Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 12:17:47 Player: Anting Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (314) 314 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3559 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 6% Temperature Cool (11) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (6) ------ Machine Analyzer Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Device] Authchip [Processor] Authchip [Processor] Heavy Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Improved Signal Interpreter Improved Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Chainsword Spear > --- INVENTORY -------- Authchip [Device] Authchip [Processor] Authchip [Processor] Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Machine Analyzer Device Structural Scanner Processor Machine Analyzer Hackware Hacking Suite Weapon Chainsword Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 43 | 3 . 4 . 5 11 8 2 10 Power 4 | . . . . 1 1 1 1 . Engine 4 | . . . . 1 1 1 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 . 4 4 2 1 4 Treads 2 | . . 2 . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 15 | . . . . 4 4 2 1 4 Utility 13 | . . 2 . . 5 2 . 4 Device 5 | . . 1 . . 1 1 . 2 Storage . | . . . . . . . . . Processor 5 | . . 1 . . 3 1 . . Hackware 3 | . . . . . 1 . . 2 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 7 | 1 . . . . 1 3 . 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 2 | . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 17 | . . . . 2 . 2 1 12 Power 1 | . . . . . . . . 1 Propulsion 8 | . . . . 1 . 1 . 6 Utility 6 | . . . . 1 . 1 1 3 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 8 | . . . . 2 . 1 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 42 59 71 82 95 89 87 74 Engine 5 | . . . . 13 9 7 7 3 Treads 3 | . . 21 28 1 . . . . Leg 1 | . 28 6 . . . . . . Flight 21 | . . . . 25 36 30 30 21 Device 7 | . . 9 14 12 2 10 2 5 Processor 17 | . . 7 14 14 27 17 23 21 Hackware 4 | . . . . . 4 7 7 8 Ballistic Gun 5 | . 14 14 14 14 9 1 . . Slashing Weapon 3 | . . . . . . 6 7 5 Piercing Weapon 3 | . . . . . . 5 7 5 Peak Build Rating 40 | 3 3 7 7 8 21 35 34 40 Average Rating 19 | 1 3 5 7 7 18 27 31 28 On Entrance 12 | . 3 3 7 7 7 19 34 31 Naked Turns . | . . . . . . . . . Heaviest Build 12 | 2 2 3 3 6 10 12 11 11 Greatest Support 22 | 3 3 3 3 8 17 18 18 22 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 4 5 Average Carried 4 | 1 3 4 5 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 4 3 4 Class Distribution -------------------- 44% | Mutant 37% | Scavenger-Sprinter 6% | Hacker-Mutant 5% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 678 | 225 . . 63 108 88 95 . 99 Remotely . | . . . . . . . . . Salvage Created 448 | . . 40 . 143 88 38 . 139 Parts 54 | . . 8 . 16 6 4 . 20 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 15 | . . 3 . 9 . . . 3 Guns 12 | . . 3 . 9 . . . . AOE 3 | . . . . . . . . 3 Classes Destroyed 5 | . . 1 . . 3 1 . . Worker 1 | . . . . . 1 . . . Builder 5 | . . . . . 2 . . 3 Hauler 1 | . . . . . 1 . . . Watcher 3 | . . . . . . 1 . 2 Swarmer 15 | . . 3 . 9 . . . 3 Best Kill Streak 6 | . . 3 . 6 2 1 . 6 Combat Bots Only 6 | . . 3 . 6 . . . 3 Max Kills in Single Turn 3 | . . 1 . 1 1 1 . 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 271 | . 3 12 . 49 11 32 1 163 Missed 139 | . . 6 . 17 7 22 . 87 Damage Taken 1630 | . 26 50 . 291 61 145 46 1011 Core 822 | . 9 9 . 75 15 60 46 608 Absorbed by Shields 38 | . . . . . . . . 38 Core Remaining (%) 86 | 100 . . . 62 97 . . . Volleys Fired 35 | . . 6 . 26 1 . . 2 Largest 1 | . . 1 . 1 1 . . 1 Hottest 39 | . . 20 . 20 20 . . 39 Shots Fired 35 | . . 6 . 26 1 . . 2 Gun 33 | . . 6 . 26 1 . . . Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 33 | . . 6 . 26 1 . . . Thermal . | . . . . . . . . . Explosive 2 | . . . . . . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 4 | . . 3 . 4 2 . . . Robot Miss Streak 7 | . . 2 . 7 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 28 | . . 4 . 14 4 1 . 5 Core Hits 23 | . . 3 . 9 2 . . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 63 | . . . . . 7 12 . 44 Impact 7 | . . . . . 7 . . . Slashing 48 | . . . . . . 11 . 37 Piercing 8 | . . . . . . 1 . 7 Sneak Attacks 5 | . . . . . 3 . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1315 | . . 51 . 179 370 55 . 660 Guns 243 | . . 51 . 179 13 . . . Cannons . | . . . . . . . . . Explosions 402 | . . . . . . . . 402 Melee 670 | . . . . . 357 55 . 258 Ramming . | . . . . . . . . . Kinetic 243 | . . 51 . 179 13 . . . Thermal . | . . . . . . . . . Explosive 402 | . . . . . . . . 402 Electromagnetic . | . . . . . . . . . Impact 357 | . . . . . 357 . . . Slashing 313 | . . . . . . 55 . 258 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 6 Average Corruption 5 | . . . . . . . 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . . 2 15 Message Errors 3 | . . . . . . . . 3 Matter Fused 6 | . . . . . . . 1 5 Heat Flow Errors 2 | . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 201 | . . . . . 150 33 . 18 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 201 | . . . . . 150 33 . 18 Knockbacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 271 | . . . . . . 6 271 206 Average Temperature 138 | . . . . . . 6 182 82 Received Heat Transfer 438 | . . . . 42 27 54 . 315 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions 7 | . . . . . 7 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 912 | . . 85 . 265 175 271 111 912 Initial 103 | . . . . . 103 12 91 77 Average 258 | . . 65 . 200 77 86 103 467 Maximum Alert Level 3 | . . . . 1 . 1 . 3 Low Security (%) 43 | 100 100 100 . 10 100 85 100 14 Level 1 32 | . . . . 89 . 14 . 26 Level 2 15 | . . . . . . . . 39 Level 3 7 | . . . . . . . . 19 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 1 . . . 5 . 5 Investigation 9 | . . 1 . . . 4 . 4 Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 1 5 . 11 12 16 6 70 Peak Tracking Total 19 | . 3 3 . 6 10 7 6 19 Tactical Retreats 22 | . . 1 . 2 . 3 . 16 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . . . . . . 4 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 27 | . . 1 1 . 1 11 . 13 Terminals 14 | . . . . . 1 7 . 6 Fabricators 8 | . . . . . . 3 . 5 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 Total Hacks 65 | . . 1 1 . 2 29 . 32 Successful 29 | . . 1 1 . 2 9 . 16 Failed 36 | . . . . . . 20 . 16 Catastrophic 8 | . . . . . . 5 . 3 Database Lockouts . | . . . . . . . . . Manual 34 | . . . . . 2 18 . 14 Terminals 32 | . . . . . 2 19 . 11 Fabricators 23 | . . . . . . 8 . 15 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . . . . 2 . 6 Terminal Hacks 13 | . . 1 1 . 2 4 . 5 Record 1 | . . . 1 . . . . . Part Schematic 4 | . . . . . . 2 . 2 Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . 2 Terminal Index 1 | . . . . . . 1 . . Fabricator Index 2 | . . . . . . 1 . 1 Unreport Threat 2 | . . . . . 2 . . . Fabricator Hacks 8 | . . . . . . 2 . 6 Load Schematic 7 | . . . . . . 2 . 5 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 Seal Access 3 | . . . . . . 1 . 2 Unauthorized Hacks 5 | . . . . . . 2 . 3 Terminals 1 | . . . . . . 1 . . Botnet 1 | . . . . . . 1 . . Fabricators 4 | . . . . . . 1 . 3 Recompile 4 | . . . . . . 1 . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . . . . . 1 11 . 10 Full Trace Events 4 | . . . . . . 3 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 . 2 Parts Built 2 | . . . . . . . . 2 Authchips 1 | . . . . . . . . 1 Time 31 | . . . . . . . . 31 Total Part Build Rating 10 | . . . . . . . . 10 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 1648 | 30 54 90 101 339 92 268 53 621 Spaces Moved 3051 | 45 103 126 201 233 161 617 143 1422 Core 507 | 45 103 126 201 2 . . . 30 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2544 | . . . . 231 161 617 143 1392 Fastest Speed 31 | 50 50 50 50 37 31 31 31 31 Average Speed 35 | 50 50 50 50 37 31 31 31 34 Slowest Speed 50 | 50 50 50 50 50 31 34 34 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . 1 . 5 . 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 27 27 53 39 27 16 79 48 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 36 | . . . . . 3 9 . 24 Terrain Destroyed 57 | . . . . . 3 9 . 45 Melee 36 | . . . . . 3 9 . 24 Projectile . | . . . . . . . . . AOE 21 | . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 3452 | 50 104 147 200 457 185 672 150 1487 Wait 205 | 1 . 2 . 190 . . 6 6 Move 3022 | 44 102 125 200 230 160 607 142 1412 Hop 11 | . . . . 1 . 5 . 5 Pick Up 20 | 2 2 6 . 2 2 2 . 4 Fast Attach 24 | 3 . 1 . 3 7 5 1 4 Attach 11 | . . 3 . 1 2 1 1 3 Detach . | . . . . . . . . . Swap 8 | . . . . 1 2 2 . 3 Drop 17 | . . 4 . 3 4 6 . . Fire 35 | . . 6 . 26 1 . . 2 Melee 55 | . . . . . 7 11 . 37 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 43 | . . . . . . 33 . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / Low x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 16) 85 | -10/Materials | Entered Mines 86 | -10/Mines | Assembled infested the area 120 | -10/Mines | Met a Derelict shopkeep closing up shop 145 | -10/Mines | Learned location of Mines (-9) 173 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 173 | -10/Mines | Discovered new exit (range 5) 175 | -10/Mines | Entered Exiles 189 | -10/Exiles | Met 8R-AWN 196 | -10/Exiles | Met EX-HEX 216 | -10/Exiles | Met EX-DEC 218 | -10/Exiles | Learned location of Zion (-7) 227 | -10/Exiles | Met EX-BIN 272 | -10/Exiles | Discovered new exit (range 10) 276 | -10/Exiles | Entered Mines 319 | -9/Mines | Build established: Mutant 608 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 614 | -9/Mines | Discovered new exit (range 5) 615 | -9/Mines | Entered Materials 615 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 616 | -8/Materials | Identified exit to Factory 707 | -8/Materials | Entered Factory 707 | -7/Factory | Evolved 2 slots: Utility x2 728 | -7/Factory | Discovered new exit (range 5) 908 | -7/Factory | Discovered new exit (range 9) 911 | -7/Factory | Identified exit to Lower Caves 929 | -7/Factory | Build established: Scavenger-Sprinter 975 | -7/Factory | Sucked down chute 975 | -7/Factory | Entered Waste 984 | -7/Waste | Spotted C-40 Crusher 987 | -7/Waste | Spotted C-40 Crusher 990 | -7/Waste | EMP discharged 991 | -7/Waste | Spotted C-40 Crusher 993 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 999 | -7/Waste | Spotted C-40 Crusher 1000 | -7/Waste | Spotted C-40 Crusher 1000 | -7/Waste | Discovered new exit (range 10) 1000 | -7/Waste | Spotted C-40 Crusher 1028 | -7/Waste | Identified exit to Factory 1028 | -7/Waste | Entered Factory 1033 | -7/Factory | Identified exit to Storage 1358 | -7/Factory | Discovered new exit (range 12) 1420 | -7/Factory | Identified exit to Factory 1421 | -7/Factory | Discovered exit to Factory (range 14) 1428 | -7/Factory | Search patrols dispatched 1513 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 1546 | -7/Factory | Core integrity fell below 50% 1569 | -7/Factory | Core integrity fell below 20% 1609 | -7/Factory | Lost 8 parts (3n3u2w) 1649 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01568_ Field strength at 40. 01569_ Field strength at 31. 01570_ System corrupted: Substantial component data lost. 01570_ Field strength at 21. 01571_ U-05 Engineer builds a Door. 01571_ Field strength at 15. 01572_ Field strength at 1. 01573_ Stasis field depleted. 01577_ U-05 Engineer lays Concrete. 01578_ Hacking Suite destroyed. 01585_ G-47 Trooper suffers critical hit (Burn). 01601_ System corrupted: Matter fused (-5). 01628_ System corrupted: Component data lost. 01628_ Triggered Ambush Trap. 01628_ L-41 Fighter emerges from a hatch in the floor. 01628_ S-27 Virus emerges from a hatch in the floor. 01643_ System corrupted: Matter fused (-7). 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""# | | ???# ######## T + T"# | | ???# #??????# ### # ""# """" | | ???# #??###??? #### ##/ # | | ???# #?? #?? ? #### ## ! # """" | | ???# #? #??+##?????###?##+## =+ | | ???# #? #?? ????????? ######## """" | | ???# # ! #??"""""""""???""?######## | | ???# # #?????????????""S???????## """" | | ???# + #??"""""""""??""????????## | | ???# # #??????????????????????### """" | | ???# # = #??"""""""""??????????#### | | ???# #? #?????????????????????######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 71 Targeting Accuracy 18 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Sensor Array | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokElectrostormUnit Manual? 0 Play Time 00:31:05 Cumulative 143.9 hours Start 2025.03.20 @ 11:12:04 End 2025.03.20 @ 12:17:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 147e7484-0a49-4dd7-bb5b-8be60755b414