Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 15:32:36 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (3311) 3311 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 8874 Bonus ------- Follower Combat Kills 221 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -43 Cogmind --------- Core Integrity 206/850 Matter 207/300 Energy 47/100 System Corruption 4% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Scrap Suit Improved Heat Sink Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Matter Compressor (250) Structural Scanner Machine Analyzer Advanced Signal Interpreter Seismic Detector ECM Suite Improved Utility Shielding Improved Light Armor Plating EM Shield Hacking Suite Heavy Laser Disruptor Cannon Heavy Ion Cannon Flak Gun Guided Missile Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Core Analyzer > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Structural Scanner Machine Analyzer Advanced Signal Interpreter Seismic Detector ECM Suite EM Shield Hacking Suite Proton Cannon Disruptor Cannon Heavy Ion Cannon Advanced Assault Cannon Guided Missile Launcher Precision Grenade Launcher Datajack Plasma Cutter [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 5 | . . . 1 . . . 4 . Weapon . | . . . . . . . . . Parts Attached 88 | 2 12 4 15 9 2 4 28 12 Power 11 | . 2 . 1 1 . 1 4 2 Engine 7 | . 1 . 1 1 . 1 3 . Core 4 | . 1 . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 19 | . 2 1 6 . . . 7 3 Treads 10 | . 2 1 6 . . . 1 . Leg 9 | . . . . . . . 6 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 7 1 1 3 1 2 10 3 Device 12 | 1 3 1 . . . . 6 1 Storage 3 | . 2 . . . . 1 . . Processor 3 | . . . . . . . 3 . Hackware . | . . . . . . . . . Protection 11 | . 2 . 1 3 1 1 1 2 Artifact . | . . . . . . . . . Weapon 29 | 1 1 2 7 5 1 1 7 4 Energy Gun 5 | . . 1 1 1 . . . 2 Energy Cannon 5 | . . 1 . 1 . . 3 . Ballistic Gun 9 | 1 . . 4 2 . . 1 1 Ballistic Cannon 3 | . . . . . . 1 2 . Launcher 2 | . . . . 1 . . 1 . Special Weapon 2 | . 1 . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 7 | . . . 2 4 . . 1 . Parts Lost 37 | . 3 3 . . . . 20 11 Power 8 | . 1 . . . . . 4 3 Propulsion 8 | . . 1 . . . . 4 3 Utility 11 | . 2 . . . . . 7 2 Weapon 10 | . . 2 . . . . 5 3 Highest Loss Streak 11 | . 1 3 . . . . 7 11 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 6 9 17 22 24 24 22 21 21 Power 1 | 1 1 1 2 1 1 1 . . Propulsion 2 | 4 . . 1 3 3 2 3 3 Utility 9 | . 4 7 8 11 12 12 10 10 Weapon 5 | 1 3 7 8 5 6 5 5 4 Tool/Special . | . . . . . . . . . Unused Backups 57 | 5 7 1 12 7 . 9 3 13 Power 3 | 1 . . 2 . . . . . Propulsion 17 | 2 5 . 1 4 . 3 . 2 Utility 17 | 1 2 . 1 1 . 2 2 8 Weapon 20 | 1 . 1 8 2 . 4 1 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 93 99 100 100 92 90 Engine 10 | . 6 14 11 11 11 11 11 . Core 1 | . 7 . . . . . . 11 Treads 27 | . 24 27 26 33 33 33 15 . Leg 2 | . 3 . . . . . 8 25 Device 12 | . 12 13 20 14 10 8 13 9 Storage 10 | . 14 14 11 11 11 11 6 6 Processor 2 | . . . . . . . 13 16 Protection 7 | . 1 . 1 7 11 13 8 5 Ballistic Gun 14 | . 27 20 16 16 21 7 . 6 Ballistic Cannon 1 | . . . . . . 3 8 . Special Melee Weapon 3 | . . . . . . 11 . . Peak Build Rating 74 | 7 10 10 27 30 29 32 74 72 Average Rating 27 | 6 8 9 17 27 28 28 57 67 On Entrance 23 | 6 7 9 9 27 27 26 32 65 Naked Turns . | . . . . . . . . . Heaviest Build 133 | 12 89 90 98 100 104 112 133 110 Greatest Support 86 | 20 40 40 60 60 60 60 86 86 Greatest Overweight (x) 4 | . 2 2 4 1 1 1 2 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 18 25 25 25 25 24 25 25 Most Carried 25 | 7 17 18 25 25 25 25 25 25 Average Carried 20 | 6 9 17 22 24 24 23 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 7 17 17 25 25 25 25 19 18 Class Distribution -------------------- 55% | Mutant 36% | Commander-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Matter Collected 3990 | 256 695 59 602 710 86 60 1035 487 Remotely . | . . . . . . . . . Salvage Created 3881 | 80 955 131 623 583 111 . 928 470 Parts 232 | 11 68 6 47 35 6 . 38 21 Haulers Intercepted 3 | . 1 . 2 . . . . . Recyclers Shooed 7 | . 2 1 . . . . 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed 72 | . 21 2 13 11 2 . 17 6 Guns 51 | . 21 . 12 11 2 . . 5 Cannons 18 | . . 1 1 . . . 16 . AOE 2 | . . . . . . . 1 1 Classes Destroyed 16 | 1 7 . 2 1 . . 4 1 Worker 2 | . 1 . . 1 . . . . Builder 2 | . . . . . . . 1 1 Tunneler 5 | 4 . . 1 . . . . . Hauler 3 | . 1 . 2 . . . . . Recycler 3 | . 1 . . . . . 1 1 Mechanic 1 | . . . . . . . 1 . Operator 1 | . 1 . . . . . . . Watcher 7 | . 3 . 1 1 . . . 2 Swarmer 10 | . 6 . 3 . . . . 1 Grunt 36 | . 15 2 4 6 . . 8 1 Brawler 2 | . . . . 1 . . 1 . Duelist 2 | . . . 1 . . . 1 . Sentry 15 | . . . 5 4 2 . 1 3 Hunter 3 | . . . . . . . 3 . Programmer 4 | . . . . . . . 4 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 4 | 3 4 2 2 3 1 . 3 2 Combat Bots Only 3 | . 3 2 2 3 1 . 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Hostile Shots Fired 684 | . 101 19 39 43 6 . 236 240 Missed 207 | . 29 4 10 10 1 . 50 103 Hits 477 | . 72 15 29 33 5 . 186 137 Melee 8 | . . . 3 3 . . 2 . Projectile 469 | . 72 15 26 30 5 . 184 137 Critical Strikes 13 | . . . 2 3 . . 7 1 Damage Taken 6884 | . 842 194 408 506 65 . 3118 1751 Core 908 | . 145 41 38 40 . . 408 236 Absorbed by Shields 195 | . . . . . 9 . 186 . Redirected to Shielding 114 | . . . . . . . . 114 Ignored by Resistances 48 | . . . . . . . 48 . Regen/Repaired (Parts) 538 | . . . 124 212 . . 140 62 Core Remaining (%) 68 | 100 . 25 . . . 80 . . Volleys Fired 338 | 9 93 12 46 45 7 . 99 27 Largest 2 | 2 2 2 2 2 2 . 2 2 Hottest 160 | 40 100 100 125 50 50 . 156 160 Shots Fired 612 | 18 181 21 92 90 14 . 152 44 Gun 435 | 18 176 13 81 90 14 . 3 40 Cannon 166 | . . 8 11 . . . 147 . Launcher 6 | . . . . . . . 2 4 Special 5 | . 5 . . . . . . . Kinetic 497 | 18 176 2 68 90 14 . 110 19 Thermal 100 | . 5 19 24 . . . 31 21 Explosive 6 | . . . . . . . 2 4 Electromagnetic 9 | . . . . . . . 9 . Robot Hit Streak 23 | 3 12 13 15 23 5 . 10 9 Robot Miss Streak 6 | 2 4 2 3 3 1 . 3 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 407 | 10 122 16 62 71 10 2 85 29 Core Hits 190 | 6 54 5 19 19 4 . 46 37 Critical Kills 3 | . 1 1 1 . . . . . Critical Parts Destroyed 3 | . 1 . . 2 . . . . Critical Strikes 10 | . 2 1 1 2 . . 4 . Meltdown 1 | . . 1 . . . . . . Destroy 5 | . 2 . 1 2 . . . . Blast 3 | . . . . . . . 3 . Corrupt 1 | . . . . . . . 1 . Melee Attacks 16 | . . . 4 10 . 2 . . Impact 3 | . . . 3 . . . . . Slashing 11 | . . . 1 10 . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 2 . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8058 | 112 1314 221 1016 1421 250 . 2684 1040 Guns 4558 | 112 1314 99 909 1206 184 . 16 718 Cannons 2604 | . . 122 107 . . . 2375 . Explosions 584 | . . . . . . . 269 315 Melee 161 | . . . . 161 . . . . Ramming 151 | . . . . 54 66 . 24 7 Kinetic 5514 | 112 1314 8 798 1206 184 . 1671 221 Thermal 1670 | . . 213 218 . . . 742 497 Explosive 465 | . . . . . . . 150 315 Electromagnetic 97 | . . . . . . . 97 . Impact . | . . . . . . . . . Slashing 161 | . . . . 161 . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 Average Corruption 3 | . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . . . 25 17 Message Errors 14 | . . . . . . . 9 5 Matter Fused 9 | . . . . . . . 2 7 Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 5 | . . . . . . . 4 1 Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 Misfires 3 | . . . . . . . 3 . Alerts 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 98 | . . . 14 30 . . 54 . Projectiles 58 | . . . 14 . . . 44 . Explosions 10 | . . . . . . . 10 . Melee 30 | . . . . 30 . . . . Knockbacks 19 | . . . . . . . 19 . Impact . | . . . . . . . . . Kinetic 17 | . . . . . . . 17 . Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 81 | . . . . . . . 81 . Shots 1 | . . . . . . . 1 . Rammed 13 | . . . . 6 4 . 3 . Targets Rammed 15 | . . . . 6 4 . 4 1 Kicked 2 | . . . . . . . 1 1 Crushed . | . . . . . . . . . Highest Temperature 420 | . 55 126 120 202 43 . 358 420 Average Temperature 59 | . 14 67 26 57 19 . 91 142 Received Heat Transfer 2270 | . 384 108 147 186 16 . 831 598 Effects 4 | . . . . 1 . . . 3 Energy Bleed 2 | . . . . . . . . 2 Interference 1 | . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 2 | . . 1 . . . . 1 . Heat Transferred 2893 | . . 459 458 . . . 901 1075 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Maximum Alert Level 1 | . 1 . . . . . 1 . Low Security (%) 99 | 100 99 100 100 100 100 . 98 100 Level 1 . | . . . . . . . 1 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 203 | 5 203 56 172 104 30 . 203 112 Initial 67 | . 3 56 . 63 5 . . 67 Average 44 | 2 93 4 48 39 3 . 59 37 Influence Increases 2915 | 20 713 55 455 443 183 . 721 325 Destroy 0b10 Robot/C 1580 | . 420 40 260 220 60 . 380 200 Destroy 0b10 Robot/NC 125 | 20 35 5 20 10 . . 15 20 Destroy Leader 370 | . 88 10 86 72 . . 90 24 Allied During Kill 50 | . . . . . 4 . 9 37 Successful Hack 177 | . 16 . 36 32 29 . 50 14 Select Force Hacks 120 | . 30 . . . 90 . . . Disable Machine 210 | . . . 15 75 . . 105 15 Destroy Structure 103 | . 4 . 8 4 . . 72 15 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 165 | . 105 . 30 30 . . . . Influence Decreases 2901 | 15 572 201 304 580 197 . 582 450 Entered New Map 261 | . 2 90 . 88 9 . . 72 Time Decay 2292 | 15 540 101 304 492 188 . 351 301 Lost Part 297 | . 30 10 . . . . 200 57 Lost Ally 51 | . . . . . . . 31 20 Squads Dispatched 16 | . 3 . 1 2 . . 8 2 Investigation 4 | . 1 . . . . . 3 . Extermination 4 | . . . . . . . 4 . Reinforcement 8 | . 2 . 1 2 . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Distress Signals 11 | . 2 . 3 2 . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 38 2 23 17 2 . 27 17 Peak Tracking Total 5 | . 5 2 3 3 1 . 4 5 Tactical Retreats 8 | . 6 . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Traps Triggered 8 | . 2 . . . . . 3 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Disabled 14 | . . . 1 5 . . 7 1 Max in Single Turn 2 | . . . 1 1 . . 2 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Accessed 51 | . 7 . 7 13 9 3 8 4 Terminals 31 | . 6 . 5 9 6 . 1 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 1 1 . . 3 . Recycling Units 10 | . 1 . 1 2 3 . 3 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . Total Hacks 149 | . 21 . 27 41 29 8 17 6 Successful 91 | . 11 . 17 25 18 8 10 2 Failed 57 | . 9 . 10 16 11 . 7 4 Catastrophic 2 | . . . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . Manual 75 | . 17 . 16 18 17 . 6 1 Terminals 95 | . 16 . 23 29 19 . 2 6 Fabricators . | . . . . . . . . . Repair Stations 14 | . . . 3 6 . . 5 . Recycling Units 29 | . 5 . 1 5 10 . 8 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 35 | . 3 . 8 9 5 8 . 2 Record 7 | . . . . . . 7 . . Part Schematic 3 | . . . . . 3 . . . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 5 | . 2 . 2 . 1 . . . Prototype ID Bank 6 | . 1 . 2 3 . . . . Open Door 5 | . . . . 3 . . . 2 Branch Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 3 | . . . 2 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . . 2 6 . . 3 . Scan Component 6 | . . . 1 3 . . 2 . Repair 5 | . . . 1 3 . . 1 . Recycling Unit Hacks 8 | . . . 1 2 3 . 2 . Retrieve Components 8 | . . . 1 2 3 . 2 . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 35 | . 8 . 6 7 10 . 4 . Terminals 28 | . 7 . 6 7 7 . 1 . Botnet 6 | . 1 . 1 1 2 . 1 . Operators 2 | . 1 . . 1 . . . . Skim 20 | . 5 . 5 5 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . . . 3 . 3 . Tunnel 4 | . 1 . . . 3 . . . Fedlink 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 5 . 6 9 8 . 5 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 1 3 . . 1 . Time 244 | . . . 26 180 . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 27 | . . . . 12 8 . 7 . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . 2 . . parse_system 2 | . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . 4 . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total Allies 10 | . . . . . 4 . 1 5 Largest Group 5 | . . . . . 4 4 4 5 Highest-Rated Group 127 | . . . . . 79 79 79 127 Highest-Rated Ally 41 | . . . . . 27 27 41 41 Total Orders . | . . . . . . . . . Ally Attacks 39 | . . . . . 1 . 12 26 Total Damage 886 | . . . . . 12 . 231 643 Kills 7 | . . . . . 1 . 2 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Active Infowar (turns) 17373 | 7 2361 1974 1882 2357 1630 4188 2218 756 Optics 2905 | . . . . . . . 2149 756 Sensors 1301 | . . . . . . . 1301 . Structural 4816 | . 1 . 1882 1048 . . 1775 110 Seismic 14470 | 7 2360 1974 1679 2282 1630 4188 350 . Robot Analysis Total 5 | . 2 . 2 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Turns Passed 19225 | 94 2638 2016 1882 2441 1644 5439 2228 843 Spaces Moved 6481 | 26 836 592 566 698 621 2109 648 385 Core . | . . . . . . . . . Treads 5785 | . 763 592 566 698 621 2109 436 . Legs 696 | 26 73 . . . . . 212 385 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 320 240 250 250 250 170 175 Average Speed 255 | 120 245 320 282 250 250 250 269 175 Slowest Speed 480 | 120 320 320 480 250 250 250 330 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 3 98 86 53 80 99 89 14 39 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 15 | . 2 . 3 4 5 . 1 . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . Scrap Searched 8 | . . 1 . . . 7 . . Spaces Dug 28 | . 5 . 4 . . . 19 . Terrain Destroyed 107 | . 5 . 4 . . . 70 28 Melee 4 | . . . 4 . . . . . Projectile 30 | . 5 . . . . . 25 . AOE 73 | . . . . . . . 45 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total 8548 | 71 1239 693 777 1318 698 2292 970 490 Wait 1222 | 34 249 79 71 499 10 131 132 17 Move 6473 | 25 835 591 565 697 620 2108 647 385 Hop . | . . . . . . . . . Pick Up 108 | 1 17 3 25 11 1 22 17 11 Fast Attach 29 | 1 3 . 5 9 . 1 8 2 Attach 37 | . 4 3 1 . . 1 21 7 Detach 11 | . 2 . 3 . . . 3 3 Swap 123 | 1 28 4 32 23 4 3 20 8 Drop 88 | . 8 . 25 18 1 24 6 6 Fire 338 | 9 93 12 46 45 7 . 99 27 Melee 16 | . . . 4 10 . 2 . . Ram . | . . . . . . . . . Kick 2 | . . . . . . . 1 1 Crush 13 | . . . . 6 4 . 3 . Escape Stasis 25 | . . . . . . . 10 15 Rewire 55 | . . 1 . . 51 . 3 . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 95 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 14) 841 | -10/Materials | Discovered new exit (range 13) 992 | -10/Materials | Discovered new exit (range 8) 1988 | -10/Materials | Core integrity fell below 50% 2125 | -10/Materials | Discovered new exit (range 8) 2147 | -10/Materials | Central database locked down 2197 | -10/Materials | Learned location of 1 exit from Recycling 2272 | -10/Materials | Learned Storage security intel 2395 | -10/Materials | Learned Storage non-interactive machine intel 2443 | -10/Materials | Learned Storage stockpile data 2481 | -10/Materials | Learned location of Recycling (-9) 2510 | -10/Materials | Learned location of 1 exit from Storage 2539 | -10/Materials | Discovered new exit (range 11) 2548 | -10/Materials | Loaded intel: 4 trap records 2597 | -10/Materials | Identified exit to Subcaves 2657 | -10/Materials | Learned location of 3 exits from Materials 2725 | -10/Materials | Identified exit to Materials 2725 | -10/Materials | Identified exit to Mines 2733 | -10/Materials | Entered Mines 2872 | -10/Mines | Discovered exit to Materials (range 5) 3367 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3809 | -10/Mines | Discovered exit to Subcaves (range 9) 4257 | -10/Mines | Lost 3 parts (1n2w) 4749 | -10/Mines | Entered Materials 4749 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4750 | -9/Materials | Identified exit to Materials 5208 | -9/Materials | Repaired Lgt. Treads 5296 | -9/Materials | Identified exit to Mines 5296 | -9/Materials | Identified exit to Storage 6304 | -9/Materials | Learned location of Zion (-7) 6359 | -9/Materials | Learned Storage emergency access door positions 6404 | -9/Materials | Learned location of 2 exits from Materials 6437 | -9/Materials | Learned 4 Materials zone layouts 6462 | -9/Materials | Learned Storage emergency access door positions 6543 | -9/Materials | Learned location of 1 exit from Recycling 6631 | -9/Materials | Entered Storage 6632 | -9/Storage | Identified exit to Recycling 6637 | -9/Storage | Loaded intel: 26 non-interactive machine locations 7044 | -9/Storage | Found Prototype Launcher 7044 | -9/Storage | Identified Gui. Missile Launcher 7963 | -9/Storage | Repaired Enh. Autogun 8029 | -9/Storage | Repaired Enh. Autogun 8101 | -9/Storage | Repaired Enh. Autogun 8620 | -9/Storage | Learned Storage stockpile data 8652 | -9/Storage | Used back door to open Recycling access 8851 | -9/Storage | Learned Materials stockpile data 8986 | -9/Storage | Learned 4 Materials zone layouts 9050 | -9/Storage | Learned Materials garrison access intel 9072 | -9/Storage | Entered Recycling 9073 | -9/Recycling | Identified exit to Scraptown 9073 | -9/Recycling | Identified exit to Factory 9762 | -9/Recycling | Build established: Commander-Mutant 10402 | -9/Recycling | Learned Materials stockpile data 10504 | -9/Recycling | Learned Storage emergency access door positions 10520 | -9/Recycling | Learned 4 Materials zone layouts 10562 | -9/Recycling | Learned 2 Storage zone layouts 10597 | -9/Recycling | Learned location of 1 exit from Storage 10644 | -9/Recycling | Scanned before Scraplab entrance 10681 | -9/Recycling | Entered Scraplab 10716 | -9/Recycling | Entered Scraptown 10716 | -9/Scraptown | Accompanied by 4 allies 11142 | -9/Scraptown | Discovered new exit (range 13) 11291 | -9/Scraptown | Visited Bundlers 11432 | -9/Scraptown | Visited CPS Storage 11500 | -9/Scraptown | Visited SPCMW 11535 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11597 | -9/Scraptown | Visited Cyclists 11612 | -9/Scraptown | Visited Assassins FH 11872 | -9/Scraptown | Visited TADAMA 12354 | -9/Scraptown | Visited IN-MT5's Study 12421 | -9/Scraptown | Visited UFD Registry 12421 | -9/Scraptown | Registered with UFD as "Hellboard" 12478 | -9/Scraptown | Visited Botcube Research 12513 | -9/Scraptown | Visited Abandonware Association 12531 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 12541 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 12601 | -9/Scraptown | Visited Science Guys 12681 | -9/Scraptown | Visited Research Penetration Think Tank 12932 | -9/Scraptown | Visited Scrap Suit Storage 12964 | -9/Scraptown | Visited Scrapoid Research Area 13042 | -9/Scraptown | Visited Junk Repository 13119 | -9/Scraptown | Visited Junk Repository 13242 | -9/Scraptown | Visited Modified Component R&D 15764 | -9/Scraptown | Found Scrap Suit 16020 | -9/Scraptown | Met Optimus 16020 | -9/Scraptown | Accepted into 0bPrime 16145 | -9/Scraptown | Discovered new exit (range 5) 16155 | -9/Scraptown | Entered Factory 16155 | -6/Factory | Accompanied by 4 allies 16155 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 16577 | -6/Factory | Repaired Hrd. Medium Armor Plating 16707 | -6/Factory | Loaded intel: 8 recycling unit locations 16847 | -6/Factory | Lost 3 allies 17082 | -6/Factory | Discovered new exit (range 12) 17155 | -6/Factory | Build established: Skirmisher 17293 | -6/Factory | Learned location of Protoforge (-2) 17517 | -6/Factory | Lost 4 parts (1n3u) 17855 | -6/Factory | Lost 6 parts (1p3n2u) 17964 | -6/Factory | Discovered new exit (range 10) 18263 | -6/Factory | Lost 7 parts (2p1u4w) 18380 | -6/Factory | Identified exit to Extension 18383 | -6/Factory | Entered Extension 18383 | -6/Extension | Accompanied by 1 ally 18495 | -6/Extension | Build established: Mutant 18608 | -6/Extension | Core integrity fell below 50% 18658 | -6/Extension | Rescued a captive Derelict 18659 | -6/Extension | Rescued a captive Derelict 18871 | -6/Extension | Rescued a captive Derelict 18871 | -6/Extension | Rescued a captive Derelict 18901 | -6/Extension | Rescued a captive Derelict 19136 | -6/Extension | Spotted B-75 Beast 19169 | -6/Extension | Spotted B-75 Beast 19176 | -6/Extension | Destroyed B-75 Beast 19204 | -6/Extension | Lost 3 allies 19226 | -6/Extension | Self-destructed Last Messages --------------- 19183_ Imp. Utility Shielding destroyed. 19188_ Flexi-carbon Leg destroyed. 19189_ Dropped Broken Ovr. Flexi-carbon Leg. 19189_ Lgt. Nuclear Core destroyed. 19190_ Scrap Suit cannibalized Broken Ovr. Flexi-carbon Leg to repair Ovr. Flexi-carbon Leg. 19212_ K-01 Serf destroyed. 19214_ System corrupted: Heat flow error (+229). 19214_ W-25 Informer destroyed. 19216_ Gatling Laser destroyed. 19216_ Acquired 2 matter. 19216_ Knocked back. 19218_ U-05 Engineer lays Concrete. 19221_ Ovr. Flexi-carbon Leg destroyed. 19222_ U-05 Engineer lays Concrete. 19224_ Y-54 Guardian destroyed. 19225_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 19226_ Prc. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????# #?????????????######## #??? | | ?????????###########????????????????????#######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###???????????? | | ################################# ############# | | #######################;######## ############# | | % | | Y | | R % % u=%|= % | | =%!@ BBA %|!%*% | | k % BB %%! = % | | #############################; #####"##### | | ############################### ############ | | ?????????????????????????????????# ####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Shield Generator | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -9/Materials Enh. Autogun | 22% | -9/Storage Enh. Autogun | 64% | -9/Storage Enh. Autogun | 80% | -9/Storage Hrd. Medium Armor Plating | 44% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveIonMicrothruster Manual? 0 Play Time 01:22:00 Cumulative 488.6 hours Start 2025.06.25 @ 13:42:31 End 2025.06.25 @ 15:32:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 194 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 90 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f54ac14c-5ca0-4d66-9cba-a720ac810e1e