Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 17:07:14 Player: carrera Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (3378) 3378 Prototype IDs (24) 480 Alien Tech Used (4) 800 Bonus (6318) 6318 TOTAL SCORE: 17126 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -42 Cogmind --------- Core Integrity 0/1450 Matter 137/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Thunder Leg Arachnoskeleton Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Launcher Guidance Computer Improved Phase Shifter Experimental Shield Generator > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Mini Fusion Reactor Micro Antimatter Reactor Energy Well Triangulator Advanced Terrain Scan Processor Seismic Detector Hardened Heavy Armor Plating Improved Arc Projector Quantum Rifle HERF Cannon Cooled Proton Cannon Micro-nuke Launcher Enhanced Force Lance Botcube [Rating: 146] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Arachnoskeleton Treads Light Treads Leg Arachnoskeleton Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Makeshift Light Armor Plating Weapon Riot Gun Energy Gun Riot Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Slots Evolved 16 | . . . . 8 2 2 2 . 2 Power 3 | . . . . 1 1 1 . . . Propulsion 5 | . . . . 1 . . 2 . 2 Utility 7 | . . . . 5 1 1 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 131 | 7 2 7 6 18 7 10 15 41 18 Power 27 | 1 . 2 1 2 3 5 1 9 3 Engine 3 | 1 . 2 . . . . . . . Core 5 | . . . 1 2 1 1 . . . Reactor 19 | . . . . . 2 4 1 9 3 Propulsion 26 | 2 . 2 2 3 . . 2 12 3 Treads 3 | 2 . . . . . . . . 1 Leg 14 | . . 2 1 3 . . 2 6 . Wheel 3 | . . . 1 . . . . 2 . Hover 6 | . . . . . . . . 4 2 Flight . | . . . . . . . . . . Utility 45 | 2 1 1 2 5 4 4 3 13 10 Device 28 | 1 . . 2 2 4 4 3 5 7 Storage 3 | 1 1 . . . . . . 1 . Processor 10 | . . . . 2 . . . 5 3 Hackware 1 | . . . . . . . . 1 . Protection 3 | . . 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . Weapon 33 | 2 1 2 1 8 . 1 9 7 2 Energy Gun 13 | . . 1 . 3 . 1 5 2 1 Energy Cannon 7 | . . . . 2 . . 3 1 1 Ballistic Gun 5 | 2 . 1 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 3 | . . . 1 . . . . 2 . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 1 1 3 2 . Parts Lost 58 | . . . . . 4 4 3 31 16 Power 11 | . . . . . 1 2 . 7 1 Propulsion 16 | . . . . . 1 1 . 8 6 Utility 23 | . . . . . 2 1 3 9 8 Weapon 8 | . . . . . . . . 7 1 Highest Loss Streak 12 | . . . . . 3 3 1 12 5 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 4 8 13 11 11 11 11 12 10 4 Power . | . 1 1 . . . . . 1 . Propulsion 1 | 3 4 3 1 . . 1 1 . . Utility 3 | . 1 4 4 4 4 3 2 3 . Weapon 4 | . 1 3 4 6 7 6 7 5 . Tool/Special . | . . . . . . . . . . Unused Backups 35 | . . 4 6 6 . 8 2 3 6 Power 3 | . . 1 2 . . . . . . Propulsion 2 | . . 1 . . . . 1 . . Utility 8 | . . 1 2 4 . . . . 1 Weapon 18 | . . 1 2 2 . 7 1 3 2 Tool/Special 4 | . . . . . . 1 . . 3 Average Slot Usage (%) 87 | . 100 99 99 73 84 87 89 76 41 Engine 2 | . 14 14 2 . . . . . . Core 5 | . . . 11 8 9 2 4 . . Reactor 5 | . . . . . 1 13 14 15 3 Treads 2 | . 28 11 . . . . . . . Leg 12 | . . 16 16 13 19 13 13 9 . Wheel 3 | . . . 11 . . . . . . Hover 1 | . . . . . . . . 3 8 Device 14 | . 14 11 12 15 19 22 25 15 3 Storage 8 | . 14 14 14 5 5 4 4 4 1 Processor 6 | . . . . 9 10 9 9 11 19 Protection 1 | . . 2 . 5 5 4 1 . . Energy Gun 6 | . . 1 14 3 5 5 4 6 . Energy Cannon 2 | . . . . 3 10 7 8 1 . Ballistic Gun 3 | . 26 14 . 5 . . . . . Launcher 2 | . 1 11 2 . . . . . . Slashing Weapon 3 | . . . 11 2 . . . . . Peak Build Rating 146 | 7 8 18 29 84 97 113 129 146 115 Average Rating 60 | 5 7 11 23 72 89 103 118 114 63 On Entrance 55 | . 7 8 16 29 84 93 100 129 89 Avg Prop Armor Cover (%) 9 | . . . 10 . 3 3 . 12 . Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 12 29 34 35 61 79 102 99 98 53 Greatest Support 111 | 40 40 40 20 101 101 83 98 111 70 Greatest Overweight (x) 30 | 3 . 1 2 . 1 1 1 30 4 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 8 Most Carried 15 | 7 12 15 15 15 15 15 15 15 12 Average Carried 13 | 5 8 14 13 14 14 14 14 11 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 12 14 15 15 15 15 15 10 5 Class Distribution -------------------- 52% | Mutant 9% | Generator-Skirmisher 7% | Skirmisher 6% | Generator-Mutant 6% | Scavenger-Skirmisher 5% | Generator-Assassin 4% | Generator-Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Generator-Skirmisher | -4/Factory Generator-Tank | -3/Research Generator-Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Matter Collected 2677 | 292 88 157 253 292 120 194 259 875 147 Remotely . | . . . . . . . . . . Salvage Created 3461 | 46 220 49 . 292 407 563 639 1245 . Parts 194 | 11 22 5 . 19 19 20 27 71 . Haulers Intercepted 3 | . 1 . . 1 1 . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 52 | . 9 1 . 2 6 9 8 17 . Guns 14 | . 6 1 . 1 . 1 . 5 . Cannons 17 | . . . . 1 6 6 3 1 . AOE 12 | . 3 . . . . . 3 6 . Classes Destroyed 13 | 1 3 2 . 3 1 . 1 2 . Builder 8 | . . . . 1 2 . 1 4 . Tunneler 3 | 3 . . . . . . . . . Hauler 3 | . 1 . . 1 1 . . . . Recycler 3 | . 1 . . 1 . . 1 . . Swarmer 12 | . 9 . . . . . 3 . . Grunt 15 | . . . . . 2 4 . 9 . Researcher 1 | . . . . . . . . 1 . Sentry 3 | . . . . 1 . 1 1 . . Hunter 4 | . . . . . . . 2 2 . Programmer 16 | . . . . 1 4 4 2 5 . Q-Series 1 | . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . Subdweller 1 | . . 1 . . . . . . . Best Kill Streak 6 | 2 6 1 . 1 5 2 4 5 . Combat Bots Only 6 | . 6 1 . 1 3 2 4 4 . Max Kills in Single Turn 5 | 1 3 1 . 1 1 1 4 5 . Gunslinging . | . . . . . . . . . . Exploded 4 | . 3 . . . . . 3 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Hostile Shots Fired 694 | . 45 7 . 29 56 45 60 308 144 Missed 227 | . 12 3 . 14 12 11 23 90 62 Hits 467 | . 33 4 . 15 44 34 37 218 82 Projectile 467 | . 33 4 . 15 44 34 37 218 82 Critical Strikes 20 | . . . . . . 5 . 10 5 Part Disruptions 3 | . . . . . 1 . . 2 . Damage Taken 10440 | . 267 163 . 113 1139 690 732 4982 2354 Core 2644 | . 58 30 . 10 206 65 67 742 1466 Absorbed by Shields 549 | . . . . . . . 21 528 . Regen/Repaired (Parts) 247 | . . . 103 . . . . 144 . Core Remaining (%) 78 | 100 . . 64 98 79 94 . 34 . Volleys Fired 249 | 6 25 23 . 10 30 30 29 94 2 Largest 3 | 2 2 2 . 3 3 3 3 3 1 Hottest 282 | 40 40 80 . 225 210 280 280 282 113 Shots Fired 486 | 12 49 41 . 25 60 68 64 165 2 Gun 264 | 12 48 31 . 14 18 29 7 105 . Cannon 207 | . . . . 11 42 39 56 57 2 Launcher 15 | . 1 10 . . . . 1 3 . Special . | . . . . . . . . . . Kinetic 95 | 12 48 28 . 7 . . . . . Thermal 280 | . . . . 18 60 68 19 113 2 Explosive 15 | . 1 10 . . . . 1 3 . Electromagnetic 96 | . . 3 . . . . 44 49 . Robot Hit Streak 15 | 9 15 8 . 5 10 10 9 13 . Robot Miss Streak 7 | 1 2 1 . 2 7 5 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 253 | 9 33 8 . 15 33 32 35 88 . Core Hits 122 | 4 16 5 . 10 17 18 16 36 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . . 3 3 2 1 . Burn 6 | . . . . . 3 3 . . . Corrupt 3 | . . . . . . . 2 1 . Melee Attacks 83 | . . . . 8 . 4 4 51 16 Impact . | . . . . . . . . . . Slashing 27 | . . . . 8 . 4 4 11 . Piercing 56 | . . . . . . . . 40 16 Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8936 | 115 434 145 . 370 1446 1296 1415 3689 26 Guns 3195 | 115 334 104 . 126 236 323 97 1860 . Cannons 4170 | . . . . 232 1147 973 1042 776 . Explosions 1464 | . 96 41 . . 63 . 276 988 . Melee 61 | . . . . . . . . 61 . Ramming 46 | . 4 . . 12 . . . 4 26 Kinetic 583 | 115 334 75 . 59 . . . . . Thermal 5467 | . . . . 299 1383 1296 553 1936 . Explosive 1136 | . 96 41 . . . . 197 802 . Electromagnetic 1643 | . . 29 . . 63 . 665 886 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 61 | . . . . . . . . 61 . Highest Corruption 26 | . . . . 4 6 3 3 26 10 Average Corruption 8 | . . . . 4 5 2 2 14 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 106 | . . . . 9 15 3 6 70 3 Message Errors 13 | . . . . 2 2 1 1 6 1 Matter Fused 31 | . . . . 1 4 . 3 22 1 Heat Flow Errors 11 | . . . . 2 2 1 . 5 1 Energy Discharges 17 | . . . . 1 2 1 1 12 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 15 | . . . . 2 3 . 1 9 . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 4 | . . . . 1 . . . 3 . Alerts 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 10 | . . . . . 1 . . 9 . Overload Shots 58 | . . . . . 4 13 16 25 . Effects 8 | . . . . . 1 . 2 5 . Energy Bleed 4 | . . . . . . . . 4 . Heat Surge 4 | . . . . . 1 . 2 1 . Overflow Damage 402 | . 30 . . . 84 44 65 179 . Projectiles 231 | . . . . . 69 44 65 53 . Explosions 171 | . 30 . . . 15 . . 126 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 710 | . . 85 . . 180 . 41 391 13 Shots 15 | . . 5 . . 3 . 1 6 . Rammed 4 | . 1 . . . . . . . 3 Targets Rammed 6 | . 1 . . 1 . . . 1 3 Kicked 2 | . . . . 1 . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 399 | . . . . 306 347 318 276 399 188 Average Temperature 95 | . . . . 115 122 132 82 59 47 Received Heat Transfer 703 | . . 6 . 36 45 54 18 517 27 Effects 7 | . . . . 1 2 3 . 1 . Shutdowns 2 | . . . . . 1 . . 1 . Energy Bleed 2 | . . . . 1 1 . . . . Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 5 . Combat Hostiles 7 | . . . . . . . 2 5 . Parts Fried 18 | . . . . . . . 8 10 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 17 | . . . . 1 3 13 . . . Heat Transferred 7489 | . . . . 450 2170 2030 580 2259 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 . Alert | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Maximum Alert Level 1 | . . . . . 1 . . 1 . Low Security (%) 89 | 100 100 . . 100 60 100 100 78 100 Level 1 10 | . . . . . 39 . . 21 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 267 | 5 175 . . 45 267 123 106 253 146 Initial 123 | . 3 . . . 4 123 10 33 99 Average 64 | 1 39 . . 4 130 47 45 106 61 Influence Increases 2665 | 15 237 . . 135 492 287 278 864 357 Destroy 0b10 Robot/C 1080 | . 180 . . 40 120 180 160 360 40 Destroy 0b10 Robot/NC 95 | 15 10 . . 15 15 . 10 20 10 Destroy Leader 226 | . 32 . . 22 22 50 40 50 10 Allied During Kill 27 | . . . . . . . . . 27 Successful Hack 4 | . . . . . 4 . . . . Disable Machine 300 | . 15 . . 45 105 . 15 105 15 Destroy Structure 498 | . . . . 13 166 42 38 194 45 Partial Spotted 45 | . . . . . . . 15 15 15 Lose Combat Pursuer 390 | . . . . . 60 15 . 120 195 Influence Decreases 2665 | 10 85 157 . 125 248 521 237 749 533 Entered New Map 330 | . 2 76 . . 6 131 10 28 77 Time Decay 1729 | 10 83 81 . 125 202 350 207 441 230 Lost Part 486 | . . . . . 40 40 20 280 106 Lost Ally 120 | . . . . . . . . . 120 Squads Dispatched 22 | . . . . 3 2 2 4 7 4 Investigation 2 | . . . . 1 . . . 1 . Extermination 12 | . . . . 1 1 2 1 4 3 Reinforcement 5 | . . . . 1 1 . . 2 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Distress Signals 9 | . 1 . . . 2 2 . 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 12 2 . 3 12 15 10 35 27 Peak Tracking Total 8 | . 6 1 . 1 7 4 4 8 8 Tactical Retreats 13 | . . . . . 3 1 . 3 6 Traps | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Traps Triggered 5 | . . . . . . 2 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Machines Disabled 24 | . 1 3 . 3 7 . 1 8 1 Max in Single Turn 4 | . 1 2 . 1 4 . 1 2 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Machines Accessed 19 | . . 1 7 2 3 1 . 4 1 Terminals 6 | . . . . . 2 . . 3 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 84 | . . 9 55 2 8 1 . 7 2 Successful 70 | . . 9 55 1 1 . . 3 1 Failed 14 | . . . . 1 7 1 . 4 1 Catastrophic 5 | . . . . . 1 1 . 3 . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . 1 1 . . 2 . Terminals 12 | . . . . . 5 . . 5 2 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 4 | . . . . . 3 1 . . . Terminal Hacks 69 | . . 9 55 . 1 . . 3 1 Record 66 | . . 8 55 . . . . 3 . Open DSF 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Fedlink 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . . 1 1 . 4 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Total Allies 6 | . . . . . . . . . 6 Largest Group 6 | . . . . . . . . . 6 Highest-Rated Group 84 | . . . . . . . . . 84 Highest-Rated Ally 15 | . . . . . . . . . 15 Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . 40 Total Damage 757 | . . . . . . . . . 757 Kills 4 | . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Active Infowar (turns) 8878 | 5 415 915 2539 962 586 791 594 1561 510 Optics 4987 | . . . 212 733 586 791 594 1561 510 Sensors 2117 | . . . . 902 285 . . 715 215 Terrain 4327 | . . . 2327 962 497 541 . . . Seismic 2290 | 5 415 915 . . . 134 594 227 . Triangulation 784 | . . . . . . . . 674 110 Cloaking 814 | . . . . . . 338 476 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Turns Passed 9377 | 114 415 1089 2755 962 586 791 594 1561 510 Spaces Moved 6450 | 61 209 557 1955 767 417 352 398 989 745 Core 375 | 24 . . . . . . . 3 348 Treads 471 | 37 209 225 . . . . . . . Legs 3017 | . . 332 226 767 417 352 398 525 . Wheels 1806 | . . . 1729 . . . . 77 . Hover 781 | . . . . . . . . 384 397 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 160 160 115 90 110 113 110 52 48 Average Speed 120 | 131 160 177 136 107 115 169 111 97 53 Slowest Speed 1550 | 200 160 190 190 115 185 189 180 1550 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . Cave-ins Triggered 2 | . . . . . . . . 2 . Teleports 1 | . . . . . . . . 1 . Exploration Rate (%) 29 | 3 29 31 95 14 16 10 14 61 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 7 | . . 3 4 . . . . . . Spaces Dug 154 | . . . . 10 48 13 10 57 16 Terrain Destroyed 282 | . . 34 . 12 89 20 18 93 16 Melee 60 | . . . . 7 . 4 4 31 14 Projectile 58 | . . . . 5 12 16 10 13 2 AOE 164 | . . 34 . . 77 . 4 49 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Res Total 7435 | 81 244 616 2041 872 463 483 487 1330 818 Wait 176 | . 2 7 46 25 7 45 9 23 12 Move 6441 | 60 208 556 1954 766 416 351 397 988 745 Hop . | . . . . . . . . . . Pick Up 105 | 8 5 7 14 18 1 15 9 26 2 Fast Attach 87 | 6 . . 1 8 5 8 8 32 19 Attach 50 | 1 . 3 3 7 1 2 3 27 3 Detach 27 | . . . 4 1 . 1 . 17 4 Swap 89 | . 2 12 3 11 2 9 15 35 . Drop 122 | . 1 8 14 17 1 18 13 38 12 Fire 249 | 6 25 23 . 10 30 30 29 94 2 Melee 81 | . . . . 8 . 4 4 49 16 Ram 3 | . . . . . . . . . 3 Kick 2 | . . . . 1 . . . 1 . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 14) 116 | -10/Materials | Met a group of wandering Federalists 136 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 530 | -10/Materials | Entered Subcaves 531 | -10/Subcaves | Continued accompanying wandering Federalists (6) 532 | -10/Subcaves | Learned location of Zion (-7) 761 | -10/Subcaves | Met a Zionite searching for "candidates" 785 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 910 | -10/Subcaves | Visited 4L-MR0's lab 963 | -10/Subcaves | Found Arachnoskeleton 1096 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1199 | -10/Subcaves | Learned Materials terminal intel 1262 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1286 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1619 | -10/Subcaves | Entered Scraptown 2132 | -9/Scraptown | Visited Cyclists 2198 | -9/Scraptown | Visited UFD Registry 2201 | -9/Scraptown | Registered with UFD as "Pyrothruster" 2279 | -9/Scraptown | Entered Cyclist Reading Room 2318 | -9/Scraptown | Visited Spacefarers 2646 | -9/Scraptown | Visited TADAMA 2686 | -9/Scraptown | Visited Shadow of the Wyrm 2745 | -9/Scraptown | Visited CR-KLE's Repair Center 2755 | -9/Scraptown | CR-KLE repaired 6 parts 3001 | -9/Scraptown | Discovered new exit (range 3) 3117 | -9/Scraptown | Visited Comm Corps 3188 | -9/Scraptown | Visited SPCMW 3344 | -9/Scraptown | Visited Curators Association 3379 | -9/Scraptown | Visited Junk Repository 3449 | -9/Scraptown | Visited Observation Area 3497 | -9/Scraptown | Visited Science Testing Area 3540 | -9/Scraptown | Visited Derelict Rescue Squad 3560 | -9/Scraptown | Found DRS Beacon 3583 | -9/Scraptown | Visited LU-1G1's Boring Crew 3656 | -9/Scraptown | Visited Botcube Research 3670 | -9/Scraptown | Found Botcube 3694 | -9/Scraptown | Visited Scrap Suit Storage 3712 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3734 | -9/Scraptown | Found DCF Scrap (28 items) 4213 | -9/Scraptown | Discovered new exit (range 3) 4291 | -9/Scraptown | Met Optimus 4291 | -9/Scraptown | Accepted into 0bPrime 4374 | -9/Scraptown | Entered Factory 4374 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 4377 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4830 | -6/Factory | Loaded intel: 8 recycling unit locations 5024 | -6/Factory | Discovered new exit (range 7) 5055 | -6/Factory | Identified exit to Factory 5195 | -6/Factory | Build established: Skirmisher 5336 | -6/Factory | Entered another Factory area 5336 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5666 | -5/Factory | Lost 3 parts (1p2u) 5783 | -5/Factory | Discovered new exit (range 13) 5921 | -5/Factory | Identified exit to Factory 5922 | -5/Factory | Entered another Factory area 5922 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5943 | -4/Factory | Build established: Scavenger-Skirmisher 6506 | -4/Factory | Lost 3 parts (2p1u) 6643 | -4/Factory | Discovered new exit (range 7) 6710 | -4/Factory | Identified exit to Research 6713 | -4/Factory | Entered Research 6713 | -3/Research | Evolved 2 slots: Propulsion x2 6933 | -3/Research | Garrison activated, responded to threat 6987 | -3/Research | Spotted B-86 Titan 7179 | -3/Research | Discovered new exit (range 15) 7211 | -3/Research | Found Prototype Device 7211 | -3/Research | Identified Exp. Shield Generator 7292 | -3/Research | Spotted B-86 Titan 7306 | -3/Research | Identified exit to Quarantine 7307 | -3/Research | Entered Quarantine 7451 | -3/Quarantine | Found Alien Artifact 7451 | -3/Quarantine | Identified Core Reset Matrix 7451 | -3/Quarantine | Used Core Reset Matrix 7455 | -3/Quarantine | Detected hypermatrix surge 7455 | -3/Quarantine | Sensed 14 artifacts in vicinity 7513 | -3/Quarantine | Scanned by Researcher 7603 | -3/Quarantine | Crushed by falling debris 7823 | -3/Quarantine | System corruption reached 10% 8156 | -3/Quarantine | Lost 8 parts (1p2n4u1w) 8265 | -3/Quarantine | Lost 12 parts (2p4n2u4w) 8481 | -3/Quarantine | Lost 3 parts (1p1n1w) 8539 | -3/Quarantine | Met incapacitated Sigix Warrior 8539 | -3/Quarantine | Lockdown squad dispatched 8577 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 8588 | -3/Quarantine | Unlocked Sigix quarantine chamber 8591 | -3/Quarantine | Found Sigix Containment Pod 8631 | -3/Quarantine | Build established: Generator-Mutant 8751 | -3/Quarantine | Found Sigix Broadsword 8768 | -3/Quarantine | Discovered new exit (range 20) 8794 | -3/Quarantine | Found Transdimensional Reconstructor 8803 | -3/Quarantine | Found Dimensional Node Initializer 8804 | -3/Quarantine | Found Dimensional Node Initializer 8808 | -3/Quarantine | Found Dimensional Node Initializer 8812 | -3/Quarantine | Found Transdimensional Reconstructor 8814 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 8815 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 8826 | -3/Quarantine | Crushed by falling debris 8839 | -3/Quarantine | Initialized slip node 8840 | -3/Quarantine | Initialized slip node 8841 | -3/Quarantine | Core integrity fell below 50% 8866 | -3/Quarantine | Warped through subspace to slip node 8868 | -3/Quarantine | Entered Research 8868 | -2/Research | Evolved 2 slots: Propulsion x2 8871 | -2/Research | Lost 4 parts (2p1u1w) 9027 | -2/Research | Initialized slip node 9062 | -2/Research | Lost 5 parts (1p2n2u) 9187 | -2/Research | Lost 5 parts (2n2u1w) 9213 | -2/Research | Core integrity fell below 50% 9289 | -2/Research | Emitted hypermatrix ping 9294 | -2/Research | Assembled emerged from beneath the floor 9355 | -2/Research | Lost 6 allies 9358 | -2/Research | Core integrity fell below 20% 9377 | -2/Research | System corruption reached 10% 9378 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09351_ Imp. Antigrav System destroyed. 09351_ K-01 Serf collects debris. 09352_ Penetrated by Slug. 09352_ Adv. Heat Sink destroyed. 09352_ Slug penetrates Wall. 09353_ Dropped Nova Cannon. 09354_ Imp. Antigrav System destroyed. 09354_ K-01 Serf collects debris. 09355_ Slug penetrates Wall. 09355_ Dropped Mic. Antimatter Reactor. 09356_ Slug penetrates U-05 Engineer. 09357_ 6BC =NTW 09358_ U-05 Engineer builds a Wall. 09360_ P-80 Master resets P-80 Master, system corruption cleaned. 09364_ Door malfunctions. 09371_ Dropped Sigix Containment Pod. 09372_ ALERT: Potential suspicious activity detected, Q-Series report to Research Zone 5U. 09373_ Acquired Sigix Containment Pod. 09377_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ????####?# ! # + " " #????????????????? | | ????? ?# % # # "T" #????????????????? | | ?????? #! # # """ #????????????????? | | ??????? #% % # ###########????????????????? | | ???????? += # =#??????????????????????????? | | ?????????# # #??????????????????????????? | | ?????????# #########??????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????#] #??????????????????????????????????? | | #####+##?#* #??????##############??????????????? | | ?# #??????# #??????????????? | | # #??????# #??????????????? | | # ######## """ """ #??????????????? | | + + """ """ #??????????????? | | ! # # """ """ #??????????????? | | # / p #??????????????? | | ?# # #??????????????? | | ?########/##+# """ """ #??????????????? | | #######????# # """ """ #??????????????? | | ???????????# # """ p""" #??????????????? | | ???????????#!! # @ p #??????????????? | | ???????????#!! # #??????????????? | | ???????????# !##############??????????????? | | ???????????# #???????????????????????????? | | ???????????# * #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????###########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 65 Energy Generation 83 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Phase Shifting 10 Evasion (%) 80 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Graviton Reactor | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Imp. Matter Compressor | -3/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -3/Quarantine | Archive L-61 Swordsman | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- Alien Roots Bob, First Of His Name Brute Force Civilization 2243 False Reunion I Have A Map? Into The Breach Link The Feds Overwhelming Spot Them First Sprinter Strength In Numbers Subspace Traveler Tailor-made There's More Where That Came From Challenges ------------ None Game ------ Seed LobotomyLightpackClaymores Manual? 0 Play Time 02:40:26 Cumulative 37.7 hours Start 2025.10.26 @ 19:17:19 End 2025.10.27 @ 17:07:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 33 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f939687f-86e4-4559-b30b-7c1fbd993255