Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 21:11:09 Player: neongurkan Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1705) 1705 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4915 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 150/150 System Corruption 2% Temperature Cool (12) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Fission Core VSS Leg VSS Leg Improved Titanium Leg Heat Sink Medium Storage Unit Light Armor Plating Improved EM Shotgun Gatling Laser Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Medium Reactive Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Nuclear Core Fission Core Armored Treads VSS Leg VSS Leg Armored Huge Wheel Heat Sink Improved Heat Sink Medium Storage Unit Light Armor Plating Heavy EM Pulse Gun Improved EM Shotgun Gatling Laser Ion Cannon Gauss Rifle Gauss Rifle Advanced Assault Cannon Gauss Cannon [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . 1 . Utility 3 | . . 1 . . . 1 1 Weapon 1 | . . 1 . . . . . Parts Attached 64 | 7 2 10 9 . 4 6 26 Power 10 | 1 . 1 1 . 1 . 6 Engine 8 | 1 . 1 1 . 1 . 4 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 18 | 3 . 2 3 . 2 . 8 Treads 4 | 1 . . 1 . . . 2 Leg 8 | 2 . . 1 . . . 5 Wheel 5 | . . 2 . . 2 . 1 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 14 | 1 2 2 2 . . 3 4 Device 8 | . . 2 2 . . . 4 Storage 5 | 1 2 . . . . 2 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 22 | 2 . 5 3 . 1 3 8 Energy Gun 4 | 1 . . . . . . 3 Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 14 | 1 . 4 3 . 1 3 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . 3 5 . 1 1 18 Power 5 | . . . 1 . . . 4 Propulsion 8 | . . 1 2 . . 1 4 Utility 6 | . . . . . . . 6 Weapon 9 | . . 2 2 . 1 . 4 Highest Loss Streak 14 | . . 2 4 . 1 1 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 97 91 87 100 99 87 90 Engine 9 | . 14 11 3 11 11 9 12 Treads 4 | . . . 10 11 . . . Leg 9 | . 28 9 1 11 1 . 16 Wheel 4 | . . 12 1 . 19 15 1 Flight 1 | . . . 6 . . . . Device 10 | . . 5 11 11 11 9 14 Storage 20 | . 25 22 22 22 22 18 15 Protection 1 | . . . . . . 9 4 Energy Gun 1 | . 14 4 . . . . . Ballistic Gun 26 | . 14 20 31 33 32 27 21 Naked Turns . | . . . . . . . . Heaviest Build 123 | 12 57 66 65 60 62 99 123 Greatest Support 56 | 20 20 20 20 20 20 20 56 Greatest Overweight (x) 21 | 3 2 3 13 2 3 9 21 Average Overweight (x) 3 | . 1 2 5 2 2 4 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 Most Carried 20 | 5 8 12 14 15 20 20 20 Average Carried 14 | 1 6 8 11 14 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 5 8 12 14 15 20 20 10 Class Distribution -------------------- 31% | Gunner 26% | Scavenger-Gunner 23% | Tank 13% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1517 | 171 130 155 149 . 114 101 697 Remotely . | . . . . . . . . Salvage Created 1842 | . 138 321 238 . 125 151 869 Parts 121 | . 10 30 14 . 12 4 51 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . 5 12 7 . 7 2 17 Guns 48 | . 5 11 7 . 7 2 16 Cannons 2 | . . 1 . . . . 1 Classes Destroyed 12 | . 2 1 . . 1 3 5 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . . . 1 Operator 1 | . . . . . . 1 . Watcher 1 | . . . . . . 1 . Swarmer 20 | . 3 7 2 . 7 . 1 Grunt 17 | . 2 3 5 . . . 7 Duelist 1 | . . . . . . . 1 Sentry 5 | . . 2 . . . 1 2 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . . 3 Heavy 1 | . . . . . . . 1 Best Kill Streak 7 | . 3 7 3 . 4 1 4 Combat Bots Only 7 | . 3 7 3 . 4 1 4 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 663 | . 22 97 49 . 34 8 453 Missed 221 | . 5 22 19 . 9 1 165 Damage Taken 5431 | . 152 787 394 . 220 76 3802 Core 1037 | . 28 225 42 . 36 . 706 Absorbed by Shields 224 | . . . . . . . 224 Ignored by Resistances 200 | . . . . . . 24 176 Core Remaining (%) 78 | 100 88 . . . 24 100 . Volleys Fired 140 | . 11 26 21 . 13 8 61 Largest 3 | . 2 3 3 . 3 3 3 Hottest 188 | . 60 128 66 . 63 84 188 Shots Fired 356 | . 22 64 50 . 38 24 158 Gun 332 | . 22 49 50 . 38 24 149 Cannon 24 | . . 15 . . . . 9 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 318 | . 11 42 50 . 38 24 153 Thermal 36 | . 11 22 . . . . 3 Explosive . | . . . . . . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 17 | . 6 17 6 . 3 5 13 Robot Miss Streak 7 | . 2 3 3 . 7 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . 1 2 . . 3 . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 Shots Hit Robots 212 | . 12 38 30 . 14 15 103 Core Hits 92 | . 9 19 12 . 9 5 38 Critical Kills 4 | . . 1 . . . 1 2 Critical Parts Destroyed 3 | . . . 1 . . 1 1 Critical Strikes 7 | . . 1 1 . . 2 3 Destroy 7 | . . 1 1 . . 2 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3755 | . 110 476 422 . 175 262 2310 Guns 3354 | . 110 322 420 . 122 262 2118 Cannons 311 | . . 122 . . . . 189 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 90 | . . 32 2 . 53 . 3 Kinetic 3341 | . 35 278 420 . 122 262 2224 Thermal 301 | . 75 166 . . . . 60 Explosive . | . . . . . . . . Electromagnetic 23 | . . . . . . . 23 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . . 8 . 16 Projectiles 16 | . . . . . . . 16 Explosions . | . . . . . . . . Melee 8 | . . . . . 8 . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 42 | . . 16 . . 25 . 1 Shots . | . . . . . . . . Rammed 6 | . . 2 1 . 2 . 1 Targets Rammed 7 | . . 2 1 . 3 . 1 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 389 | . 40 389 1 . . . 257 Average Temperature 99 | . 22 148 1 . . . 72 Received Heat Transfer 827 | . 30 81 195 . . 18 503 Effects 3 | . . 1 . . . . 2 Interference 2 | . . . . . . . 2 Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 609 | . 175 322 . . . . 112 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 347 | . 135 347 167 . 155 124 175 Initial 57 | . . 56 57 . . . 56 Average 71 | . 62 125 36 . 104 69 84 Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 99 | 100 100 92 100 . 100 100 100 Level 1 . | . . 7 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . . . 8 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 . . . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 6 14 7 . 7 4 25 Peak Tracking Total 5 | . 4 4 2 . 4 1 5 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . 1 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 7 | . 1 2 1 1 . . 2 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 35 | . 2 2 1 23 . . 7 Successful 34 | . 2 2 1 23 . . 6 Failed 1 | . . . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 3 | . 2 1 . . . . . Scanalyzers 5 | . . . . . . . 5 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 24 | . . . 1 23 . . . Record 23 | . . . . 23 . . . Open Door 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . Process 2 | . 1 1 . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 5 | . . . . . . . 5 Insert Component 3 | . . . . . . . 3 Analyze 2 | . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 3 | . . 1 . . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 242 | . 27 215 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 5239 | 167 244 574 1411 723 478 305 1337 Spaces Moved 2027 | 62 97 283 278 268 369 174 496 Core 15 | 14 . . . . . . 1 Treads 85 | 12 . . 73 . . . . Legs 921 | 36 97 69 85 268 11 . 355 Wheels 934 | . . 214 48 . 358 174 140 Hover . | . . . . . . . . Flight 72 | . . . 72 . . . . Fastest Speed 50 | 50 120 125 125 270 110 125 130 Average Speed 228 | 117 216 169 480 270 115 153 223 Slowest Speed 1100 | 200 260 330 1100 270 270 215 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 6 22 19 55 60 78 16 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2372 | 153 111 324 315 269 392 201 607 Wait 79 | 79 . . . . . . . Move 2020 | 61 96 282 277 267 368 173 496 Hop . | . . . . . . . . Pick Up 37 | 5 2 3 5 1 4 5 12 Fast Attach 16 | 6 1 3 1 . 1 . 4 Attach 27 | 1 . 2 5 . . 1 18 Detach 3 | 1 . . . . . . 2 Swap 21 | . 1 5 3 . 3 5 4 Drop 21 | . . 1 2 . . 9 9 Fire 140 | . 11 26 21 . 13 8 61 Melee . | . . . . . . . . Ram 5 | . . 2 . . 2 . 1 Kick 1 | . . . . . 1 . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 83 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 4) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 788 | -9/Materials | Core integrity fell below 50% 819 | -9/Materials | Destroyed 7 combat bots 967 | -9/Materials | Discovered new exit (range 16) 986 | -9/Materials | Entered Mines 990 | -9/Mines | Met a Derelict bent on vengeance 1120 | -9/Mines | Lost 4 parts (2n2w) 1708 | -9/Mines | Build established: Scavenger-Gunner 1997 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2052 | -9/Mines | Found Prototype Device 2145 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2356 | -9/Mines | Learned Materials stockpile data 2363 | -9/Mines | Build established: Gunner 2386 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2386 | -9/Mines | Discovered new exit (range 5) 2397 | -9/Mines | Entered Exiles 2477 | -9/Exiles | Met 8R-AWN 2563 | -9/Exiles | Met EX-HEX 2696 | -9/Exiles | Met EX-DEC 2715 | -9/Exiles | Learned location of Zion (-7) 2873 | -9/Exiles | Visited The Gauntlet 3085 | -9/Exiles | Discovered new exit (range 14) 3120 | -9/Exiles | Entered Mines 3200 | -8/Mines | Discovered new exit (range 5) 3477 | -8/Mines | Build established: Scavenger-Gunner 3587 | -8/Mines | Discovered new exit (range 8) 3598 | -8/Mines | Entered Materials 3598 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3867 | -8/Materials | Discovered new exit (range 15) 3895 | -8/Materials | Build established: Tank 3903 | -8/Materials | Entered Factory 3903 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4062 | -7/Factory | Identified Exp. Sensor Array 5176 | -7/Factory | Core integrity fell below 50% 5209 | -7/Factory | Core integrity fell below 20% 5211 | -7/Factory | Identified exit to Garrison 5240 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Destroyed Microactuators. L-41 Fighter knocked back. L-41 Fighter destroyed. Adv. Assault Cannon severed. Lgt. Ion Engine destroyed. Y-54 Guardian emerges from the garrison. Hvy. EM Pulse Gun destroyed. Arm. Treads destroyed. Acquired Mic. Fission Core. Slammed into Y-54 Guardian. Acquired Gatling Laser. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON Connecting with Garrison Access... Acquired 11 matter. Imp. Heat Sink destroyed. System corrupted: Component data lost. Arm. Huge Wheel destroyed. 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[% >G"## """"" | | ??????????????# """ """ #% !!! ="""## """"" | | ??????????????# """ """ # [=!##### """"" | | ??????????????#! + ![!%!!|/ """"" | | ??????????????# """ """ # ########## """"" | | ??????????????# """ """ # #"""#????# """"" | | ??????????????# """ """ # #"T"#?#### | | ??????????????# # #" "###T###+##### | | ??????????????# # = * | | ??????????????# ! # ^ | | ??????????????############## """""" ^"" = [ | | ???????????????????????????# """""" ^F" | | ???????????????????????????# """""" " | | ???????????????????????????## """""" "" ### | | ????????????????????????????# #?? | | ??????????????????????????### """""" """ #?? | | ??????????????????????????#"" """""" """ #?? | | ??????????????????????????#"" """""" """ +? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Imp. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed StasisTransportThermoblaster Manual? 0 Play Time 00:34:04 Cumulative 6.8 hours Start 2024.03.18 @ 22:22:23 End 2024.03.19 @ 21:11:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 55x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d234a16d-fe42-4c48-a7f0-1f861d733655