Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:48:23 Player: YenYu Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2985) 2985 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 5896 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 500/500 System Corruption 32% Temperature Warning (303) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Medium Treads Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Compact Battery > --- WEAPON (3) ------- Particle Gun Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Medium Treads Huge Storage Unit Large Matter Pod (0) High-capacity Matter Pod (200) Improved Terrain Scanner Improved Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Battery Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Improved Light Armor Plating Hardlight Generator Hardlight Generator Particle Gun Minigun Gauss Rifle Grenade Launcher Grenade Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 125 | 8 1 32 19 65 Power 14 | 1 . 4 3 6 Engine 8 | 1 . 3 3 1 Core 6 | . . 1 . 5 Reactor . | . . . . . Propulsion 33 | 2 . 9 4 18 Treads 16 | 2 . 7 4 3 Leg 15 | . . . . 15 Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 46 | 3 . 13 6 24 Device 14 | 1 . 1 2 10 Storage 11 | 2 . 5 3 1 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 19 | . . 6 1 12 Artifact . | . . . . . Weapon 32 | 2 1 6 6 17 Energy Gun 12 | . . . 5 7 Energy Cannon 2 | . . . . 2 Ballistic Gun 12 | 2 1 4 . 5 Ballistic Cannon 1 | . . 1 . . Launcher 4 | . . 1 . 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 49 | . . 3 7 39 Power 3 | . . . . 3 Propulsion 18 | . . 2 5 11 Utility 16 | . . . . 16 Weapon 12 | . . 1 2 9 Highest Loss Streak 15 | . . 2 2 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 100 94 93 87 Engine 5 | . 14 7 9 2 Core 2 | . . 3 . 4 Treads 16 | . 28 27 33 4 Leg 10 | . . . . 19 Device 8 | . . 2 9 12 Storage 12 | . 28 18 9 8 Processor 1 | . . . . 2 Protection 8 | . . 11 8 9 Energy Gun 9 | . . . 9 14 Energy Cannon 1 | . . . . 2 Ballistic Gun 10 | . 28 20 11 2 Naked Turns . | . . . . . Heaviest Build 63 | 19 19 27 46 63 Greatest Support 86 | 40 40 66 86 67 Greatest Overweight (x) 15 | 1 . 7 1 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 25 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 15 | 6 8 8 14 15 Average Carried 9 | 2 7 7 8 10 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 6 8 8 14 9 Class Distribution -------------------- 41% | Scavenger-Tank 28% | Scavenger-Mutant 26% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2556 | 344 222 750 591 649 Remotely . | . . . . . Salvage Created 3801 | 138 266 903 990 1504 Parts 225 | 14 27 63 44 77 Haulers Intercepted 7 | . . 2 2 3 Recyclers Shooed 5 | . 1 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 76 | . 10 20 21 25 Guns 58 | . 10 15 21 12 Cannons 11 | . . 3 . 8 AOE 4 | . . 2 . 2 Classes Destroyed 13 | 3 3 4 . 3 Worker 9 | 2 . 3 1 3 Builder 4 | . 1 2 . 1 Tunneler 1 | 1 . . . . Hauler 7 | . . 2 2 3 Recycler 4 | 1 . 1 . 2 Watcher 2 | . . 1 1 . Swarmer 23 | . 6 6 7 4 Grunt 32 | . 4 8 11 9 Brawler 3 | . . 1 . 2 Duelist 1 | . . . . 1 Sentry 9 | . . 5 3 1 Hunter 4 | . . . . 4 Programmer 4 | . . . . 4 Best Kill Streak 8 | 2 5 8 7 4 Combat Bots Only 7 | . 4 7 6 4 Max Kills in Single Turn 2 | 2 2 2 2 2 Gunslinging 1 | . 1 . 1 . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 779 | . 68 118 132 461 Missed 161 | . 24 19 29 89 Damage Taken 8055 | . 424 1189 1526 4916 Core 1055 | . 61 90 201 703 Absorbed by Shields 127 | . . . . 127 Ignored by Resistances 133 | . . . . 133 Regen/Repaired (Parts) 576 | . . 422 . 154 Core Remaining (%) 78 | 100 75 77 63 . Volleys Fired 287 | 3 31 85 63 105 Largest 3 | 2 2 2 3 3 Hottest 203 | 40 40 65 203 203 Shots Fired 589 | 6 62 159 148 214 Gun 509 | 6 62 136 148 157 Cannon 71 | . . 21 . 50 Launcher 9 | . . 2 . 7 Special . | . . . . . Kinetic 315 | 6 62 157 65 25 Thermal 265 | . . . 83 182 Explosive 9 | . . 2 . 7 Electromagnetic . | . . . . . Robot Hit Streak 18 | 2 9 9 18 12 Robot Miss Streak 5 | 1 5 3 3 5 Penetration Max . | . . . . . Secondary Targets 10 | . 1 2 5 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 369 | 3 36 105 102 123 Core Hits 170 | 4 14 45 49 58 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | . . 3 5 3 Burn 8 | . . . 5 3 Destroy 1 | . . 1 . . Blast 2 | . . 2 . . Melee Attacks 4 | . . . 4 . Impact 4 | . . . 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7211 | 52 491 1870 1790 3008 Guns 5409 | 52 491 1295 1705 1866 Cannons 1125 | . . 309 . 816 Explosions 567 | . . 263 . 304 Melee 85 | . . . 85 . Ramming 25 | . . 3 . 22 Kinetic 3082 | 52 491 1604 624 311 Thermal 3452 | . . . 1081 2371 Explosive 567 | . . 263 . 304 Electromagnetic . | . . . . . Impact 85 | . . . 85 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 32 | . 1 2 . 32 Average Corruption 14 | . 1 2 . 20 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 99 | . 1 6 . 92 Message Errors 25 | . . 1 . 24 Matter Fused 23 | . . . . 23 Heat Flow Errors 14 | . . 2 . 12 Energy Discharges 10 | . 1 1 . 8 Parts Rejected 1 | . . . . 1 Data Loss (minor) 8 | . . . . 8 Data Loss (major) 4 | . . 1 . 3 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 9 | . . 1 . 8 Overload Shots . | . . . . . Overflow Damage 30 | . . 20 . 10 Projectiles 9 | . . . . 9 Explosions 21 | . . 20 . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 4 | . . 1 . 3 Kicked 3 | . . . . 3 Crushed 1 | . . 1 . . Highest Temperature 510 | . 2 263 492 510 Average Temperature 134 | . 2 44 171 151 Received Heat Transfer 1879 | . 69 447 621 742 Effects 16 | . . 1 7 8 Shutdowns 4 | . . . 2 2 Energy Bleed 3 | . . . 1 2 Interference 3 | . . 1 2 . Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Melted 12 | . . . 5 7 Heat Transferred 6748 | . . . 2382 4366 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 670 | 20 294 428 670 314 Initial 246 | . 13 39 138 246 Average 175 | 5 144 213 290 135 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 67 | 100 71 39 50 82 Level 1 27 | . 28 56 26 17 Level 2 4 | . . 3 23 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . . 4 5 12 Investigation 8 | . . 2 . 6 Extermination 3 | . . . . 3 Reinforcement 6 | . . 2 1 3 Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 13 26 30 34 Peak Tracking Total 9 | . 4 6 9 6 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 3 3 2 9 Terminals 10 | . 3 1 1 5 Fabricators 1 | . . . . 1 Repair Stations 4 | . . 1 . 3 Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 56 | . 10 16 4 26 Successful 29 | . 4 9 3 13 Failed 27 | . 6 7 1 13 Catastrophic 6 | . 2 2 1 1 Database Lockouts . | . . . . . Manual 14 | . 4 3 2 5 Terminals 28 | . 10 3 2 13 Fabricators 2 | . . . . 2 Repair Stations 21 | . . 10 . 11 Recycling Units 3 | . . 3 . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 . 1 5 Record 4 | . 2 . . 2 Open DSF 2 | . . . . 2 Level Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 13 | . . 8 . 5 Scan Component 7 | . . 4 . 3 Repair 6 | . . 4 . 2 Recycling Unit Hacks 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Track 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 3 1 7 Full Trace Events 12 | . 3 3 . 6 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 31 | . . . . 31 Total Part Build Rating 4 | . . . . 4 Parts Repaired 6 | . . 4 . 2 Time 210 | . . 128 . 82 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5148 | 116 495 1029 882 2626 Spaces Moved 1937 | 60 221 335 358 963 Core 22 | 13 . 1 . 8 Treads 1243 | 47 221 322 358 295 Legs 660 | . . . . 660 Wheels 12 | . . 12 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 95 160 120 Average Speed 179 | 137 160 159 168 197 Slowest Speed 800 | 160 160 400 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 42 37 30 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 42 | . . 14 2 26 Melee 2 | . . . 2 . Projectile 6 | . . . . 6 AOE 34 | . . 14 . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3050 | 86 304 662 502 1496 Wait 563 | 4 34 183 39 303 Move 1933 | 59 220 334 357 963 Hop . | . . . . . Pick Up 99 | 12 10 14 17 46 Fast Attach 7 | 1 . 6 . . Attach 68 | 6 . 5 10 47 Detach 4 | . . 1 . 3 Swap 50 | 1 1 21 9 18 Drop 31 | . 8 12 3 8 Fire 287 | 3 31 85 63 105 Melee 4 | . . . 4 . Ram . | . . . . . Kick 3 | . . . . 3 Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 10) 569 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -9/Materials | Destroyed 7 combat bots 921 | -9/Materials | Discovered new exit (range 16) 1492 | -9/Materials | Discovered new exit (range 10) 1503 | -9/Materials | Repaired Hvy. Assault Rifle 1543 | -9/Materials | Repaired Imp. Treads 1564 | -9/Materials | Build established: Scavenger-Mutant 1576 | -9/Materials | Repaired Imp. Ion Engine 1610 | -9/Materials | Repaired Hrd. Light Armor Plating 1641 | -9/Materials | Entered another Materials area 1641 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2063 | -8/Materials | Identified exit to Factory 2118 | -8/Materials | Garrison activated, responded to threat 2523 | -8/Materials | Entered Factory 2523 | -7/Factory | Evolved 2 slots: Utility x2 2800 | -7/Factory | Lost 7 parts (2n4u1w) 3140 | -7/Factory | Build established: Scavenger-Tank 3460 | -7/Factory | System corruption reached 10% 3502 | -7/Factory | Lost 6 parts (1p1n2u2w) 3669 | -7/Factory | Fabricated Hrd. Light Armor Plating (x2) 3732 | -7/Factory | Build established: Scavenger-Mutant 4119 | -7/Factory | Core integrity fell below 50% 4193 | -7/Factory | Lost 15 parts (2p3n7u3w) 4195 | -7/Factory | Core integrity fell below 20% 4423 | -7/Factory | Repaired Hvy. Ion Cannon 4599 | -7/Factory | Repaired Imp. Heat Sink 4737 | -7/Factory | Build established: Scavenger-Tank 4780 | -7/Factory | Discovered new exit (range 12) 5110 | -7/Factory | System corruption reached 30% 5149 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05135_ K-01 Serf collects debris. 05136_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 05136_ System corrupted: Hvy. Ion Cannon misfires. 05137_ Titanium Leg destroyed. 05138_ Power failure, Enh. Nuclear Core shutdown. 05138_ R-06 Scavenger collects Com. Wheel. 05139_ Critical hit (Burn: +37). 05140_ K-01 Serf collects debris. 05140_ K-01 Serf destroyed. 05140_ Penetrated by Slug. 05140_ Hvy. Ion Cannon destroyed. 05141_ Overheating: Matter decay (-23). 05141_ R-06 Scavenger collects Lgt. Ion Engine. 05142_ Slug penetrates Wall. 05144_ R-06 Scavenger collects VTOL Module. 05144_ G-47 Trooper destroyed. 05146_ Penetrated by Slug. 05146_ R-06 Scavenger collects Lgt. Ion Engine. 05147_ Slug penetrates Wall. 05149_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????+ #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??""??????????????????? | | ????????????????????# = #? ??????????????????? | | ????????????????????# !t*#? ""??????????????????? | | ????????????????????# [%!@# ""??????????????????? | | ????????????######### !=r=# ????????????????????? | | ????????????# # *%[+ "???????????????????? | | ????????????# """ # h # ???????????????? | | ????????????# """ # r#? ??####??????? | | ????????????# """ ; ##############T ######## | | ????????????# # ^ | | ????????????# ! """ # ^ | | ????????????# """ # | | ????????????# """ + | | ????????????# = # | | ????????????# # ##########+############# | | ????????????# # #????????# #? | | ????????????# # #????????# """ ?? | | ????????????# = # #????????# """"" ??? | | ????????????# == # #????????# """"" #? | | ????????????# # +????????# #? | | ????????????# # #????????# """ #? | | ????????????# # #????????# """"" ?#? | | ????????+#######+#### #????????# """""???? | | ? #????????# ???? | | ? % #????????# ??? | | ? #????????# #? | | ?? #????????# #? | | ?? #????????############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 500 Matter Stores 391 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Light Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Party Time Shopping List Troublemaker Challenges ------------ None Game ------ Seed NetworkThiefInsulator Manual? 0 Play Time 01:25:59 Cumulative 8.2 hours Start 2024.03.31 @ 22:20:58 End 2024.03.31 @ 23:48:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3b8632e-ccf6-4887-928b-e95dedb967e0