Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 16:15:19 Player: WetterLettuce Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2419) 2419 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5587 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 59/290 System Corruption 1% Temperature Warm (150) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Compact Ion Cannon > --- INVENTORY (5) ---- Improved Medium Armor Plating Layered Light Armor Plating Corruption Screen Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Compact Ion Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Advanced Visual Processing Unit Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Corruption Screen Shock Rifle Gauss Rifle Missile Launcher Power Maul [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . 2 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 74 | 6 5 10 2 27 12 12 Power 12 | 1 1 2 . 4 1 3 Engine 8 | 1 1 1 . 2 1 2 Core 4 | . . 1 . 2 . 1 Reactor . | . . . . . . . Propulsion 14 | 2 2 2 1 5 2 . Treads . | . . . . . . . Leg 14 | 2 2 2 1 5 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 1 3 . 8 5 3 Device 4 | . . 1 . 2 . 1 Storage 2 | 1 . . . . 1 . Processor 5 | . 1 . . 2 1 1 Hackware 2 | . . 1 . . 1 . Protection 8 | . . 1 . 4 2 1 Artifact . | . . . . . . . Weapon 27 | 2 1 3 1 10 4 6 Energy Gun 10 | . 1 1 . 4 3 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 9 | 2 . 2 . 4 . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 1 2 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 35 | . 2 7 . 8 4 14 Power 8 | . 1 2 . 2 . 3 Propulsion 6 | . . 2 . 1 . 3 Utility 7 | . . 1 . 1 1 4 Weapon 14 | . 1 2 . 4 3 4 Highest Loss Streak 12 | . 1 3 . 4 3 12 To Critical Strikes 2 | . . 1 . 1 . . Average Slot Usage (%) 93 | . 89 90 100 94 95 86 Engine 7 | . 14 5 11 5 7 4 Core 1 | . . 2 . 3 . 2 Leg 20 | . 28 20 22 18 20 16 Device 1 | . . 4 . 1 . 4 Storage 9 | . 14 11 11 9 7 6 Processor 16 | . 4 11 11 17 23 22 Hackware 9 | . . 11 11 9 13 6 Protection 3 | . . 2 11 7 1 . Energy Gun 8 | . 5 6 . 7 11 15 Ballistic Gun 12 | . 22 13 21 12 9 3 Launcher 1 | . . . . 2 . . Peak Build Rating 45 | 6 9 16 14 25 41 45 Average Rating 22 | 4 7 13 13 21 32 36 On Entrance 15 | . 6 9 13 14 24 41 Naked Turns . | . . . . . . . Heaviest Build 39 | 14 14 16 17 25 39 39 Greatest Support 35 | 20 20 20 23 28 35 35 Greatest Overweight (x) 9 | . . 1 . 1 1 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 8 | 6 8 8 8 8 8 14 Most Carried 15 | 4 8 8 8 8 14 15 Average Carried 7 | 1 5 6 7 7 8 13 Final Capacity 15 | 8 8 8 8 8 15 5 Final Carried 14 | 2 8 7 8 8 14 3 Class Distribution -------------------- 44% | Scavenger-Gunner 35% | Scavenger-Mutant 11% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1655 | 249 256 239 14 536 174 187 Remotely . | . . . . . . . Salvage Created 2856 | . 318 382 . 1081 437 638 Parts 172 | . 29 44 . 48 28 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 60 | . 9 14 . 20 9 8 Guns 54 | . 9 14 . 17 8 6 AOE 4 | . . . . 3 . 1 Classes Destroyed 13 | . 5 2 . 5 1 . Worker 4 | . . 1 . 1 . 2 Builder 4 | . 1 2 . 1 . . Recycler 3 | . . . . 1 . 2 Mechanic 1 | . . . . 1 . . Operator 3 | . 1 . . 1 1 . Watcher 4 | . 1 2 . . . 1 Swarmer 18 | . 3 12 . . 3 . Grunt 22 | . 6 . . 10 1 5 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 14 | . . 2 . 6 3 3 Hunter 2 | . . . . 2 . . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . 3 6 . 7 5 7 Combat Bots Only 5 | . 3 5 . 4 5 4 Max Kills in Single Turn 3 | . 1 2 . 3 1 3 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 707 | . 80 104 . 112 116 295 Missed 251 | . 23 30 . 38 42 118 Damage Taken 4529 | . 576 658 . 1118 691 1486 Core 1211 | . 137 155 . 216 107 596 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 45 . 61 60 . . Volleys Fired 216 | . 49 42 . 77 26 22 Largest 3 | . 2 2 . 3 3 3 Hottest 157 | . 85 105 . 157 119 150 Shots Fired 438 | . 97 78 . 158 58 47 Gun 425 | . 97 78 . 153 58 39 Cannon 6 | . . . . . . 6 Launcher 7 | . . . . 5 . 2 Special . | . . . . . . . Kinetic 301 | . 87 50 . 117 31 16 Thermal 112 | . 10 20 . 36 17 29 Explosive 7 | . . . . 5 . 2 Electromagnetic 18 | . . 8 . . 10 . Robot Hit Streak 41 | . 10 14 . 20 20 41 Robot Miss Streak 8 | . 8 4 . 3 2 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 2 3 . . 2 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 307 | . 52 48 . 117 45 45 Core Hits 145 | . 17 26 . 59 19 24 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 5 | . 1 . . 2 . 2 Critical Strikes 13 | . 2 1 . 3 1 6 Burn 7 | . . 1 . 1 1 4 Destroy 4 | . 2 . . 2 . . Smash 2 | . . . . . . 2 Melee Attacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5496 | . 703 703 . 1941 792 1357 Guns 4344 | . 703 644 . 1479 792 726 Cannons 161 | . . . . . . 161 Explosions 822 | . . 58 . 462 . 302 Melee 168 | . . . . . . 168 Ramming 1 | . . 1 . . . . Kinetic 2694 | . 581 404 . 1081 322 306 Thermal 1673 | . 122 252 . 398 320 581 Explosive 764 | . . . . 462 . 302 Electromagnetic 196 | . . 46 . . 150 . Impact 168 | . . . . . . 168 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 128 | . . . . . . 128 Projectiles . | . . . . . . . Explosions 38 | . . . . . . 38 Melee 90 | . . . . . . 90 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 12 | . . 10 . . . 2 Shots 2 | . . 1 . . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 320 | . 222 320 . 282 195 228 Average Temperature 86 | . 91 118 . 74 76 98 Received Heat Transfer 1398 | . 240 45 . 450 123 540 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 2 | . . . . . 2 . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 2 1 2 Heat Transferred 3763 | . 296 655 . 925 629 1258 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 384 | . 212 384 71 290 274 246 Initial 127 | . . . 71 27 127 68 Average 143 | . 91 194 71 163 156 125 Maximum Alert Level 1 | . 1 1 . 1 1 1 Low Security (%) 75 | 100 86 48 100 67 80 77 Level 1 24 | . 13 51 . 32 19 22 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 2 . 4 2 3 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . 1 . Reinforcement 5 | . 2 2 . 1 . . Assault . | . . . . . . . Garrison 6 | . . . . 3 1 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 8 | . 2 2 . 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 12 24 . 28 11 12 Peak Tracking Total 6 | . 4 6 . 4 4 5 Tactical Retreats 4 | . . 1 . 2 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . 6 . . Reused 6 | . . . . 6 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 6 | . . . . 6 . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 4 | . . 1 . 3 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 20 | . 1 2 . 5 11 1 Terminals 16 | . 1 2 . 5 7 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 45 | . 2 6 . 18 18 1 Successful 29 | . 2 4 . 9 13 1 Failed 16 | . . 2 . 9 5 . Catastrophic 5 | . . 1 . 4 . . Database Lockouts . | . . . . . . . Manual 20 | . . 5 . 9 5 1 Terminals 41 | . 2 6 . 18 14 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 26 | . 2 3 . 9 11 1 Record 2 | . . . . . 2 . Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . . . . . 1 Branch Access Points 3 | . . 1 . 1 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 4 | . 1 . . 2 1 . Unreport Threat 2 | . 1 . . 1 . . Locate Traps 2 | . . . . 2 . . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 2 | . . 1 . . 1 . Maintenance Status 1 | . . . . 1 . . Surveillance Status 1 | . . 1 . . . . Patrol Status 1 | . . . . . 1 . Coupling Status 1 | . . . . . 1 . Zone Layout 3 | . . . . 1 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Assimilate 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 18 | . 1 2 . 5 9 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 21 | . . . . 21 . . Total Damage 165 | . . . . 165 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 3306 | 55 408 410 240 894 991 308 Spaces Moved 1795 | 38 194 208 159 408 698 90 Core 13 | 6 . . . . . 7 Treads . | . . . . . . . Legs 1782 | 32 194 208 159 408 698 83 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 129 | 108 120 127 120 136 125 190 Slowest Speed 500 | 120 120 190 120 190 190 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 38 30 51 43 25 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 77 | . . 4 . 52 . 21 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 77 | . . 4 . 52 . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2364 | 51 273 277 207 612 768 176 Wait 193 | . 14 10 45 65 15 44 Move 1789 | 37 193 207 158 407 697 90 Hop . | . . . . . . . Pick Up 56 | 8 9 7 1 18 11 2 Fast Attach 13 | . 1 1 1 4 5 1 Attach 38 | 6 2 8 . 13 2 7 Detach 4 | . . . . 3 . 1 Swap 23 | . 2 1 1 10 5 4 Drop 27 | . 3 . 1 15 7 1 Fire 216 | . 49 42 . 77 26 22 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 463 | -10/Materials | Identified exit to Materials 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 519 | -9/Materials | Identified exit to Mines 631 | -9/Materials | Lost 3 parts (1p1n1w) 644 | -9/Materials | Build established: Scavenger-Mutant 874 | -9/Materials | Entered Mines 1009 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1012 | -9/Mines | Identified exit to Materials 1054 | -9/Mines | Discovered exit to Materials (range 8) 1094 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1114 | -9/Mines | Entered Materials 1114 | -8/Materials | Accompanied by 3 allies 1114 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1115 | -8/Materials | Identified exit to Factory 1351 | -8/Materials | Garrison activated, responded to threat 1636 | -8/Materials | Lost 4 parts (1p1n2w) 2008 | -8/Materials | Entered Factory 2008 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2257 | -7/Factory | Build established: Scavenger-Gunner 2493 | -7/Factory | Garrison activated, responded to threat 2809 | -7/Factory | Lost 3 parts (1u2w) 2813 | -7/Factory | Identified exit to Storage 2813 | -7/Factory | Identified exit to Lower Caves 2999 | -7/Factory | Entered Storage 3149 | -7/Storage | Garrison activated, responded to threat 3271 | -7/Storage | Core integrity fell below 50% 3299 | -7/Storage | Core integrity fell below 20% 3307 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Imp. Deuterium Engine. K-01 Serf collects debris. M-28 Smith repairs R-06 Scavenger. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. M-28 Smith destroyed. K-01 Serf destroyed. Acquired 35 matter. M-28 Smith repairs Welding Torch. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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