Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 08:44:46 Player: Donhimself Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (52) 260 Value Destroyed (1903) 1903 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 10843 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 262/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Improved Signal Interpreter Advanced ECM Suite Relay Coupler [Grunt] (27) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Antigrav Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Improved Phase Shifter Hacking Suite > --- WEAPON ----------- Powered Hammer Dual-blade Saw > --- INVENTORY -------- Improved Fusion Compressor Improved Coolant Injector Improved Energy Well Improved Signal Interpreter Kinecellerator Advanced ECM Suite Improved Point Defense System Relay Coupler [Grunt] Advanced Datajack Improved Remote Datajack [Rating: 100] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Slots Evolved 16 | . . 2 2 . . 2 . 2 2 2 . . . 2 2 . Power 2 | . . . . . . . . 1 . . . . . . 1 . Propulsion 6 | . . . . . . 2 . 1 1 . . . . 2 . . Utility 7 | . . 2 1 . . . . . 1 2 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 93 | . 5 12 14 14 6 1 7 5 13 3 1 1 . 9 2 . Power 12 | . 1 1 2 1 1 . . 1 2 . . 1 . 1 1 . Engine 6 | . 1 1 2 1 1 . . . . . . . . . . . Core 4 | . . . . . . . . 1 2 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 . Propulsion 28 | . 2 2 5 4 2 . 5 . 4 1 . . . 2 1 . Treads 13 | . 2 2 5 4 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 2 . . . . . . . . 1 1 . Flight 11 | . . . . . . . 5 . 4 1 . . . 1 . . Utility 34 | . 2 5 4 4 3 1 1 2 4 2 1 . . 5 . . Device 10 | . . . 2 1 . . . . 1 2 1 . . 3 . . Storage 7 | . 1 1 . 1 . . . . 3 . . . . 1 . . Processor 6 | . . 2 1 . 1 . . 1 . . . . . 1 . . Hackware 3 | . . . . . . 1 1 1 . . . . . . . . Protection 8 | . 1 2 1 2 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 19 | . . 4 3 5 . . 1 2 3 . . . . 1 . . Energy Gun 1 | . . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . . 4 3 4 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . . . . . . Parts Lost 40 | . . 3 . 14 . . . 1 6 . . 2 3 2 9 . Power 7 | . . . . 1 . . . . 3 . . 1 . . 2 . Propulsion 13 | . . . . 5 . . . . 2 . . . 2 2 2 . Utility 12 | . . 2 . 3 . . . . 1 . . 1 1 . 4 . Weapon 8 | . . 1 . 5 . . . 1 . . . . . . 1 . Highest Loss Streak 13 | . . 2 . 13 . . . 1 3 . . 2 3 2 9 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | . 9 10 14 13 4 5 4 4 8 9 10 9 9 9 9 4 Power 1 | . 1 1 3 2 . . . . 1 1 1 . . 1 . . Propulsion 1 | . 2 3 2 3 . . . . . 2 2 1 . . . . Utility 4 | . 3 2 4 5 3 5 4 4 4 4 5 6 6 6 6 4 Weapon 1 | . 2 2 4 3 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | . 12 2 1 3 2 . . 1 2 1 . . . 2 2 4 Power 7 | . 3 1 1 1 . . . . . 1 . . . . . . Propulsion 5 | . 5 . . . . . . . . . . . . . . . Utility 14 | . 1 1 . 1 2 . . 1 2 . . . . 1 1 4 Weapon 4 | . 3 . . 1 . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 78 | . 97 99 94 94 27 57 71 89 79 63 68 65 62 59 55 . Engine 6 | . 14 11 9 8 4 7 7 6 4 5 5 3 . 2 . . Core 1 | . . . . . . . . 4 4 5 5 6 9 . . . Treads 7 | . 12 22 18 17 . . . . . . . . . . . . Leg 1 | . 15 . . . . . . . . . . . . . . . Hover 1 | . . . . . 9 15 7 . . . . . . . 6 . Flight 9 | . . . . . . . 16 33 24 15 15 15 15 10 2 . Device 5 | . . . 6 2 4 7 7 6 5 5 15 13 9 9 13 . Storage 8 | . 14 11 9 9 . . . . 8 9 5 5 5 9 7 . Processor 11 | . . 21 18 17 3 7 7 6 11 10 10 10 10 10 7 . Hackware 3 | . . . . . . 3 8 13 6 5 5 5 5 4 3 . Protection 5 | . 11 11 9 12 6 15 9 5 . . . . . . . . Ballistic Gun 10 | . 28 21 23 22 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 3 4 5 5 5 3 3 . Peak Build Rating 100 | . 9 14 22 21 23 26 35 54 73 89 84 81 81 96 100 7 Average Rating 41 | . 8 12 18 19 11 25 30 50 63 75 79 78 79 69 73 2 On Entrance 37 | 6 6 9 14 21 1 23 26 35 54 73 83 78 81 53 72 2 Avg Prop Armor Cover (%) 2 | . . . . . . . . 2 2 . . . . 3 3 . Naked Turns 152 | . . . . 7 41 . . . . . . . . . 33 71 Heaviest Build 48 | 12 26 38 48 44 14 14 14 23 39 41 41 39 38 34 40 . Greatest Support 42 | 20 40 40 40 40 16 16 24 24 39 41 41 41 41 34 42 3 Greatest Overweight (x) 10 | . 1 . 1 1 . . . . 1 1 . 10 1 4 7 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 5 5 5 5 10 10 10 10 10 10 10 5 Average Capacity 10 | . 9 12 15 14 5 5 5 5 9 10 10 10 10 10 9 5 Most Carried 15 | . 10 15 15 15 5 5 5 5 10 10 10 10 10 10 10 5 Average Carried 9 | . 9 10 14 13 4 5 4 4 8 9 9 9 9 9 9 4 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 10 10 10 10 10 10 5 5 Final Carried 15 | 6 10 15 15 5 5 5 5 5 9 10 10 9 10 10 5 5 Class Distribution -------------------- 34% | Mutant 33% | Scout 10% | Scavenger-Tank 7% | Ninja 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Scout | -3/Research Ninja | -2/Research Mutant | -2/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Matter Collected 2307 | 193 75 572 368 342 . . 25 51 339 46 56 14 108 103 15 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2544 | . 97 1028 520 323 . . . 51 328 46 . . . 136 15 . Parts 116 | . 4 56 26 20 . . . 2 4 . . . . 1 3 . Haulers Intercepted 5 | . 1 . 2 . . . . . 1 . . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Combat Hostiles Destroyed 34 | . . 19 7 8 . . . . . . . . . . . . Guns 34 | . . 19 7 8 . . . . . . . . . . . . Classes Destroyed 9 | . 2 5 . 1 . . . 1 . . . . . . . . Worker 2 | . . 2 . . . . . . . . . . . . . . Builder 2 | . . 1 . . . . . . . . . . . . 1 . Hauler 5 | . 1 . 2 . . . . . 1 . . . . 1 . . Recycler 5 | . 1 1 1 . . . . . 2 . . . . . . . Watcher 4 | . . . . . . . . 2 . 1 . . . 1 . . Swarmer 3 | . . . . 3 . . . . . . . . . . . . Grunt 17 | . . 13 4 . . . . . . . . . . . . . Brawler 3 | . . 1 . 2 . . . . . . . . . . . . Sentry 11 | . . 5 3 3 . . . . . . . . . . . . Best Kill Streak 6 | . 2 6 3 3 . . . 1 1 1 . . . 1 1 . Combat Bots Only 6 | . . 6 3 3 . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 . . . 1 1 1 . . . 1 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Hostile Shots Fired 748 | . . 117 47 254 7 . 18 30 74 9 . 19 36 10 91 36 Missed 260 | . . 31 17 79 2 . 16 11 35 7 . 5 15 5 29 8 Hits 488 | . . 86 30 175 5 . 2 19 39 2 . 14 21 5 62 28 Melee 2 | . . . . 2 . . . . . . . . . . . . Projectile 486 | . . 86 30 173 5 . 2 19 39 2 . 14 21 5 62 28 AOE 4 | . . . . . . . 3 . . 1 . . . . . . Critical Strikes 12 | . . 2 2 4 . . . . . . . 1 1 . 2 . Part Disruptions 4 | . . . . . . . . . . . . 4 . . . . Damage Taken 7947 | . . 1068 350 2252 70 . 82 286 599 62 . 369 448 135 1529 697 Core 2519 | . . 167 10 359 70 . 23 47 89 21 . 77 168 23 768 697 Absorbed by Shields 150 | . . . 84 . . . . . 66 . . . . . . . Redirected to Shielding 81 | . . . . . . . 31 50 . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . 29 . . . . . . . Core Remaining (%) 81 | 100 100 58 . . 20 . 96 94 91 . . . 76 98 . . Volleys Fired 138 | . 3 70 28 22 . . . . 6 4 . . . . . 5 Largest 3 | . 2 2 3 3 . . . . 1 1 . . . . . 1 Hottest 91 | . 40 46 69 91 . . . . 7 7 . . . . . 7 Shots Fired 303 | . 6 140 76 66 . . . . 6 4 . . . . . 5 Gun 288 | . 6 140 76 66 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 15 | . . . . . . . . . 6 4 . . . . . 5 Kinetic 279 | . 6 140 76 57 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . 9 . . . . . . . . . . . . Robot Hit Streak 53 | . 4 20 35 53 . . . . 3 1 . . . . . 6 Robot Miss Streak 3 | . 1 3 3 2 . . . . 1 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 4 2 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 218 | . 4 100 50 27 . . . 8 15 2 . . . 6 1 5 Core Hits 86 | . 4 37 25 14 . . . 1 2 . . . . . 1 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . Critical Strikes 3 | . . 1 . . . . . . . 1 . . . 1 . . Destroy 1 | . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 80 | . . . . . . . . 9 25 17 . . . 19 10 . Impact 57 | . . . . . . . . . 17 17 . . . 13 10 . Slashing 14 | . . . . . . . . 7 1 . . . . 6 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 2 10 . . . . 2 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . Damage Inflicted 3817 | . 56 1451 719 394 . . . 388 366 29 . . . 281 118 15 Guns 2620 | . 56 1451 719 394 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1182 | . . . . . . . . 388 366 29 . . . 281 118 . Ramming 15 | . . . . . . . . . . . . . . . . 15 Kinetic 2620 | . 56 1451 719 394 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 584 | . . . . . . . . . 263 29 . . . 174 118 . Slashing 598 | . . . . . . . . 388 103 . . . . 107 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 5 . . . 4 . . . . 2 1 1 Average Corruption 3 | . . . . 5 5 . . . 2 . . . . 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 11 | . . . . 8 2 . . . 1 . . . . . . . Message Errors 4 | . . . . 1 2 . . . 1 . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 270 | . . . . . . . . 115 113 29 . . . 13 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 270 | . . . . . . . . 115 113 29 . . . 13 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 448 | . . 28 63 207 . . . 1 27 . . 448 2 . . . Average Temperature 33 | . . 6 19 38 . . . 1 9 . . 206 2 . . . Received Heat Transfer 1622 | . . 489 188 765 27 . . . 18 . . . 78 30 9 18 Effects 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 4 2 . . . 3 . . Impact Corruptions 6 | . . . . . . . . . 3 1 . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . . . Low Security (%) 88 | . 100 76 100 37 100 100 100 100 100 100 . . . 100 100 100 Level 1 11 | . . 23 . 62 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 362 | . 7 301 125 362 144 56 43 37 136 66 . . . 17 90 67 Initial 127 | . . . 117 68 127 56 28 22 . 66 . . . 3 . 67 Average 65 | . . 123 69 225 122 48 34 8 11 19 . . . 3 3 67 Influence Increases 1847 | . 12 525 209 334 47 4 15 73 358 37 . . 30 63 140 . Destroy 0b10 Robot/C 680 | . . 380 140 160 . . . . . . . . . . . . Destroy 0b10 Robot/NC 90 | . 10 20 15 . . . . 10 15 5 . . . 10 5 . Destroy Leader 148 | . 2 90 44 . . . . 4 2 2 . . . 4 . . Successful Hack 117 | . . 2 9 14 2 4 . 14 45 . . . . 18 9 . Anti-Garrison Action 100 | . . . . 100 . . . . . . . . . . . . Destroy Structure 112 | . . 3 1 30 . . . . 26 30 . . . 16 6 . Partial Spotted 90 | . . . . . . . . 45 45 . . . . . . . Lose Combat Pursuer 510 | . . 30 . 30 45 . 15 . 225 . . . 30 15 120 . Influence Decreases 1780 | . 12 248 381 177 185 88 12 116 222 173 . . 25 68 50 23 Entered New Map 528 | . . . 160 37 135 68 12 21 . 70 . . . 2 . 23 Time Decay 948 | . 12 218 221 . 50 20 . 88 152 103 . . . 62 22 . Lost Part 274 | . . 30 . 140 . . . 7 40 . . . 25 4 28 . Purge Threat 30 | . . . . . . . . . 30 . . . . . . . Squads Dispatched 17 | . 1 2 3 . 1 . 1 1 2 2 . . . 2 2 . Investigation 4 | . . 1 1 . . . . 1 1 . . . . . . . Extermination 5 | . . . . . . . . . 1 2 . . . 1 1 . Reinforcement 6 | . 1 1 . . 1 . 1 . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Distress Signals 3 | . . . . . . . . . 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 176 | . . 26 13 31 6 1 5 3 25 7 . 2 10 8 27 12 Peak Tracking Total 20 | . . 6 4 20 6 1 5 2 9 5 . 2 9 9 8 11 Tactical Retreats 16 | . . 2 . 1 1 . 1 . 4 . . . 2 1 4 . ECM-based Alert Blocks 13 | . . . . . . . . . . . . . . . 13 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Traps Triggered 11 | . . 1 1 . . . 1 . 2 . . 2 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Machines Disabled 2 | . . . . 2 . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Machines Accessed 36 | . 1 3 6 1 2 1 . 5 9 1 . . . 2 4 1 Terminals 22 | . . 2 4 1 1 1 . 2 6 1 . . . 1 2 1 Fabricators 2 | . . . . . . . . 1 1 . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . . . 1 1 . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . 1 1 . 1 . . 2 . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 . Total Hacks 74 | . 2 11 16 1 2 2 . 10 21 1 . . . 3 4 1 Successful 46 | . 2 7 9 1 2 1 . 6 13 1 . . . 2 2 . Failed 28 | . . 4 7 . . 1 . 4 8 . . . . 1 2 1 Catastrophic 2 | . . . . . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . . 2 1 . . . . . 5 2 . . . . 1 . Terminals 40 | . . 4 11 1 1 2 . 2 14 1 . . . 1 2 1 Fabricators 4 | . . . . . . . . 2 2 . . . . . . . Repair Stations 6 | . . . . . . . . . 3 . . . . 2 1 . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . . . Scanalyzers 18 | . . 7 4 . 1 . . 6 . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 . Terminal Hacks 20 | . . 1 5 1 1 1 . 2 6 1 . . . 1 1 . Record 4 | . . . . . 1 . . . 2 . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open DSF 6 | . . . . . . 1 . 2 1 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . Transport Status 2 | . . . 2 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 2 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 3 . . . . 1 . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Refit 2 | . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 4 | . 2 . . . . . . . 2 . . . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . Scanalyzer 13 | . . 6 3 . 1 . . 3 . . . . . . . . Insert Component 4 | . . 2 1 . . . . 1 . . . . . . . . Analyze 4 | . . 2 1 . . . . 1 . . . . . . . . Retrieve Study 5 | . . 2 1 . 1 . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . 1 . Unlock Access 2 | . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . 2 5 1 . . . 4 7 . . . . 1 3 1 Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 1 . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . . . . Part Studies Acquired 5 | . . 2 1 . 1 . . 1 . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 32 | . . . . . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . 3 . . . . . . . Parts Scanalyzed 4 | . . 2 1 . . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . 2 1 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 1 1 . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat 2 | . . . . . . . . 1 1 . . . . . . . Robot Hacks Applied 7 | . . . . . . . . 2 4 1 . . . . . . parse_system 2 | . . . . . . . . 1 . 1 . . . . . . find_shortcuts 1 | . . . . . . . . . 1 . . . . . . . wipe_record 1 | . . . . . . . . . 1 . . . . . . . reboot_system 1 | . . . . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released 10 | . . . . 10 . . . . . . . . . . . . Machine Destruction 10 | . . . . 10 . . . . . . . . . . . . Attached 2 | . . . . . . . 1 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Total Allies 1 | . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . Highest-Rated Group 32 | . . . . . . . . 32 . . . . . . . . Highest-Rated Ally 32 | . . . . . . . . 32 . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . . . . . . Total Damage 114 | . . . . . . . . 114 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Active Infowar (turns) 3853 | . . 602 481 509 55 48 46 288 672 336 13 70 164 246 323 . Optics 3442 | . . 602 481 509 . . . 26 672 336 13 70 164 246 323 . Sensors 2336 | . . . 89 53 55 48 46 288 672 336 13 70 164 246 256 . Terrain 331 | . . . . . . . . . . . . . . 121 210 . Seismic 59 | . . . . . . . . . . . 11 48 . . . . ECM 94 | . . . . . . . . . . . . . . 38 56 . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Turns Passed 4344 | . 315 603 481 516 112 48 46 288 672 336 13 70 164 246 356 78 Spaces Moved 5067 | 1 171 216 184 231 177 102 73 520 1182 613 30 177 470 426 391 103 Core 248 | . . . . 16 66 . . . . . . 1 . . 62 103 Treads 696 | . 81 216 184 215 . . . . . . . . . . . . Legs 91 | 1 90 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 566 | . . . . . 111 102 24 . . . . . . . 329 . Flight 3466 | . . . . . . . 49 520 1182 613 30 176 470 426 . . Fastest Speed 27 | 120 120 160 160 50 46 46 31 31 27 34 34 34 34 34 50 50 Average Speed 57 | 120 162 160 183 162 47 46 35 31 29 34 34 38 34 37 68 50 Slowest Speed 550 | 120 190 160 200 200 50 46 46 31 117 114 34 550 117 360 400 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 1 1 8 2 . . . 2 . . Potential Cave-ins 6 | . . . . . . . . . . . . . . 2 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 36 20 21 41 22 3 40 13 35 15 9 25 66 16 14 25 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . 1 . 2 . . . Spaces Dug 45 | . . . . . . . . . 13 14 . . . 10 8 . Terrain Destroyed 45 | . . . . . . . . . 13 14 . . . 10 8 . Melee 45 | . . . . . . . . . 13 14 . . . 10 8 . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac DSF Fac Fac Fac Upp War Pro Res Res Gar Total 6081 | . 207 344 265 322 203 102 88 630 1460 705 32 177 472 486 459 129 Wait 526 | . 4 28 24 30 12 . 9 86 206 64 . . . 9 52 2 Move 5025 | . 170 215 184 230 176 101 70 517 1166 608 29 176 469 421 390 103 Hop 13 | . . . . . . . 1 1 7 2 . . . 2 . . Pick Up 58 | . 13 12 2 6 4 . . 4 11 2 . . 1 2 1 . Fast Attach 38 | . 2 . 3 . 5 1 3 4 7 2 1 . . 8 2 . Attach 42 | . . 5 1 11 3 . 1 2 8 1 . 1 1 5 2 1 Detach 20 | . 1 . . . 1 . . 2 6 1 1 . 1 6 . 1 Swap 49 | . 3 7 14 14 . . 3 1 5 2 . . . . . . Drop 59 | . 11 7 9 9 2 . 1 4 8 2 1 . . 3 2 . Fire 138 | . 3 70 28 22 . . . . 6 4 . . . . . 5 Melee 76 | . . . . . . . . 9 25 17 . . . 15 10 . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . 5 . . . . 15 . 15 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Utility x2 760 | -9/Materials | Discovered new exit (range 18) 919 | -9/Materials | Entered another Materials area 919 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1213 | -8/Materials | Garrison activated, responded to threat 1400 | -8/Materials | Identified exit to Garrison 1400 | -8/Materials | Entered Garrison 1420 | -8/Garrison | Triggered checkpoint 1591 | -8/Garrison | Garrison Relay disabled 1638 | -8/Garrison | Garrison Relay disabled 1684 | -8/Garrison | Triggered checkpoint 1781 | -8/Garrison | Build established: Scavenger-Tank 1787 | -8/Garrison | Installed Relay Interface Framework 1806 | -8/Garrison | Spotted B-75 Beast 1806 | -8/Garrison | Spotted B-75 Beast 1832 | -8/Garrison | Triggered checkpoint 1836 | -8/Garrison | Triggered checkpoint 1842 | -8/Garrison | Triggered checkpoint 1854 | -8/Garrison | Triggered checkpoint 1892 | -8/Garrison | Core integrity fell below 50% 1904 | -8/Garrison | Discovered new exit (range 19) 1909 | -8/Garrison | Released all parts (6) 1916 | -8/Garrison | Entered Materials 1939 | -8/Materials | Lost 13 parts (1p5n2u5w) 2026 | -8/Materials | Discovered new exit (range 7) 2028 | -8/Materials | Identified exit to Factory 2028 | -8/Materials | Entered Factory 2028 | -7/Factory | Evolved 2 slots: Propulsion x2 2048 | -7/Factory | Discovered new exit (range 5) 2050 | -7/Factory | Identified exit to Factory 2076 | -7/Factory | Identified exit to DSF 2076 | -7/Factory | Entered DSF 2087 | -7/DSF | Discovered exit to Factory (range 12) 2095 | -7/DSF | Additional patrols routed to DSF 2122 | -7/DSF | Entered Factory 2122 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2378 | -6/Factory | Discovered new exit (range 16) 2395 | -6/Factory | Identified exit to Factory 2410 | -6/Factory | Entered another Factory area 2410 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2457 | -5/Factory | Fabricated Datajack (x2) 2686 | -5/Factory | Build established: Scout 2836 | -5/Factory | Repaired Imp. Ion Engine+ 2972 | -5/Factory | Identified exit to Factory 3020 | -5/Factory | Lost 3 parts (1p1n1u) 3082 | -5/Factory | Entered another Factory area 3082 | -4/Factory | Evolved 2 slots: Utility x2 3411 | -4/Factory | Discovered new exit (range 21) 3418 | -4/Factory | Identified exit to Upper Caves 3418 | -4/Factory | Entered Upper Caves 3431 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 3431 | -4/Upper Caves | Identified exit to Warlord 3431 | -4/Upper Caves | Entered Warlord 3452 | -4/Warlord | Discovered new exit (range 14) 3456 | -4/Warlord | Identified exit to Proximity Caves 3469 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 3469 | -4/Warlord | Attacked by Warlord forces 3475 | -4/Warlord | Spotted 5V-8IB(B) 3475 | -4/Warlord | Spotted K2-NNJ(B) 3501 | -4/Warlord | Entered Proximity Caves 3626 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3651 | -3/Proximity Caves | Discovered new exit (range 22) 3664 | -3/Proximity Caves | Identified exit to Research 3665 | -3/Proximity Caves | Entered Research 3665 | -3/Research | Evolved 2 slots: Propulsion x2 3694 | -3/Research | Lost 3 parts (2n1u) 3901 | -3/Research | Discovered new exit (range 3) 3901 | -3/Research | Identified exit to Research 3911 | -3/Research | Entered another Research area 3911 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4092 | -2/Research | Spotted B-90 Cyclops 4234 | -2/Research | Released all parts (7) 4238 | -2/Research | Allied Derelicts emerged from ambush trap array 4254 | -2/Research | Lost 9 parts (2p2n4u1w) 4265 | -2/Research | Identified exit to Garrison 4267 | -2/Research | Core integrity fell below 50% 4267 | -2/Research | Entered Garrison 4282 | -2/Garrison | Lost 3 allies 4327 | -2/Garrison | Spotted B-90 Cyclops 4344 | -2/Garrison | Core integrity fell below 20% 4345 | -2/Garrison | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 04316_ Field strength at 52. 04317_ Field strength at 46. 04318_ Field strength at 40. 04319_ Field strength at 34. 04320_ Field strength at 28. 04321_ Field strength at 22. 04322_ Field strength at 16. 04323_ Field strength at 10. 04324_ Field strength at 4. 04325_ Stasis field depleted. 04327_ Penetrated by Slug. 04341_ Slug penetrates Wall. 04343_ Slammed into X-87 Electro. 04343_ Slug penetrates B-90 Cyclops. 04343_ B-90 Cyclops suffers critical hit (Destroy). 04344_ Slammed into H-88 Terminator. 04344_ Penetrated by Slug. 04345_ Slug penetrates S-43 Plague. 04345_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ?????????????? ##""???# ##?????????????????????? | | ?????????????? ??? #?????????????????????? | | ??????????????? ?? ?????????????????????? | | ???????????????? ?? ?????????????????????? | | ?????????????? ??# h?# #?????????????????????? | | ????????????? ## ##h ###???????????????????? | | ????????????? #???????????????????? | | ????????????? #???????????????????? | | ?????????????? #???????????????????? | | ???????????????? ? ????????????????????? | | ????????????# ???# ?# #?????????????????????? | | ????????????# ## ## @ ############??????????? | | ????????????# h #??????????? | | ????????????# BBsx #??????????? | | ????????????# sBB x #??????????? | | ????????????## ## ##ss#####+### #??????????? | | ?????????????#???# ?# #???# #?# #??????????? | | ?????????????????####??# #???# #?# #??????????? | | ???????????????????????# h#???# #?# #??????????? | | ???????????????????????# #???# #?# #??????????? | | ???????????????????????# #???# #?# #??????????? | | ???????????????????????# ##### ### #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????############ #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# ############ | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 28 Energy Capacity 880 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Datajack | x2 | -5/Factory Repaired ---------- Imp. Ion Engine | 58% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Greatsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Dodgeball, But With Guns Factory Defaults Join The Dark Side Let Me Out Of Here Mindtrick Challenges ------------ None Game ------ Seed LauncherFirePower Manual? 0 Play Time 03:50:09 Cumulative 16.5 hours Start 2026.04.07 @ 14:12:56 End 2026.04.08 @ 08:44:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f20208aa-0a52-4ff8-bed6-64ebad719b9a