Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 21:09:23 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (1678) 1678 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 5536 Bonus ------- Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Wave Gun Wave Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Cooled Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Heavy Armor Plating Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Treads Improved Treads Seismic Detector Wave Gun Wave Gun High-powered Shotgun Enhanced Autogun Gauss Rifle Rocket Launcher Rocket Launcher [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . 2 . . 4 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 3 | . . 1 . 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 34 | 3 5 7 2 1 6 . 10 Power 1 | . . . . . 1 . . Engine 1 | . . . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . 2 . . . . 5 Treads 6 | 2 . 2 . . . . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 1 | . . . . . . . 1 Utility 7 | . 3 1 . 1 2 . . Device 3 | . 2 . . . 1 . . Storage 1 | . 1 . . . . . . Processor 2 | . . 1 . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 17 | 1 2 4 2 . 3 . 5 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 1 4 1 . 3 . 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 Parts Lost 12 | . 4 1 . . . . 7 Power 1 | . . . . . . . 1 Propulsion 5 | . 2 . . . . . 3 Utility . | . . . . . . . . Weapon 6 | . 2 1 . . . . 3 Highest Loss Streak 6 | . 2 1 . . . . 6 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 2 8 8 8 9 10 9 Power . | . . . . . . . . Propulsion 1 | . 1 1 2 2 2 2 1 Utility . | . . . 1 . . 1 1 Weapon 5 | . 1 6 5 6 6 7 6 Tool/Special . | . . . . . . . . Unused Backups 10 | . 2 3 . . 3 . 2 Power . | . . . . . . . . Propulsion 4 | . 2 . . . . . 2 Utility 1 | . . 1 . . . . . Weapon 5 | . . 2 . . 3 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 78 | . 68 82 88 81 82 90 60 Engine 2 | . . . . . 1 9 5 Treads 19 | . 24 21 22 18 18 18 10 Device 8 | . 6 11 11 9 9 9 5 Storage 9 | . 10 11 11 9 9 9 5 Processor 6 | . . 7 11 9 9 9 6 Protection 3 | . . . . 9 9 9 5 Ballistic Gun 26 | . 23 31 31 21 27 27 17 Peak Build Rating 47 | 3 6 17 17 23 35 35 47 Average Rating 21 | 1 4 15 16 22 28 35 35 On Entrance 16 | . 3 4 17 17 23 35 35 Naked Turns . | . . . . . . . . Heaviest Build 48 | 2 15 20 21 36 48 48 48 Greatest Support 58 | 40 40 46 46 46 46 46 58 Greatest Overweight (x) 5 | . 4 3 . . 1 1 5 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 9 Most Carried 10 | 3 8 10 10 8 10 10 10 Average Carried 8 | . 2 9 9 8 9 10 9 Final Capacity 10 | 5 10 10 10 10 10 10 5 Final Carried 10 | . 8 10 10 8 10 10 3 Class Distribution -------------------- 76% | Gunner 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Matter Collected 2416 | 212 250 743 89 42 589 84 407 Remotely . | . . . . . . . . Salvage Created 3314 | . 329 802 113 42 846 396 786 Parts 193 | . 29 51 12 5 51 14 31 Haulers Intercepted 9 | . 2 2 . . 3 . 2 Recyclers Shooed 6 | . 1 3 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 52 | . 12 15 4 1 11 1 8 Guns 49 | . 10 15 4 1 11 1 7 AOE 3 | . 2 . . . . . 1 Classes Destroyed 14 | . 4 5 1 . 1 1 2 Worker 5 | . . 3 1 . 1 . . Builder 9 | . 2 1 1 . 4 . 1 Tunneler 1 | . . . 1 . . . . Hauler 9 | . 2 2 . . 3 . 2 Recycler 11 | . . 4 . . 1 4 2 Mechanic 1 | . . . . . 1 . . Operator 2 | . . 1 . . 1 . . Watcher 2 | . . 1 . . 1 . . Swarmer 28 | . 9 8 4 . 3 . 4 Grunt 12 | . 3 2 . . 5 . 2 Protector 1 | . . . . . . 1 . Sentry 9 | . . 5 . 1 3 . . Hunter 1 | . . . . . . . 1 Assembled 1 | . . . . . . . 1 Best Kill Streak 7 | . 5 6 6 1 6 2 7 Combat Bots Only 6 | . 4 4 4 1 4 1 6 Max Kills in Single Turn 2 | . 2 2 2 1 1 1 2 Gunslinging 1 | . 1 1 . . . . 1 Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Hostile Shots Fired 331 | . 99 58 5 4 35 2 128 Missed 104 | . 34 14 . . 13 . 43 Hits 227 | . 65 44 5 4 22 2 85 Melee 5 | . . . . . . . 5 Projectile 222 | . 65 44 5 4 22 2 80 AOE 7 | . . . . . . . 7 Critical Strikes 7 | . 2 2 . . . . 3 Damage Taken 3270 | . 777 442 41 60 292 29 1629 Core 1215 | . 232 98 6 17 9 . 853 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 7 . 74 . . 95 . Volleys Fired 213 | . 64 59 8 3 37 7 35 Largest 3 | . 2 3 3 3 3 3 3 Hottest 162 | . 50 75 83 75 75 75 162 Shots Fired 547 | . 121 176 20 9 111 21 89 Gun 533 | . 113 176 16 9 111 21 87 Cannon . | . . . . . . . . Launcher 14 | . 8 . 4 . . . 2 Special . | . . . . . . . . Kinetic 521 | . 113 176 16 9 111 21 75 Thermal 12 | . . . . . . . 12 Explosive 14 | . 8 . 4 . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 8 14 4 2 7 7 19 Robot Miss Streak 9 | . 5 9 2 4 6 2 2 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 3 2 1 . 3 . 4 Max Gunslinging Chain 2 | . 1 2 1 . 1 . 1 Shots Hit Robots 332 | . 73 99 11 5 61 11 72 Core Hits 157 | . 28 40 7 2 39 7 34 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 1 1 1 Critical Strikes 4 | . . . . . 1 2 1 Destroy 4 | . . . . . 1 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6136 | . 1078 1652 281 78 1158 219 1670 Guns 5262 | . 738 1652 193 78 1158 219 1224 Cannons . | . . . . . . . . Explosions 874 | . 340 . 88 . . . 446 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5023 | . 738 1652 193 78 1158 219 985 Thermal 239 | . . . . . . . 239 Explosive 874 | . 340 . 88 . . . 446 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 89 | . 12 . 7 . . . 70 Projectiles . | . . . . . . . . Explosions 89 | . 12 . 7 . . . 70 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 176 | . 84 . . . . . 92 Shots 5 | . 3 . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 238 | . 12 23 . 9 108 39 238 Average Temperature 40 | . 3 7 . 9 25 19 71 Received Heat Transfer 750 | . 297 78 . 18 99 9 249 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 370 | . . . . . . . 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 98 | 100 100 93 100 100 100 100 100 Level 1 1 | . . 6 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 226 | . 167 226 90 31 172 38 147 Initial 38 | . . 13 25 21 8 38 . Average 58 | . 75 93 22 15 105 3 12 Influence Increases 1666 | . 364 461 134 30 374 25 278 Destroy 0b10 Robot/C 1000 | . 240 300 80 20 220 . 140 Destroy 0b10 Robot/NC 220 | . 20 60 15 . 60 25 40 Destroy Leader 242 | . 54 86 10 10 58 . 24 Successful Hack 12 | . . . . . . . 12 Disable Machine 60 | . 15 15 . . 15 . 15 Destroy Structure 87 | . 35 . 29 . 6 . 17 Lose Combat Pursuer 45 | . . . . . 15 . 30 Influence Decreases 1558 | . 332 428 143 65 296 124 170 Entered New Map 168 | . . 19 40 35 13 61 . Time Decay 1280 | . 292 399 103 30 283 63 110 Lost Part 110 | . 40 10 . . . . 60 Squads Dispatched 14 | . 3 1 . . 2 . 8 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 11 | . 2 1 . . 2 . 6 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 3 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Distress Signals 13 | . 4 3 . 1 1 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 23 26 4 1 25 5 30 Peak Tracking Total 14 | . 6 6 3 2 6 3 14 Tactical Retreats 2 | . . . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Disabled 4 | . 1 1 . . 1 . 1 Max in Single Turn 1 | . 1 1 . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Accessed 4 | . 1 . . . 1 . 2 Terminals 1 | . . . . . 1 . . Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 2 . . . 2 . 4 Successful 4 | . . . . . 1 . 3 Failed 4 | . 2 . . . 1 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 2 | . . . . . 2 . . Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . . . 2 Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Open Door 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 106 | . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . . 2 EXPLORE 1 | . . . . . . . 1 RETURN 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Active Infowar (turns) 2470 | . 353 1172 500 78 367 . . Seismic 2470 | . 353 1172 500 78 367 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Turns Passed 4490 | 65 766 1172 500 78 683 559 667 Spaces Moved 2222 | 66 340 571 296 42 330 214 363 Core 84 | 41 7 8 . . . . 28 Treads 2058 | 25 333 563 296 42 330 214 255 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 78 | . . . . . . . 78 Flight 2 | . . . . . . . 2 Fastest Speed 35 | 50 160 160 160 160 160 240 35 Average Speed 163 | 91 161 160 160 160 168 240 138 Slowest Speed 300 | 160 250 200 160 160 240 240 300 Overloaded Moves 15 | . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 71 46 40 9 74 62 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 20 | . . . 20 . . . . Terrain Destroyed 96 | . 42 . 37 . . . 17 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 96 | . 42 . 37 . . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total 2720 | 71 449 700 307 46 400 253 494 Wait 184 | . 23 51 . . 20 33 57 Move 2215 | 65 339 570 295 41 329 213 363 Hop . | . . . . . . . . Pick Up 39 | 3 15 10 1 . 5 . 5 Fast Attach 6 | . . . . . 2 . 4 Attach 22 | 3 5 6 1 1 . . 6 Detach 3 | . . . . . . . 3 Swap 10 | . . 1 1 1 4 . 3 Drop 25 | . 3 3 1 . 3 . 15 Fire 213 | . 64 59 8 3 37 7 35 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Core integrity fell below 20% 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1470 | -9/Materials | Discovered new exit (range 15) 1532 | -9/Materials | Build established: Gunner 1980 | -9/Materials | Discovered new exit (range 15) 2004 | -9/Materials | Entered Mines 2072 | -9/Mines | Learned Materials stockpile data 2288 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2363 | -9/Mines | Discovered new exit (range 14) 2504 | -9/Mines | Entered Materials 2504 | -8/Materials | Evolved 2 slots: Utility x2 2549 | -8/Materials | Discovered new exit (range 14) 2582 | -8/Materials | Entered Storage 2779 | -8/Storage | Met 01-MTF 2964 | -8/Storage | Discovered new exit (range 7) 3244 | -8/Storage | Discovered new exit (range 10) 3265 | -8/Storage | Entered Recycling 3265 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3786 | -8/Recycling | Discovered new exit (range 15) 3824 | -8/Recycling | Entered Factory 3824 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x3 4199 | -6/Factory | Fabricated Wave Gun (x2) 4464 | -6/Factory | Assembled infested ambush trap array 4470 | -6/Factory | Garrison activated, responded to threat 4479 | -6/Factory | Core integrity fell below 50% 4489 | -6/Factory | Core integrity fell below 20% 4491 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Acquired Cesium-ion Thruster. Acquired 4 matter. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Cesium-ion Thruster destroyed. U-05 Engineer lays Concrete. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8D. as-99697 destroyed. U-05 Engineer destroyed. Critical hit (Burn: +37). R-10 Processor collects Wheel. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. The unstable cave ceiling collapses. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????########??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #???#######????????????????? | | ???????????????# #??? #????????????????? | | ?????????####### #### #????????????????? | | ?????????# # # # # " #????????????????? | | ?????????# T #????????????????? | | ?????????# """ # o " #????????????????? | | ?????????# """ # #????????????????? | | ?????????# """ +######???????????????? | | ?????????# @ ????????? | | ?????????# """ ????????? | | ?????????# """ dd ????????? | | ?????????# """ !%| ########+###?????????? | | ?????????# h ! ###+#????????????????????? | | ?????????# #????????????????????????? | | #######??# #????????????????????????? | | ###### #g! g #????????????????????????? | | ggg #????????????????????????? | | gR #????????????????????????? | | "" ##### g % #????????????????????????? | | "" ##### # # #????????????????????????? | | ""[ / # # #????????????????????????? | | % ###### #### #????????????????????????? | | %= #????# """ +??? ????????????????????????? | | = +????# G" #????####???????????????????????? | | ######????# """ #???????????????????????????????? | | ??????????# ? #???????????????????????????????? | | ??????????####?# ????????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerStormPlatform Manual? 0 Play Time 00:26:05 Cumulative 176.3 hours Start 2025.10.07 @ 20:45:03 End 2025.10.07 @ 21:09:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 541 Rogue 540 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c77f685-67bb-4c0f-a292-99ca6115002f