 | . . . 4 . . 5 5 7 6 Energy Gun 3 | . 14 14 1 . . . . . . Ballistic Gun 7 | . 14 14 17 11 8 . . . 1 Ballistic Cannon 7 | . . . 11 11 11 11 9 7 6 Launcher 1 | . . . . 11 8 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 273 | 13 15 14 48 44 92 93 273 268 268 Greatest Support 40 | 26 26 32 22 22 22 22 32 40 40 Greatest Overweight (x) 8 | . 1 . 2 1 4 4 8 6 7 Average Overweight (x) 2 | . . . 1 1 1 4 8 6 5 Largest Inventory Capacity 35 | 8 8 8 15 15 15 15 35 35 35 Average Capacity 18 | 6 8 8 14 15 15 15 34 35 33 Most Carried 28 | 4 8 8 11 13 15 15 17 20 28 Average Carried 12 | 2 6 7 8 11 14 14 12 17 21 Final Capacity 35 | 8 8 8 15 15 15 15 35 35 5 Final Carried 20 | 4 7 8 10 13 15 15 17 20 3 Class Distribution -------------------- 28% | Hauler-Skirmisher 27% | Gunner 22% | Mutant 21% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 2013 | 262 264 122 752 88 154 20 120 220 11 Remotely . | . . . . . . . . . . Salvage Created 3583 | . 326 392 1177 13 . 161 1027 258 229 Parts 215 | . 18 26 67 8 . 5 63 12 16 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 5 | . 1 1 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 95 | . 5 3 22 4 . 6 35 8 12 Guns 32 | . 5 3 17 . . . . . 7 Cannons 59 | . . . 5 1 . 5 35 8 5 AOE 3 | . . . . 3 . . . . . Classes Destroyed 14 | . 5 2 3 . . 1 3 . . Worker 7 | . 2 3 2 . . . . . . Builder 7 | . . 2 . 1 . . 4 . . Tunneler 3 | . . 2 . . . . 1 . . Hauler 1 | . . . . . . . 1 . . Recycler 11 | . 1 3 6 . . . 1 . . Mechanic 1 | . 1 . . . . . . . . Watcher 5 | . . . 1 . . . 3 1 . Swarmer 31 | . 2 3 7 4 . . 4 . 11 Grunt 51 | . 3 . 11 . . 5 24 7 1 Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . 1 . Sentry 8 | . . . 3 . . . 5 . . Hunter 1 | . . . . . . . 1 . . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 15 | . 4 4 10 3 . 3 15 8 9 Combat Bots Only 9 | . 2 3 8 3 . 3 8 7 9 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 481 | . 57 9 103 14 . 19 72 1 206 Missed 141 | . 19 . 27 2 . 11 22 . 60 Damage Taken 4682 | . 340 76 858 155 . 195 793 13 2252 Core 1222 | . 80 15 189 80 . 34 111 13 700 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 113 | . 18 . . . . . 95 . . Core Remaining (%) 66 | 100 . 62 . . . 24 79 . . Volleys Fired 120 | . 33 22 46 4 . . . . 15 Largest 3 | . 2 2 3 3 . . . . 3 Hottest 137 | . 63 63 137 102 . . . . 100 Shots Fired 433 | . 64 44 132 12 . 17 106 21 37 Gun 225 | . 64 44 90 4 . . . . 23 Cannon 203 | . . . 41 4 . 17 106 21 14 Launcher 5 | . . . 1 4 . . . . . Special . | . . . . . . . . . . Kinetic 361 | . 33 22 121 8 . 17 106 21 33 Thermal 67 | . 31 22 10 . . . . . 4 Explosive 5 | . . . 1 4 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 6 6 6 1 . 5 16 15 22 Robot Miss Streak 9 | . 4 3 9 3 . 2 1 1 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Autonomous 151 | . . . . . . 17 106 21 7 Shots Hit Robots 267 | . 35 21 56 4 . 12 89 19 31 Core Hits 133 | . 15 14 37 7 . 5 31 5 19 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . . 1 Critical Strikes 23 | . 1 . 4 . . . 9 3 6 Burn 1 | . . . . . . . . . 1 Destroy 4 | . 1 . 2 . . . . . 1 Blast 18 | . . . 2 . . . 9 3 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13586 | . 439 279 1194 254 . 1056 7557 1740 1067 Guns 1960 | . 439 279 883 . . . . . 359 Cannons 11344 | . . . 311 70 . 1007 7508 1740 708 Explosions 233 | . . . . 184 . 49 . . . Melee . | . . . . . . . . . . Ramming 49 | . . . . . . . 49 . . Kinetic 12835 | . 242 145 1138 70 . 1007 7508 1740 985 Thermal 518 | . 197 134 56 . . 49 . . 82 Explosive 184 | . . . . 184 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . . 3 Average Corruption 1 | . 1 1 . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . 1 6 . . . . . . . Message Errors 1 | . 1 . . . . . . . . Matter Fused 2 | . . 2 . . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1705 | . . . . 6 . 189 1127 317 66 Projectiles 1705 | . . . . 6 . 189 1127 317 66 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 50 | . . . 3 1 . 7 28 4 7 Impact . | . . . . . . . . . . Kinetic 44 | . . . 3 1 . 6 23 4 7 Secondary 6 | . . . . . . 1 5 . . Self-Inflicted Damage 192 | . . . 48 65 . 56 23 . . Shots 4 | . . . 1 2 . 1 . . . Rammed 4 | . . . . . . . 4 . . Targets Rammed 4 | . . . . . . . 4 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 367 | . 42 227 367 116 . . 8 . 246 Average Temperature 82 | . 21 44 117 47 . . 6 . 108 Received Heat Transfer 987 | . 75 . 264 . . 72 378 9 189 Effects 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 3 | . . . . . . 1 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1197 | . 450 300 125 . . 100 . . 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 587 | . 165 99 479 279 . 97 587 464 499 Initial 324 | . . 14 . 133 . . . 261 324 Average 187 | . 44 28 210 189 . 48 376 369 372 Maximum Alert Level 2 | . . . 2 1 . . 2 2 2 Low Security (%) 61 | 100 100 100 60 59 . 100 17 . . Level 1 18 | . . . 18 40 . . 16 48 84 Level 2 19 | . . . 20 . . . 65 51 15 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 2 . 6 . . . 7 3 . Investigation 12 | . 1 . 6 . . . 4 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . 1 . . . . . 1 1 . Assault 1 | . . . . . . . 1 . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . 1 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 20 3 31 5 . 6 38 7 18 Peak Tracking Total 9 | . 6 3 9 4 . 3 6 4 9 Tactical Retreats 6 | . 2 . . 1 . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 7 | . . . 1 . . . 3 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 8 | . . 1 3 . . 1 3 . . Max in Single Turn 1 | . . 1 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 19 | . 4 . 7 . . . 5 3 . Terminals 11 | . 2 . 4 . . . 4 1 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 71 | . 19 . 23 . . . 23 6 . Successful 36 | . 11 . 8 . . . 15 2 . Failed 35 | . 8 . 15 . . . 8 4 . Catastrophic 5 | . . . 5 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 4 . 8 . 1 . . 1 . Terminals 48 | . 13 . 16 . . . 18 1 . Fabricators . | . . . . . . . . . . Repair Stations 15 | . 4 . 6 . . . 5 . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 24 | . 8 . 4 . . . 11 1 . Record 6 | . 3 . . . . . 3 . . Robot Analysis 1 | . . . . . . . 1 . . Prototype ID Bank 2 | . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . 1 . Alert Level 4 | . 2 . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Security Status 1 | . 1 . . . . . . . . Patrol Status 2 | . . . 1 . . . 1 . . Recall Investigation 2 | . 1 . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 9 | . 2 . 3 . . . 4 . . Scan Component 5 | . 1 . 2 . . . 2 . . Repair 4 | . 1 . 1 . . . 2 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 . 6 . . . 5 2 . Full Trace Events 11 | . 2 . 5 . . . 3 1 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . . Time 186 | . 26 . 108 . . . 52 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . . Total Damage 64 | . . . 64 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 6593 | 89 547 848 929 282 884 1083 1119 250 562 Spaces Moved 4796 | 87 450 843 678 261 818 741 508 140 270 Core 13 | 8 . . . . . . . . 5 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 4783 | 79 450 843 678 261 818 741 508 140 265 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 100 100 145 200 170 50 Average Speed 121 | 86 90 86 104 100 106 145 201 170 169 Slowest Speed 203 | 100 100 100 115 100 145 145 203 170 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 65 98 44 30 81 95 38 3 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 4 | . 1 1 1 . . . . 1 . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 99 | . . . 21 48 . 14 15 1 . Melee . | . . . . . . . . . . Projectile 31 | . . . 11 . . 4 15 1 . AOE 68 | . . . 10 48 . 10 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 5299 | 97 526 920 798 272 829 751 601 153 352 Wait 188 | . 31 35 27 3 . 4 58 5 25 Move 4787 | 86 449 842 677 260 817 740 507 139 270 Hop . | . . . . . . . . . . Pick Up 54 | 3 3 7 8 3 4 2 13 6 5 Fast Attach 31 | 7 5 . 7 . 1 1 4 . 6 Attach 22 | . . . 8 . . . 5 2 7 Detach 14 | 1 1 . 8 . . 1 2 . 1 Swap 16 | . 1 4 6 1 . . 4 . . Drop 40 | . 3 10 11 1 6 3 4 1 1 Fire 120 | . 33 22 46 4 . . . . 15 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . 4 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 Rewire 7 | . . . . . 1 . . . 6 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 594 | -10/Materials | Repaired Com. Wheel 637 | -10/Materials | Entered Mines 773 | -10/Mines | Discovered new exit (range 8) 779 | -10/Mines | Identified exit to Materials 1140 | -10/Mines | Discovered exit to Materials (range 12) 1240 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1242 | -10/Mines | Found Prototype Device 1296 | -10/Mines | Learned location of Zion (-7) 1347 | -10/Mines | Received a Mining Laser from a helpful Derelict 1485 | -10/Mines | Entered Materials 1485 | -9/Materials | Accompanied by 1 ally 1485 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1485 | -9/Materials | Identified Exp. Sensor Array 1486 | -9/Materials | Identified exit to Mines 1982 | -9/Materials | Destroyed 7 combat bots 2128 | -9/Materials | Destroyed 8 combat bots 2395 | -9/Materials | Build established: Gunner 2414 | -9/Materials | Entered Mines 2415 | -9/Mines | Met a Derelict testing a Signal Generator 2419 | -9/Mines | Found Signal Generator 2443 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2444 | -9/Mines | Discovered new exit (range 5) 2579 | -9/Mines | Core integrity fell below 50% 2696 | -9/Mines | Entered Exiles 2724 | -9/Exiles | Discovered new exit (range 15) 2736 | -9/Exiles | Met 8R-AWN 2761 | -9/Exiles | Met EX-HEX 2860 | -9/Exiles | Met EX-DEC 2898 | -9/Exiles | Visited The Gauntlet 3100 | -9/Exiles | Discovered new exit (range 14) 3238 | -9/Exiles | Met EX-BIN 3333 | -9/Exiles | Aligned with FarCom system 3334 | -9/Exiles | Given EX-Vault access code 3366 | -9/Exiles | Opened EX-Vault 3396 | -9/Exiles | Found Prototype Ballistic Cannon 3396 | -9/Exiles | Identified AWS/Autocannon 3430 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3580 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3580 | -9/Exiles | Entered Mines 3736 | -8/Mines | Discovered new exit (range 12) 3873 | -8/Mines | Build established: Skirmisher 3895 | -8/Mines | Discovered new exit (range 10) 4663 | -8/Mines | Entered Materials 4663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4973 | -8/Materials | Build established: Hauler-Skirmisher 5005 | -8/Materials | Repaired Lgt. Armor Plating 5033 | -8/Materials | Repaired Humpback 5182 | -8/Materials | Destroyed 8 combat bots 5519 | -8/Materials | Garrison activated, responded to threat 5721 | -8/Materials | Discovered new exit (range 3) 5723 | -8/Materials | Discovered new exit (range 14) 5782 | -8/Materials | Entered Factory 5782 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5930 | -7/Factory | Destroyed 7 combat bots 5986 | -7/Factory | Identified exit to Garrison 6032 | -7/Factory | Entered Garrison 6222 | -7/Garrison | Triggered checkpoint 6508 | -7/Garrison | Triggered checkpoint 6544 | -7/Garrison | Triggered checkpoint 6572 | -7/Garrison | Core integrity fell below 50% 6584 | -7/Garrison | Core integrity fell below 20% 6594 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Fission Core destroyed. G-47 Trooper misfires. VTOL Module melted. S-27 Virus destroyed. Beamcaster destroyed. P-70 Sage resets G-47 Trooper, system corruption cleaned. Acquired Imp. Signal Interpreter. Overheating: Energy bleed (-15). Acquired Lgt. Antimatter Reactor. Lgt. Antimatter Reactor destroyed. Acquired Coil Gun. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. G-47 Trooper suffers critical hit (Destroy). Destroyed Particle Gun. [Achievement: Please Form A Line] Slug penetrates Wall. Acquired Adv. Targeting Computer. Acquired Assault Cannon. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? ?? #????????????? | | ?????????????????????#######?? "## #????????????? | | ????????????????????? ? ?????????????? | | ?????????????????????? ?? ?????????????? | | ?????????????????????? ? ?? ????????????? | | ??????????????????##??# #? #? #???????????? | | ??????????????????# ### ## ## #???????????? | | ??????????????????? +% ??????????? | | ????????????????????#%% ???????????? | | ????????????????????# g "???????????? | | ????????????????????# = "???????????? | | ????????????????????###%*%## #??? #???????????? | | ??????????????????????#=%*##* ## ###?????????? | | ??????????????????????# ![!%^ ^ ????????? | | ??????????????????????#]*!*[^* ????????? | | ??????????????????????#[]=%=^ #???????????? | | ??????????????????????##sp## ## ##???????????? | | ???????????????????????#s!#? #???#????????????? | | ???????????????????????#s*#??####????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??###################### s#??????????????????????? | | ??# +??????????????????????? | | ??# #??????????????????????? | | ??# ############ #########??????????????????????? | | ??# #???????#### #??????????????????????????????? | | ??# #???????# #??????????????????????????????? | | ??# #???????# #??????????????????????????????? | | ??# #???????## #??????????????????????????????? | | ??# #???????# ##??????????????????????????????? | | ??# #???????#####???????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# ###?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# ###?????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control GoHome() Hey, That's Mine! Part-time Mechanic Party Time Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed RecoilSubatomicFlakker Manual? 0 Play Time 01:36:25 Cumulative 5.6 hours Start 2024.07.06 @ 15:44:22 End 2024.07.06 @ 18:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 183x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c6a19f20-ebbf-4754-8ab2-d605b33848fe