Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 18:48:17 Player: Robbedoes Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (747) 747 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1316) 1316 TOTAL SCORE: 5388 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 225 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 98/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Datajack Great Axe Peak State ------------ > --- POWER ------------ Backup Power III Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Gatling Laser Improved Grenade Launcher Great Axe > --- INVENTORY -------- Enhanced Nuclear Core Cesium-ion Thruster Xenon Bombardment Thruster Improved Grenade Launcher Datajack Remote Datajack [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Datajack Energy Gun Backup Laser III Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . . 2 . . . 4 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 51 | 4 3 4 7 7 13 1 5 7 Power 7 | . . . 1 2 3 . . 1 Engine 3 | . . . 1 2 . . . . Core 4 | . . . . . 3 . . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 2 . 4 1 3 . 1 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 13 | . 2 . 4 1 3 . 1 2 Utility 8 | 2 . 2 . 1 1 1 1 . Device 5 | 1 . 2 . . 1 1 . . Storage 1 | 1 . . . . . . . . Processor 2 | . . . . 1 . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | . 1 2 2 3 6 . 3 4 Energy Gun 3 | . . . . 2 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . . 4 . 1 1 Special Weapon 4 | . . 1 1 1 . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . 1 1 1 . 1 . 1 . Unidentified Prototypes 5 | . . 1 . 3 . . . 1 Parts Lost 21 | . . . . 3 3 . . 15 Power 4 | . . . . . 1 . . 3 Propulsion 7 | . . . . . 1 . . 6 Utility 3 | . . . . 1 . . . 2 Weapon 7 | . . . . 2 1 . . 4 Highest Loss Streak 14 | . . . . 3 2 . . 14 Average Slot Usage (%) 82 | . 76 71 82 98 80 77 94 47 Engine 8 | . 14 14 11 11 6 . 6 1 Core 2 | . . . . . 3 11 7 3 Flight 28 | . 14 28 33 33 32 33 29 14 Device 7 | . 5 10 11 10 4 11 7 3 Storage 10 | . 14 14 11 11 11 11 7 5 Processor 8 | . . . . 10 11 11 14 9 Energy Gun 1 | . 11 . . 1 . . 2 . Launcher 2 | . . . . . 2 . 7 1 Special Weapon 2 | . . . 8 11 . . . . Slashing Weapon 2 | . . . . . 4 . 4 3 Special Melee Weapon 4 | . 1 3 8 8 5 . 3 . Naked Turns . | . . . . . . . . . Heaviest Build 23 | 14 11 9 10 12 14 10 23 22 Greatest Support 25 | 20 20 8 18 12 18 18 24 25 Greatest Overweight (x) 3 | . . 1 . 3 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 6 6 6 6 6 6 6 6 Average Capacity 5 | 6 6 6 6 6 6 6 6 5 Most Carried 8 | 8 6 6 6 6 6 5 6 6 Average Carried 5 | 6 5 5 5 5 5 4 5 3 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 Final Carried 6 | 6 6 6 6 6 4 5 6 3 Class Distribution -------------------- 65% | Mutant 29% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Sprinter | -9/Recycling Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Matter Collected 770 | 230 30 20 . 72 270 39 76 33 Remotely . | . . . . . . . . . Salvage Created 773 | 97 127 . . . 175 . 143 231 Parts 43 | 13 10 . . . 11 . 5 4 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 3 | 1 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 17 | . 3 . . . 6 . . 8 Melee 1 | . . . . . . . . 1 Guns 4 | . 3 . . . . . . 1 AOE 12 | . . . . . 6 . . 6 Classes Destroyed 9 | 2 1 . . . 3 . 2 1 Tunneler 3 | 3 . . . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 3 | 1 1 . . . . . 1 . Operator 1 | . . . . . . . 1 . Swarmer 3 | . 3 . . . . . . . Grunt 10 | . . . . . 3 . . 7 Brawler 1 | . . . . . 1 . . . Sentry 2 | . . . . . 2 . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 8 | 2 4 . . . 3 . 1 8 Combat Bots Only 8 | . 3 . . . 3 . . 8 Max Kills in Single Turn 4 | 1 1 . . . 2 . 1 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Damage Taken 2034 | . 87 8 15 137 267 . 30 1490 Core 814 | . 24 . . 7 78 . . 705 Absorbed by Shields 124 | . . . . . 38 . . 86 Core Remaining (%) 89 | 100 . 90 . . . 78 . . Volleys Fired 58 | 10 8 . . 21 7 . 5 7 Largest 3 | 2 2 . . 2 1 . 2 3 Hottest 156 | 90 90 . . 156 36 . 76 152 Shots Fired 82 | 19 16 . . 22 7 . 7 11 Gun 44 | 19 16 . . 2 . . 5 2 Cannon . | . . . . . . . . . Launcher 15 | . . . . . 7 . 2 6 Special 23 | . . . . 20 . . . 3 Kinetic . | . . . . . . . . . Thermal 64 | 19 16 . . 22 . . 5 2 Explosive 15 | . . . . . 7 . 2 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | 5 4 . . . 4 . 1 3 Robot Miss Streak 3 | 3 2 . . 1 1 . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 85 | 12 12 1 1 3 34 . 13 9 Core Hits 49 | 5 5 . . . 11 . 4 24 Critical Hits 1 | . . . . . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 62 | . 1 1 3 3 30 . 21 3 Thermal 3 | . . . . . 3 . . . Impact . | . . . . . . . . . Slashing 21 | . . . . . . . 18 3 Piercing . | . . . . . . . . . Sneak Attacks 37 | . 1 1 . 3 26 . 6 . Combat Hostiles 3 | . . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2463 | 139 109 . . . 370 . 912 933 Guns 274 | 139 109 . . . . . 14 12 Cannons . | . . . . . . . . . Explosions 1393 | . . . . . 370 . 216 807 Melee 761 | . . . . . . . 682 79 Ramming 35 | . . . . . . . . 35 Kinetic . | . . . . . . . . . Thermal 274 | 139 109 . . . . . 14 12 Explosive 1393 | . . . . . 370 . 216 807 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 761 | . . . . . . . 682 79 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 201 | . . . . . . . 175 26 Projectiles . | . . . . . . . . . Explosions 42 | . . . . . . . 16 26 Melee 159 | . . . . . . . 159 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 97 | . . . . . 22 . . 75 Shots 3 | . . . . . 1 . . 2 Rammed 11 | . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . 11 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 220 | 160 220 . . 50 . . 21 187 Average Temperature 46 | 55 118 . . 14 . . 7 91 Received Heat Transfer 398 | . . . 9 9 41 . . 339 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 695 | 348 285 . . . . . 37 25 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Peak Influence 1551 | 20 92 110 57 121 512 284 1551 1119 Initial 1019 | . 13 35 42 24 9 225 1019 945 Average 456 | 9 68 84 44 43 211 262 1316 1058 Maximum Alert Level 4 | . . . . . 2 1 4 4 Low Security (%) 57 | 100 100 100 100 100 53 . . . Level 1 8 | . . . . . 23 100 . . Level 2 4 | . . . . . 22 . . . Level 3 12 | . . . . . . . 19 91 Level 4 18 | . . . . . . . 80 8 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 . . 1 . . 4 . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . . 1 . . 2 . Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Distress Signals 4 | . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 3 5 2 14 14 4 23 25 Peak Tracking Total 11 | . 3 3 2 9 6 6 7 11 Tactical Retreats 12 | . . 2 . 2 3 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Traps Triggered 6 | . 1 . . . 3 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . 3 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Machines Disabled 4 | . . . . 1 . . 3 . Max in Single Turn 2 | . . . . 1 . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Machines Accessed 19 | . 1 . 2 3 . 5 8 . Terminals 15 | . 1 . 2 2 . 4 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 50 | . 3 . 4 7 . 16 20 . Successful 30 | . 3 . 1 4 . 10 12 . Failed 20 | . . . 3 3 . 6 8 . Catastrophic 5 | . . . 1 . . 1 3 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 42 | . 3 . 4 6 . 12 17 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 4 | . . . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . Terminal Hacks 23 | . 3 . 1 3 . 7 9 . Record 1 | . . . . . . . 1 . Robot Analysis 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 4 | . 1 . . . . . 3 . Disarm Traps 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Investigation Status 1 | . . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 2 | . . . . . . 1 1 . Registered Components 3 | . 1 . . . . 1 1 . Zone Layout 4 | . . . . 1 . 2 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . . 3 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 2 | . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 17 | . . . 2 2 . 5 8 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 10 | . 1 1 1 2 1 . 3 1 Non-combat 8 | . 1 1 1 2 . . 3 . Combat 2 | . . . . . 1 . . 1 Robot Hacks Applied 10 | . 1 1 1 2 1 . 3 1 parse_system 4 | . 1 . 1 . 1 . . 1 no_distress 2 | . . 1 . 1 . . . . find_fabricator 1 | . . . . . . . 1 . find_recycling 1 | . . . . 1 . . . . ignore_parts 1 | . . . . . . . 1 . check_alert 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Total Allies 9 | . . . . . 9 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 63 | . . . . . 63 . . . Highest-Rated Ally 21 | . . . . . 21 . . . Total Orders 3 | . . . . . 3 . . . ROAM 3 | . . . . . 3 . . . Ally Attacks 34 | . . . . . 34 . . . Total Damage 662 | . . . . . 662 . . . Kills 11 | . . . . . 11 . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Turns Passed 1845 | 78 111 227 81 371 342 67 400 168 Spaces Moved 3071 | 44 154 573 149 420 408 182 980 161 Core 116 | . . . . 16 . . . 100 Treads . | . . . . . . . . . Legs 5 | 5 . . . . . . . . Wheels 65 | 39 26 . . . . . . . Hover . | . . . . . . . . . Flight 2885 | . 128 573 149 404 408 182 980 61 Fastest Speed 32 | 80 37 37 34 37 32 32 32 32 Average Speed 38 | 84 44 37 36 43 35 32 32 60 Slowest Speed 200 | 120 80 117 37 200 37 32 32 117 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . 4 . 4 1 2 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 35 97 19 41 39 48 31 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 22 | . . . . 16 . . 6 . Terrain Destroyed 88 | . . . . 16 42 . 12 18 Melee 6 | . . . . . . . 6 . Projectile 16 | . . . . 16 . . . . AOE 66 | . . . . . 42 . 6 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Total 3534 | 66 181 583 173 537 566 187 1023 218 Wait 163 | . 5 2 6 85 47 6 4 8 Move 3038 | 43 153 564 148 411 404 177 977 161 Hop 12 | . . 4 . 4 1 2 1 . Pick Up 31 | 4 4 2 4 3 5 1 7 1 Fast Attach 8 | 2 1 . . 1 3 . 1 . Attach 22 | . . 4 3 . 7 . 3 5 Detach 9 | . . 4 . . 4 . . 1 Swap 21 | 2 2 . 4 6 3 1 1 2 Drop 33 | 5 7 2 5 3 7 . 3 1 Fire 58 | 10 8 . . 21 7 . 5 7 Melee 62 | . 1 1 3 3 30 . 21 3 Ram 11 | . . . . . . . . 11 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 66 | . . . . . 48 . . 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 14) 173 | -10/Materials | Discovered new exit (range 5) 181 | -10/Materials | Discovered new exit (range 15) 190 | -10/Materials | Entered Mines 195 | -10/Mines | Discovered new exit (range 15) 227 | -10/Mines | Met a Derelict bent on vengeance 237 | -10/Mines | Learned location of 1 exit from Materials 239 | -10/Mines | Learned location of Zion (-7) 261 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 328 | -10/Mines | Build established: Mutant 383 | -10/Mines | Discovered new exit (range 10) 403 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 406 | -10/Mines | Found Prototype Device 407 | -10/Mines | Identified Exp. Sensor Array 417 | -10/Mines | Entered Materials 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 418 | -9/Materials | Identified exit to Storage 498 | -9/Materials | Entered Storage 867 | -9/Storage | Identified exit to Garrison 869 | -9/Storage | Entered Garrison 876 | -9/Garrison | Triggered checkpoint 895 | -9/Garrison | Lost 3 parts (1u2w) 1102 | -9/Garrison | Triggered checkpoint 1124 | -9/Garrison | Triggered checkpoint 1131 | -9/Garrison | Triggered checkpoint 1142 | -9/Garrison | Triggered checkpoint 1190 | -9/Garrison | Discovered new exit (range 14) 1192 | -9/Garrison | Triggered checkpoint 1194 | -9/Garrison | Identified exit to Recycling 1196 | -9/Garrison | Installed Relay Interface Framework 1211 | -9/Garrison | Entered Recycling 1223 | -9/Recycling | Spotter reported a threat 1253 | -9/Recycling | Spotter reported a threat 1254 | -9/Recycling | Spotter reported a threat 1254 | -9/Recycling | Spotter reported a threat 1258 | -9/Recycling | Identified exit to Factory 1258 | -9/Recycling | Spotter reported a threat 1270 | -9/Recycling | Spotter reported a threat 1276 | -9/Recycling | Spotter reported a threat 1278 | -9/Recycling | Entered Factory 1278 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1357 | -7/Factory | Garrison activated, responded to threat 1514 | -7/Factory | Build established: Sprinter 1676 | -7/Factory | Identified exit to Garrison 1678 | -7/Factory | First assault squad dispatched 1678 | -7/Factory | Entered Garrison 1689 | -7/Garrison | Triggered checkpoint 1737 | -7/Garrison | Destroyed 8 combat bots 1754 | -7/Garrison | Triggered checkpoint 1802 | -7/Garrison | Core integrity fell below 50% 1830 | -7/Garrison | Lost 14 parts (3p6n2u3w) 1834 | -7/Garrison | Triggered checkpoint 1836 | -7/Garrison | Core integrity fell below 20% 1846 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01816_ Field strength at 72. 01817_ Field strength at 63. 01818_ Field strength at 57. 01819_ Field strength at 47. 01820_ Field strength at 41. 01821_ Field strength at 30. 01822_ Field strength at 21. 01823_ Field strength at 15. 01824_ Field strength at 4. 01825_ Stasis field depleted. 01829_ Jacked S-27 Virus... >>parse_system Reading system data... 01832_ Slammed into S-27 Virus. 01833_ Destabilizing: Core damaged (-7). 01834_ Beams of light sweep through the air. An alarm sounds. 01839_ Slammed into S-27 Virus. 01843_ Critical hit. 01843_ Remote Datajack destroyed. 01844_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ????????????????????#####???????????????????# #? | | ????????????????????# #?????????????####### ## | | ???????????????######s s###???????????# ^ | | ???????????????# #???????????# ######+# | | ???????????????# #####+##@#??????????#"""""#?????? | | ??????????????" #??????# #??????????#######?????? | | ?????????????#" #??????#Y#??????????????????????? | | ?????????????#" #??????# #??????????????????????? | | ?????????????#"# #??????# #??????????????????????? | | ?????????????#####??????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ??????# ################ #######????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ????????############ ###+#### #????????????????? | | ???????????????????# #?# #??# #????????????????? | | ???????????????????# #?# #??# #???????###??????? | | ???????????????????# #?# ??# #???????# ??????? | | ???????????????????# #?? #??# #???????# #??????? | | ???????????????????# +?? ???# ######### #####??? | | ???????????????????# #?? ???# ## # # # # #??? | | ???????????????????# #?? ??## ## # # #??? | | ???????????????????# #######! #### | | ???????????????????# [ %%%! | | ???????????????????# % = | | ???????????????????########## # % ##### | | ????????????????????????????# # %###???? | | ????????????????????????????" % #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 20 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialSurveybotProjector Manual? 0 Play Time 00:55:24 Cumulative 15.1 hours Start 2021.03.16 @ 17:53:14 End 2021.03.16 @ 18:48:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc04951e-b474-43b8-ad6e-e9cba255d238