Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 16:04:52 Player: Johge Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1444) 1444 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4104 Bonus ------- None Cogmind --------- Core Integrity 469/700 Matter 243/300 Energy 100/100 System Corruption 2% Temperature Cool (62) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Heat Sink Heavy Particle Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Improved Heat Sink Improved Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Missile Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 42 | 5 3 10 15 9 Power 10 | 1 . 3 4 2 Engine 10 | 1 . 3 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 4 2 1 Treads 9 | 2 . 4 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 1 3 4 Device 3 | . 1 . . 2 Storage 2 | 1 . 1 . . Processor 2 | . 1 . . 1 Hackware 1 | . . . 1 . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 12 | 1 1 2 6 2 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 1 1 2 3 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 22 | . . 1 5 16 Power 5 | . . 1 2 2 Propulsion 5 | . . . . 5 Utility 6 | . . . 1 5 Weapon 6 | . . . 2 4 Highest Loss Streak 11 | . . 1 3 11 To Critical Strikes . | . . . . . Average Backups 7 | 1 2 6 9 8 Power 1 | . 1 . . 1 Propulsion 1 | . . . 2 1 Utility 1 | . 1 1 2 1 Weapon 3 | . . 3 4 3 Tool/Special . | . . . . . Unused Backups 10 | . . . 5 5 Power 3 | . . . . 3 Propulsion . | . . . . . Utility . | . . . . . Weapon 6 | . . . 4 2 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 96 | . 98 93 98 96 Engine 15 | . 14 10 17 14 Treads 25 | . 28 27 26 19 Device 5 | . 9 11 . 6 Storage 9 | . 14 11 9 6 Processor 10 | . 3 11 9 15 Hackware 5 | . . . 8 7 Protection 5 | . . . 8 6 Ballistic Gun 18 | . 27 21 17 14 Peak Build Rating 40 | 5 7 13 27 40 Average Rating 21 | 3 6 9 22 35 On Entrance 10 | . 5 7 13 27 Naked Turns . | . . . . . Heaviest Build 51 | 11 13 23 33 51 Greatest Support 68 | 40 40 63 68 68 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 9 Most Carried 10 | 5 5 10 10 10 Average Carried 7 | 1 2 6 9 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 2 5 10 10 5 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1484 | 250 72 192 529 441 Remotely . | . . . . . Salvage Created 1774 | . 101 298 826 549 Parts 101 | . 10 20 44 27 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 4 7 19 9 Guns 37 | . 4 7 18 8 Cannons 2 | . . . 1 1 Classes Destroyed 9 | . 3 2 3 1 Worker 1 | . . . 1 . Hauler 2 | . . 2 . . Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 13 | . 3 4 6 . Grunt 10 | . 1 2 6 1 Sentry 13 | . . 1 6 6 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 6 | . 3 6 4 2 Combat Bots Only 6 | . 3 6 4 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 650 | . 35 54 134 427 Missed 226 | . 10 18 45 153 Hits 424 | . 25 36 89 274 Projectile 424 | . 25 36 89 274 Critical Strikes 4 | . 1 . 2 1 Damage Taken 3953 | . 209 322 1225 2197 Core 447 | . 51 39 126 231 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 224 | . . . 224 . Core Remaining (%) 86 | 100 79 90 77 . Volleys Fired 173 | . 25 27 73 48 Largest 2 | . 2 2 2 2 Hottest 100 | . 40 40 98 100 Shots Fired 342 | . 50 54 144 94 Gun 327 | . 50 54 138 85 Cannon 15 | . . . 6 9 Launcher . | . . . . . Special . | . . . . . Kinetic 323 | . 50 54 134 85 Thermal 19 | . . . 10 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 4 7 10 18 Robot Miss Streak 12 | . 4 12 4 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 226 | . 21 30 104 71 Core Hits 91 | . 11 16 39 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3475 | . 167 302 1695 1311 Guns 3125 | . 167 295 1545 1118 Cannons 337 | . . . 150 187 Explosions . | . . . . . Melee . | . . . . . Ramming 13 | . . 7 . 6 Kinetic 3088 | . 167 295 1508 1118 Thermal 374 | . . . 187 187 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 2 Average Corruption 4 | . . . 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 15 1 Message Errors 5 | . . . 4 1 Matter Fused 2 | . . . 2 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . 2 . 1 Targets Rammed 4 | . . 2 1 1 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 321 | . . . 321 62 Average Temperature 63 | . . . 67 21 Received Heat Transfer 1107 | . 18 39 495 555 Effects 4 | . . . 4 . Interference 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 555 | . . . 296 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 130 | . 70 130 125 61 Initial 30 | . . 22 5 30 Average 27 | . 8 45 39 12 Influence Increases 1153 | . 120 184 577 272 Destroy 0b10 Robot/C 780 | . 80 140 380 180 Destroy 0b10 Robot/NC 25 | . 5 10 10 . Destroy Leader 256 | . 20 34 112 90 Successful Hack 14 | . . . 14 . Disable Machine 30 | . . . 30 . Destroy Structure 3 | . . . 1 2 Lose Combat Pursuer 45 | . 15 . 30 . Influence Decreases 1153 | . 66 224 524 339 Entered New Map 78 | . . 32 9 37 Time Decay 891 | . 66 190 413 222 Lost Part 122 | . . 2 40 80 Purge Threat 62 | . . . 62 . Squads Dispatched 7 | . 1 1 1 4 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 12 12 25 11 Peak Tracking Total 5 | . 4 4 5 3 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 1 6 1 Terminals 9 | . 2 1 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 3 2 21 1 Successful 20 | . 3 1 16 . Failed 7 | . . 1 5 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 21 | . 3 2 15 1 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 3 1 11 . Prototype ID Bank 2 | . . . 2 . Alert Level 4 | . . . 4 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Maintenance Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Zone Layout 3 | . . 1 2 . Security Stations 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 1 4 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 893 | . . . . 893 Optics 893 | . . . . 893 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3148 | 59 469 453 1274 893 Spaces Moved 1550 | 39 248 220 609 434 Core 15 | 13 . . . 2 Treads 1535 | 26 248 220 609 432 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 155 Average Speed 161 | 123 160 160 157 171 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 32 18 48 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1918 | 50 280 276 794 518 Wait 75 | . . . 58 17 Move 1546 | 38 247 219 608 434 Hop . | . . . . . Pick Up 42 | 7 5 8 18 4 Fast Attach 6 | . . 3 3 . Attach 26 | 5 2 3 8 8 Detach . | . . . . . Swap 23 | . 1 8 11 3 Drop 23 | . . 6 14 3 Fire 173 | . 25 27 73 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 2 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 425 | -10/Materials | Identified exit to Mines 498 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Identified exit to Materials 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -9/Materials | Discovered new exit (range 12) 980 | -9/Materials | Identified exit to Materials 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1103 | -8/Materials | Lost 3 parts (1p1u1w) 1184 | -8/Materials | Build established: Scavenger-Mutant 1351 | -8/Materials | Repaired Imp. Treads 1379 | -8/Materials | Repaired Lgt. Treads 2143 | -8/Materials | Discovered new exit (range 16) 2247 | -8/Materials | Identified exit to Factory 2256 | -8/Materials | Entered Factory 2256 | -7/Factory | Evolved 2 slots: Utility x2 2714 | -7/Factory | Build established: Mutant 2889 | -7/Factory | Garrison activated, responded to threat 2927 | -7/Factory | Lost 3 parts (2n1u) 3149 | -7/Factory | Self-destructed Last Messages --------------- Med. Storage Unit destroyed. Y-54 Guardian destroyed. Target Analyzer melted. P-60 Hacker destroyed. Lgt. Treads destroyed. Slug penetrates Wall. Rnf. Deuterium Engine destroyed. Slug penetrates Wall. U-05 Engineer builds a Door. R-06 Scavenger collects Mic. Nuclear Core. Slug penetrates Wall. R-06 Scavenger collects Remote Datajack. R-06 Scavenger collects Shock Rifle. Imp. Light Armor Plating destroyed. R-06 Scavenger collects Imp. Heat Sink. Minigun destroyed. R-06 Scavenger collects Imp. Heat Sink. Hacking Suite destroyed. Imp. Cooling System destroyed. Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##+######???????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????######### ##??????????????? | | ????????????????????##! ]! # #??????????????? | | ????????????????????#*%[]r h# #########??????? | | ????????????????????##[ @Ym/% u u #?? | | ?????????????????????#= Y #r ######?????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# ###%###??????????????? | | ???????????????????############/#????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """ """ #????????######### | | ???????????????????# """ """ ########?# | | ???????????????????# """ """ ##! / #?# """ | | ???????????????????# "" "" ## #?# ""R" | | ???????????????????# "" "" ## """ #?# "" " | | ???##############??# ## """ #?# | | ???# #??# ## """ #?# """ | | ???# #??# ## #?# """ | | ???# #??# #??] #?# """ | | ???# #??# #?###+#### | | ???# #??# #?# #######+## | | ???# ##########+######## * | | ???# # % = | | ???# # ###### | | ???# # """" ===#????# ###### | | ????? # """" ===#??###########??# | | ??????? # """" == #??# %#??# | | ????????? ??# #??# ! #??# | | ###########+##### #??# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 20% | -8/Materials Lgt. Treads | 28% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaLobotomyLoader Manual? 0 Play Time 00:25:50 Cumulative 37.9 hours Start 2025.07.14 @ 15:39:26 End 2025.07.14 @ 16:04:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe7cd895-bb0d-42e6-ad30-5870b81a9d93