Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.30 @ 19:12:51 Player: HercMighty Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (331) 331 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1306 Bonus ------- None Cogmind --------- Core Integrity 387/400 Matter 294/300 Energy 160/160 System Corruption 2% Temperature Warm (167) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Sensor Array Signal Interpreter Targeting Computer > --- WEAPON (3) ------- EM Pulse Gun Spread Laser Light Assault Rifle > --- INVENTORY (5) ---- Cooling System Visual Processing Unit Medium Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- EM Pulse Gun Spread Laser Assault Rifle > --- INVENTORY -------- Cooling System Medium Armor Plating Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Seismic Detector Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . 1 . Parts Attached 16 | 7 4 5 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 . 3 Device 3 | 1 . 2 Storage . | . . . Processor 2 | 1 . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 2 | . . 2 Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 10 | . 12 6 Core 1 | . . 3 Treads 23 | . 25 20 Device 14 | . 12 18 Processor 14 | . 12 20 Energy Gun 23 | . 24 20 Ballistic Gun 11 | . 12 10 Naked Turns . | . . . Heaviest Build 14 | 10 13 14 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 5 Average Carried 3 | 2 4 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 4 Class Distribution -------------------- 70% | Hacker-Gunner 23% | Hacker-Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 428 | 194 143 91 Remotely . | . . . Salvage Created 387 | . 183 204 Parts 31 | . 13 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 6 5 Guns 11 | . 6 5 Classes Destroyed 5 | . 3 2 Operator 1 | . . 1 Watcher 3 | . 2 1 Swarmer 6 | . 4 2 Grunt 4 | . 2 2 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 72 | . 53 19 Missed 18 | . 17 1 Damage Taken 335 | . 213 122 Core 51 | . 38 13 Absorbed by Shields . | . . . Ignored by Resistances 227 | . 145 82 Core Remaining (%) 92 | 100 84 . Volleys Fired 29 | 1 17 11 Largest 3 | 2 3 3 Hottest 125 | 60 125 125 Shots Fired 81 | 2 49 30 Gun 81 | 2 49 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 27 | 1 17 9 Thermal 25 | . 15 10 Explosive . | . . . Electromagnetic 29 | 1 17 11 Robot Hit Streak 19 | . 18 19 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 46 | . 27 19 Core Hits 36 | . 21 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 671 | . 349 322 Guns 627 | . 349 278 Cannons . | . . . Explosions 44 | . . 44 Melee . | . . . Ramming . | . . . Kinetic 118 | . 58 60 Thermal 262 | . 124 138 Explosive . | . . . Electromagnetic 291 | . 167 124 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 244 | . 175 244 Average Temperature 72 | . 64 88 Received Heat Transfer 171 | . 96 75 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 360 | . 195 165 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 228 | . 157 228 Initial 47 | . . 47 Average 56 | . 26 137 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 63 Level 1 10 | . . 36 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 9 7 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 2 | . 1 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1063 | 111 641 311 Spaces Moved 592 | 69 357 166 Core 17 | 17 . . Treads 575 | 52 357 166 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 156 | 132 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 45 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 667 | 86 392 189 Wait . | . . . Move 590 | 68 356 166 Hop . | . . . Pick Up 23 | 10 9 4 Fast Attach . | . . . Attach 15 | 7 3 5 Detach 1 | . . 1 Swap 1 | . 1 . Drop 8 | . 6 2 Fire 29 | 1 17 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Weapon x1 309 | -10/Materials | Build established: Hacker-Gunner 584 | -10/Materials | Identified exit to Materials 584 | -10/Materials | Discovered exit to Materials (range 12) 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Utility x2 1064 | -9/Materials | Self-destructed Last Messages --------------- 00960_ U-05 Engineer lays Concrete. 00962_ Integrated Corrupted Lgt. Nuclear Core (+2). 00963_ Dropped Ion Engine. 00963_ U-05 Engineer lays Concrete. 00965_ Acquired Heat Sink. 00965_ U-05 Engineer lays Concrete. 00967_ R-06 Scavenger collects Corrupted Aluminum Leg. 00968_ U-05 Engineer lays Concrete. 00971_ R-06 Scavenger collects Imp. Heat Sink. 00972_ U-05 Engineer builds a Door. 00974_ R-06 Scavenger collects Corrupted Aluminum Leg. 00976_ U-05 Engineer lays Concrete. 00980_ U-05 Engineer builds a Door. 00984_ U-05 Engineer builds a Wall. 00991_ Acquired Lgt. Assault Rifle. 00992_ Dropped Assault Rifle. 01020_ W-16 Scout destroyed. 01030_ Acquired 25 matter. 01033_ Acquired Visual Processing Unit. 01063_ System corrupted: Heat flow error (+196). Map ----- +----------------------------------------------------+ | ????????????? #??????????? | | ?????????????? """ #####??????? | | ?????????????? 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""" # % # ^ ####* #??? | | ?# """ # #%""" + != #??? | | ?# """ / %=+*""" ####### #??? | | ?# # = # """ #?????# #??? | | ?# # # = #?????# #??? | | ?# = # ##+#####?????# #??? | | ?######## #*%[ ####### #??? | | ######### # + #??? | | # # # ####+####??? | | + + + #?? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipDeuteriumProtection Manual? 0 Play Time 00:20:44 Cumulative 0.3 hours Start 2024.02.28 @ 19:10:46 End 2024.07.30 @ 19:12:51 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 3 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ddd16bf-40e5-4183-85ba-1e66b5951f9e