Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 00:00:31 Player: CL-1C0 Result: Destroyed by Chaos Wyrm with Ragnarok Missile Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (834) 834 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6958) 6958 TOTAL SCORE: 8792 Bonus ------- Follower Combat Kills 108 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1850 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 240/250 System Corruption 0% Temperature Cool (60) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Flight Unit Light Armor Plating Particle Cannon Particle Cannon Light Assault Rifle Subdweller Machine Gun Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Particle Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Flight Unit Particle Cannon Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | . 16 4 3 . Power 3 | . 2 1 . . Engine 2 | . 1 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | . 4 1 2 . Treads 7 | . 4 1 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 4 . . . Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 9 | . 6 2 1 . Energy Gun . | . . . . . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 3 | . 3 . . . Ballistic Cannon 3 | . 2 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 8 | . . 4 4 . Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 5 | . . 3 2 . Highest Loss Streak 4 | . . 4 3 . To Critical Strikes . | . . . . . Average Backups 12 | . 12 12 12 13 Power 1 | . 1 1 1 1 Propulsion 6 | . 6 8 6 6 Utility . | . . . 1 1 Weapon 4 | . 4 3 4 5 Tool/Special . | . . . . . Unused Backups 13 | . 7 . . 6 Power 1 | . 1 . . . Propulsion 6 | . 3 . . 3 Utility 2 | . 1 . . 1 Weapon 4 | . 2 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 97 99 86 85 Engine 8 | . 4 12 14 14 Core 5 | . 9 1 . . Treads 23 | . 20 28 26 28 Leg 4 | . 7 . . . Device 7 | . 2 14 14 14 Storage 14 | . 14 14 14 14 Protection 5 | . 9 . . . Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . . 4 14 Ballistic Gun 13 | . 22 2 . . Ballistic Cannon 8 | . 3 24 11 . Peak Build Rating 23 | . 23 22 21 20 Average Rating 15 | . 11 20 20 20 On Entrance 15 | 6 6 22 21 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 10 38 32 34 34 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 13 15 15 15 Most Carried 15 | . 15 15 14 13 Average Carried 12 | . 12 12 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 14 13 13 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 895 | 197 413 127 158 . Remotely . | . . . . . Salvage Created 955 | . 564 161 230 . Parts 72 | . 44 17 11 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . . 18 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 29 | . 13 8 8 . Guns 12 | . 11 1 . . Cannons 17 | . 2 7 8 . Classes Destroyed 9 | . 6 2 1 . Worker 3 | . 3 . . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Swarmer 11 | . 6 5 . . Grunt 14 | . 7 2 5 . Sentry 1 | . . 1 . . Subdweller 3 | . . . 3 . Best Kill Streak 6 | . 6 3 5 . Combat Bots Only 5 | . 4 3 5 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 199 | . 80 50 69 . Missed 52 | . 20 13 19 . Hits 147 | . 60 37 50 . Projectile 147 | . 60 37 50 . Critical Strikes 1 | . 1 . . . Damage Taken 1954 | . 755 397 701 101 Core 350 | . 47 49 153 101 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 144 | . 82 21 39 2 Largest 2 | . 2 2 2 1 Hottest 88 | . 88 68 80 80 Shots Fired 232 | . 158 31 41 2 Gun 139 | . 124 15 . . Cannon 93 | . 34 16 41 2 Launcher . | . . . . . Special . | . . . . . Kinetic 202 | . 146 28 28 . Thermal 30 | . 12 3 13 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 6 10 3 Robot Miss Streak 5 | . 5 5 4 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 123 | . 78 16 27 2 Core Hits 58 | . 39 12 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 3 1 3 . Blast 7 | . 3 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2024 | . 916 308 742 58 Guns 564 | . 533 31 . . Cannons 1332 | . 277 255 742 58 Explosions 94 | . 94 . . . Melee . | . . . . . Ramming 34 | . 12 22 . . Kinetic 1461 | . 754 245 462 . Thermal 435 | . 56 41 280 58 Explosive 94 | . 94 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . 4 16 . Projectiles 20 | . . 4 16 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . 5 2 5 . Impact . | . . . . . Kinetic 11 | . 4 2 5 . Secondary 1 | . 1 . . . Self-Inflicted Damage 68 | . 68 . . . Shots 1 | . 1 . . . Rammed 5 | . 3 2 . . Targets Rammed 5 | . 3 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 114 | . 114 54 30 60 Average Temperature 31 | . 34 15 22 40 Received Heat Transfer 633 | . 306 54 273 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 643 | . 125 74 370 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | . 120 79 . . Initial 42 | . . 42 . . Average 38 | . 37 41 . . Influence Increases 874 | . 507 267 100 . Destroy 0b10 Robot/C 580 | . 260 220 100 . Destroy 0b10 Robot/NC 35 | . 30 5 . . Destroy Leader 92 | . 62 30 . . Allied During Kill 12 | . . 12 . . Disable Machine 15 | . 15 . . . Destroy Structure 35 | . 35 . . . Lose Combat Pursuer 105 | . 105 . . . Influence Decreases 874 | . 399 345 130 . Entered New Map 82 | . . 66 16 . Time Decay 677 | . 389 204 84 . Lost Part 70 | . . 40 30 . Lost Ally 45 | . 10 35 . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 33 10 8 5 Peak Tracking Total 5 | . 5 3 5 4 Tactical Retreats 6 | . 6 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 1 | . 1 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Total Allies 5 | . 1 3 . 1 Largest Group 3 | . 1 3 1 1 Highest-Rated Group 464 | . 10 40 16 464 Highest-Rated Ally 464 | . 10 16 16 464 Total Orders . | . . . . . Ally Attacks 31 | . . 19 4 8 Total Damage 714 | . . 209 32 473 Kills 7 | . . 3 . 4 Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . X0-1V1 Amusement Gains 23 | . 23 . . . Average Entertainment 13 | . 22 15 9 6 Good Acts 1 | . . . 1 . Bad Acts 9 | . 3 3 3 . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 2431 | . 1412 456 512 51 Spaces Moved 1256 | 1 734 243 249 29 Core . | . . . . . Treads 1059 | . 538 243 249 29 Legs 197 | 1 196 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 156 | 120 154 160 160 160 Slowest Speed 190 | 120 190 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 92 39 21 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 1 1 Spaces Dug . | . . . . . Terrain Destroyed 46 | . 44 1 1 . Melee . | . . . . . Projectile 2 | . . 1 1 . AOE 44 | . 44 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Total 1505 | . 871 280 322 32 Wait 49 | . 14 6 28 1 Move 1252 | . 733 242 248 29 Hop . | . . . . . Pick Up 16 | . 11 2 3 . Fast Attach 4 | . 4 . . . Attach 9 | . 1 4 4 . Detach . | . . . . . Swap 16 | . 13 3 . . Drop 10 | . 10 . . . Fire 144 | . 82 21 39 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 3 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -9/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Discovered new exit (range 13) 963 | -10/Materials | Discovered new exit (range 15) 1098 | -10/Materials | Discovered new exit (range 5) 1190 | -10/Materials | Discovered new exit (range 9) 1203 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1413 | -10/Materials | Entered Mines 1423 | -10/Mines | Discovered new exit (range 9) 1483 | -10/Mines | Lost 4 parts (1p3w) 1494 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1646 | -10/Mines | Discovered new exit (range 14) 1703 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1869 | -10/Mines | Entered Subcaves 1869 | -10/Subcaves | Accompanied by 1 ally 1870 | -10/Subcaves | Approached by a straggling Scientist 1919 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 1935 | -10/Subcaves | Core integrity fell below 50% 1998 | -10/Subcaves | Lost 3 parts (2n1w) 2199 | -10/Subcaves | Core integrity fell below 20% 2303 | -10/Subcaves | Discovered new exit (range 9) 2371 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2381 | -10/Subcaves | Entered Scraptown 2415 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2421 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 2421 | -9/Scraptown | Attacked by Scraptown defenders 2432 | -9/Scraptown | Destroyed by Chaos Wyrm with Ragnarok Missile Launcher Last Messages --------------- 3 a great mind came 4 descending with an angel 5 PRAISE BE TO GREAT NUT! 02421_ A towering statue of a majestic wyrm. 02421_ X0-1V1 animates Wyrm Statue. 02421_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 02422_ HZ-TX9(x): "This is not Wyrm! Who would do such a thing? And how?" 02425_ Searching scrap... 02425_ Found Particle Cannon. 02425_ Found Targeting Computer. 02425_ Found Flamer. 02425_ Found 58 Matter. 02425_ N2-MLP(r) follow-up attacks with Ripteeth. 02428_ 3T-2A0(r) destroyed. 02429_ QE-HZZ(r) destroyed. 02429_ N2-MLP(r) follow-up attacks with Ripteeth. 02430_ Machine disabled. 02432_ N2-MLP(r) destroyed. 02432_ KTG-V3 destroyed. 02432_ X0-1V1 howls with laughter! 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"??????# !%DD "#???????????????????? | | ??????"" ??????#" DDx "#???????????????????? | | ???????"" ????????#" "%@ "#???????????????????? | | ??????????????????#""""""""""#???????????????????? | | ??????????????????############???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed ConstructFlyingJoltstriker Manual? 0 Play Time 00:21:16 Cumulative 634.2 hours Start 2026.09.22 @ 23:35:30 End 2026.09.23 @ 00:00:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 752 Rogue 752 Adventurer 0 Explorer 0 Win Type - Total 22 Types 15/0/5/1/0/0/1/0/0/0 Lore% 87 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77629a14-346d-41bb-baa0-4b32bd52478a