Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 17:12:28 Player: btrs Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (39) 195 Value Destroyed (1040) 1040 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1357) 1357 TOTAL SCORE: 10792 Bonus ------- Follower Combat Kills 257 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 227/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Machine Analyzer Enhanced Optical Array Enhanced Optical Array Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Advanced Sensor Array Advanced Sensor Array Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Cooling System Machine Analyzer Enhanced Optical Array Enhanced Optical Array Advanced Sensor Array Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Advanced System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Light Ion Engine Advanced Sensor Array Advanced Sensor Array Hypervelocity Railgun Micro-nuke Launcher [Rating: 162] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Treads Light Treads Wheel Centrium Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Slots Evolved 18 | . . . . . 8 . . . . . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . 3 . . . . . . 1 . 1 . . . Utility 12 | . . . . . 4 . . . . . . 1 . 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 84 | 6 7 . 2 . 10 1 6 . . . 1 . 5 10 8 12 16 Power 12 | 1 . . 2 . 1 . 1 . . . . . 2 . 1 3 1 Engine 8 | 1 . . 2 . 1 . . . . . . . 1 . 1 2 . Core 3 | . . . . . . . 1 . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 21 | 2 2 . . . 3 1 . . . . . . . 2 2 1 8 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . Flight 17 | . 2 . . . 2 1 . . . . . . . 1 2 1 8 Utility 37 | 1 2 . . . 3 . 3 . . . 1 . 2 8 3 7 7 Device 24 | . 1 . . . 1 . 3 . . . 1 . 2 6 3 2 5 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 10 | . 1 . . . 2 . . . . . . . . . . 5 2 Hackware 2 | . . . . . . . . . . . . . . 2 . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 14 | 2 3 . . . 3 . 2 . . . . . 1 . 2 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . . . . 1 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . Parts Lost 50 | . 2 1 . . 3 . . . 2 . . 1 9 2 9 4 17 Power 9 | . . 1 . . 1 . . . . . . . 3 . 1 1 2 Propulsion 15 | . 1 . . . . . . . 1 . . 1 1 1 2 1 7 Utility 20 | . . . . . 1 . . . 1 . . . 4 1 5 2 6 Weapon 6 | . 1 . . . 1 . . . . . . . 1 . 1 . 2 Highest Loss Streak 16 | . 1 1 . . 3 . . . 2 . . 1 5 1 6 3 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 3 | . 4 5 4 4 2 3 3 3 3 3 1 1 1 2 3 3 4 Power . | . . 1 . 1 . . . . . . . . . . . 1 1 Propulsion . | . . 1 1 1 . 1 1 1 1 1 . . . . . . . Utility . | . 1 1 1 1 . . . . . . . . . . . . 1 Weapon 1 | . 2 2 2 1 2 2 2 2 2 2 1 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 1 . . 3 1 . . . . . . . . 1 . 3 3 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 5 | . . . . 1 1 . . . . . . . . 1 . . 2 Weapon 7 | . 1 . . 2 . . . . . . . . . . . 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 93 97 100 100 71 64 88 93 92 80 81 74 67 50 48 47 56 Engine 8 | . 14 11 14 14 11 13 9 6 6 6 6 5 3 . . 3 . Core 1 | . . . . . . . 2 6 6 6 6 5 4 . . . 1 Treads 2 | . 8 . . . . . . . . . . . . . . . . Flight 16 | . 18 28 28 28 21 22 24 26 25 20 20 15 9 8 11 5 10 Device 12 | . 9 14 14 14 10 4 18 20 19 13 14 17 21 20 16 10 3 Storage 1 | . 4 . . . . . . . . . . . . . . . . Processor 15 | . 9 14 14 14 16 20 20 20 20 20 20 17 16 10 9 18 33 Hackware 1 | . . . . . . . . . . . . . . 4 4 4 2 Energy Gun 1 | . 4 . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 17 14 14 14 4 . . . . . . . . . . . . Special Weapon 2 | . 5 14 14 14 3 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 11 13 13 13 7 5 2 . . . . Peak Build Rating 162 | 6 7 7 9 11 28 34 50 50 50 46 49 49 55 75 74 84 162 Average Rating 35 | 4 6 6 8 9 20 25 44 50 49 46 46 48 49 62 61 63 90 On Entrance 31 | . 6 7 6 9 11 20 33 50 50 46 46 49 48 34 54 40 62 Avg Prop Armor Cover (%) 5 | . . . . . 3 8 . . . . . . 10 14 3 6 16 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 14 14 8 8 8 13 9 18 18 18 18 23 23 29 18 12 23 33 Greatest Support 57 | 40 40 8 8 8 21 28 37 37 37 33 33 33 29 31 28 23 57 Greatest Overweight (x) 2 | 2 . . . . 1 . . . . . . . 2 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 5 4 4 4 5 5 5 5 5 4 5 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 4 3 Class Distribution -------------------- 44% | Mutant 11% | Scout 10% | Scavenger-Scout 10% | Scavenger-Mutant 10% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Extension Mutant | -4/Factory Sprinter | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Matter Collected 1358 | 183 269 24 . . 90 . 188 1 12 . 20 . 40 40 91 254 146 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1601 | . 568 . . . 97 . 36 . . . . . . . 104 645 151 Parts 93 | . 46 . . . 2 . 4 . . . . . . . 9 24 8 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 1 3 . 2 . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 21 | . 15 . . . . . . . . . . . . . 4 1 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . Guns 13 | . 13 . . . . . . . . . . . . . . . . AOE 7 | . 2 . . . . . . . . . . . . . 4 . 1 Classes Destroyed 12 | . 5 . . . 2 . . . . . . . . . 1 2 2 Worker 6 | . 2 . . . . . 2 . . . . . . . 1 1 . Builder 1 | . . . . . . . . . . . . . . . 1 . . Tunneler 2 | . 1 . . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Recycler 4 | . . . . . . . . . . . . . . . . 4 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . . . 1 . Swarmer 10 | . 6 . . . . . . . . . . . . . 4 . . Grunt 9 | . 9 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 7 . . . 1 . 2 . . . . . . . 4 2 1 Combat Bots Only 7 | . 7 . . . . . . . . . . . . . 4 1 1 Max Kills in Single Turn 3 | . 2 . . . 1 . 1 . . . . . . . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . . . . . . 3 . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Hostile Shots Fired 554 | . 69 19 . . 31 . 18 5 34 . . 2 59 8 22 40 247 Missed 265 | . 14 12 . . 17 . 11 3 20 . . . 30 6 7 18 127 Hits 289 | . 55 7 . . 14 . 7 2 14 . . 2 29 2 15 22 120 Projectile 289 | . 55 7 . . 14 . 7 2 14 . . 2 29 2 15 22 120 AOE 1 | . . . . . . . . . . . . . 1 . . . . Critical Strikes 11 | . 1 . . . . . . . . . . . . . . . 10 Damage Taken 5828 | . 614 48 . . 113 . 61 33 245 . . 42 754 215 476 515 2712 Core 2617 | . 184 . . . 33 . 12 . 142 . . . 229 82 106 227 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 117 | . . . . . . . 117 . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 26 . . . . . . 78 . 77 92 91 84 . Volleys Fired 87 | . 72 . . . 11 . . . . . . . . . 3 . 1 Largest 2 | . 2 . . . 2 . . . . . . . . . 1 . 1 Hottest 120 | . 120 . . . 119 . . . . . . . . . 49 . 49 Shots Fired 151 | . 131 . . . 16 . . . . . . . . . 3 . 1 Gun 120 | . 120 . . . . . . . . . . . . . . . . Cannon 10 | . . . . . 10 . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . 3 . 1 Special 17 | . 11 . . . 6 . . . . . . . . . . . . Kinetic 79 | . 74 . . . 5 . . . . . . . . . . . . Thermal 22 | . 11 . . . 11 . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . . . 3 . 1 Electromagnetic 46 | . 46 . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 8 . . . 10 . . . . . . . . . . . . Robot Miss Streak 6 | . 6 . . . 2 . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 99 | . 68 . . . 10 . 2 . . . . . 2 1 4 11 1 Core Hits 59 | . 31 . . . 7 . 1 . . . . . 1 . 8 7 4 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . Critical Strikes 7 | . 2 . . . . . . . . . . . . 1 1 2 1 Destroy 2 | . 2 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . Impale 4 | . . . . . . . . . . . . . . . 1 2 1 Melee Attacks 55 | . . . . . 1 . 8 . . . . . 5 2 8 18 13 Impact 9 | . . . . . . . 8 . . . . . 1 . . . . Slashing 7 | . . . . . 1 . . . . . . . 4 2 . . . Piercing 39 | . . . . . . . . . . . . . . . 8 18 13 Sneak Attacks 13 | . . . . . 1 . 2 . . . . . . 1 3 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3602 | . 968 . . . 326 . 201 . . . . . 72 95 944 753 243 Guns 774 | . 774 . . . . . . . . . . . . . . . . Cannons 234 | . . . . . 234 . . . . . . . . . . . . Explosions 979 | . 194 . . . . . . . . . . . . . 597 . 188 Melee 1615 | . . . . . 92 . 201 . . . . . 72 95 347 753 55 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 633 | . 499 . . . 134 . . . . . . . . . . . . Thermal 294 | . 194 . . . 100 . . . . . . . . . . . . Explosive 785 | . . . . . . . . . . . . . . . 597 . 188 Electromagnetic 275 | . 275 . . . . . . . . . . . . . . . . Impact 201 | . . . . . . . 201 . . . . . . . . . . Slashing 259 | . . . . . 92 . . . . . . . 72 95 . . . Piercing 1155 | . . . . . . . . . . . . . . . 347 753 55 Highest Corruption 11 | . . . . . 2 11 11 11 11 11 11 . 1 1 . 2 3 Average Corruption 5 | . . . . . 2 8 11 11 11 11 11 . 1 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . 1 2 13 2 10 1 3 . 2 3 . 4 . Message Errors 8 | . . . . . . . 2 . 3 . 1 . 1 . . 1 . Matter Fused 8 | . . . . . 1 . 3 . 2 . . . . 2 . . . Heat Flow Errors 6 | . . . . . . . 3 . . . . . . . . 3 . Energy Discharges 2 | . . . . . . . 1 1 . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Parts Fused 5 | . . . . . . . 2 . . 1 1 . . 1 . . . Data Loss (minor) 5 | . . . . . . . 2 1 2 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . 1 . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 352 | . . . . . . . 64 . . . . . . . 170 118 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 64 | . . . . . . . . . . . . . . . 64 . . Melee 288 | . . . . . . . 64 . . . . . . . 106 118 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 265 | . 35 . . . . . . . . . . . . . 153 . 77 Shots 5 | . 1 . . . . . . . . . . . . . 3 . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 249 | . 126 . . . 240 . 153 . . . . . . . . 249 118 Average Temperature 47 | . 29 . . . 71 . 73 . . . . . . . . 122 52 Received Heat Transfer 597 | . 225 30 . . 36 . 24 . 9 . . 9 198 . 39 . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 348 | . 200 . . . 148 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 94 . 100 . 100 100 100 . . . . 100 100 100 100 100 87 Level 1 2 | . 5 . . . . . . . . . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 301 | . 224 . . . 80 1 16 . . . . . 146 76 142 67 301 Initial 66 | . . . . . . 1 . . . . . . . 66 8 . 16 Average 50 | . 75 . . . 23 . 1 . . . . . 57 29 89 15 111 Influence Increases 2378 | . 420 . . . 284 . 35 60 90 . . . 378 106 189 191 625 Destroy 0b10 Robot/C 640 | . 300 . . . 80 . . . . . . . 80 60 80 20 20 Destroy 0b10 Robot/NC 90 | . 20 . . . 10 . 10 . . . . . . . 15 30 5 Destroy Leader 106 | . 50 . . . 34 . . . . . . . . . 10 12 . Allied During Kill 25 | . . . . . 7 . . . . . . . 12 6 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . . . . Successful Hack 82 | . . . . . 18 . 21 . . . . . . 8 8 . 27 Disable Machine 180 | . 30 . . . . . . . . . . . 30 . . 15 105 Destroy Structure 135 | . 5 . . . . . 4 . . . . . 6 2 76 9 33 Partial Spotted 210 | . 15 . . . 60 . . . . . . . 30 30 . 30 45 Lose Combat Pursuer 900 | . . . . . 75 . . 60 90 . . . 210 . . 75 390 Influence Decreases 2087 | . 420 . . . 280 4 35 30 90 30 . . 242 226 205 164 361 Entered New Map 128 | . . . . . . 3 . . 6 30 . . . 70 8 . 11 Time Decay 1418 | . 400 . . . 220 1 35 30 64 . . . 130 126 98 134 180 Lost Part 419 | . 20 . . . . . . . 20 . . . 90 10 79 30 170 Lost Ally 122 | . . . . . 60 . . . . . . . 22 20 20 . . Squads Dispatched 29 | . 2 . . . 8 . 1 . . . . . 3 1 3 4 7 Investigation 14 | . 1 . . . 4 . . . . . . . 2 . 1 2 4 Extermination 7 | . . . . . 1 . 1 . . . . . . 1 1 1 2 Reinforcement 7 | . 1 . . . 2 . . . . . . . 1 . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 1 . . 1 3 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Distress Signals 6 | . . . . . . . . . . . . . 2 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 164 | . 23 8 . . 7 4 2 4 11 . . 1 30 11 7 14 42 Peak Tracking Total 17 | . 6 8 . . 3 4 2 4 5 . . 1 11 8 4 7 17 Tactical Retreats 24 | . . . . . 3 . . 1 3 . . . 5 . . 2 10 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Traps Triggered 9 | . 1 . . . 1 . . . . . . . 1 2 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . 2 . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . 3 . . . 2 . . . . Triggered 3 | . . . . . . . . . 2 . . . 1 . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 2 . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Machines Disabled 12 | . 2 . . . . . . . . . . . 2 . . 1 7 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . 1 1 Energy Cycler 4 | . . . . . . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Machines Accessed 28 | . . . . 1 9 . 2 . . 4 . . 2 2 1 2 5 Terminals 13 | . . . . . 4 . 1 . . . . . 1 2 1 . 4 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 7 | . . . . . 3 . . . . . . . 1 . . 2 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 77 | . . . . 3 17 . 4 . . 27 . . 3 5 5 4 9 Successful 51 | . . . . 3 6 . 3 . . 27 . . 1 4 3 2 2 Failed 26 | . . . . . 11 . 1 . . . . . 2 1 2 2 7 Catastrophic 11 | . . . . . 3 . . . . . . . 2 . 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 24 | . . . . . 10 . . . . . . . 3 1 3 4 3 Terminals 27 | . . . . . 6 . 2 . . . . . 2 5 5 . 7 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units 14 | . . . . . 7 . . . . . . . 1 . . 4 2 Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . . . . 3 . . 1 . . 27 . . . 4 3 . 2 Record 18 | . . . . 3 . . . . . 11 . . . 2 2 . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . . 1 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 . . . . . . . 1 . . 2 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 . . . . . . . 1 . . 2 . Fedlink 5 | . . . . . 2 . . . . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . . . 6 . 1 . . . . . 1 2 1 2 4 Full Trace Events 6 | . . . . . 2 . . . . . . . 1 . . . 3 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 68 | . . . . . . . 68 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Total Allies 8 | . . . . . 3 . . . . . . . 4 1 . . . Largest Group 4 | . . . . . 3 . . . . . . . 4 1 . . . Highest-Rated Group 107 | . . . . . 90 . . . . . . . 107 50 . . . Highest-Rated Ally 50 | . . . . . 30 . . . . . . . 31 50 . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 53 | . . . . . 22 . . . . . . . 26 5 . . . Total Damage 1635 | . . . . . 734 . . . . . . . 785 116 . . . Kills 13 | . . . . . 4 . . . . . . . 6 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Active Infowar (turns) 4260 | . 855 50 28 191 651 48 301 76 181 30 96 19 333 348 218 473 362 Optics 2990 | . . . . . 505 48 301 76 181 30 96 19 333 348 218 473 362 Sensors 2449 | . 855 50 28 191 651 32 . . . . . . . . . 454 188 Seismic 282 | . . . . . . . . . . . . . 242 . 40 . . Machine Analysis 330 | . . . . . . . . . . . . . . . . . 330 Cloaking 2 | . . . . . . . . . . . . . . 2 . . . Jamming 1 | . . . . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Turns Passed 4824 | 114 1305 50 28 191 651 48 301 76 181 30 96 19 333 348 218 473 362 Spaces Moved 6997 | 65 269 135 67 436 1228 124 443 238 548 84 258 51 591 418 313 771 958 Core 263 | 25 . . . . . . . . . . . . 4 . . 15 219 Treads 197 | 40 157 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6537 | . 112 135 67 436 1228 124 443 238 548 84 258 51 587 418 313 756 739 Fastest Speed 5 | 50 37 37 37 37 34 32 32 32 32 35 35 35 39 39 32 27 5 Average Speed 37 | 140 108 37 37 37 34 33 32 32 32 35 35 36 40 39 36 30 28 Slowest Speed 160 | 160 160 37 37 37 114 34 32 32 35 35 35 39 150 50 40 100 50 Overloaded Moves 102 | . . . . . . . . . . . . . . . . 5 97 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . 1 1 . . 1 . . . . . . . 2 . . . 11 Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 6 44 22 14 39 18 94 7 44 67 74 59 3 50 10 6 16 29 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . . . . . . . Known Exits Taken 14 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 2 1 . 2 . . . . . . Spaces Dug 57 | . 2 . . . . . 4 . . . . . . 1 45 4 1 Terrain Destroyed 96 | . 5 . . . . . 4 . . . . . . 1 67 4 15 Melee 14 | . . . . . . . 4 . . . . . . 1 4 4 1 Projectile 2 | . 2 . . . . . . . . . . . . . . . . AOE 80 | . 3 . . . . . . . . . . . . . 63 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Res Acc Total 8850 | 85 1136 133 69 467 1428 130 586 237 552 83 263 50 671 594 394 966 1006 Wait 1546 | 14 771 . . 24 165 5 130 . 2 . . . 58 153 60 149 15 Move 6950 | 64 266 132 66 435 1226 123 442 237 547 83 257 50 586 417 312 770 937 Hop 15 | . 1 1 . . 1 . . . . . . . 2 . . . 10 Pick Up 36 | 1 11 . 1 4 5 . . . . . 2 . . 4 2 2 4 Fast Attach 65 | 6 2 . . . 5 1 6 . . . 1 . 3 10 5 11 15 Attach 19 | . 4 . 1 . 4 . . . . . 1 . . . 2 4 3 Detach 10 | . . . . . 2 . . . . . . . . 2 . 5 1 Swap 14 | . 3 . 1 . 4 . 1 . . . . . 2 . 1 1 1 Drop 40 | . 6 . . 4 4 1 1 . . . 2 . 3 6 1 6 6 Fire 87 | . 72 . . . 11 . . . . . . . . . 3 . 1 Melee 52 | . . . . . 1 . 6 . . . . . 4 2 8 18 13 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . 11 . . . . Trap 5 | . . . . . . . . . 3 . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Recycling -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 387 | -10/Materials | Core integrity fell below 50% 415 | -10/Materials | Destroyed 7 combat bots 552 | -10/Materials | Discovered new exit (range 16) 1415 | -10/Materials | Discovered new exit (range 3) 1419 | -10/Materials | Identified exit to Subcaves 1420 | -10/Materials | Entered Subcaves 1421 | -10/Subcaves | Approached by a straggling Scientist 1467 | -10/Subcaves | Discovered new exit (range 10) 1470 | -10/Subcaves | Identified exit to Recycling 1470 | -10/Subcaves | Entered Recycling 1489 | -8/Recycling | Scanned before Scraplab entrance 1495 | -8/Recycling | Entered Scraplab 1498 | -8/Recycling | Discovered new exit (range 2) 1498 | -8/Recycling | Identified exit to Scraptown 1498 | -8/Recycling | Entered Scraptown 1572 | -8/Scraptown | Visited UFD Registry 1572 | -8/Scraptown | Registered with UFD as "Softframe" 1586 | -8/Scraptown | Visited Derelict Rescue Squad 1592 | -8/Scraptown | Found DRS Beacon 1600 | -8/Scraptown | Visited LU-1G1's Boring Crew 1643 | -8/Scraptown | Visited Botcube Research 1648 | -8/Scraptown | Found Botcube 1664 | -8/Scraptown | Met Optimus 1664 | -8/Scraptown | Accepted into 0bPrime 1688 | -8/Scraptown | Discovered new exit (range 5) 1689 | -8/Scraptown | Identified exit to Factory 1689 | -8/Scraptown | Entered Factory 1689 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 1731 | -6/Factory | Loaded intel: 8 recycling unit locations 1788 | -6/Factory | Garrison activated, responded to threat 1886 | -6/Factory | Fabricated L-41 Fighter? 2129 | -6/Factory | Build established: Scavenger-Scout 2139 | -6/Factory | Learned location of Protoforge (-2) 2141 | -6/Factory | Lost 3 parts (1p1u1w) 2340 | -6/Factory | Sucked down chute 2340 | -6/Factory | Entered Waste 2342 | -6/Waste | Spotted C-40 Crusher 2342 | -6/Waste | Spotted C-40 Crusher 2355 | -6/Waste | EMP discharged 2355 | -6/Waste | System corruption reached 10% 2360 | -6/Waste | Spotted C-40 Crusher 2362 | -6/Waste | Spotted C-40 Crusher 2363 | -6/Waste | Spotted C-40 Crusher 2366 | -6/Waste | Spotted C-40 Crusher 2385 | -6/Waste | Discovered new exit (range 11) 2388 | -6/Waste | Identified exit to Factory 2388 | -6/Waste | Entered Factory 2484 | -6/Factory | Repaired Impulse Thruster Array 2551 | -6/Factory | Discovered new exit (range 19) 2579 | -6/Factory | Identified exit to Lower Caves 2689 | -6/Factory | Entered Lower Caves 2726 | -6/Lower Caves | Identified exit to Lower Caves 2753 | -6/Lower Caves | Encountered a Warlord checkpoint 2765 | -6/Lower Caves | Entered another Lower Caves area 2780 | -6/Lower Caves | Build established: Scavenger-Sprinter 2780 | -6/Lower Caves | Learned Factory terminal intel 2890 | -6/Lower Caves | Learned 4 Factory zone layouts 2940 | -6/Lower Caves | Discovered new exit (range 20) 2946 | -6/Lower Caves | Identified exit to Data Miner 2946 | -6/Lower Caves | Entered Data Miner 2946 | -6/Data Miner | Discovered new exit (range 6) 2951 | -6/Data Miner | Met Data Miner 2960 | -6/Data Miner | Learned location of Section 7 (-2) 2960 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2966 | -6/Data Miner | Received God Mode back door access code from Data Miner 2975 | -6/Data Miner | Identified exit to Proximity Caves 2976 | -6/Data Miner | Entered Proximity Caves 3044 | -5/Proximity Caves | Learned 8 Factory zone layouts 3066 | -5/Proximity Caves | Discovered new exit (range 14) 3071 | -5/Proximity Caves | Identified exit to Factory 3072 | -5/Proximity Caves | Entered Factory 3072 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3073 | -5/Factory | Identified exit to Extension 3074 | -5/Factory | Loaded intel: 27 terminal locations 3089 | -5/Factory | Discovered exit to Extension (range 6) 3091 | -5/Factory | Entered Extension 3122 | -5/Extension | Loaded intel: 2 recycling unit locations 3143 | -5/Extension | Rescued a captive Derelict 3158 | -5/Extension | Incoming investigation squad redirected 3161 | -5/Extension | Energy Cycler disabled 3163 | -5/Extension | Rescued a captive Derelict 3164 | -5/Extension | Rescued a captive Derelict 3165 | -5/Extension | Rescued a captive Derelict 3264 | -5/Extension | Lost 3 allies 3410 | -5/Extension | Spotted B-75 Beast 3415 | -5/Extension | Lost 5 parts (2p1n2u) 3416 | -5/Extension | Discovered new exit (range 19) 3416 | -5/Extension | Spotted B-75 Beast 3417 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3424 | -5/Extension | Identified exit to Factory 3424 | -5/Extension | Entered Factory 3424 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3564 | -4/Factory | Identified exit to Upper Caves 3564 | -4/Factory | Identified exit to Armory 3704 | -4/Factory | Botcube activated 3718 | -4/Factory | Botcube completed mutation into core form, armed with 1 cannon, 1 melee weapon. 3763 | -4/Factory | Discovered new exit (range 21) 3771 | -4/Factory | Identified exit to Research 3772 | -4/Factory | Entered Research 3772 | -3/Research | Evolved 2 slots: Utility x2 3821 | -3/Research | Identified exit to Testing 3829 | -3/Research | Lost 3 parts (2u1w) 3887 | -3/Research | Discovered new exit (range 22) 3990 | -3/Research | Identified exit to Research 3990 | -3/Research | Entered another Research area 3990 | -2/Research | Evolved 2 slots: Utility x2 4020 | -2/Research | Lost 6 parts (1p2n3u) 4112 | -2/Research | Loaded intel: 5 recycling unit locations 4130 | -2/Research | Incoming investigation squad redirected 4409 | -2/Research | Spotted B-90 Cyclops 4458 | -2/Research | Discovered new exit (range 11) 4463 | -2/Research | Identified exit to Access 4463 | -2/Research | Entered Access 4463 | -1/Access | Evolved 2 slots: Utility x2 4488 | -1/Access | Lost 3 parts (1p2u) 4530 | -1/Access | Spotted B-99 Colossus 4626 | -1/Access | Identified exit to Command 4646 | -1/Access | Incoming investigation squad redirected 4699 | -1/Access | Spotted B-99 Colossus 4699 | -1/Access | Spotted B-99 Colossus 4700 | -1/Access | Incoming investigation squad redirected 4717 | -1/Access | Core integrity fell below 50% 4746 | -1/Access | Lost 16 parts (2p7n5u2w) 4784 | -1/Access | Incoming investigation squad redirected 4798 | -1/Access | Core integrity fell below 20% 4825 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04759_ Penetrated by Slug. 04760_ ALERT: Security rotation in progress. 04770_ >> Machine Analyzer network decryption results: 04770_ Terminal x3 04775_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 04784_ ALERT: Higher priority target reported, redirecting investigation. 04786_ Slug penetrates Wall. 04787_ Penetrated by Slug. 04798_ Adv. Target Analyzer destroyed. 04802_ K-01 Serf cleans the Signal Shield. 04809_ K-01 Serf destroyed. 04809_ Acquired 30 matter. 04809_ K-01 Serf collects debris. 04814_ Signal Shield disabled. 04824_ P-80 Master resets U-05 Engineer, system corruption cleaned. 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[ // #???????# | | ?????????# #??????????# @#? ######??# | | ?????????# #??????????# # # #### | | ?????????# #??????????+ # + | | ?????????# #??????????# g/ # ###### | | ?????????# #??????????# # # #??# | | ?????????# #??????????#kA# ## ##??# | | ?????????# #??######### #? ## #???# | | ?????????# #??# # #? ## #???# | | ?????????# #### # #?? ## #???# | | ???#+##+## + ! / #??############ #???# | | ???# #### # #?????????????# #???# | | ???# #####/##### # #????????????## ##??# | | ???# # # ]] # #????????????# ###### | | ???+ + # ] # #????????????# | | ???# # # ] # #????????????# | | ???# # #[ # #????????????# !###+## | | ???# # # # #????????????## #### | | ???# # # # +?????????????# ##" | | ???# # #####+#### #?????????????# ##"" | | ???# # #????????# #?????????????# ##"" | | ???# ###########????????? #?????????????# ##"" | | ???# #??????????????????? #?????????????# ##"" | | ???# #???????????????#### #?????????????# ##"T | | ???# #?????????????? #?????????????# ##"" | | ???# #?????????????? #?????????????# ##"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 5 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Defensive Hacking 28 Item Schematics ----------------- Great Axe | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Repaired ---------- Impulse Thruster Array | 16% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Supersonic Challenges ------------ None Game ------ Seed ccc Manual? 1 Play Time 01:54:04 Cumulative 103.9 hours Start 2025.11.25 @ 15:13:23 End 2025.11.25 @ 17:12:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 65 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a61d2414-7939-4623-a62c-ec9b08163a30