Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 20:46:21 Player: Tenderz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (177) 885 Value Destroyed (6515) 6515 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2997) 2997 TOTAL SCORE: 14537 Bonus ------- High Alert Combat Kills 1529 Follower Combat Kills 178 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -110 Cogmind --------- Core Integrity 0/850 Matter 124/300 Energy 100/100 System Corruption 29% Temperature Cool (12) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (25) --- Improved Heat Sink Large Matter Pod (150) Structural Scanner Visual Processing Unit Improved Sensor Array Active Sensor Suite Improved Kinecellerator Weapon Cycler Relay Coupler [Demolisher] (18) Relay Coupler [Specialist] (30) Relay Coupler [Hunter] (25) Relay Coupler [Behemoth] (14) Plasma Cannon Plasma Cannon Heavy Plasma Cannon Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- Improved Heavy Laser Heavy Plasma Cannon Flak Gun Power Sword > --- INVENTORY -------- Light Ion Engine Light Treads Flexi-carbon Leg Large Matter Pod Structural Scanner Visual Processing Unit Improved Sensor Array Active Sensor Suite Improved Kinecellerator Weapon Cycler Graphene Brace Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Plasma Cannon Plasma Cannon Heavy Plasma Cannon Mini Grenade Launcher Remote Datajack Heavy Hammer [Rating: 68] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 4 | . . . 1 . 1 1 . . . 1 Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 252 | 9 23 4 46 9 15 8 27 16 33 62 Power 20 | 1 4 . 3 4 2 . . 1 1 4 Engine 16 | 1 2 . 3 4 1 . . 1 1 3 Core 4 | . 2 . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 40 | 4 2 . 5 . 5 . 2 2 5 15 Treads 30 | . 2 . 5 . 5 . 1 2 3 12 Leg 8 | 2 . . . . . . 1 . 2 3 Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 67 | 2 2 1 7 2 5 3 9 7 7 22 Device 32 | 1 . 1 2 1 4 3 6 3 3 8 Storage 4 | 1 1 . . . . . . . . 2 Processor 9 | . . . 1 . 1 . . 1 . 6 Hackware 4 | . . . . . . . . . 2 2 Protection 18 | . 1 . 4 1 . . 3 3 2 4 Artifact . | . . . . . . . . . . . Weapon 125 | 2 15 3 31 3 3 5 16 6 20 21 Energy Gun 11 | . 1 . 4 . . 1 1 2 . 2 Energy Cannon 16 | . . . 5 . 1 . 4 . . 6 Ballistic Gun 48 | 2 7 2 14 2 1 2 7 2 5 4 Ballistic Cannon 5 | . . . . . . . . . 3 2 Launcher 23 | . 2 1 5 1 . 1 4 . 8 1 Special Weapon 18 | . 5 . 3 . . . . 2 4 4 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . 1 . . 1 2 Parts Lost 57 | . 3 . 5 . 3 . 7 3 3 33 Power 7 | . . . 2 . . . . 1 . 4 Propulsion 22 | . 2 . 2 . 2 . 1 2 3 10 Utility 15 | . . . 1 . . . 4 . . 10 Weapon 13 | . 1 . . . 1 . 2 . . 9 Highest Loss Streak 16 | . 1 . 2 . 2 . 3 1 1 16 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 96 100 98 100 99 99 95 98 99 91 Engine 6 | . 3 . 9 11 5 7 7 6 7 4 Core 1 | . 10 14 1 . 3 . . . . 1 Treads 21 | . 13 28 21 22 26 23 20 22 19 20 Leg 1 | . . . . . . . 1 . 2 3 Device 12 | . 10 13 10 11 9 14 12 22 12 9 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 Processor 4 | . . . 1 . 8 7 4 . 3 13 Hackware 1 | . . . . . . . . . 5 2 Protection 6 | . 3 . 10 11 9 7 8 6 6 2 Energy Gun 5 | . 3 12 2 . . 3 4 13 7 4 Energy Cannon 5 | . . . 13 11 13 10 10 . . 4 Ballistic Gun 14 | . 20 14 15 21 10 14 13 15 16 6 Ballistic Cannon 1 | . . . . . . . . . 2 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 135 | 12 30 30 43 39 53 57 78 74 63 135 Greatest Support 104 | 20 40 40 40 40 60 60 60 60 60 104 Greatest Overweight (x) 3 | 3 2 . 1 . 1 . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 7 13 15 15 15 15 15 15 15 15 22 Most Carried 25 | 6 15 15 15 15 15 14 15 15 15 25 Average Carried 14 | 3 11 14 14 14 14 13 14 14 14 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 Final Carried 19 | 5 15 15 15 15 15 13 15 15 15 19 Class Distribution -------------------- 26% | Scavenger-Gunner 23% | Scavenger-Tank 13% | Bothacker-Tank 12% | Mutant 8% | Bothacker-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Matter Collected 5168 | 311 391 54 1004 134 231 112 782 422 962 765 Remotely . | . . . . . . . . . . . Salvage Created 6803 | 170 451 71 1062 55 425 287 1106 670 1465 1041 Parts 384 | 12 35 12 75 5 20 16 50 36 66 57 Haulers Intercepted 6 | . . . 4 . . . . 2 . . Recyclers Shooed 2 | . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 148 | . 13 6 24 5 7 6 27 9 33 18 Melee 5 | . . . . . . . . . 1 4 Guns 70 | . 13 3 10 . 2 2 13 9 13 5 Cannons 35 | . . . 10 1 3 2 8 . 2 9 AOE 36 | . . 3 4 4 . 2 6 . 17 . Classes Destroyed 17 | 3 3 . 4 . 2 1 2 . 2 . Worker 5 | 1 . . 1 . . . . 3 . . Builder 4 | . . . 1 . 1 . . . . 2 Tunneler 4 | 4 . . . . . . . . . . Hauler 6 | . . . 4 . . . . 2 . . Recycler 5 | 1 . . 1 . . . . 2 . 1 Operator 2 | . 2 . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . Swarmer 43 | . 3 6 10 4 . . 7 . 10 3 Saboteur 1 | . . . . . . . . . 1 . Grunt 64 | . 10 . 8 1 4 5 12 3 16 5 Brawler 4 | . . . . . . 1 1 . . 2 Duelist 5 | . . . . . 1 . . 1 2 1 Sentry 14 | . . . 6 . 1 . 4 1 . 2 Specialist 1 | . . . . . . . . . 1 . Hunter 5 | . . . . . . . 1 2 . 2 Programmer 10 | . . . . . . . 2 2 3 3 Heavy 2 | . . . . . 1 . . . . 1 Best Kill Streak 11 | 3 4 3 11 4 2 3 6 6 6 4 Combat Bots Only 11 | . 4 3 11 4 2 3 6 4 6 3 Max Kills in Single Turn 3 | 1 1 2 2 3 2 2 2 2 3 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 2 3 . 2 2 . 3 . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Hostile Shots Fired 1137 | . 75 22 163 17 50 9 214 37 57 493 Missed 288 | . 19 8 44 6 12 4 59 11 17 108 Damage Taken 11748 | . 650 116 1359 125 840 137 1902 390 791 5438 Core 1663 | . 164 26 157 34 173 15 158 35 51 850 Absorbed by Shields 10 | . . . . . . . . . 10 . Redirected to Shielding 17 | . 6 11 . . . . . . . . Core Remaining (%) 61 | 100 . 24 . 52 68 . . . 63 . Volleys Fired 485 | 23 56 8 74 6 24 6 93 38 88 69 Largest 4 | 2 2 2 3 3 3 4 4 4 4 4 Hottest 273 | 40 120 70 204 124 159 198 226 228 199 273 Shots Fired 1045 | 46 98 13 175 18 68 22 207 102 167 129 Gun 663 | 46 85 11 87 10 28 10 117 92 126 51 Cannon 284 | . . . 70 6 40 10 76 . 9 73 Launcher 60 | . 6 2 12 2 . 2 14 . 22 . Special 38 | . 7 . 6 . . . . 10 10 5 Kinetic 535 | 46 80 6 59 10 28 10 92 52 89 63 Thermal 425 | . 12 5 104 6 40 10 101 40 46 61 Explosive 60 | . 6 2 12 2 . 2 14 . 22 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 58 | 5 16 5 21 3 18 9 18 22 58 42 Robot Miss Streak 6 | 4 2 2 4 4 2 1 6 5 4 3 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 6 | . 1 2 . . . . 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 . Shots Hit Robots 652 | 26 67 9 94 8 50 15 102 71 102 108 Core Hits 401 | 10 33 6 45 5 13 11 82 39 108 49 Critical Kills 4 | 1 1 . . . 1 . . . 1 . Critical Parts Destroyed 7 | . . . 1 . . . 3 1 2 . Critical Strikes 21 | 1 1 1 2 . 1 . 3 1 4 7 Burn 2 | . . 1 1 . . . . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 10 | 1 1 . 1 . . . 3 1 3 . Blast 3 | . . . . . . . . . 1 2 Smash 2 | . . . . . . . . . . 2 Sever 3 | . . . . . . . . . . 3 Melee Attacks 35 | . . . . . 1 2 . . . 32 Impact 9 | . . . . . . . . . . 9 Slashing 26 | . . . . . 1 2 . . . 23 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17372 | 263 714 241 2104 444 963 444 2969 1650 3969 3611 Guns 8788 | 263 639 80 670 74 307 111 1429 1650 2404 1161 Cannons 4034 | . . . 965 82 656 144 776 . 78 1333 Explosions 3424 | . 75 161 465 288 . 189 764 . 1482 . Melee 1117 | . . . . . . . . . . 1117 Ramming 9 | . . . 4 . . . . . 5 . Kinetic 5858 | 263 590 42 431 74 307 111 854 828 1308 1050 Thermal 6964 | . 49 38 1204 82 656 144 1351 822 1174 1444 Explosive 3424 | . 75 161 465 288 . 189 764 . 1482 . Electromagnetic . | . . . . . . . . . . . Impact 280 | . . . . . . . . . . 280 Slashing 837 | . . . . . . . . . . 837 Piercing . | . . . . . . . . . . . Highest Corruption 29 | . 1 1 . . . . 1 1 . 29 Average Corruption 8 | . 1 1 . . . . 1 1 . 21 Corruption Purged 1 | . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 96 | . 7 5 . . . . 13 . . 71 Message Errors 19 | . . . . . . . 3 . . 16 Matter Fused 24 | . 3 2 . . . . 5 . . 14 Heat Flow Errors 15 | . . 1 . . . . . . . 14 Energy Discharges 10 | . 1 1 . . . . 1 . . 7 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . 1 . . . . . 2 . . 5 Data Loss (major) 3 | . . . . . . . . . . 3 Alerts 5 | . 1 . . . . . 1 . . 3 Weapon Failures 11 | . 1 1 . . . . 1 . . 8 Overload Shots . | . . . . . . . . . . . Overflow Damage 68 | . 3 5 16 . . . 3 . 18 23 Projectiles 24 | . . . 1 . . . . . . 23 Explosions 44 | . 3 5 15 . . . 3 . 18 . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . 5 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 287 | . . . 46 . . . 68 67 106 . Shots 6 | . . . 1 . . . 2 1 2 . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 2 | . . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 688 | . 118 261 382 192 345 349 417 113 200 688 Average Temperature 109 | . 18 89 110 77 144 159 133 39 40 151 Received Heat Transfer 3568 | . 363 . 360 39 270 45 663 93 177 1558 Effects 16 | . . . 1 . . 1 . . . 14 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . 1 . . . 2 Interference 5 | . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . 1 . . . . . . . Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . . 1 . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 23 | . . 1 5 . 4 . 3 2 4 4 Heat Transferred 12790 | . 148 185 2516 148 1184 259 2024 1850 2609 1867 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Peak Influence 1828 | 30 411 300 469 308 245 201 1021 689 1828 966 Initial 959 | . 19 136 39 166 119 47 2 535 445 959 Average 605 | 9 261 214 224 287 141 99 631 582 1324 782 Maximum Alert Level 5 | . 2 1 2 1 1 1 3 2 5 3 Low Security (%) 18 | 100 18 10 42 5 87 62 13 . . . Level 1 22 | . 74 89 49 94 12 37 9 . . . Level 2 23 | . 6 . 7 . . . 35 100 12 21 Level 3 22 | . . . . . . . 41 . 14 78 Level 4 6 | . . . . . . . . . 36 . Level 5 6 | . . . . . . . . . 36 . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 4 . 2 . 1 1 . 3 . 12 Investigation 6 | . 3 . 1 . . . . 1 . 1 Extermination 5 | . . . . . . . . 2 . 3 Reinforcement 7 | . 1 . 1 . 1 1 . . . 3 Assault 2 | . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Distress Signals 4 | . 2 . 2 . . . . . . . Communications Jammed 11 | . . . . . . . . 4 . 7 Distress Signals 11 | . . . . . . . . 4 . 7 Times Spotted 198 | . 27 6 40 9 8 6 30 15 29 28 Peak Tracking Total 8 | . 6 3 8 4 3 4 4 3 4 6 Tactical Retreats 10 | . 4 . 2 . . . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Traps Triggered 15 | . 1 . . . . 1 4 . 4 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Machines Disabled 20 | . 1 . . 1 1 . 2 5 8 2 Max in Single Turn 4 | . 1 . . 1 1 . 1 4 2 1 Garrison Relay 1 | . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Machines Accessed 26 | . 8 . 6 . 1 4 2 3 1 1 Terminals 18 | . 5 . 4 . 1 2 2 2 1 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 54 | . 20 . 16 . 4 5 2 5 1 1 Successful 14 | . 3 . 5 . . 1 1 3 1 . Failed 40 | . 17 . 11 . 4 4 1 2 . 1 Catastrophic 13 | . 6 . 3 . . 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 19 | . 3 . 8 . 4 1 . 3 . . Terminals 41 | . 14 . 13 . 4 3 2 3 1 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 8 | . 5 . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . Terminal Hacks 8 | . 2 . 3 . . . 1 1 1 . Robot Analysis 1 | . . . 1 . . . . . . . Branch Access Points 2 | . . . 2 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . Terminal Index 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 8 . 4 . 1 2 1 1 1 1 Full Trace Events 7 | . 5 . 1 . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 1 . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . 1 . 1 . Watcher Feeds 1 | . . . . . . . . . 1 . Robots Hacked 10 | . . . . . . . . 5 2 3 Non-combat 5 | . . . . . . . . 5 . . Combat 5 | . . . . . . . . . 2 3 Robot Hacks Applied 12 | . . . . . . . . 5 4 3 parse_system 4 | . . . . . . . . 2 1 1 ignore_parts 3 | . . . . . . . . 3 . . reboot_system 1 | . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . 1 . formatsys_high 3 | . . . . . . . . . 2 1 Relay Couplers Released 7 | . . . . . . . 7 . . . Machine Destruction 3 | . . . . . . . 3 . . . Programmers 4 | . . . . . . . 4 . . . Attached 4 | . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Total Allies 3 | . . . . . . . . . 2 1 Largest Group 1 | . . . . . . . . . 1 1 Highest-Rated Group 41 | . . . . . . . . . 32 41 Highest-Rated Ally 41 | . . . . . . . . . 32 41 Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 10 4 Total Damage 579 | . . . . . . . . . 350 229 Kills 6 | . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Turns Passed 11300 | 201 791 434 1533 339 498 565 2037 1170 1999 1733 Spaces Moved 4400 | 119 405 217 581 173 160 288 701 446 798 512 Core 16 | 16 . . . . . . . . . . Treads 4053 | . 177 217 581 173 160 288 701 446 798 512 Legs 23 | 23 . . . . . . . . . . Wheels 308 | 80 228 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 166 166 160 160 160 Average Speed 192 | 97 123 160 197 160 161 166 234 191 200 243 Slowest Speed 320 | 200 160 160 240 160 240 166 250 246 240 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 6 71 57 50 44 20 10 75 11 85 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 178 | . 34 . 101 . 1 2 20 4 2 14 Terrain Destroyed 560 | . 45 9 114 20 1 16 93 59 182 21 Melee 3 | . . . . . 1 2 . . . . Projectile 53 | . 7 . 6 . . . 3 8 8 21 AOE 504 | . 38 9 108 20 . 14 90 51 174 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac Total 6275 | 159 589 291 817 224 345 355 934 687 1050 824 Wait 857 | . 82 58 62 23 132 48 73 166 101 112 Move 4390 | 118 404 216 580 172 159 288 699 446 796 512 Hop . | . . . . . . . . . . . Pick Up 116 | 6 15 2 22 5 7 1 15 8 13 22 Fast Attach 71 | 9 2 1 12 1 1 1 10 8 3 23 Attach 47 | . 3 . 7 . 4 2 4 4 4 19 Detach 5 | . . . 1 . . . 1 1 . 2 Swap 134 | . 18 3 27 8 10 5 13 4 26 20 Drop 123 | 3 9 3 31 9 7 2 19 12 15 13 Fire 485 | 23 56 8 74 6 24 6 93 38 88 69 Melee 35 | . . . . . 1 2 . . . 32 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . 1 . . . . . 1 . Escape Stasis 6 | . . . . . . . 4 . 2 . Rewire 4 | . . . . . . . 3 . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 202 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Core integrity fell below 50% 993 | -10/Materials | Entered Mines 1021 | -10/Mines | Met a Derelict bent on vengeance 1243 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1268 | -10/Mines | Learned location of Storage (-8) 1327 | -10/Mines | Learned Materials terminal intel 1394 | -10/Mines | Discovered new exit (range 10) 1427 | -10/Mines | Entered Materials 1427 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1428 | -9/Materials | Loaded intel: 12 terminal locations 1488 | -9/Materials | Identified exit to Mines 1913 | -9/Materials | Build established: Tank 2629 | -9/Materials | Destroyed 11 combat bots 2643 | -9/Materials | Discovered new exit (range 3) 2909 | -9/Materials | Build established: Scavenger-Tank 2960 | -9/Materials | Entered Mines 3079 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3265 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3287 | -9/Mines | Discovered new exit (range 8) 3299 | -9/Mines | Entered Materials 3299 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3635 | -8/Materials | Discovered new exit (range 8) 3707 | -8/Materials | Discovered new exit (range 3) 3790 | -8/Materials | Build established: Scavenger-Gunner 3797 | -8/Materials | Entered Factory 3797 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4362 | -7/Factory | Identified exit to Garrison 4362 | -7/Factory | Entered Garrison 4450 | -7/Garrison | Triggered checkpoint 4614 | -7/Garrison | Triggered checkpoint 4750 | -7/Garrison | Lost 3 parts (1n1u1w) 4838 | -7/Garrison | Triggered checkpoint 4838 | -7/Garrison | Triggered checkpoint 4918 | -7/Garrison | Discovered new exit (range 7) 5008 | -7/Garrison | Triggered checkpoint 5767 | -7/Garrison | Discovered new exit (range 10) 5809 | -7/Garrison | Build established: Scavenger-Tank 5818 | -7/Garrison | Triggered checkpoint 5939 | -7/Garrison | Installed Relay Interface Framework 6399 | -7/Garrison | Entered Factory 7569 | -7/Factory | Identified exit to Garrison 7569 | -7/Factory | Entered Garrison 7595 | -7/Garrison | Triggered checkpoint 7638 | -7/Garrison | Triggered checkpoint 7713 | -7/Garrison | Triggered checkpoint 7737 | -7/Garrison | Triggered checkpoint 7815 | -7/Garrison | Triggered checkpoint 7831 | -7/Garrison | Build established: Scavenger-Gunner 7907 | -7/Garrison | Phase Generator disabled 7907 | -7/Garrison | Spotted B-75 Beast 8005 | -7/Garrison | Triggered checkpoint 8017 | -7/Garrison | Triggered checkpoint 8447 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4a 8725 | -7/Garrison | Triggered checkpoint 8924 | -7/Garrison | Build established: Bothacker-Tank 8940 | -7/Garrison | Discovered new exit (range 12) 9047 | -7/Garrison | Triggered checkpoint 9416 | -7/Garrison | Discovered new exit (range 13) 9469 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9568 | -7/Garrison | Entered Factory 9568 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9918 | -6/Factory | First assault squad dispatched 10117 | -6/Factory | System corruption reached 10% 10191 | -6/Factory | Lost 12 parts (2p1n7u2w) 10467 | -6/Factory | Build established: Bothacker-Gunner 10632 | -6/Factory | Cargo convoy interrupted 10941 | -6/Factory | Lost 4 parts (3n1w) 11052 | -6/Factory | Garrison activated, responded to threat 11073 | -6/Factory | Discovered new exit (range 6) 11085 | -6/Factory | Found Prototype Device 11250 | -6/Factory | Core integrity fell below 50% 11275 | -6/Factory | Core integrity fell below 20% 11301 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11247_ G-50 Soldier destroyed. 11248_ Acquired 56 matter. 11252_ G-67 Veteran Flexi-carbon Leg severed. 11252_ Arm. Treads destroyed. 11255_ Imp. Light Armor Plating destroyed. 11257_ Sneak attack on R-10 Processor. 11257_ R-10 Processor destroyed. 11258_ Lgt. Ion Engine destroyed. 11259_ M-28 Smith repairs G-67 Veteran. 11259_ G-67 Veteran Flexi-carbon Leg severed. 11261_ Flexi-carbon Leg destroyed. 11262_ System corrupted: Energy discharge (-34). 11264_ Relay Coupler [Hunter] destroyed. 11268_ G-67 Veteran destroyed. 11271_ M-28 Smith repairs I-36 Angel. 11274_ Power Sword destroyed. 11279_ System corrupted: Matter fused (-6). 11279_ Y-54 Guardian suffers critical hit (Smash). 11295_ System corrupted: Matter fused (-8). 11296_ Y-54 Guardian suffers critical hit (Smash). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????###############?????????????????????? | | ###????????########## !]/==#?????????????????????? | | ??????#####" # %!%[=#?????????????????????? | | ### ?????####"# # """m=#?????????????????????? | | ### ?????## < %; "YY@!#?????????????????????? | | ######### "## # """%=#?????????????????????? | | ######### "## #*==!=!#?????????????????????? | | # ##############?????????????????????? | | ### ######## #######???????????????????????????? | | ### ##########?????????????????????????????????? | | ##### ##?????????????????????????????????????????? | | ##### ##?????????????????????????????????????????? | | ???## ##?????????????????????????????????????????? | | ???## ##?????????????????????????????????????????? | | ???## ##?????????????????????????????????????????? | | ???## ##?????????????????????????????????????????? | | ???+ ##?????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 750 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 32 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Factory Defaults GoHome() Infiltrator Challenges ------------ None Game ------ Seed QuantumLinkedLance Manual? 0 Play Time 02:10:26 Cumulative 31.0 hours Start 2024.04.20 @ 23:37:46 End 2024.04.21 @ 20:46:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5accb325-16d5-49b7-8222-a210c207ab25