Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.03 @ 18:40:07 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1870) 1870 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 5081 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 154 Aligned with FarCom 300 Friendly Fire -449 Cogmind --------- Core Integrity 463/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Light Treads Armored Huge Wheel 0b10 Alert Chip Light Armor Plating Medium Reactive Plating Supersonic Drone Bay (1/1) Improved Spread Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Firepult Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Medium Reactive Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Ion Engine Light Treads Armored Huge Wheel Armored Huge Wheel 0b10 Alert Chip Light Armor Plating Supersonic Drone Bay Improved Spread Laser Improved Spread Laser Firepult Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Scythe [Rating: 43] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 58 | 6 1 10 2 2 20 17 Power 4 | 1 . 2 . . 1 . Engine 4 | 1 . 2 . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 3 . . 3 4 Treads 8 | 2 . 2 . . 1 3 Leg . | . . . . . . . Wheel 4 | . . 1 . . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 . 2 2 . 4 3 Device 5 | . . 1 . . 3 1 Storage 3 | 1 . . 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . 1 . . 1 2 Artifact . | . . . . . . . Weapon 30 | 2 1 3 . 2 12 10 Energy Gun 12 | 1 1 . . . 7 3 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 7 | 1 . 2 . 2 1 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . . 3 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . 4 2 Parts Lost 9 | . 1 3 . . 2 3 Power 1 | . . 1 . . . . Propulsion 5 | . . 2 . . 1 2 Utility 2 | . . . . . 1 1 Weapon 1 | . 1 . . . . . Highest Loss Streak 3 | . 1 3 . . 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 84 92 76 98 88 87 Engine 11 | . 14 13 14 14 9 9 Treads 22 | . 28 24 28 28 18 17 Wheel 4 | . . 2 . . 9 8 Device 6 | . . 1 . . 14 15 Storage 11 | . 14 14 14 14 9 9 Protection 10 | . . 6 14 14 11 9 Energy Gun 8 | . 13 7 . . 15 14 Ballistic Gun 9 | . 14 20 5 26 2 . Naked Turns . | . . . . . . . Heaviest Build 81 | 14 14 22 52 59 81 80 Greatest Support 40 | 40 40 40 40 40 28 28 Greatest Overweight (x) 7 | 2 . 1 1 1 7 2 Average Overweight (x) 1 | . . . . 1 2 2 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 15 | 7 8 8 16 20 20 20 Most Carried 20 | 2 2 8 14 14 20 20 Average Carried 12 | 1 1 4 10 13 18 17 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 2 1 8 14 14 20 20 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 984 | 234 79 170 40 36 210 215 Remotely . | . . . . . . . Salvage Created 1773 | . 139 188 . . 584 862 Parts 93 | . 8 12 . . 33 40 Haulers Intercepted 3 | . . . . . 2 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 46 | . 3 5 . . 12 26 Guns 32 | . 3 2 . . 12 15 AOE 14 | . . 3 . . . 11 Classes Destroyed 12 | . 2 4 . . 2 4 Worker 3 | . . . . . . 3 Builder 1 | . 1 . . . . . Hauler 3 | . . . . . 2 1 Recycler 2 | . . 1 . . . 1 Swarmer 5 | . . 3 . . . 2 Grunt 28 | . 3 . . . 9 16 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 8 | . . . . . 3 5 Zionite 1 | . . 1 . . . . Assembled 2 | . . 2 . . . . Thug 2 | . . 1 . . 1 . Best Kill Streak 18 | . 3 3 . . 3 18 Combat Bots Only 14 | . 3 3 . . 3 14 Max Kills in Single Turn 4 | . 1 1 . . 2 4 Gunslinging . | . . . . . . . Exploded 4 | . . 1 . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2227 | . 325 287 . 47 622 946 Core 149 | . 46 16 . . 46 41 Absorbed by Shields 68 | . . . . . . 68 Core Remaining (%) 87 | 100 . . . 75 . . Volleys Fired 95 | . 16 19 . . 26 34 Largest 2 | . 2 2 . . 2 2 Hottest 150 | . 70 70 . . 150 150 Shots Fired 169 | . 31 29 . . 52 57 Gun 160 | . 31 26 . . 52 51 Cannon . | . . . . . . . Launcher 9 | . . 3 . . . 6 Special . | . . . . . . . Kinetic 33 | . 16 17 . . . . Thermal 125 | . 13 9 . . 52 51 Explosive 9 | . . 3 . . . 6 Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 13 | . 7 8 . . 13 12 Robot Miss Streak 7 | . 1 1 . . 3 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 133 | . 21 20 . . 41 51 Core Hits 197 | . 10 11 . . 70 106 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 28 | . . . . . 3 25 Impact . | . . . . . . . Slashing 28 | . . . . . 3 25 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4473 | . 289 489 . . 1108 2587 Guns 2660 | . 289 257 . . 1073 1041 Cannons . | . . . . . . . Explosions 1749 | . . 232 . . 35 1482 Melee 64 | . . . . . . 64 Ramming . | . . . . . . . Kinetic 383 | . 176 207 . . . . Thermal 2264 | . 100 50 . . 1073 1041 Explosive 1749 | . . 232 . . 35 1482 Electromagnetic 13 | . 13 . . . . . Impact . | . . . . . . . Slashing 64 | . . . . . . 64 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . 9 7 3 . . Message Errors 4 | . . 1 1 2 . . Matter Fused 7 | . . 5 1 1 . . Heat Flow Errors 4 | . . 1 3 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . 10 . . . 30 Projectiles . | . . . . . . . Explosions 40 | . . 10 . . . 30 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 95 | . . . . . . 95 Shots 6 | . . . . . . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 280 | . 227 126 269 . 90 280 Average Temperature 69 | . 94 34 110 . 39 68 Received Heat Transfer 913 | . 177 20 . . 234 482 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 2184 | . 296 148 . . 880 860 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 689 | . 121 111 . 6 408 689 Initial 100 | . . 46 . . . 100 Average 161 | . 66 22 . . 127 466 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 70 | 100 100 100 . 100 71 12 Level 1 9 | . . . . . 28 8 Level 2 20 | . . . . . . 78 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . 3 3 Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 2 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 7 | . . . . . 5 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 3 27 . . 23 36 Peak Tracking Total 20 | . 3 20 . . 5 12 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 4 | . 1 . . . 2 1 Max in Single Turn 2 | . 1 . . . 2 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 12 | . 3 . 2 2 2 3 Terminals 7 | . 2 . . 1 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 8 . 2 3 4 6 Successful 12 | . 5 . 2 2 1 2 Failed 10 | . 2 . . 1 3 4 Catastrophic 1 | . . . . . . 1 Database Lockouts 1 | . 1 . . . . . Manual 19 | . 7 . 1 2 4 5 Terminals 17 | . 6 . . 2 3 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 . 2 2 . 2 Record 1 | . . . 1 . . . Robot Analysis 3 | . 2 . . 1 . . Open Door 2 | . . . . 1 . 1 Unreport Threat 1 | . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Tunnel 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 6 | . 1 . . 1 1 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 7 | . . 2 . 3 . 2 Largest Group 3 | . . 2 . 3 3 2 Highest-Rated Group 62 | . . 46 . 40 40 62 Highest-Rated Ally 31 | . . 31 . 16 16 31 Total Orders . | . . . . . . . Ally Attacks 45 | . . . . . 22 23 Total Damage 610 | . . . . . 228 382 Kills 9 | . . . . . 4 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 2 . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 3921 | 84 167 902 723 422 806 817 Spaces Moved 2057 | 52 74 581 349 175 410 416 Core 17 | 17 . . . . . . Treads 1066 | 35 74 433 349 175 . . Legs . | . . . . . . . Wheels 974 | . . 148 . . 410 416 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 80 160 240 130 130 Average Speed 158 | 142 160 143 205 240 135 130 Slowest Speed 240 | 160 160 160 240 240 185 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 21 93 69 45 39 58 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 1 . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 25 | . . . . . 3 22 Terrain Destroyed 91 | . . 21 . . 18 52 Melee 25 | . . . . . 3 22 Projectile . | . . . . . . . AOE 66 | . . 21 . . 15 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2510 | 60 92 619 357 177 612 593 Wait 217 | . 2 . . . 119 96 Move 2051 | 51 73 580 348 174 409 416 Hop . | . . . . . . . Pick Up 28 | 3 . 7 3 1 13 1 Fast Attach 22 | 5 . 4 . 1 7 5 Attach 14 | 1 1 2 . 1 5 4 Detach 14 | . . 2 2 . 7 3 Swap 22 | . . 4 2 . 8 8 Drop 19 | . . 1 2 . 15 1 Fire 95 | . 16 19 . . 26 34 Melee 28 | . . . . . 3 25 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Central database locked down 132 | -10/Materials | Discovered new exit (range 9) 252 | -10/Materials | Entered Mines 253 | -10/Mines | Learned location of Storage (-8) 270 | -10/Mines | Discovered new exit (range 8) 305 | -10/Mines | Build established: Mutant 364 | -10/Mines | Discovered new exit (range 6) 483 | -10/Mines | Assembled infested the area 541 | -10/Mines | Lost 3 parts (1p2n) 577 | -10/Mines | Learned Materials stockpile data 702 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 926 | -10/Mines | Found a hidden stash of uninstalled traps 1035 | -10/Mines | Build established: Scavenger-Mutant 1148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1148 | -10/Mines | Discovered new exit (range 5) 1154 | -10/Mines | Entered Exiles 1180 | -10/Exiles | Discovered new exit (range 15) 1198 | -10/Exiles | Met 8R-AWN 1220 | -10/Exiles | Met EX-HEX 1314 | -10/Exiles | Met EX-DEC 1343 | -10/Exiles | Learned location of Zion (-6) 1526 | -10/Exiles | Met EX-BIN 1554 | -10/Exiles | Aligned with FarCom system 1557 | -10/Exiles | Given EX-Vault access code 1608 | -10/Exiles | Build established: Mutant 1612 | -10/Exiles | Opened EX-Vault 1631 | -10/Exiles | Found Firepult 1637 | -10/Exiles | Found 0b10 Alert Chip 1640 | -10/Exiles | Found Supersonic Drone Bay 1694 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1850 | -10/Exiles | Discovered new exit (range 14) 1877 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Supersonic Drone Bay, Firepult 1877 | -10/Exiles | Entered Mines 1886 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2083 | -9/Mines | Discovered new exit (range 11) 2152 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2204 | -9/Mines | Build established: Scavenger-Mutant 2299 | -9/Mines | Entered Materials 2299 | -8/Materials | Accompanied by 3 allies 2299 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2831 | -8/Materials | Discovered new exit (range 11) 2831 | -8/Materials | Discovered new exit (range 13) 3105 | -8/Materials | Entered Storage 3122 | -8/Storage | Met a pair of Derelict thieves 3270 | -8/Storage | Lost 3 parts (2n1u) 3283 | -8/Storage | Destroyed 14 combat bots 3922 | -8/Storage | Self-destructed Last Messages --------------- 03750_ Acquired 10 matter. 03750_ K-01 Serf collects debris. 03776_ K-01 Serf cleans the Terminal. 03828_ U-05 Engineer builds a Wall. 03877_ Sneak attack on A-02 Transporter. 03877_ A-02 Transporter Lgt. Treads severed. 03885_ A-02 Transporter destroyed. 03899_ K-01 Serf cleans the Terminal. 03901_ R-06 Scavenger collects Lgt. Treads. 03903_ K-01 Serf cleans the Terminal. 03906_ U-05 Engineer builds a Wall. 03909_ Acquired Prototype Ballistic Gun. 03909_ Identified Imp. Assault Rifle. 03910_ Acquired 10 matter. 03914_ Acquired Prototype Energy Cannon. 03914_ Identified Adv. Beam Cannon. 03916_ Dropped Imp. Assault Rifle. 03917_ Acquired Adv. Beam Cannon. 03918_ Acquired 20 matter. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ???????????????????###############??????###?????## | | ???????????????????#/ #?????#! !#???# " | | ???????????????????#! #?????#! !#???# " | | ????????????????#### #?????#! !#???# " | | ??????????????## % #?????#! !????# | | ?????########## ! #?????## ###??# | | ?????# = ] #?????# T#??? | | ?????# * #########+#########+######### | | ?????# [% | | ?????# % [%= | | ?????# """ """ *%! | | """"## """ """* [%# ########################### | | # ## """ """ # ## #?????????????????????# | | T ### %[ = !# %%[ # #?########????????????# | | # ############# ##? #????????????##" | | # # # # ##? #????????????? | | + + """ "???# ###?#"""" #????????????# | | # # """ "???# #???#"""" [#????????????#!! | | # # """ "???# #???#"""" #????????????#! ! | | # #? ???# % #???#"""" #????????????#### | | # #? ??## ###???# #???????????????? | | # #?? ??# #####?# ##??????????????? | | + ############?# #"""#?# "#??????????????? | | # ## !#???# #"T"#######+#####??????????????? | | # ## #??##a #????????????????? | | # ## #??#" % @ ##???????????????? | | # ## [#??#Ta """! u ##???????????????? | | # ## ????#" """ //! ######???????????? | | # ##= !]????#### """ /!! ##"""#???????????? | | ##+####### """ /!! ###"T"#####???????? | | """u = # #???????? | | T # % ####????? | | ##/####### # """" "" #????? | | ##### ## ###########% + """" """#????? | | ???## ## # %## # """" R"#????? | | ???## """%## # %## # """" """#????? | | ????# """ + # """" ## # ] ####????? | | ????# """ ### + "!!"" ## #* "#?????? | | ????# #?## # ]""" ## ##"" ""####"#?????? | | ???## """ #??# # """//" ########"R""##??##?????? | | ???## """ #??# + ""/!" ##???###""" #??????????? | | ????# """ #??# # """ ##?????######??????????? | | ????# #??# # #??????????????????????? | | ????# #?## ##+########?????????????????????? | | ???### ######?#T # [#?????????????????????? | | ???#####??????## # % ##????????????????????? | | ?????###???????# + %""" "#????????????????????? | | ?????????????###+##+# """ ##????????????????????? | | ?????????????# # """ #?????????????????????? | | ?????????????# # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostDeepPurifier Manual? 0 Play Time 00:22:42 Cumulative 281.4 hours Start 2022.12.29 @ 14:46:44 End 2023.01.03 @ 18:40:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 314 Adventurer 87 Explorer 0 Win Type - Total 9 Types 4/0/3/1/1/0/0/0/0 Lore% 78 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24554298-e7a6-4501-a27d-73d0b2e3d072