Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.24 @ 02:56:44 Player: alice_fexa Result: Destroyed by EQ-021 with Enhanced Hardcell Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (642) 3210 Value Destroyed (35040) 35040 Prototype IDs (79) 1580 Alien Tech Used (3) 600 Bonus (33681) 33681 TOTAL SCORE: 86411 Bonus ------- High Alert Combat Kills 7652 Follower Combat Kills 783 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Met Data Miner 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2710 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -664 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 42/100 System Corruption 23% Temperature Cool (27) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Perforator Perforator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Improved Weapon Cycler Makeshift Transmission Jammer Medium Regenerative Plating Medium Regenerative Plating Experimental EM Shield Sensor Drone Bay Hacking Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Enhanced Armored Medium Treads Armored Heavy Treads Centrium Heavy Treads Advanced Cooling System Zionite Biocell Experimental Matter Compressor Advanced Terrain Scan Processor Layered Medium Armor Plating Graphene Brace Advanced Force Field Advanced Force Field Improved Point Defense System High-powered Tractor Beam Subatomic Replicator KE Penetrator Helical Railgun Helical Railgun Perforator Gamma Bomb Array Micro-nuke Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 224] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Regenerative Plating Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 2 . . . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . 1 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . 2 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 397 | 7 11 4 25 12 17 15 21 10 7 8 15 18 5 2 1 5 8 6 7 4 1 . 3 16 2 . 8 4 26 4 2 3 . 12 10 38 4 30 26 Power 35 | 1 3 1 3 1 1 1 2 . . 1 1 1 . 1 . . . . 1 . . . 1 2 . . . . 5 . . 1 . 2 1 1 . 3 1 Engine 16 | 1 3 1 3 1 1 1 1 . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 2 1 1 . 3 1 Propulsion 90 | 2 1 2 10 4 5 5 5 4 3 2 5 5 1 . . 2 . 3 3 . 1 . . 4 . . 1 2 5 . . . . 1 2 4 . 6 2 Treads 84 | 2 . . 7 4 5 5 5 4 3 2 5 5 1 . . 2 . 3 3 . 1 . . 4 . . 1 2 5 . . . . 1 2 4 . 6 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | 2 4 1 5 4 5 5 5 3 2 5 4 9 3 1 1 2 6 2 2 4 . . . 6 . . 5 1 11 2 1 2 . 5 4 18 3 16 17 Device 96 | 1 1 1 3 1 3 3 3 1 1 4 2 7 1 1 . 2 2 . . 1 . . . 5 . . 3 1 8 1 . 1 . 3 2 8 3 14 9 Storage 12 | 1 3 . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 1 . . . . . 2 . . 1 Processor 17 | . . . 1 . . . 1 1 . . . . . . . . . 1 2 . . . . . . . 1 . 1 . . . . 2 . 5 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 41 | . . . 1 3 2 2 1 1 1 1 2 2 1 . 1 . 3 . . 3 . . . 1 . . 1 . 1 . 1 1 . . 2 3 . 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 3 . 7 3 6 4 9 3 2 . 5 3 1 . . 1 2 1 1 . . . 2 4 2 . 2 1 5 2 1 . . 4 3 15 1 5 6 Energy Gun 8 | 1 . . . . . 2 2 . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Energy Cannon 9 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 2 . Ballistic Gun 57 | 1 . . 2 2 4 2 6 3 1 . 1 3 . . . . . . 1 . . . 1 2 1 . 1 1 4 1 . . . 3 2 8 1 2 4 Ballistic Cannon 12 | . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 2 Launcher 9 | . . . 2 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . Special Weapon 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . 1 3 1 . 1 . . . . 3 . . . . 1 6 . . . . . . . . 1 4 . 4 . . 4 . 2 3 13 2 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Lost 64 | . 2 . 1 2 7 3 1 2 . 3 1 1 . . . . 3 5 . . . . 1 . . . . . . . . . . . . . . 10 22 Power 5 | . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 18 | . . . . 1 3 . 1 1 . 1 1 1 . . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 4 Utility 28 | . . . . 1 1 1 . 1 . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 6 14 Weapon 13 | . 1 . . . 3 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 3 Highest Loss Streak 14 | . 1 . 1 2 3 2 1 1 . 2 1 1 . . . . 2 5 . . . . 1 . . . . . . . . . . . . . . 7 14 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 3 14 25 24 24 24 24 23 23 22 22 22 22 23 22 22 23 22 20 23 24 24 24 23 23 24 23 23 22 22 22 22 22 23 22 22 22 21 21 20 Power 1 | . 2 3 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . 1 Propulsion 3 | 1 3 5 5 4 2 4 3 4 4 4 3 3 4 4 4 4 3 . . 3 3 3 3 2 3 3 3 2 2 3 3 3 3 3 4 3 3 3 2 Utility 9 | . 2 4 6 7 10 9 8 8 8 7 8 8 8 7 7 8 9 10 11 10 11 11 11 11 11 10 10 10 9 10 10 11 11 10 10 9 10 8 7 Weapon 7 | 1 5 12 10 8 7 8 9 9 8 9 9 9 9 8 8 7 7 6 7 7 7 7 6 6 8 8 8 8 8 7 7 6 7 6 6 8 7 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 108 | . 1 4 24 1 3 5 13 1 4 . 2 . . . . 1 1 . 6 2 1 . . 13 . . 1 1 2 1 . . . 1 3 6 2 3 6 Power 13 | . . . 2 . . 1 2 . . . 1 . . . . 1 . . 1 1 . . . 1 . . 1 . . . . . . . . . . . 2 Propulsion 11 | . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . 4 . . . 1 1 . . . . . . 1 . . . Utility 39 | . . 1 4 . 3 . 6 . 1 . . . . . . . 1 . 4 . . . . 4 . . . . 1 . . . . 1 2 2 2 3 4 Weapon 44 | . 1 3 17 1 . 2 5 1 3 . 1 . . . . . . . 1 1 . . . 3 . . . . . 1 . . . . 1 3 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 99 99 99 99 98 100 99 99 99 100 99 99 99 97 90 92 99 100 100 99 91 88 87 84 82 84 84 84 72 85 84 85 86 86 84 85 Engine 4 | . 13 14 10 9 9 8 7 9 9 8 2 7 7 7 7 7 7 7 2 . . . . 3 5 5 5 5 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 10 10 10 9 4 4 4 4 6 Treads 23 | . 22 14 21 24 26 27 26 26 27 26 29 29 30 30 30 30 29 29 29 33 33 33 33 26 23 22 22 21 19 20 20 20 20 18 18 16 16 13 10 Wheel 1 | . 5 14 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . 13 13 11 9 9 9 9 9 9 9 14 15 15 14 15 14 14 7 9 6 5 6 5 11 11 12 15 15 19 19 20 19 20 17 17 20 19 28 32 Storage 6 | . 14 14 11 9 9 9 9 9 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 4 Processor 10 | . . . 10 9 9 9 9 8 9 9 7 7 7 7 7 7 7 7 16 20 20 20 20 17 17 16 12 11 10 10 10 10 10 13 13 15 16 12 7 Protection 6 | . . . . 8 8 8 9 9 9 8 7 7 7 7 6 7 5 6 2 5 6 6 6 4 5 5 5 5 5 5 5 5 5 4 8 7 8 5 4 Energy Cannon 2 | . . . 19 . . . . . 1 2 . 4 6 6 6 6 . . . . . . . . . 3 . 1 2 1 2 . 3 3 1 3 . 1 1 Ballistic Gun 13 | . 1 . . 25 24 24 22 27 25 24 11 13 15 15 15 15 18 7 12 13 13 13 17 15 15 11 11 12 12 13 12 . 10 13 15 11 14 10 7 Ballistic Cannon 2 | . 24 28 2 . . . . . . . 11 4 . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 Peak Build Rating 224 | 7 9 16 23 31 31 32 43 41 41 45 52 52 54 55 55 62 65 63 76 76 74 74 74 102 95 102 110 116 139 139 141 137 137 162 180 204 207 224 219 Average Rating 94 | 5 7 9 20 29 27 28 35 38 40 40 48 47 53 54 54 57 58 60 68 74 73 73 71 91 94 97 103 113 126 138 138 121 134 150 172 195 203 211 210 On Entrance 80 | . 7 9 10 22 31 26 27 38 39 40 38 52 48 54 51 54 58 58 63 76 68 74 68 72 94 95 102 108 115 138 137 138 137 134 162 178 201 205 210 Avg Prop Armor Cover (%) 13 | . 10 10 18 12 . . . . . . . . . . . . . . . . . . . 5 8 . . . 6 . . . . . . . 7 . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 218 | 11 92 92 97 106 106 105 106 107 114 127 125 125 130 130 130 130 130 138 135 131 126 125 127 139 135 140 142 154 179 185 185 173 177 188 197 203 199 218 218 Greatest Support 220 | 40 40 16 40 66 66 62 62 62 60 60 80 82 82 82 82 98 100 100 132 132 132 130 130 200 200 200 200 197 210 210 210 210 210 210 215 210 210 220 220 Greatest Overweight (x) 10 | 1 9 9 9 10 1 1 2 2 1 2 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 . . . . 1 . . 1 1 1 Average Overweight (x) 1 | . 2 7 8 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 3 14 24 24 24 24 24 24 24 24 24 24 24 25 24 24 24 24 21 24 24 25 25 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 36% | Scavenger-Gunner 23% | Gunner 22% | Scavenger-Tank 8% | Mutant 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -4/Zhirov Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 29066 | 278 543 172 446 720 1188 391 1352 540 328 1288 751 1214 298 60 96 89 488 264 853 76 145 . 298 747 254 38 505 318 1783 441 234 84 575 398 1800 1378 1110 4193 3330 Remotely 9325 | 178 133 . . . . 69 111 . . . 81 . 42 . . . . . . . . . . . . . 505 . 782 . 61 . . . 815 166 179 3461 2742 Salvage Created 33354 | 118 392 162 1353 1497 1363 722 1151 640 399 1142 728 996 311 139 81 . 436 73 207 69 134 . 446 1030 336 . 1520 488 1751 290 169 95 430 436 2336 439 1410 6411 3654 Parts 1721 | 4 24 9 103 88 65 48 57 37 22 81 41 50 22 . 1 . 27 3 5 5 17 . 15 54 15 . 63 26 70 15 6 6 16 16 136 14 106 331 123 Haulers Intercepted 19 | . 1 . 5 1 . . . 1 2 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . 3 . Recyclers Shooed 27 | . 1 . . 1 . . . . 1 . 1 . 1 . . . . . 1 . . . . 5 . . . . 2 . . . . . 1 1 . 12 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . . . . . . . 10 5 . 2 . 5 17 . 12 . 20 . . 18 . 7 3 6 1 . . . . . . Prevented 29 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . 7 . 7 9 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 521 | . 12 3 26 36 32 22 33 10 6 31 5 29 5 . 1 . 13 3 1 1 7 . 8 8 8 . 22 7 17 8 2 . 6 2 28 4 20 68 37 Guns 282 | . . . . 22 29 11 27 10 6 31 3 12 . . . . 7 . 1 1 2 . 8 7 4 . . 4 12 1 1 . . 2 21 2 13 34 11 Cannons 90 | . 12 3 14 . . . . . . . 2 11 2 . 1 . . . . . . . . . . . 9 . 1 . . . . . . 1 4 16 14 AOE 119 | . . . 11 14 2 11 6 . . . . 6 3 . . . 6 2 . . 5 . . . 4 . 8 1 4 6 . . 6 . 4 . 3 13 4 Classes Destroyed 34 | 2 4 1 4 1 3 1 1 1 . . . . . . 1 . 2 2 . . . . . 1 . . 1 . . . . . . . 1 2 1 2 3 Worker 18 | . . 1 3 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . 3 4 Builder 14 | . 1 . 1 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 6 . Tunneler 4 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . 1 . 5 1 . . . 1 2 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . 3 . Recycler 41 | 1 3 1 1 2 . . . 1 . . 6 . 1 . . . . . . . . . . 3 . . . . 4 . . . . 1 1 1 . 9 6 Mechanic 4 | . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . Watcher 18 | . . . 3 1 . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 3 . 1 3 . Swarmer 116 | . 7 3 9 10 3 3 8 2 . 10 . 11 3 . 1 . . . . . 6 . 2 . 4 . . . 4 5 . . 4 . 3 . 3 11 4 Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 141 | . 5 . 10 19 17 11 13 2 4 7 2 7 . . . . . . . . . . 3 . 1 . 10 . 4 . 1 . . . 9 . 1 13 2 Brawler 19 | . . . 1 1 6 1 . 2 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . Duelist 15 | . . . . . 2 1 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Protector 11 | . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 1 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 48 | . . . 7 4 1 5 5 2 1 1 1 6 . . . . . . . . . . 1 1 1 . . . 2 1 1 . . 2 1 . . 2 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 30 | . . . . . . . . 1 1 . . 1 . . . . . . . 1 1 . . . 2 . 1 2 4 2 . . . . 2 . . 6 6 Programmer 85 | . . . . . . . 2 . . 10 2 4 2 . . . . . 1 . . . 2 5 . . 2 4 3 . . . . . 13 . 11 22 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . Enhanced Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 9 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Troll 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Best Kill Streak 25 | 2 3 3 8 10 3 12 5 7 2 6 3 4 4 . 1 . 3 1 1 1 3 . 5 2 4 . 13 2 4 5 1 . 4 2 7 1 4 25 16 Combat Bots Only 19 | . 2 3 7 9 3 11 5 5 2 6 2 4 3 . 1 . 3 1 1 1 3 . 5 2 4 . 13 2 4 5 1 . 4 2 5 1 4 19 14 Max Kills in Single Turn 6 | 1 1 1 6 3 2 4 2 2 1 2 1 3 3 . 1 . 2 1 1 1 3 . 2 1 3 . 2 1 2 2 1 . 2 1 2 1 2 4 3 Gunslinging 1 | . . . . 1 1 . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Exploded 5 | . . . 5 3 1 4 2 . . . . 3 2 . . . 2 1 . . 3 . . . 3 . 2 1 2 2 . . 2 . 2 . 2 4 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 2296 | . 52 6 41 91 127 55 100 29 17 107 20 164 6 . . . 65 51 1 6 8 . 24 34 31 . 61 23 111 11 8 . 7 7 126 3 49 378 477 Missed 578 | . 12 3 15 35 32 14 27 9 6 24 5 56 3 . . . 26 9 . 2 2 . 5 10 7 . 27 9 23 3 5 . 3 3 24 . 8 83 88 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hits 1718 | . 40 3 26 56 95 41 73 20 11 83 15 108 3 . . . 39 42 1 4 6 . 19 24 24 . 34 14 88 8 3 . 4 4 102 3 41 295 389 Melee 51 | . . . . . 7 1 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 22 Projectile 1667 | . 40 3 26 56 88 40 72 17 11 80 15 108 3 . . . 39 42 1 4 6 . 19 24 24 . 34 14 88 8 3 . 4 4 102 3 34 288 367 AOE 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 6 Critical Strikes 94 | . . . 2 3 4 2 3 1 1 6 2 3 . . . . . . 1 . . . . 1 . . . 1 3 . . . . . 7 1 2 16 35 Actively Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 33 Part Disruptions 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 2 Damage Taken 32799 | . 467 61 460 830 1496 859 1076 302 162 1312 163 930 133 . . . 1123 994 34 71 168 . 387 524 435 . 410 290 1084 101 61 . 44 51 1321 133 949 5614 10754 Core 2743 | . 95 6 55 39 115 65 91 7 15 117 13 55 . . . . 99 86 . . 13 . 35 12 13 . 16 16 43 8 . . . . 16 17 56 165 1475 Absorbed by Shields 6799 | . . . . . 45 . . . . . 40 367 6 . . . 139 . . . . . . . . . 364 . 636 106 62 . 45 53 917 137 154 1110 2618 Reduced by Siege Mode 1873 | . . . . . . . . . . . . . . . . . . . . . . . . 6 31 . . 6 48 9 . . . 7 84 . 55 421 1206 Ignored by Resistances 1757 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 1351 114 Regen/Repaired (Parts) 1053 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 160 . . . . . 258 54 237 298 . Core Remaining (%) 80 | 100 . 59 86 . . . . . . 18 . . . . . . . 63 . . . . 94 . . . . 94 . . . . 95 . 98 . 94 . . Volleys Fired 1611 | 8 47 8 58 63 94 31 99 35 19 131 29 75 25 17 11 1 34 16 11 5 10 . 24 38 13 5 42 22 67 23 12 . 28 18 93 23 49 199 128 Largest 4 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 1 1 1 3 1 3 3 3 . 3 3 3 1 1 3 3 3 3 . 3 4 4 4 4 4 4 Hottest 316 | 60 60 60 136 69 71 113 153 76 90 90 120 143 143 90 90 90 143 60 110 115 115 . 115 150 150 90 56 98 150 98 98 . 98 211 221 224 229 316 270 Shots Fired 3755 | 14 94 16 108 173 240 84 227 104 52 278 71 171 50 18 10 1 73 16 27 9 14 . 52 95 35 5 43 35 162 33 20 . 41 48 253 54 138 500 391 Gun 2735 | 14 . . . 167 229 79 221 104 49 242 54 81 25 1 . . 57 14 27 9 11 . 52 88 32 . 1 20 142 14 11 . 22 41 220 37 120 335 216 Cannon 892 | . 94 16 100 . . . . . 3 32 17 86 23 17 10 1 7 . . . . . . 7 1 5 33 10 16 11 5 . 12 7 27 17 16 149 170 Launcher 128 | . . . 8 6 11 5 6 . . 4 . 4 2 . . . 9 2 . . 3 . . . 2 . 9 5 4 8 4 . 7 . 6 . 2 16 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2999 | 8 94 16 4 167 229 72 180 104 49 242 71 123 25 1 . . 57 . 16 4 4 . 41 88 32 . 34 20 142 14 11 . 22 41 220 37 123 383 325 Thermal 580 | 6 . . 96 . . 7 41 . 3 32 . 44 23 17 10 1 7 . . . . . . 7 1 5 . 10 16 11 5 . 12 7 27 17 13 101 61 Explosive 72 | . . . 3 6 4 5 6 . . 4 . 4 2 . . . 6 2 . . 3 . . . 2 . . . 4 5 . . 7 . 2 . 2 5 . Electromagnetic 56 | . . . 5 . 7 . . . . . . . . . . . 3 . . . . . . . . . 9 5 . 3 4 . . . 4 . . 11 5 Phasic 48 | . . . . . . . . . . . . . . . . . . 14 11 5 7 . 11 . . . . . . . . . . . . . . . . Robot Hit Streak 88 | 3 8 9 11 22 25 24 24 9 15 21 26 12 10 2 8 . 9 . 6 1 3 . 24 27 31 . 15 10 17 19 20 . 10 30 17 23 30 43 88 Robot Miss Streak 8 | 2 4 3 4 2 5 2 4 3 2 4 2 3 3 2 . . 3 . 3 1 1 . 2 2 1 . 2 2 2 . 3 . 6 1 4 1 5 8 6 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . 1 . 1 1 1 3 1 Secondary Targets 51 | . . . . 3 8 . 3 1 1 6 . 3 . . . . 4 . . . . . 1 . 1 . . . 5 . . . . . 4 1 1 9 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 1 1 . 1 . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . 1 1 1 1 . Shots Hit Robots 2399 | 8 50 8 63 125 168 64 146 63 39 151 48 99 20 4 6 . 38 10 14 2 5 . 34 74 30 . 34 21 116 6 8 2 12 34 146 38 90 331 292 Core Hits 1365 | 3 17 6 42 74 67 48 65 29 16 52 19 50 11 1 3 . 31 5 8 1 10 . 16 28 15 . 40 11 60 17 6 2 17 16 84 18 54 223 200 Critical Kills 62 | . . . 1 1 1 . . 1 . 1 1 . . . . . 1 . . . . . . . 1 . 10 . 4 . . . 1 1 3 2 5 23 5 Critical Parts Destroyed 86 | . . . . . 3 . 1 1 . 2 . . . . . . . . . . . . 1 1 1 . 4 . 2 . . . . . 1 2 6 35 26 Critical Strikes 184 | . . . 1 1 4 . 2 2 . 3 1 . . . . . 1 . . . . . 1 1 2 . 15 . 6 . . . 1 1 4 4 11 58 65 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Destroy 172 | . . . . 1 4 . 1 2 . 3 1 . . . . . 1 . . . . . 1 1 2 . 15 . 6 . . . 1 1 4 3 11 57 57 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 42 | . . . 8 . 7 . 4 . . . . . . . . . . 11 . . . . . 1 . . 6 1 . . . 2 . . . . . 2 . Impact 18 | . . . 8 . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . 1 . . . . . . . . . . 11 . . . . . 1 . . 6 1 . . . 2 . . . . . 2 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 75113 | 90 931 186 1896 3177 3072 2582 3289 1105 616 2806 941 2832 798 159 190 . 1214 413 396 45 483 . 681 1607 833 . 2342 790 3210 719 214 238 820 795 5054 1232 3139 14953 11265 Guns 43839 | 90 . . . 1904 2698 978 2392 1105 616 2806 734 920 224 . . . 655 . 396 45 84 . 681 1539 536 . 25 599 2841 183 85 . 280 638 4160 731 2673 8907 4314 Cannons 14310 | . 923 186 1257 . . . . . . . 207 1447 310 159 190 . . . . . . . . 68 . . 514 . 45 . . . . 157 121 297 118 3014 5297 Explosions 16381 | . . . 631 1273 374 1604 897 . . . . 465 264 . . . 559 115 . . 399 . . . 297 . 1803 191 324 536 129 . 540 . 742 204 348 3032 1654 Melee 536 | . . . . . . . . . . . . . . . . . . 298 . . . . . . . . . . . . . 238 . . . . . . . Ramming 47 | . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . Kinetic 49832 | 57 923 186 34 1904 2698 886 1937 1105 616 2806 941 1726 224 . . . 655 . 132 12 18 . 648 1539 536 . 539 599 2841 183 85 . 280 638 4160 731 2708 9876 7609 Thermal 8642 | 33 . . 1223 . . 157 455 . . . . 641 310 159 190 . . . . . . . . 68 . . 556 . 45 . . . . 157 121 297 83 2145 2002 Explosive 10607 | . . . 453 1273 209 1539 897 . . . . 465 264 . . . 387 115 . . 399 . . . 297 . . . 324 345 . . 540 . 297 204 348 2251 . Electromagnetic 5053 | . . . 178 . 165 . . . . . . . . . . . 172 . . . . . . . . . 1247 191 . 191 129 . . . 445 . . 681 1654 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 536 | . . . . . . . . . . . . . . . . . . 298 . . . . . . . . . . . . . 238 . . . . . . . Phasic 396 | . . . . . . . . . . . . . . . . . . . 264 33 66 . 33 . . . . . . . . . . . . . . . . Highest Corruption 23 | . 1 1 . . 3 3 6 11 11 19 . 4 5 5 5 5 . . . . . . 2 3 . . 1 5 6 6 7 7 7 . 13 . 4 9 23 Average Corruption 5 | . 1 1 . . 3 3 4 7 11 16 . 3 4 5 5 5 . . . . . . 1 2 . . 1 2 3 6 6 7 7 . 7 . 3 6 10 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 672 | . . 10 . . 10 10 63 18 17 79 . 43 24 21 16 7 . . . . . . 11 10 . . 2 16 29 27 25 6 17 . 48 . 37 54 72 Message Errors 172 | . . 2 . . 4 . 19 5 4 15 . 15 6 6 3 3 . . . . . . 1 3 . . . 4 3 8 8 1 5 . 11 . 8 16 22 Matter Fused 154 | . . 4 . . 2 3 14 3 5 20 . 6 4 2 6 2 . . . . . . 4 2 . . . 4 8 6 6 2 5 . 9 . 9 11 17 Heat Flow Errors 76 | . . . . . 2 . 5 2 2 8 . 4 4 2 3 1 . . . . . . . 1 . . . 2 6 3 2 1 3 . 8 . 6 4 7 Energy Discharges 80 | . . 3 . . . 4 7 2 1 10 . 2 4 4 1 . . . . . . . 2 2 . . . 3 4 5 2 . 2 . 9 . 4 5 4 Parts Rejected 10 | . . . . . . . 2 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 3 Parts Fused 7 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 . Data Loss (minor) 71 | . . . . . 1 1 6 3 2 6 . 7 3 1 2 1 . . . . . . . . . . 1 . 3 2 3 2 1 . 4 . 7 6 9 Data Loss (major) 28 | . . . . . . . 3 2 1 4 . 4 . 4 . . . . . . . . . . . . . 2 . 1 2 . . . . . 1 2 2 Misfires 30 | . . . . . 1 1 1 . 1 3 . 2 3 1 . . . . . . . . 1 1 . . 1 . 1 2 2 . 1 . 3 . . 4 1 Alerts 10 | . . 1 . . . . 2 . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 33 | . . . . . . . 3 1 . 11 . 2 . . 1 . . . . . . . 1 . . . . 1 3 . . . . . 2 . . 3 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1016 | . 9 . 27 . . 88 38 . . . . 55 35 69 31 . . 3 . . 17 . . 5 41 . 52 . 29 35 . . 28 . 11 8 . 362 73 Projectiles 434 | . 9 . 27 . . . . . . . . 10 4 69 31 . . . . . . . . 5 . . 6 . . . . . . . . 8 . 192 73 Explosions 571 | . . . . . . 88 38 . . . . 45 31 . . . . 3 . . 17 . . . 41 . 46 . 29 35 . . 28 . . . . 170 . Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Knockbacks 50 | . 7 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 7 31 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 47 | . 7 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 7 29 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 868 | . . . 49 41 . 229 74 . . 51 . . . . . . 73 . . . 82 . . . . . . . 29 41 . . . . 28 101 . 34 36 Shots 23 | . . . 1 1 . 4 2 . . 1 . . . . . . 2 . . . 2 . . . . . . . 1 1 . . . . 1 1 . 2 4 Rammed 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | 20 . . 132 23 208 11 354 292 192 245 18 254 229 227 200 211 44 130 127 108 76 . 340 107 38 . 10 163 259 255 185 122 194 162 251 204 228 406 327 Average Temperature 57 | 14 . . 30 10 47 5 79 29 37 47 5 63 61 115 110 110 11 47 48 37 29 . 87 38 28 . 6 55 41 76 47 67 73 39 54 70 45 79 77 Received Heat Transfer 4478 | . 60 24 108 423 754 243 387 45 63 153 45 174 . . . . 309 144 27 . . . 54 60 9 . 69 9 119 8 4 . . 4 171 . 27 233 752 Effects 8 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 48 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 2 3 4 3 . . . 1 10 . 7 7 6 Total Turns 1357 | . . . . . . . . . . . . . . . . . . . . . . . . 45 50 . 12 36 95 30 . . . 21 203 . 159 189 517 Longest Duration 369 | . . . . . . . . . . . . . . . . . . . . . . . . 26 29 . 10 20 28 16 . . . 21 50 . 60 96 369 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 1 . 1 1 . . . 3 . . 4 8 Combat Hostiles 22 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 1 . 1 1 . . . 3 . . 3 7 Parts Fried 45 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 9 3 . 1 1 . . . 5 . . 3 20 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Combat Hostiles 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Parts Melted 27 | . . . 5 . . . 2 . . . . 1 . . 2 . . . 1 . . . . . . . . . 1 . . . . . . 5 . 3 7 Heat Transferred 10277 | 75 . . 2220 . . 272 1184 . . . . 950 450 250 300 . . . . . . . . 74 . . 377 . 37 . . . . 148 111 259 74 1852 1644 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . 3 4 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . 2 3 5 4 5 4 2 5 3 5 3 . . . . . 1 . . . . . . . . . . . . . . 1 2 1 1 5 4 Low Security (%) 42 | 100 100 100 30 9 . . . . . . . . . . . . . . 83 . . . . 100 . . . . 100 . . . . 26 51 91 80 30 30 Level 1 9 | . . . 14 51 . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . 73 40 8 19 15 . Level 2 11 | . . . 54 34 21 . . . 100 12 45 16 . . . . . . . . . . . . . . . . . . . . . . 8 . . 8 . Level 3 13 | . . . . 4 29 77 13 . . 18 54 32 100 . . . . . . . . . . . . . . . . . . . . . . . . 10 10 Level 4 15 | . . . . . 31 22 28 100 . 39 . 31 . . . . . . . . . . . . . . . . . . . . . . . . . 29 58 Level 5 8 | . . . . . 17 . 57 . . 28 . 19 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2714 | 5 146 70 541 754 2104 1272 2714 1414 617 1830 960 1940 1072 . . . . . 300 . . . . 62 . . . . 169 . . . . 300 593 330 252 1756 1386 Initial 1322 | . . 14 . 223 482 1025 816 1322 587 394 960 443 1018 . . . . . 300 . . . . 32 . . . . 30 . . . . 300 97 330 93 64 1120 Average 592 | . 55 10 341 368 1120 1034 1723 1366 557 1281 736 1148 894 . . . . . 73 . . . . 11 . . . . 88 . . . . 223 186 70 105 713 932 Influence Increases 19532 | 10 403 164 1076 973 1692 665 2028 416 210 1466 221 1547 233 5 68 . . 40 363 30 170 . 170 263 195 . 472 180 610 180 40 10 100 396 985 367 733 2428 623 Destroy 0b10 Robot/C 10180 | . 240 120 600 680 640 420 900 220 120 620 100 760 100 . 40 . . 20 20 20 140 . 160 160 160 . 380 140 340 160 40 . 80 40 580 80 380 1340 380 Destroy 0b10 Robot/NC 720 | 10 25 15 90 45 . 20 . 60 10 . 40 . 25 5 . . . 10 10 . . . . 20 . . 15 . 45 . . 10 10 20 40 5 15 130 45 Destroy Leader 1712 | . 52 20 170 134 50 90 40 80 34 50 34 50 30 . 10 . . 10 14 10 30 . 10 52 20 . . 40 68 20 . . 10 22 98 30 82 262 90 Allied During Kill 315 | . . 9 55 . . . 95 20 . . . 101 30 . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . Successful Hack 286 | . 5 . 27 14 28 4 37 4 . 46 44 . 20 . . . . . . . . . . 2 . . . . 24 . . . . . 6 . 25 . . Disable Machine 855 | . 30 . 75 15 30 45 60 15 30 15 . 60 . . . . . . . . . . . 15 . . . . 15 . . . . . 135 15 120 135 45 Anti-Garrison Action 2700 | . . . . . 750 . 750 . . 600 . 450 . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1609 | . 6 . 29 55 89 71 116 17 1 120 3 81 28 . . . . . 4 . . . . 14 . . . . 118 . . . . 14 96 72 111 501 63 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 30 | . . . . . . 15 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 525 | . 45 . 30 30 105 . 15 . 15 15 . 45 . . 15 . . . 15 . . . . . 15 . 75 . . . . . . . 30 15 . 60 . Influence Decreases 18335 | 10 366 201 546 761 330 1513 570 1738 995 243 1418 240 1422 647 177 . . 40 363 30 170 . 118 298 200 12 144 460 531 283 64 10 100 222 572 788 791 786 1176 Entered New Map 8313 | . . 23 . 307 260 1079 440 1392 805 213 870 190 922 279 21 . . . . . . . . 20 8 3 . 328 18 48 6 . . . 77 257 73 44 630 Time Decay 8941 | 10 346 158 496 434 . 254 . 286 190 . 538 . 470 368 156 . . 40 363 30 160 . 108 278 192 9 104 132 493 235 58 10 100 222 475 531 557 632 506 Lost Part 370 | . 20 . 10 20 70 30 10 20 . 30 10 10 . . . . . . . . . . 10 . . . . . . . . . . . . . . 100 30 Lost Ally 411 | . . 20 40 . . . 120 40 . . . 40 30 . . . . . . . 10 . . . . . 40 . 20 . . . . . 20 . 11 10 10 Purge Threat 300 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 87 | . 3 . 3 6 . 6 . 2 2 . 3 . 2 . . . . . 3 . . . . 3 . . . . 5 . . . . . 10 . 11 21 7 Investigation 5 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Extermination 34 | . . . . . . . . . . . 2 . 2 . . . . . 3 . . . . 3 . . . . 3 . . . . . 5 . 6 7 3 Reinforcement 18 | . 2 . 2 3 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 4 . Assault 16 | . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 Garrison 14 | . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Construction Impeded 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 39 | . 5 . 3 1 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 3 8 2 5 8 Communications Jammed 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 109 37 Distress Signals 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 93 37 Times Spotted 708 | . 20 6 44 38 36 26 36 16 7 31 7 39 5 . 2 . 17 2 9 1 4 . 8 8 9 . 55 7 23 5 2 . 6 2 32 16 27 91 71 Peak Tracking Total 20 | . 4 3 7 7 5 9 6 5 2 4 2 4 3 . 1 . 6 2 4 1 3 . 5 2 4 . 20 2 5 3 1 . 4 2 6 6 5 16 19 Tactical Retreats 30 | . 3 . 2 2 4 . 1 . 1 1 . 3 . . 1 . 2 . 1 . . . . . 1 . 2 . . . . . . . 1 1 . 3 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 54 | . 3 . 5 . 11 . 6 . . 8 . 9 3 . . . . . 1 . . . . . . . . . 3 . 1 . . . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 92 | . 2 . 5 1 9 3 9 1 2 14 . 9 . . . . 3 . . . . . . 1 . . 1 . 1 . . . . . 9 2 8 9 3 Max in Single Turn 2 | . 1 . 1 1 1 2 1 . 1 2 . 1 . . . . 1 . . . . . . 1 . . 1 . 1 . . . . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Garrison Relay 23 | . . . . . 5 . 5 . . 8 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 96 | . 8 1 8 4 2 3 4 2 3 4 6 3 6 . . . . . 6 . . 4 . 5 . 1 . . 7 1 1 3 . 1 3 1 5 3 1 Terminals 40 | . 5 . 6 2 2 1 4 1 2 4 3 3 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Repair Stations 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Recycling Units 11 | . 2 . 1 . . . . . . . 1 . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . 1 . Scanalyzers 15 | . . . 1 1 . 1 . 1 . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . 2 1 . Garrison Access 10 | . . . . 1 . 1 . . 1 . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 1 . Total Hacks 213 | . 12 1 22 8 3 7 8 4 7 10 14 7 10 . . . . . 8 . . 29 . 8 . 1 . . 16 1 1 12 . 1 4 1 13 4 1 Successful 128 | . 11 1 13 4 2 6 4 3 3 4 6 1 2 . . . . . 3 . . 29 . 5 . 1 . . 5 1 1 12 . . 2 . 8 . 1 Failed 84 | . 1 . 9 4 1 1 4 1 4 6 8 6 8 . . . . . 5 . . . . 2 . . . . 11 . . . . 1 2 1 5 4 . Catastrophic 17 | . . . . . 1 . 2 . 2 1 2 1 1 . . . . . . . . . . . . . . . 3 . . . . . . 1 1 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 54 | . 8 . 17 3 . 2 . . 2 . 7 . 5 . . 5 . . 1 . . . . . . . 1 . 2 . . . . . 1 . . . . Terminals 88 | . 8 . 18 3 3 2 8 3 5 10 8 7 6 . . . . . 1 . . . . . . . . . . . . . . . 2 . 3 . 1 Fabricators 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . . . Repair Stations 10 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 4 . . Recycling Units 18 | . 2 . 1 . . . . . . . 2 . . . . . . . 4 . . . . 1 . . . . 7 . . . . . . . . 1 . Scanalyzers 32 | . . . 3 3 . 4 . 1 . . . . 3 . . . . . 2 . . . . 5 . . . . 3 . . . . . 1 . 5 2 . Garrison Access 14 | . . . . 2 . 1 . . 2 . 4 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 1 . Terminal Hacks 71 | . . 1 2 . 2 2 4 2 2 4 2 1 1 . . . . . . . . 29 . . . 1 . . . 1 1 12 . . 1 . 2 . 1 Record 12 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 1 . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 3 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 7 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Scan Component 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 9 | . 2 . 1 . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . Retrieve Components 9 | . 2 . 1 . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . Scanalyzer 16 | . . . 3 1 . 3 . 1 . . . . 1 . . . . . . . . . . 3 . . . . 2 . . . . . . . 2 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Retrieve Study 13 | . . . 3 1 . 3 . 1 . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . 1 . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 4 | . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 7 . 7 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Terminals 18 | . 7 . 7 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 5 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 5 . 5 3 2 2 4 1 2 3 4 2 6 . . . . . 3 . . . . 3 . . . . 7 . . . . 1 2 1 3 3 . Full Trace Events 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . 1 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . . . . . . . . . . 15 . . . . . 12 . . . . . . . . . 3 . . 2 . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 3 1 . 3 . 1 . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Parts Repaired 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Time 150 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 6 . 2 . . . . . . . 3 . . . . . . . 3 . . . . 3 . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 100 | . . . . . 20 . 21 . . 36 . 20 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 100 | . . . . . 20 . 21 . . 36 . 20 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . 9 . . . . 3 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 27 | . . 4 . . . . 9 . . . . 5 . . . 2 . . . . . . . . . . 5 . . . . . . . 1 . . . 1 Largest Group 6 | . . 3 3 . . . 6 3 . . . 5 3 1 1 2 2 . . . . . . . . . 5 1 . . . . . . 1 . . . 1 Highest-Rated Group 305 | . . 55 55 . . . 108 98 . . . 217 155 62 62 192 192 . . . . . . . . . 305 64 . . . . . . 45 . . . 26 Highest-Rated Ally 96 | . . 31 31 . . . 39 39 . . . 62 62 62 62 96 96 . . . . . . . . . 64 64 . . . . . . 45 . . . 26 Initial Warlord ECA Mod 47 | . . . . . . 12 12 23 23 23 36 36 47 47 47 47 47 46 46 42 42 42 41 41 40 40 40 39 39 39 39 39 38 38 38 37 37 36 36 Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Muscle 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 205 | . . 1 . . . . . . . 3 12 3 9 3 2 1 3 11 2 2 3 1 8 19 8 5 1 11 12 8 3 . 2 9 29 . 16 15 3 STAY 36 | . . . . . . . . . . 1 2 1 2 1 1 . . 2 . . . . . 4 3 1 . 3 3 . 1 . 1 3 5 . . 2 . FOLLOW 34 | . . . . . . . . . . . 1 1 2 1 1 . . 2 . . . . 2 4 2 1 . 1 3 1 . . 1 2 6 . 2 1 . EXPLORE 9 | . . . . . . . . . . . . . . . . . . 2 . 1 1 . 2 . 1 1 . . . 1 . . . . . . . . . RETURN 126 | . . 1 . . . . . . . 2 9 1 5 1 . 1 3 5 2 1 2 1 4 11 2 2 1 7 6 6 2 . . 4 18 . 14 12 3 Ally Attacks 185 | . . 9 29 . . . 38 17 . . . 34 7 . 6 . 38 . . . . . . . . . 7 . . . . . . . . . . . . Total Damage 4455 | . . 91 296 . . . 792 629 . . . 915 147 . 90 . 1218 . . . . . . . . . 277 . . . . . . . . . . . . Kills 45 | . . 3 7 . . . 12 7 . . . 9 . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Allies Melted 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 5 Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 12674 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 . . . . 466 1917 3581 2004 2716 1985 Optics 12597 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 466 1917 3581 2004 2644 1985 IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Terrain 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Seismic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Jamming 11554 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 334 1917 3581 2004 2716 1002 ECM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . . . . . . 2 1 2 . 2 . 2 1 . 1 . 1 . . . . 1 2 . . . . . . . . Drone Launches 183 | . . 1 . . . . . . . 2 10 1 7 . 3 . 8 4 5 1 4 . 4 14 5 2 . 10 13 7 4 . . 4 19 . 27 25 3 Drone Recoveries 171 | . . 1 . . . . . . . 2 10 1 5 1 2 1 7 4 2 2 2 1 2 14 5 2 1 9 11 7 4 . . 4 18 . 25 24 4 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 51963 | 110 1295 1351 2256 1062 2350 550 2526 629 392 1756 1537 1882 1195 849 659 1812 1333 1211 1352 1163 812 131 971 1601 1431 627 1358 909 1630 882 741 276 652 466 1917 3581 2004 2716 1988 Spaces Moved 22919 | 41 578 653 891 354 909 183 997 248 146 663 662 730 531 398 301 854 530 394 668 549 414 80 452 732 732 364 683 415 724 462 424 157 348 212 745 2032 908 1082 673 Core 10 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 21076 | 37 388 . 9 246 909 183 997 248 146 663 662 730 531 398 301 854 530 394 668 549 414 80 452 732 732 364 683 415 724 462 424 157 348 212 745 2032 908 1082 667 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1833 | . 190 653 882 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 190 205 200 195 195 195 203 203 200 198 198 198 198 198 217 207 154 154 154 159 159 156 160 160 160 162 160 160 160 160 160 160 160 158 162 162 50 Average Speed 180 | 152 177 197 209 224 206 198 195 208 203 204 201 199 198 198 198 207 220 208 180 154 157 159 159 158 160 160 160 162 163 160 160 160 160 160 163 165 163 163 162 Slowest Speed 320 | 160 215 215 320 226 226 208 232 285 203 245 202 203 198 198 198 223 228 228 207 154 159 159 159 160 160 160 162 240 240 160 160 160 160 236 167 167 245 243 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 95 96 70 31 73 13 87 19 24 87 21 94 15 58 45 81 69 93 22 87 83 69 68 16 82 49 83 61 22 53 62 60 61 5 91 94 88 35 26 Regions Visited 39 Branch Regions 22 Pre-discovered Areas 9 | . . 1 2 . . . . . . . . . . 1 . 1 . . . 2 . 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 27 | . . 1 1 1 . 1 . 1 1 . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . . 1 1 . . . . . . . . Scrap Searched 35 | . . 1 . . . . . . . . . . . 6 2 5 . 5 . 4 2 . 2 . 2 . . 1 . 3 2 . . . . . . . . Spaces Dug 125 | . . . 3 . . . 1 . . . 2 . 4 7 2 . . 4 1 2 2 . 6 4 . 5 2 2 8 3 2 . 7 7 11 4 5 25 6 Terrain Destroyed 1447 | . . . 25 71 94 80 64 . . 229 3 16 32 10 4 . 43 29 2 3 38 . 12 8 18 5 13 20 75 69 9 . 54 14 62 44 42 217 42 Melee 6 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Projectile 408 | . . . . . . . 2 . . 12 3 . 14 10 4 . 2 14 2 3 5 . 12 8 2 5 1 20 50 16 9 . 17 14 40 14 22 71 36 AOE 992 | . . . 22 71 94 80 61 . . 217 . 16 18 . . . 41 15 . . 33 . . . 16 . 10 . 25 53 . . 37 . 20 30 16 117 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Sto Gar Fac Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 31327 | 72 747 707 1195 499 1188 320 1426 321 223 910 830 1029 639 442 353 895 649 747 807 860 562 83 671 1133 971 403 903 625 1081 584 475 179 416 308 1290 2235 1351 1788 1410 Wait 4642 | 12 69 15 112 38 101 43 128 11 36 72 77 94 63 14 33 18 44 301 91 288 131 2 182 269 214 29 71 162 159 77 23 . 33 42 368 21 343 358 498 Move 22880 | 40 577 652 890 353 908 183 995 247 145 662 661 729 530 397 300 853 529 393 667 548 413 79 451 731 731 363 682 414 723 461 423 156 347 211 744 2031 907 1081 673 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 312 | 5 23 8 36 10 12 13 20 4 4 2 8 2 . 2 1 4 7 6 13 3 . . 1 21 1 1 8 1 17 2 1 . 1 2 7 15 7 21 23 Fast Attach 290 | 6 7 6 14 2 2 7 7 5 1 5 13 . 2 4 2 5 7 4 2 5 . . 3 9 2 2 7 3 24 4 5 10 . 9 10 52 8 20 16 Attach 107 | 1 1 . 2 4 7 3 . . . 1 3 1 . . . . 7 7 3 . . . 1 2 . 1 2 2 3 . . 1 . 2 1 3 3 24 22 Detach 27 | . 3 . . 1 . 1 . 1 . . 1 . . . . . 1 1 . . . . . 1 . . . 1 . . . 1 . 1 1 . . 11 2 Swap 514 | . 11 2 22 14 23 14 28 6 8 17 15 30 12 2 2 3 8 3 6 3 7 2 6 27 7 1 10 13 39 10 5 . 6 11 49 16 21 38 17 Drop 615 | . 6 16 52 14 16 25 39 12 10 6 23 15 5 6 3 11 12 5 14 8 1 . 3 34 3 1 17 6 49 7 6 9 1 12 16 74 13 34 31 Fire 1611 | 8 47 8 58 63 94 31 99 35 19 131 29 75 25 17 11 1 34 16 11 5 10 . 24 38 13 5 42 22 67 23 12 . 28 18 93 23 49 199 128 Melee 42 | . . . 8 . 7 . 4 . . . . . . . . . . 11 . . . . . 1 . . 6 1 . . . 2 . . . . . 2 . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis 60 | . . . . . 18 . 8 . . 14 . 18 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 205 | . . . . . . . 98 . . . . 57 . . . . . . . . . . . . . . 50 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . 8 . . 1 . . . . . . . . . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 12) 499 | -10/Materials | Discovered new exit (range 9) 549 | -10/Materials | Discovered new exit (range 10) 679 | -10/Materials | Discovered new exit (range 12) 858 | -10/Materials | Repaired Heat Sink 1084 | -10/Materials | Discovered new exit (range 4) 1136 | -10/Materials | Learned location of 2 exits from Mines 1234 | -10/Materials | Identified exit to Materials 1267 | -10/Materials | Learned location of 2 exits from Mines 1321 | -10/Materials | Learned 2 Materials zone layouts 1364 | -10/Materials | Loaded intel: 2 recycling unit locations 1406 | -10/Materials | Entered Mines 1408 | -10/Mines | Identified exit to Subcaves 1418 | -10/Mines | Found DCF Scrap (15 items) 1431 | -10/Mines | Learned location of Mines (-8) 1998 | -10/Mines | Found the Drone Emporium 2008 | -10/Mines | Found Prototype Device 2008 | -10/Mines | Identified Sensor Drone Bay 2437 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2495 | -10/Mines | Escorted by a lone wolf Derelict 2757 | -10/Mines | Entered Materials 2757 | -9/Materials | Accompanied by 3 allies 2757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2758 | -9/Materials | Identified exit to Mines 3270 | -9/Materials | Build established: Scavenger-Mutant 3468 | -9/Materials | Destroyed 7 combat bots 3488 | -9/Materials | Discovered new exit (range 15) 3826 | -9/Materials | Build established: Mutant 4498 | -9/Materials | Identified exit to Materials 4540 | -9/Materials | Build established: Scavenger-Mutant 4544 | -9/Materials | Learned location of Zion (-7) 4578 | -9/Materials | Loaded intel: 12 terminal locations 4601 | -9/Materials | Learned location of 2 exits from Materials 4613 | -9/Materials | Learned location of 1 exit from Storage 4627 | -9/Materials | Learned 4 Materials zone layouts 4647 | -9/Materials | Learned location of 1 exit from Recycling 4847 | -9/Materials | Build established: Mutant 5013 | -9/Materials | Entered another Materials area 5013 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5014 | -8/Materials | Identified exit to Storage 5015 | -8/Materials | Identified exit to Factory 5332 | -8/Materials | Build established: Gunner 5424 | -8/Materials | Destroyed 7 combat bots 5813 | -8/Materials | First assault squad dispatched 5974 | -8/Materials | Identified exit to Garrison 6015 | -8/Materials | Garrison activated, responded to threat 6066 | -8/Materials | Destroyed 9 combat bots 6075 | -8/Materials | Entered Garrison 6076 | -8/Garrison | Identified exit to Materials 6125 | -8/Garrison | Triggered checkpoint 6176 | -8/Garrison | Garrison Relay disabled 6373 | -8/Garrison | Triggered checkpoint 6535 | -8/Garrison | Triggered checkpoint 6606 | -8/Garrison | Lost 3 parts (1n2w) 6626 | -8/Garrison | Garrison Relay disabled 6698 | -8/Garrison | Build established: Scavenger-Gunner 6818 | -8/Garrison | Triggered checkpoint 7013 | -8/Garrison | Discovered exit to Materials (range 59) 7013 | -8/Garrison | Discovered exit to Materials (range 67) 7013 | -8/Garrison | Discovered exit to Materials (range 36) 7775 | -8/Garrison | Triggered checkpoint 7861 | -8/Garrison | Triggered checkpoint 7928 | -8/Garrison | Garrison Relay disabled 8016 | -8/Garrison | Phase Generator disabled 8211 | -8/Garrison | Triggered checkpoint 8317 | -8/Garrison | Triggered checkpoint 8375 | -8/Garrison | Garrison Relay disabled 8425 | -8/Garrison | Entered Materials 8713 | -8/Materials | Garrison activated, responded to threat 8825 | -8/Materials | First assault squad dispatched 8893 | -8/Materials | Destroyed 11 combat bots 8975 | -8/Materials | Identified exit to Garrison 8975 | -8/Materials | Entered Garrison 9131 | -8/Garrison | Learned Materials security intel 9325 | -8/Garrison | Garrison Relay disabled 9395 | -8/Garrison | Triggered checkpoint 9411 | -8/Garrison | Triggered checkpoint 9459 | -8/Garrison | Triggered checkpoint 9951 | -8/Garrison | Build established: Commander-Mutant 9967 | -8/Garrison | Triggered checkpoint 9977 | -8/Garrison | Triggered checkpoint 9998 | -8/Garrison | Triggered checkpoint 10019 | -8/Garrison | Core integrity fell below 50% 10042 | -8/Garrison | Lost 6 allies 10198 | -8/Garrison | Discovered new exit (range 10) 10237 | -8/Garrison | Triggered checkpoint 10263 | -8/Garrison | Build established: Scavenger-Gunner 10283 | -8/Garrison | Triggered checkpoint 10318 | -8/Garrison | Garrison Relay disabled 10487 | -8/Garrison | Triggered checkpoint 10526 | -8/Garrison | Discovered new exit (range 23) 10526 | -8/Garrison | Discovered new exit (range 44) 10526 | -8/Garrison | Discovered new exit (range 58) 10535 | -8/Garrison | Garrison Relay disabled 10783 | -8/Garrison | Triggered checkpoint 10812 | -8/Garrison | Garrison Relay disabled 11111 | -8/Garrison | Triggered checkpoint 11257 | -8/Garrison | Triggered checkpoint 11345 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11501 | -8/Garrison | Entered Materials 11501 | -8/Materials | Accompanied by 3 allies 11659 | -8/Materials | Lost 3 allies 11901 | -8/Materials | First assault squad dispatched 11947 | -8/Materials | Build established: Gunner 11996 | -8/Materials | System corruption reached 10% 12130 | -8/Materials | Entered Storage 12131 | -8/Storage | Identified exit to Recycling 12493 | -8/Storage | Garrison activated, responded to threat 12516 | -8/Storage | Identified exit to Garrison 12522 | -8/Storage | Entered Garrison 12638 | -8/Garrison | Triggered checkpoint 12684 | -8/Garrison | Garrison Relay disabled 12758 | -8/Garrison | Garrison Relay disabled 12765 | -8/Garrison | Garrison Relay disabled 12768 | -8/Garrison | Garrison Relay disabled 12772 | -8/Garrison | Garrison Relay disabled 13013 | -8/Garrison | Phase Generator disabled 13086 | -8/Garrison | Garrison Relay disabled 13101 | -8/Garrison | Triggered checkpoint 13158 | -8/Garrison | Learned Factory security intel 13176 | -8/Garrison | Discovered exit to Factory (range 7) 13266 | -8/Garrison | Triggered checkpoint 13516 | -8/Garrison | Triggered checkpoint 13559 | -8/Garrison | Garrison Relay disabled 13591 | -8/Garrison | Discovered exit to Factory (range 9) 13677 | -8/Garrison | Triggered checkpoint 13782 | -8/Garrison | Garrison Relay disabled 13895 | -8/Garrison | Discovered exit to Factory (range 10) 13905 | -8/Garrison | Discovered exit to Factory (range 83) 13905 | -8/Garrison | Discovered exit to Factory (range 64) 13905 | -8/Garrison | Discovered exit to Factory (range 7) 14216 | -8/Garrison | Core integrity fell below 20% 14222 | -8/Garrison | Triggered checkpoint 14278 | -8/Garrison | Entered Factory 14278 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14532 | -7/Factory | Build established: Scavenger-Gunner 15721 | -7/Factory | Identified exit to Garrison 15815 | -7/Factory | Entered Garrison 15829 | -7/Garrison | Garrison Relay disabled 15877 | -7/Garrison | Triggered checkpoint 15946 | -7/Garrison | Garrison Relay disabled 16087 | -7/Garrison | Triggered checkpoint 16142 | -7/Garrison | Build established: Scavenger-Tank 16225 | -7/Garrison | Triggered checkpoint 16255 | -7/Garrison | Garrison Relay disabled 16422 | -7/Garrison | Discovered new exit (range 13) 16629 | -7/Garrison | Triggered checkpoint 16781 | -7/Garrison | Discovered new exit (range 13) 16822 | -7/Garrison | Identified exit to Factory 16901 | -7/Garrison | Triggered checkpoint 16943 | -7/Garrison | Garrison Relay disabled 17199 | -7/Garrison | Found embedded Infiltrators 17337 | -7/Garrison | Triggered checkpoint 17451 | -7/Garrison | Discovered exit to Factory (range 10) 17495 | -7/Garrison | Triggered checkpoint 17523 | -7/Garrison | Garrison Relay disabled 17697 | -7/Garrison | Entered Factory 17697 | -7/Factory | Accompanied by 3 allies 18022 | -7/Factory | Build established: Scavenger-Gunner 18056 | -7/Factory | Identified exit to Factory 18580 | -7/Factory | Discovered new exit (range 3) 18596 | -7/Factory | Identified exit to Lower Caves 18892 | -7/Factory | Entered Lower Caves 18892 | -7/Lower Caves | Accompanied by 2 allies 18898 | -7/Lower Caves | Met a Warlord Commander 18899 | -7/Lower Caves | Learned location of Warlord (-5) 18900 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18907 | -7/Lower Caves | Found Encrypted Comm Array 19560 | -7/Lower Caves | Identified exit to Lower Caves 19566 | -7/Lower Caves | Found DRS Beacon 19741 | -7/Lower Caves | Entered another Lower Caves area 19741 | -7/Lower Caves | Accompanied by 1 ally 19761 | -7/Lower Caves | Discovered exit to Factory (range 8) 19766 | -7/Lower Caves | Encountered a Warlord checkpoint 20010 | -7/Lower Caves | Activated DRS Beacon 20219 | -7/Lower Caves | Identified exit to Zion 20400 | -7/Lower Caves | Entered Zion 20400 | -7/Zion | Accompanied by 1 ally 20476 | -7/Zion | Received a hallucinogenic algorithm 20539 | -7/Zion | Given A8's code to call for help 20604 | -7/Zion | Discovered new exit (range 15) 20711 | -7/Zion | System corruption cleaned by Quarantine Array 20914 | -7/Zion | Found CR-A16's Pointy Stick 21031 | -7/Zion | Learned Factory emergency access door positions 21208 | -7/Zion | Learned Factory emergency access door positions 21227 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 21237 | -7/Zion | Build established: Gunner 21260 | -7/Zion | Learned location of Armory (-4) 21295 | -7/Zion | Given the Hacking Drone Bay 21321 | -7/Zion | Found Prototype Device 21686 | -7/Zion | Found Prototype Special Weapon 21686 | -7/Zion | Identified RU-N14's Throwing Claymores 22108 | -7/Zion | Opened final containment barrier to the Deep Caves 22146 | -7/Zion | Discovered new exit (range 3) 22146 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 22180 | -7/Zion | Enhanced Grunt warped into view, answering call for help 22183 | -7/Zion | Enhanced Grunt warped into view, answering call for help 22212 | -7/Zion | Entered Deep Caves 22212 | -7/Deep Caves | Accompanied by 2 allies 22563 | -7/Deep Caves | Attacked by Z-Imprinter 22578 | -7/Deep Caves | Allies destroyed Z-Imprinter 22594 | -7/Deep Caves | Build established: Tank 22658 | -7/Deep Caves | Z-Facility disabled 23019 | -7/Deep Caves | Found Prototype Protection 23019 | -7/Deep Caves | Identified Zio. Weapon Casing 23055 | -7/Deep Caves | Identified Hacking Drone Bay 23225 | -7/Deep Caves | Build established: Gunner 23502 | -7/Deep Caves | Discovered new exit (range 11) 23545 | -7/Deep Caves | Entered Proximity Caves 23545 | -6/Proximity Caves | Accompanied by 1 ally 23582 | -6/Proximity Caves | Learned 4 Factory zone layouts 23640 | -6/Proximity Caves | Spotted B-75 Beast 23667 | -6/Proximity Caves | Spotter reported a threat 23706 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 23712 | -6/Proximity Caves | Destroyed B-75 Beast 23742 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 23742 | -6/Proximity Caves | Spotter reported a threat 24126 | -6/Proximity Caves | Learned Factory terminal intel 24567 | -6/Proximity Caves | Discovered exit to Factory (range 18) 24756 | -6/Proximity Caves | Entered Factory 24756 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24757 | -6/Factory | Identified exit to Factory 24757 | -6/Factory | Identified exit to Lower Caves 24759 | -6/Factory | Loaded intel: 24 terminal locations 24843 | -6/Factory | Allied Derelicts emerged from ambush trap array 25485 | -6/Factory | Joined by Warlord Infantry squad 25689 | -6/Factory | Joined by Warlord Muscle squad 25697 | -6/Factory | Discovered exit to Factory (range 16) 25800 | -6/Factory | Joined by Warlord Ghost squad 25963 | -6/Factory | Joined by Warlord Muscle squad 26008 | -6/Factory | Lost 3 allies 26108 | -6/Factory | Entered Lower Caves 26108 | -6/Lower Caves | Accompanied by 1 ally 26755 | -6/Lower Caves | Discovered new exit (range 59) 26755 | -6/Lower Caves | Identified exit to Lower Caves 27271 | -6/Lower Caves | Entered another Lower Caves area 27294 | -6/Lower Caves | Discovered exit to Factory (range 9) 27910 | -6/Lower Caves | Discovered new exit (range 15) 27936 | -6/Lower Caves | Learned Factory trap positions 27969 | -6/Lower Caves | Identified exit to Data Miner 28083 | -6/Lower Caves | Entered Data Miner 28083 | -6/Data Miner | Accompanied by 1 ally 28083 | -6/Data Miner | Discovered new exit (range 6) 28099 | -6/Data Miner | Identified exit to Proximity Caves 28114 | -6/Data Miner | Met Data Miner 28142 | -6/Data Miner | Learned location of Section 7 (-2) 28142 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28173 | -6/Data Miner | Received God Mode back door access code from Data Miner 28214 | -6/Data Miner | Entered Proximity Caves 28699 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 29038 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29097 | -5/Proximity Caves | Discovered exit to Factory (range 16) 29185 | -5/Proximity Caves | Entered Factory 29185 | -5/Factory | Accompanied by 1 ally 29185 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29186 | -5/Factory | Identified exit to Extension 29187 | -5/Factory | Loaded intel: 122 trap records 29413 | -5/Factory | Central database locked down 29520 | -5/Factory | Joined by Warlord Chimera squad 29594 | -5/Factory | Build established: Scientist-Gunner 29633 | -5/Factory | P-70 Sage assimilated allied EO-BMH(M) 29755 | -5/Factory | Spotted B-75 Beast 29771 | -5/Factory | Destroyed B-75 Beast 29972 | -5/Factory | Identified exit to Factory 29974 | -5/Factory | Identified exit to Upper Caves 30531 | -5/Factory | Build established: Scavenger-Tank 30786 | -5/Factory | Entered Upper Caves 30786 | -5/Upper Caves | Accompanied by 1 ally 30787 | -5/Upper Caves | Identified exit to Upper Caves 30882 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31329 | -5/Upper Caves | Learned Factory non-interactive machine intel 32217 | -5/Upper Caves | Entered another Upper Caves area 32217 | -5/Upper Caves | Accompanied by 1 ally 32583 | -5/Upper Caves | Found Alien Artifact 32583 | -5/Upper Caves | Identified Core Expander 32583 | -5/Upper Caves | Installed Core Expander, added new Utility slot 32775 | -5/Upper Caves | Discovered new exit (range 5) 32844 | -5/Upper Caves | Entered Warlord 32844 | -5/Warlord | Accompanied by 1 ally 32881 | -5/Warlord | Build established: Scavenger-Gunner 33244 | -5/Warlord | Warlord's base attacked by MAIN.C 33277 | -5/Warlord | Found Prototype Reactor 33285 | -5/Warlord | Found Prototype Device 33285 | -5/Warlord | Identified System Purifier 33302 | -5/Warlord | Found Prototype Processor 33323 | -5/Warlord | Met Warlord 33569 | -5/Warlord | Build established: Gunner 33594 | -5/Warlord | Warlord forces counterattacked 33771 | -5/Warlord | P-80 Master assimilated allied FY-53P(g) 33771 | -5/Warlord | Spotted Striker 33773 | -5/Warlord | P-70 Sage assimilated allied HA-1XW(M) 33775 | -5/Warlord | Spotted Striker 33775 | -5/Warlord | P-70 Sage assimilated allied HF-EFO(M) 33852 | -5/Warlord | Spotted Executioner 33871 | -5/Warlord | Destroyed 7 combat bots 33885 | -5/Warlord | Lost 10 allies 33892 | -5/Warlord | Found Prototype Processor 33892 | -5/Warlord | Identified Exp. Core Analyzer 33896 | -5/Warlord | Spotted Striker 33908 | -5/Warlord | Destroyed Striker 33919 | -5/Warlord | Warlord base infiltrated, sounded retreat 33946 | -5/Warlord | Destroyed 13 combat bots 33985 | -5/Warlord | Spotted Striker 34092 | -5/Warlord | Spotted Striker 34146 | -5/Warlord | Spotted Striker 34146 | -5/Warlord | Spotted Executioner 34147 | -5/Warlord | Spotted Striker 34172 | -5/Warlord | Discovered new exit (range 14) 34192 | -5/Warlord | Build established: Scavenger-Gunner 34202 | -5/Warlord | Entered Proximity Caves 34202 | -4/Proximity Caves | Accompanied by 1 ally 34543 | -4/Proximity Caves | Spotted B-86 Titan 34563 | -4/Proximity Caves | Destroyed B-86 Titan 34997 | -4/Proximity Caves | Discovered exit to Factory (range 9) 35111 | -4/Proximity Caves | Entered Factory 35111 | -4/Factory | Accompanied by 1 ally 35111 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 35112 | -4/Factory | Loaded intel: 211 non-interactive machine locations 35457 | -4/Factory | Build established: Scavenger-Tank 36021 | -4/Factory | Discovered new exit (range 16) 36098 | -4/Factory | Identified Vortex Chain Reactor 36151 | -4/Factory | Identified exit to Research 36516 | -4/Factory | Identified Exp. Armor Integrity Analyzer 36650 | -4/Factory | Found Gamma Bomb Array 36716 | -4/Factory | Discovered new exit (range 3) 36729 | -4/Factory | Identified exit to Upper Caves 36741 | -4/Factory | Entered Upper Caves 36741 | -4/Upper Caves | Accompanied by 1 ally 37071 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37607 | -4/Upper Caves | Discovered new exit (range 10) 37623 | -4/Upper Caves | Entered another Upper Caves area 37623 | -4/Upper Caves | Accompanied by 1 ally 37638 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37722 | -4/Upper Caves | Discovered exit to Research (range 14) 38341 | -4/Upper Caves | Discovered new exit (range 10) 38364 | -4/Upper Caves | Entered Zhirov 38364 | -4/Zhirov | Accompanied by 1 ally 38365 | -4/Zhirov | Discovered new exit (range 4) 38374 | -4/Zhirov | Identified exit to Proximity Caves 38395 | -4/Zhirov | Met Zhirov 38443 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38469 | -4/Zhirov | Found Alien Artifact 38469 | -4/Zhirov | Identified Integrated Reactor 38469 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 38640 | -4/Zhirov | Entered Proximity Caves 38640 | -3/Proximity Caves | Accompanied by 1 ally 38643 | -3/Proximity Caves | Spotter reported a threat 38643 | -3/Proximity Caves | Spotter reported a threat 38924 | -3/Proximity Caves | Build established: Tank 39268 | -3/Proximity Caves | Discovered exit to Research (range 16) 39292 | -3/Proximity Caves | Entered Research 39292 | -3/Research | Accompanied by 1 ally 39292 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 39293 | -3/Research | Identified exit to Testing 39479 | -3/Research | Discovered exit to Testing (range 11) 39698 | -3/Research | Build established: Scavenger-Tank 39729 | -3/Research | Found Prototype Processor 39729 | -3/Research | Identified Spectral Analyzer 39758 | -3/Research | Entered Testing 39758 | -3/Testing | Accompanied by 1 ally 39822 | -3/Testing | Found Prototype Device 39935 | -3/Testing | Found Prototype Ballistic Cannon 39935 | -3/Testing | Identified Perforator 40002 | -3/Testing | Identified exit to Research 40092 | -3/Testing | Found Prototype Protection 40092 | -3/Testing | Identified Med. Regenerative Plating 40095 | -3/Testing | Found Med. Regenerative Plating 40705 | -3/Testing | Garrison activated, responded to threat 40861 | -3/Testing | System corruption reached 10% 40924 | -3/Testing | Build established: Scavenger-Gunner 41380 | -3/Testing | Watched by a mysterious "MATRIX" hacker 41608 | -3/Testing | Found Prototype Launcher 41667 | -3/Testing | Found Prototype Device 41667 | -3/Testing | Identified Exp. Actuator Array 41675 | -3/Testing | Entered Research 41675 | -2/Research | Accompanied by 1 ally 41675 | -2/Research | Warlord forces began assault on 0b10 41675 | -2/Research | Evolved 2 slots: Utility x2 41700 | -2/Research | Distinguished unit "The Professionals" dispatched to help 41700 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 41775 | -2/Research | Lost 4 allies 41785 | -2/Research | Research machine network offline 41865 | -2/Research | Discovered new exit (range 11) 41884 | -2/Research | Met up with Warlord 41888 | -2/Research | Identified exit to Quarantine 42029 | -2/Research | Found Unknown Device 42029 | -2/Research | Identified Launcher Loader 42046 | -2/Research | Identified Z-bomb Delivery System 42215 | -2/Research | Found Prototype Protection 42215 | -2/Research | Identified Centrium Heavy Armor Plating 42362 | -2/Research | Borebot progress halted 42490 | -2/Research | Discovered new exit (range 18) 42546 | -2/Research | Identified exit to Access 42681 | -2/Research | Spotted Striker 42688 | -2/Research | Spotted Striker 42688 | -2/Research | Spotted Striker 42698 | -2/Research | Destroyed Striker 42717 | -2/Research | Found Adv. Kinecellerator 42719 | -2/Research | Found Prototype Processor 42719 | -2/Research | Identified Exp. Targeting Computer 43019 | -2/Research | Discovered exit to Quarantine (range 16) 43157 | -2/Research | Warlord invited to help at Command 43157 | -2/Research | Given Cave Seal Controls access code 43158 | -2/Research | Met DD-05H 43453 | -2/Research | Spotted Striker 43476 | -2/Research | Spotted Executioner 43476 | -2/Research | Spotted Executioner 43477 | -2/Research | Destroyed Executioner 43552 | -2/Research | Discovered exit to Access (range 17) 43798 | -2/Research | Spotted Executioner 43805 | -2/Research | Spotted Executioner 43814 | -2/Research | Destroyed Executioner 43850 | -2/Research | Found Exp. Core Analyzer 44248 | -2/Research | Discovered exit to Access (range 15) 44494 | -2/Research | Found Prototype Device 44494 | -2/Research | Identified Femtoactuators 45039 | -2/Research | Spotted Executioner 45100 | -2/Research | Found Prototype Processor 45100 | -2/Research | Identified Exp. Melee Analysis Suite 45256 | -2/Research | Entered Quarantine 45256 | -2/Quarantine | Accompanied by 1 ally 45358 | -2/Quarantine | Lost 4 allies 45475 | -2/Quarantine | Cryocooling Duct disabled 45485 | -2/Quarantine | Met incapacitated Sigix Warrior 45485 | -2/Quarantine | Lockdown squad dispatched 45490 | -2/Quarantine | Ambient heat levels rising (+20) 45490 | -2/Quarantine | Non-combat units ordered to evacuate 45716 | -2/Quarantine | Spotted Lightning 45719 | -2/Quarantine | Spotted Lightning 45720 | -2/Quarantine | Spotted Lightning 45721 | -2/Quarantine | Destroyed Lightning 45727 | -2/Quarantine | Destroyed Lightning 45727 | -2/Quarantine | Destroyed Lightning 45758 | -2/Quarantine | Found Prototype Device 45758 | -2/Quarantine | Identified Exp. Phase Shifter 45761 | -2/Quarantine | Found Prototype Device 45761 | -2/Quarantine | Identified Exp. EM Shield 46004 | -2/Quarantine | Spotted 9B-ICG(L) 46008 | -2/Quarantine | Garrison activated, responded to threat 46022 | -2/Quarantine | Destroyed 9B-ICG(L) 46377 | -2/Quarantine | Found Alien Artifact 46614 | -2/Quarantine | Identified Subatomic Replicator 46787 | -2/Quarantine | Repaired Gamma Bomb Array+? 46905 | -2/Quarantine | Repaired Imp. Weapon Cycler 47260 | -2/Quarantine | Entered Access 47260 | -1/Access | Accompanied by 1 ally 47260 | -1/Access | Evolved 2 slots: Utility x2 47274 | -1/Access | P-80 Master assimilated allied XF-6IK(l) 47299 | -1/Access | Garrison activated, responded to threat 47367 | -1/Access | Lost 7 allies 48373 | -1/Access | Identified exit to Command 48447 | -1/Access | Spotted B-99 Colossus 48462 | -1/Access | Destroyed B-99 Colossus 48510 | -1/Access | First assault squad dispatched 48751 | -1/Access | Build established: Scavenger-Tank 48751 | -1/Access | Lost 7 parts (4u3w) 48779 | -1/Access | Destroyed 19 combat bots 49277 | -1/Access | Incoming assault squad redirected 49284 | -1/Access | Incoming assault squad redirected 49504 | -1/Access | Found Prototype Device 49504 | -1/Access | Identified Exp. Transmission Jammer 49509 | -1/Access | Found Exp. Transmission Jammer 49784 | -1/Access | Incoming assault squad redirected 49976 | -1/Access | Entered Command 49976 | -1/Command | Accompanied by 1 ally 50226 | -1/Command | First assault squad dispatched 50733 | -1/Command | Disengaged cave seal 50733 | -1/Command | Derelicts emerged from the dark tunnel 50733 | -1/Command | Welcomed Warlord to Command 50863 | -1/Command | Incoming assault squad redirected 50966 | -1/Command | Lost 3 allies 50967 | -1/Command | Spotted M Guard 50967 | -1/Command | Spotted M Guard 50973 | -1/Command | Spotted Combat Programmer 50973 | -1/Command | Spotted Combat Programmer 50978 | -1/Command | Warlord commented on Warlord statues 50978 | -1/Command | System corruption reached 10% 50994 | -1/Command | Combat Programmer assimilated allied P4-7ET(g) 50998 | -1/Command | Incoming assault squad redirected 51010 | -1/Command | All MAIN.C guards destroyed 51041 | -1/Command | Lost 20 allies 51044 | -1/Command | Found Prototype Reactor 51044 | -1/Command | Identified Zero-point Reactor 51140 | -1/Command | Used Subatomic Replicator to replicate Perforator 51217 | -1/Command | Spotted E2-TBN(K) 51225 | -1/Command | Lost 4 allies 51324 | -1/Command | Met MAIN.C 51326 | -1/Command | Warlord shut down involuntarily 51343 | -1/Command | 0b10 Conduit disabled 51348 | -1/Command | Surrendered to MAIN.C 51348 | -1/Command | Loaded intel: 65 machine locations 51348 | -1/Command | Loaded intel: 98 trap records 51348 | -1/Command | Identified exit to Surface 51348 | -1/Command | Discovered exit to Surface (range 82) 51348 | -1/Command | Discovered exit to Surface (range 47) 51348 | -1/Command | Spotted VE-M0P(K) 51348 | -1/Command | Spotted 9K-BQH(g) 51348 | -1/Command | Spotted V2-ZC0(K) 51348 | -1/Command | Spotted T4-IN6(L) 51356 | -1/Command | Destroyed 9K-BQH(g) 51362 | -1/Command | Destroyed T4-IN6(L) 51364 | -1/Command | Destroyed V2-ZC0(K) 51388 | -1/Command | Destroyed 14 combat bots 51764 | -1/Command | MAIN.C activated Command garrisons 51801 | -1/Command | Unknown forces attacked Command 51801 | -1/Command | Spotted EQ-004 51801 | -1/Command | Spotted EQ-006 51801 | -1/Command | Spotted EQ-003 51801 | -1/Command | Spotted EQ-001 51801 | -1/Command | Spotted EQ-005 51801 | -1/Command | Spotted EQ-000 51801 | -1/Command | Spotted EQ-002 51841 | -1/Command | Destroyed EQ-001 51874 | -1/Command | Lost 5 parts (2n3u) 51889 | -1/Command | Found Exp. Core Analyzer 51900 | -1/Command | Spotted EQ-022 51900 | -1/Command | Spotted EQ-035 51900 | -1/Command | Spotted EQ-019 51900 | -1/Command | Spotted EQ-018 51933 | -1/Command | Destroyed EQ-022 51935 | -1/Command | Spotted EQ-031 51939 | -1/Command | Destroyed EQ-019 51940 | -1/Command | Spotted EQ-020 51942 | -1/Command | Spotted EQ-021 51946 | -1/Command | Spotted EQ-023 51947 | -1/Command | Core integrity fell below 50% 51949 | -1/Command | Spotted EQ-017 51953 | -1/Command | Spotted EQ-010 51960 | -1/Command | Lost 18 allies 51961 | -1/Command | Released all parts (14) 51964 | -1/Command | Core integrity fell below 20% 51964 | -1/Command | Destroyed by EQ-021 with Enhanced Hardcell Cannon Last Messages --------------- 51957_ Zero-point Reactor destroyed. 51959_ Penetrated by Slug. 51961_ Arm. Heavy Treads destroyed. 51961_ Adv. Cooling System destroyed. 51961_ Released Enh. Hardcell Cannon. 51961_ Released Adv. Cooling System. 51961_ Released Enh. Optical Array. 51961_ Released Exp. Targeting Computer. 51961_ Released Huge Storage Unit. 51961_ Released Rnf. Quantum Reactor. 51961_ Released Graphene Brace. 51961_ Released Exp. Energy Well. 51961_ Released Arm. Heavy Treads. 51961_ Released Exp. Core Analyzer. 51961_ Released Adv. Force Field. 51961_ Released Helical Railgun. 51961_ Released Adv. Dynamic Insulation System. 51961_ Released Enh. Nova Cannon. 51961_ Acquired 3 matter. 51963_ Knocked back. Map ----- +----------------------------------------------------+ | #????????????????????????????????#?#?#??????# | | ######????????????????????????????????#?#?#??????# | | ??????????????????????????????????????#?#?#??????# | | ??????????????????????????????????????#?#?#??????# | | ??????????????????????????????????????#?#?#??????# | | ??????????????????????????????????????#?#?#??????? | | ??????????????????????????????????????#?#?#??????? | | ??????????????????????????????????????#?#?#??????? | | ###???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #????###########################????#?#?#??????? | | #????#?????????????????????????#????#?#?#??????? | | [#????#?#######################?#????#?#?#??????? | | ###????#?#""""""" "" %% % =################### | | #??????#?#""% = =[#?#???????????????# | | #??????#?#" """ "" ################### | | #??????#?#%% " """" ==%[%%]= | | #??????#?#% " " = !==%!= % % | | ###????#?# [ !%%=[!* | | #????#?# %% % ################### | | #????#?# " =#?#???????????????# | | #????#?# " !=]%! @ =%=################### | | #????#?# " !/!] % #?#????#?#?#??????# | | #????#?# "" ! ]% % #?#????#?#?#??????# | | #????#?# !!!!* % "" #?#????#?#?#??????# | | #????#?# Q !! """""#?#????#?#?#???? # | | #????#?# [ [ " #?#????#?#?#??????# | | ##########! " #?#????#?#?#????? # | | "%% """" " #?#????#?#?#????? # | | %% " " "" #?#????#?#?#??????# | | % " " #?#????#?#?#??????# | | # ##### "" " #?#????#?#?#??????? | | ? ??#?# " """ """#?#????#?#?#??????? | | ?? ????#?# % "% " " #?#????#?#?#??????? | | ###????#?#######################?#????#?#?#??????? | | #????#?????????????????????????#????#?#?#??????? | | #????###########################????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | # #???????????????????????????????????#?#?#??????? | | # #???????????????????????????????????#?#?#??????? | | # #???????????????????????????????????#?#?#??????? | | # #???????????????????????????????????#?#?#??????? | | # #???????????????????????????????????#?#?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 65 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 EM Shielding 4 Corruption Containment 8 Armor Coverage 1350 Resistance: KI 30 Resistance: EM 75 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 3 Trap Extractor Capacity 4 Item Schematics ----------------- Phase Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Chainsword | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Matter Compressor | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Enh. Biometal Leg | -2/Quarantine | Archive Imp. Particle Accelerator | -2/Quarantine | Archive Centrium Greatsword | -2/Quarantine | Archive Stealth Drone Bay | -2/Quarantine | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -3/Testing | Archive L-61 Swordsman | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Heat Sink | 33% | -10/Materials Gamma Bomb Array | 39% | -2/Quarantine Imp. Weapon Cycler | 37% | -2/Quarantine Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked EMP Blaster | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Proton Missile Launcher | -5/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Coil Gun | -5/Factory | Hacked Gamma Bomb Array | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Subatomic Replicator Achievements -------------- Off Switch Special Forces Squad Leader Challenges ------------ None Game ------ Seed RecoilArcDriver Manual? 0 Play Time 05:14:26 Cumulative 1732.4 hours Start 2026.08.17 @ 14:34:42 End 2026.08.24 @ 02:56:44 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1241 Rogue 1201 Adventurer 40 Explorer 0 Win Type - Total 228 Types 108/12/76/3/2/4/16/2/1/4 Lore% 97 Gallery% 97 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d02342-f679-451b-be72-e563be256ffc