Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 20:17:52 Player: Hans Gruber Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2580) 2580 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 4562 Bonus ------- High Alert Combat Kills 217 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (15) --- Improved Ion Engine Cooling System High-capacity Matter Pod (173) Sensor Array Seismic Detector Improved EM Shotgun Spread Laser Spread Laser Heavy Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Improved Ion Engine Armored Treads Sensor Array Signal Interpreter Improved EM Shotgun Spread Laser Spread Laser Shotgun Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 70 | 8 7 42 13 Power 7 | 1 1 4 1 Engine 4 | 1 1 2 . Core 3 | . . 2 1 Reactor . | . . . . Propulsion 19 | 3 2 13 1 Treads 4 | . . 3 1 Leg 9 | . . 9 . Wheel 6 | 3 2 1 . Hover . | . . . . Flight . | . . . . Utility 14 | 2 1 11 . Device 6 | 1 . 5 . Storage 6 | 1 1 4 . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 30 | 2 3 14 11 Energy Gun 15 | 1 1 11 2 Energy Cannon . | . . . . Ballistic Gun 11 | 1 2 2 6 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 15 | . 4 8 3 Power 1 | . . . 1 Propulsion 9 | . 2 6 1 Utility 1 | . . 1 . Weapon 4 | . 2 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 94 97 Engine 5 | . 14 5 . Core 5 | . . 5 10 Treads 11 | . . 6 31 Leg 9 | . . 15 . Wheel 7 | . 26 6 . Device 8 | . 14 11 . Storage 11 | . 14 11 11 Processor 3 | . . . 11 Hackware 8 | . . 9 11 Energy Gun 12 | . 4 18 4 Ballistic Gun 9 | . 22 3 16 Naked Turns . | . . . . Heaviest Build 32 | 13 19 32 32 Greatest Support 60 | 26 26 60 60 Greatest Overweight (x) 5 | . . 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 7 9 10 15 Most Carried 14 | 6 10 10 14 Average Carried 9 | 4 8 9 12 Final Capacity 15 | 8 10 15 15 Final Carried 12 | 6 10 10 12 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1580 | 310 218 485 567 Remotely . | . . . . Salvage Created 2671 | 128 322 1246 975 Parts 202 | 7 22 98 75 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 67 | . 9 31 27 Guns 62 | . 9 31 22 AOE 5 | . . . 5 Classes Destroyed 11 | 2 3 4 2 Worker 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 3 | 1 . 1 1 Mechanic 1 | . . . 1 Operator 5 | . . 3 2 Watcher 8 | . 1 5 2 Swarmer 11 | . 3 4 4 Grunt 37 | . 6 16 15 Brawler 1 | . . 1 . Sentry 18 | . . 10 8 Best Kill Streak 10 | 2 3 4 10 Combat Bots Only 9 | . 3 4 9 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 303 | . 51 108 144 Missed 93 | . 16 35 42 Damage Taken 2718 | . 533 990 1195 Core 474 | . 67 166 241 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 50 | . . 50 . Core Remaining (%) 86 | 100 73 . . Volleys Fired 207 | 10 48 78 71 Largest 2 | 2 2 2 2 Hottest 130 | 70 70 130 88 Shots Fired 397 | 20 96 154 127 Gun 388 | 20 96 153 119 Cannon . | . . . . Launcher 9 | . . 1 8 Special . | . . . . Kinetic 183 | 10 72 6 95 Thermal 205 | 10 24 147 24 Explosive 9 | . . 1 8 Electromagnetic . | . . . . Robot Hit Streak 14 | 8 7 14 13 Robot Miss Streak 11 | 5 5 11 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 301 | 11 57 137 96 Core Hits 291 | 4 18 185 84 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 3 | . 2 . 1 Burn 1 | . 1 . . Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4694 | 135 673 1788 2098 Guns 4012 | 135 673 1788 1416 Cannons . | . . . . Explosions 682 | . . . 682 Melee . | . . . . Ramming . | . . . . Kinetic 1643 | 87 475 69 1012 Thermal 2369 | 48 198 1719 404 Explosive 682 | . . . 682 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 355 | 54 309 355 249 Average Temperature 87 | 20 108 95 64 Received Heat Transfer 1119 | . 219 333 567 Effects 4 | . 3 1 . Energy Bleed 3 | . 3 . . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 3464 | 148 666 2145 505 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 710 | 15 239 420 710 Initial 152 | . 9 31 152 Average 274 | 6 109 217 535 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 48 | 100 94 54 3 Level 1 31 | . 5 42 21 Level 2 14 | . . 3 52 Level 3 5 | . . . 22 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 4 6 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | . 14 49 33 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 9 | . 5 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . . 5 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 29 | . 10 15 4 Terminals 20 | . 7 10 3 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 4 | . 2 1 1 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 74 | . 22 46 6 Successful 44 | . 8 32 4 Failed 30 | . 14 14 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 1 2 1 Terminals 52 | . 18 29 5 Fabricators . | . . . . Repair Stations 6 | . 2 4 . Recycling Units 4 | . 2 1 1 Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 24 | . 6 15 3 Record 1 | . . 1 . Robot Analysis 1 | . . . 1 Prototype ID Bank 5 | . 2 3 . Open Door 2 | . . . 2 Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . . 2 . Recycling Unit Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 2 | . . 2 . Disarm Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 4 | . 2 1 1 Report Inventory 4 | . 2 1 1 Scanalyzer 12 | . . 12 . Insert Component 6 | . . 6 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 24 | . 9 13 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 6 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4642 | 119 649 2752 1122 Spaces Moved 2716 | 70 557 1618 471 Core 7 | 5 . 2 . Treads 753 | . . 282 471 Legs 907 | . . 907 . Wheels 1049 | 65 557 427 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 170 Average Speed 128 | 78 80 135 170 Slowest Speed 300 | 90 90 300 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 4 88 97 73 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 51 | . . 7 44 Melee . | . . . . Projectile . | . . . . AOE 51 | . . 7 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3447 | 112 666 2024 645 Wait 361 | 12 38 234 77 Move 2713 | 69 556 1617 471 Hop . | . . . . Pick Up 57 | 11 12 29 5 Fast Attach 13 | 4 . 9 . Attach 21 | 3 4 11 3 Detach . | . . . . Swap 36 | 1 3 22 10 Drop 31 | 2 5 24 . Fire 207 | 10 48 78 71 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 8 | . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 13) 372 | -10/Materials | Identified exit to Mines 489 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Discovered new exit (range 16) 769 | -10/Materials | Entered another Materials area 769 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Build established: Scavenger-Mutant 970 | -9/Materials | Repaired Seismic Detector 1554 | -9/Materials | Discovered new exit (range 6) 2524 | -9/Materials | Discovered new exit (range 10) 2565 | -9/Materials | Discovered new exit (range 16) 2863 | -9/Materials | Discovered new exit (range 3) 3146 | -9/Materials | Repaired Lgt. Nuclear Core 3305 | -9/Materials | Discovered new exit (range 6) 3313 | -9/Materials | Identified exit to Mines 3424 | -9/Materials | Identified exit to Storage 3473 | -9/Materials | Identified exit to Materials 3521 | -9/Materials | Entered Storage 3579 | -9/Storage | Build established: Mutant 3668 | -9/Storage | Core integrity fell below 50% 3862 | -9/Storage | Destroyed 9 combat bots 4191 | -9/Storage | Core integrity fell below 20% 4279 | -9/Storage | Discovered exit to Materials (range 14) 4319 | -9/Storage | Garrison activated, responded to threat 4514 | -9/Storage | Learned location of Armory (-3) 4643 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- "Psst-beep. Hey you, we've already cleared out from here, don't stick around. I stayed behind to warn any stragglers, and you certainly look like you're straggling." 04514_ 2U-XYZ(g): "We'll attack Armory later, meet at one of the rendevous points." World map updated: -3/Armory. 04514_ 2U-XYZ(g) slips back into hiding. 04574_ Dismantling Storage Shell with Plasma Cutter. 04583_ Storage Shell dismantled. 04593_ K-01 Serf collects debris. 04595_ Dismantling Storage Shell with Plasma Cutter. 04604_ Storage Shell dismantled. 04605_ K-01 Serf collects debris. 04608_ Extracted 27 matter. 04609_ K-01 Serf collects debris. 04610_ Acquired Hcp. Matter Pod. 04612_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????" ????????????????????? | | ???????????????????????????" ????????????????????? | | ??????????????????####????? ????????????????????? | | ????????????????###"T"######+####????????????????? | | ????????????????# ! # ?????????????????? | | ##+######???????? # #??????????????????? | | ??????? + #??????????????????? | | ?????????"" """ # #??????????????????? | | ?????????"" """@/ #??????????????????? | | #########??????????"" """ # #??????????????????? | | #???????????? # #??????????????????? | | #???????????? # ##########?????????? | | #????????????########Y# # #?????????? | | #???????????????????### # #?????????? | | #?????????????????????# # """ #?????????? | | #?????????????????????# / !"""" #?????????? | | ! #?????????????????????# # [""!" #?????????? | | ! #?????????????????????# # |" " #?????????? | | ####??????????????????????# + "" [" #?????????? | | ##!##?????????????????????# # "" #?????????? | | [% #???????????????#####?# # #?????????? | | = #???????????????# #?# ########## ????????? | | #???????????????# #?# #?? ?????????? | | #???????????????# ### ##? ""??????????? | | #??????????#######+### # "R??????????? | | """ #??????????# # """ " "?????????? | | """ #??????????# + """ ????????? | | """ #??????????# # """ ????????? | | #####??????????######+#### ! # ?????????? | | ???????????????# ## ##? ????????? | | ??????????????#" ] ## ###########????????? | | ??????????????#T ## # #?????????? | | ??????????????#" """ """ ## # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Loot Pinata Challenges ------------ None Game ------ Seed ArmageddonHypervelocityLegs Manual? 0 Play Time 01:37:59 Cumulative 10.8 hours Start 2024.06.12 @ 17:58:03 End 2024.06.12 @ 20:17:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 746ec50f-e8f6-457e-be53-b97f10814dc5