Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 22:57:50 Player: hanzu Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (231) 1155 Value Destroyed (9207) 9207 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1998) 1998 TOTAL SCORE: 19860 Bonus ------- High Alert Combat Kills 1765 Follower Combat Kills 698 Friendly Fire -465 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 78/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced Heat Sink Huge Storage Unit Energy Well (350) Improved Matter Compressor (300) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Energy Filter Backup Plating VII Backup Plating VII > --- WEAPON ----------- Gamma Rifle Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Energy Well Improved Matter Compressor Advanced Target Analyzer Precision Energy Filter Heavy Armor Plating Field Laser Plasma Rifle Phase Gun [Rating: 136] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Core Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . 2 . . . Utility 8 | . . 2 . 1 . . 2 . . 1 . . . . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 235 | 7 3 11 8 44 8 . 10 . 17 4 1 29 3 . 1 3 . 86 Power 29 | 1 . 2 1 4 1 . 1 . 2 1 . 6 1 . . . . 9 Engine 12 | 1 . 2 . 4 . . 1 . 1 1 . 2 . . . . . . Core 8 | . . . 1 . 1 . . . 1 . . 4 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 9 Propulsion 59 | 2 . . 4 12 3 . 2 . 4 . . 4 1 . 1 1 . 25 Treads 31 | 2 . . 4 1 3 . 1 . . . . 4 1 . 1 1 . 13 Leg 24 | . . . . 11 . . 1 . . . . . . . . . . 12 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . . . Flight 2 | . . . . . . . . . 2 . . . . . . . . . Utility 80 | 2 1 6 2 9 1 . 6 . 6 1 . 14 1 . . 2 . 29 Device 37 | 1 . 2 1 2 . . 4 . 4 1 . 7 . . . 2 . 13 Storage 10 | 1 1 1 . 1 . . . . 1 . . 2 . . . . . 3 Processor 14 | . . 1 . 2 1 . 1 . 1 . . 2 . . . . . 6 Hackware 4 | . . . . 2 . . . . . . . 2 . . . . . . Protection 15 | . . 2 1 2 . . 1 . . . . 1 1 . . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 3 1 19 3 . 1 . 5 2 1 5 . . . . . 23 Energy Gun 25 | 1 1 . . 3 . . . . 1 1 1 3 . . . . . 14 Energy Cannon 5 | . . . . 3 1 . . . . . . . . . . . . 1 Ballistic Gun 13 | 1 1 3 1 1 . . . . . . . 1 . . . . . 5 Ballistic Cannon 14 | . . . . 7 1 . 1 . 3 1 . 1 . . . . . . Launcher 9 | . . . . 5 1 . . . . . . . . . . . . 3 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 5 . . . . 1 1 . 2 . . . . . 5 Corrupted Parts 3 | . . . . . 1 . . . . . . . . . . . . 2 System Corruption 11 | . . . . . 4 . . . . . . . . . . . . 7 Parts Lost 108 | . . 2 5 10 6 . 5 5 1 . . 8 . . . . . 66 Power 17 | . . . . 3 1 . 1 1 . . . 3 . . . . . 8 Propulsion 29 | . . . 3 5 3 . 2 1 . . . . . . . . . 15 Utility 35 | . . 2 1 2 1 . 1 1 1 . . 2 . . . . . 24 Weapon 27 | . . . 1 . 1 . 1 2 . . . 3 . . . . . 19 Highest Loss Streak 23 | . . 1 2 3 5 . 3 5 1 . . 3 . . . . . 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 95 94 87 100 91 66 64 80 77 85 85 88 84 84 84 72 Engine 3 | . 14 10 1 6 . . 1 3 2 11 11 2 5 5 5 5 5 1 Core 3 | . . . 7 . 6 7 3 . 2 . . 7 5 5 5 5 5 . Reactor 1 | . . . . . . . . . . . . . . . . . . 6 Treads 13 | . 28 22 32 7 10 23 18 11 . . . 2 20 23 26 24 21 14 Leg 5 | . . . . 18 7 7 4 . . . . . . . . . . 2 Hover 1 | . . . . . . . . . 8 11 11 9 . . . . . . Device 12 | . 14 29 18 10 7 7 10 13 14 22 23 22 5 5 5 9 15 11 Storage 6 | . 14 11 9 7 7 7 6 4 4 5 5 6 5 5 5 5 5 4 Processor 13 | . . . . 12 22 23 20 20 16 11 11 12 11 11 10 10 10 9 Protection 3 | . . 3 9 2 . . 4 . . . . . 11 11 10 7 5 6 Energy Gun 6 | . 13 . . 4 7 7 4 . 2 10 11 9 11 11 10 10 10 6 Energy Cannon 1 | . . . . 4 . 7 6 4 . . . . . . . . . . Ballistic Gun 4 | . 14 21 18 2 . . . . . . . 3 5 5 5 5 5 4 Ballistic Cannon 4 | . . . . 9 11 7 7 8 4 5 1 . . . . . . . Naked Turns 56 | . . . . . . . . . . . . . . . . . . 56 Heaviest Build 137 | 15 32 36 35 107 104 101 110 108 33 45 43 68 87 87 87 87 71 137 Greatest Support 215 | 40 40 40 80 74 74 71 73 73 40 40 40 108 109 109 189 204 204 215 Greatest Overweight (x) 23 | 1 . . . 2 5 1 2 1 1 1 1 1 1 . . . . 23 Average Overweight (x) . | . . . . . 2 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 5 5 5 15 15 15 15 15 15 25 Average Capacity 17 | 7 12 15 15 17 25 25 25 18 5 5 5 7 15 15 15 15 15 19 Most Carried 25 | 2 7 12 14 18 25 25 24 19 5 5 5 15 11 10 8 15 15 20 Average Carried 14 | 1 4 8 12 14 22 25 22 14 4 4 4 6 9 10 8 11 15 15 Final Capacity 25 | 8 15 15 15 25 25 25 25 5 5 5 5 15 15 15 15 15 15 5 Final Carried 25 | 2 7 11 14 13 25 25 19 5 3 5 5 11 10 10 8 15 15 5 Class Distribution -------------------- 28% | Gunner 19% | Scavenger-Tank 18% | Scavenger-Gunner 11% | Mutant 6% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Infiltrator-Gunner | -5/Factory Infiltrator-Mutant | -5/Waste Infiltrator-Scout | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Matter Collected 6814 | 288 90 369 504 1385 710 . 325 119 224 . . 500 192 . . 371 . 1737 Remotely 910 | . . . . . . . 251 2 . . . 162 . . . . . 495 Salvage Created 10438 | 120 116 557 756 2095 516 . 269 223 116 . . 507 159 . . . . 5004 Parts 476 | 6 9 41 48 114 18 . 16 . 7 . . 26 6 . . . . 185 Haulers Intercepted 8 | . . 1 1 4 . . . . . . . 1 . . . . . 1 Recyclers Shooed 7 | . . . . 1 . . . . . . . 1 . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . 16 . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Combat Hostiles Destroyed 164 | . 2 15 18 42 14 . 7 1 4 . . 3 1 . . . . 57 Guns 97 | . 2 15 18 6 2 . . . . . . 2 1 . . . . 51 Cannons 39 | . . . . 17 9 . 7 1 4 . . 1 . . . . . . AOE 23 | . . . . 18 3 . . . . . . . . . . . . 2 Classes Destroyed 22 | 2 3 3 2 5 2 . . 1 . . . . . . . . . 4 Worker 14 | . . . . 10 . . . . . . . 1 . . . . . 3 Builder 14 | . 1 . . 7 . . 2 . . . . 2 . . . . . 2 Tunneler 3 | 2 . . . . . . . . . . . . . . . . . 1 Hauler 8 | . . 1 1 4 . . . . . . . 1 . . . . . 1 Recycler 14 | 1 . . . 6 . . . . . . . 1 . . . . . 6 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . 1 . . . . . . . 1 . . . . . . Watcher 7 | . 1 1 1 1 . . . . . . . 3 . . . . . . Swarmer 33 | . . 7 6 10 4 . 3 . 2 . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 63 | . 2 5 9 17 3 . 3 . 2 . . 1 . . . . . 21 Brawler 5 | . . . . 1 . . . . . . . . . . . . . 4 Duelist 9 | . . . 1 4 1 . . . . . . . . . . . . 3 Protector 4 | . . . . 1 . . . . . . . . . . . . . 3 Sentry 10 | . . 3 1 5 . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 Hunter 11 | . . . 1 1 . . . . . . . . . . . . . 9 Programmer 20 | . . . . 4 . . 1 . . . . 2 1 . . . . 12 Compactor 1 | . . . . . . . . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . 1 . . . . . . . 2 . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . . . . 1 Thug 4 | . . . . . 4 . . . . . . . . . . . . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . Mutant 2 | . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 11 | 3 2 4 4 9 6 . 5 1 2 . . 3 1 . . . . 11 Combat Bots Only 10 | . 1 4 4 5 6 . 3 1 2 . . 2 1 . . . . 10 Max Kills in Single Turn 7 | 1 1 1 1 7 2 . 2 1 1 . . 2 1 . . . . 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . 3 2 . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Hostile Shots Fired 1558 | . 9 57 90 199 64 . 44 4 46 . . 81 8 . . . . 956 Missed 412 | . . 9 32 63 13 . 14 . 19 . . 32 3 . . . . 227 Damage Taken 22148 | . 131 388 844 2359 1046 . 493 195 378 . . 1702 104 . . . . 14508 Core 2902 | . 11 42 178 433 259 . 74 147 126 . . 324 . . . . . 1308 Absorbed by Shields 95 | . . 77 . . . . . . . . . 18 . . . . . . Reduced by Siege Mode 1480 | . . . . . . . . . . . . . . . . . . 1480 Redirected to Shielding 30 | . . . 30 . . . . . . . . . . . . . . . Ignored by Resistances 5 | . . . . 5 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1248 | . . . . . . . . . . . . 498 . . . 167 . 583 Core Remaining (%) 72 | 100 95 89 67 . . 1 . . 59 . . . . 67 . . 100 . Volleys Fired 565 | 6 15 33 60 121 28 . 21 9 11 . . 33 11 . 8 1 . 208 Largest 3 | 2 2 2 2 3 3 . 3 3 3 . . 3 3 . 3 1 . 3 Hottest 238 | 70 68 50 50 187 157 . 194 181 149 . . 209 175 . 175 85 . 238 Shots Fired 1294 | 12 30 66 119 280 75 . 51 23 23 . . 59 21 . 15 1 . 519 Gun 947 | 12 30 66 119 78 24 . 13 . 6 . . 58 21 . 15 1 . 504 Cannon 316 | . . . . 187 41 . 38 23 15 . . 1 . . . . . 11 Launcher 29 | . . . . 15 10 . . . . . . . . . . . . 4 Special 2 | . . . . . . . . . 2 . . . . . . . . . Kinetic 739 | 6 15 66 119 151 40 . 21 18 15 . . 30 12 . 5 . . 241 Thermal 429 | 6 . . . 108 25 . 30 5 6 . . 23 4 . 7 1 . 214 Explosive 28 | . . . . 15 10 . . . . . . . . . . . . 3 Electromagnetic 96 | . 15 . . 6 . . . . . . . 6 5 . 3 . . 61 Robot Hit Streak 41 | 3 5 8 11 7 6 . 4 9 7 . . 12 7 . 4 1 . 41 Robot Miss Streak 6 | 2 2 3 3 6 4 . 4 1 3 . . 5 1 . 3 . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 17 | . . 3 2 . . . . . . . . . . . . . . 12 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 866 | 6 19 40 87 141 33 . 24 17 13 . . 39 15 . 7 1 . 424 Core Hits 498 | 4 6 20 36 136 39 . 13 4 4 . . 17 6 . 2 1 . 210 Critical Kills 10 | . . 1 . 2 . . . . . . . . . . . . . 7 Critical Parts Destroyed 15 | . . 1 1 . . . . . . . . . . . . . . 13 Critical Strikes 65 | . . 2 1 9 5 . 3 1 1 . . 3 . . 2 . . 38 Burn 29 | . . . . 5 3 . 1 . . . . 2 . . 2 . . 16 Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . Destroy 24 | . . 2 1 1 . . . . . . . . . . . . . 20 Blast 8 | . . . . 2 2 . 2 1 1 . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . 1 . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25413 | 73 402 704 1461 6219 1353 . 766 540 307 . . 1287 424 . 157 18 . 11702 Guns 16097 | 73 337 704 1461 985 280 . 145 . 40 . . 1051 424 . 157 18 . 10422 Cannons 4952 | . . . . 2670 587 . 621 540 267 . . 34 . . . . . 233 Explosions 4359 | . 65 . . 2564 486 . . . . . . 202 . . . . . 1042 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . . . . 5 Kinetic 12946 | 23 183 704 1461 2156 587 . 281 388 267 . . 632 275 . 85 . . 5904 Thermal 6531 | 50 65 . . 1459 280 . 485 152 40 . . 295 76 . 54 18 . 3557 Explosive 4125 | . . . . 2564 486 . . . . . . 202 . . . . . 873 Electromagnetic 1806 | . 154 . . 40 . . . . . . . 158 73 . 18 . . 1363 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . 8 12 12 1 6 6 . 10 13 14 14 . . . 51 Average Corruption 12 | . . . . 5 9 12 1 5 6 . 10 10 13 14 . . . 35 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 368 | . . . . 43 119 1 2 2 11 . 5 56 19 7 . . . 103 Message Errors 80 | . . . . 11 31 . . 1 4 . 1 12 2 1 . . . 17 Matter Fused 67 | . . . . 10 20 . . . 2 . . 11 6 2 . . . 16 Heat Flow Errors 45 | . . . . 4 18 . 1 1 . . 1 5 3 . . . . 12 Energy Discharges 52 | . . . . 6 17 1 . . 2 . . 14 1 1 . . . 10 Parts Rejected 3 | . . . . 2 . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . . 1 . . . . . . . . . Data Loss (minor) 37 | . . . . 6 13 . . . 2 . . 7 1 1 . . . 7 Data Loss (major) 14 | . . . . . 6 . 1 . . . 2 2 1 . . . . 2 Misfires 16 | . . . . . 10 . . . . . . 3 2 . . . . 1 Alerts 9 | . . . . 1 3 . . . . . 1 1 1 2 . . . . Misdirections 6 | . . . . . . . . . . . . 1 . . . . . 5 Weapon Failures 37 | . . . . 3 . . . . . . . . 2 . . . . 32 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 264 | . . . . 73 2 . 20 . 9 . . 139 . . . . . 21 Projectiles 113 | . . . . 61 2 . 20 . 9 . . . . . . . . 21 Explosions 151 | . . . . 12 . . . . . . . 139 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . . . 16 4 . 1 . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . 16 4 . 1 . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 820 | . 30 . . 94 82 . . . 38 . . 576 . . . . . . Shots 14 | . 1 . . 3 2 . . . 1 . . 7 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 650 | 36 116 64 50 522 255 . 650 380 325 . 110 291 432 2 447 75 . 297 Average Temperature 119 | 16 40 12 10 143 81 . 261 151 134 . 63 103 185 1 181 26 . 103 Received Heat Transfer 3187 | . 54 110 405 477 306 . 108 . 114 . . 63 . . . . . 1550 Effects 60 | . . . . 11 1 . 15 2 . . . . 23 . 7 . . 1 Shutdowns 14 | . . . . 2 . . 3 . . . . . 8 . 1 . . . Energy Bleed 12 | . . . . . 1 . 2 2 . . . . 4 . 3 . . . Interference 18 | . . . . 3 . . 1 . . . . . 10 . 3 . . 1 Matter Decay 3 | . . . . 1 . . 2 . . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . . 1 . . . . . Damage (minor) 6 | . . . . 3 . . 3 . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . 8 Total Turns 348 | . . . . . . . . . . . . . . . . . . 348 Longest Duration 64 | . . . . . . . . . . . . . . . . . . 64 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 13 | . 1 . . . 1 . . . . . . 3 1 . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . . . . . . . . . . . 3 Combat Hostiles 4 | . . . . 1 . . . . . . . . . . . . . 3 Parts Melted 31 | . . . . 4 . . 1 . . . . 3 . . . . . 23 Heat Transferred 14753 | 148 50 . . 2775 740 . 740 185 74 . . 861 200 . 350 50 . 8580 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Peak Influence 1235 | 15 167 342 459 1235 . . 138 44 445 217 120 229 . . 36 12 . 970 Initial 217 | . 9 70 144 181 . . 91 43 21 217 75 84 . . . 12 . . Average 285 | 5 56 170 280 567 . . 93 33 200 217 99 82 . . 28 8 . 479 Maximum Alert Level 4 | . . 1 2 4 . . . . 2 1 . 1 . . . . . 3 Low Security (%) 54 | 100 100 73 14 10 . . 100 100 51 . 100 97 . . 100 100 100 23 Level 1 15 | . . 26 79 19 . . . . 35 100 . 2 . . . . . 9 Level 2 21 | . . . 6 43 . . . . 12 . . . . . . . . 50 Level 3 7 | . . . . 17 . . . . . . . . . . . . . 16 Level 4 1 | . . . . 9 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 2 3 15 . . 2 . 4 . . 5 . . 1 . . 12 Investigation 10 | . 1 1 2 2 . . . . 2 . . 2 . . . . . . Extermination 11 | . . . . 5 . . 1 . . . . 1 . . 1 . . 3 Reinforcement 16 | . 1 1 . 6 . . 1 . 1 . . 2 . . . . . 4 Assault 6 | . . . . 1 . . . . . . . . . . . . . 5 Garrison 3 | . . . 1 1 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . 3 . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Distress Signals 7 | . 1 2 1 2 . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 5 15 19 53 14 . 7 4 21 . 6 20 1 . 3 . . 87 Peak Tracking Total 13 | . 2 4 6 5 5 . 3 3 9 . 6 8 1 . 1 . . 13 Tactical Retreats 12 | . . . . 3 . . . . 3 . . 2 . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Traps Triggered 15 | . . . 1 7 . . 2 . . 1 . 2 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Machines Disabled 33 | . 1 2 . 8 . . 1 . 5 . . 13 . . 1 . . 2 Max in Single Turn 4 | . 1 1 . 1 . . 1 . 3 . . 4 . . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Machines Accessed 52 | . 3 3 5 12 2 . . . 7 . . 12 . . 3 . . 5 Terminals 20 | . 1 2 2 5 1 . . . 3 . . 5 . . . . . 1 Fabricators 6 | . . . . 3 . . . . 1 . . 2 . . . . . . Repair Stations 7 | . 1 . 1 1 . . . . 1 . . 1 . . 1 . . 1 Recycling Units 8 | . 1 . 1 1 . . . . 1 . . 2 . . 2 . . . Scanalyzers 7 | . . 1 1 2 . . . . . . . 1 . . . . . 2 Garrison Access 3 | . . . . . . . . . 1 . . 1 . . . . . 1 Total Hacks 109 | . 11 8 12 21 2 . . . 14 . . 25 . . 7 . . 9 Successful 46 | . 3 5 6 12 2 . . . 5 . . 8 . . 1 . . 4 Failed 63 | . 8 3 6 9 . . . . 9 . . 17 . . 6 . . 5 Catastrophic 16 | . . 1 . 3 . . . . 4 . . 3 . . 4 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 36 | . 10 3 5 6 . . . . 7 . . 5 . . . . . . Terminals 45 | . 7 5 6 7 1 . . . 8 . . 10 . . . . . 1 Fabricators 12 | . . . . 6 . . . . 2 . . 4 . . . . . . Repair Stations 16 | . 1 . 3 1 . . . . 1 . . 6 . . 1 . . 3 Recycling Units 15 | . 3 . 1 1 . . . . 1 . . 3 . . 6 . . . Scanalyzers 16 | . . 3 2 6 . . . . . . . 1 . . . . . 4 Garrison Access 4 | . . . . . . . . . 2 . . 1 . . . . . 1 Terminal Hacks 11 | . 2 2 1 . 2 . . . 1 . . 3 . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 4 | . 2 1 . . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 1 . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . 3 . . . . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . 1 . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . 1 . . . . . . . . 2 . . . . . 2 Scan Component 3 | . . . 1 . . . . . . . . 1 . . . . . 1 Repair 2 | . . . . . . . . . . . . 1 . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer 10 | . . 2 2 5 . . . . . . . . . . . . . 1 Insert Component 6 | . . 1 1 3 . . . . . . . . . . . . . 1 Analyze 4 | . . 1 1 2 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . . . . . . . 1 . . . . . 1 Unauthorized Hacks 12 | . 1 1 1 4 . . . . 4 . . 1 . . . . . . Terminals 5 | . . . 1 . . . . . 3 . . 1 . . . . . . Track 2 | . . . . . . . . . 1 . . 1 . . . . . . Botnet 2 | . . . 1 . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . 2 . . . . 1 . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . Recyclers 2 | . 1 . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . Hacking Detections 47 | . 3 3 4 12 . . . . 7 . . 11 . . 3 . . 4 Full Trace Events 7 | . 1 . 1 1 . . . . 2 . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . 8 . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 11 1 1 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . 128 . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . 1 Time 177 | . . . . . . . . . . . . 74 . . . . . 103 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 1 3 . . . . . . . . . . . . . 1 Part Schematics Acquired 3 | . . 1 1 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . . . . parse_system 2 | . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Total Allies 25 | . . . . 2 . . . . 3 . . . . . . 20 . . Largest Group 20 | . . . . 2 . . . . 3 . . . . . . 20 20 20 Highest-Rated Group 743 | . . . . 64 . . . . 87 . . . . . . 743 743 743 Highest-Rated Ally 50 | . . . . 32 . . . . 29 . . . . . . 50 50 50 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 199 | . . . . 16 . . . . 47 . . . . . . . . 136 Total Damage 5293 | . . . . 540 . . . . 624 . . . . . . . . 4129 Kills 26 | . . . . 6 . . . . 2 . . . . . . . . 18 Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Robot Analysis Total 4 | . 2 1 . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Turns Passed 13882 | 117 390 653 623 1966 3529 37 789 86 334 117 100 1326 531 174 266 554 177 2113 Spaces Moved 6513 | 55 199 313 241 881 1057 16 277 64 507 107 142 1049 247 105 114 265 107 767 Core 289 | 5 . . . . . . . 51 86 . . . . . . . . 147 Treads 3429 | 50 199 313 241 176 684 16 277 13 . . . 57 247 105 114 265 107 565 Legs 1133 | . . . . 705 373 . . . . . . . . . . . . 55 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1544 | . . . . . . . . . 303 107 142 992 . . . . . . Flight 118 | . . . . . . . . . 118 . . . . . . . . . Fastest Speed 32 | 50 160 160 160 120 192 243 243 50 32 56 56 56 167 167 166 165 165 50 Average Speed 168 | 151 160 160 160 169 323 243 253 89 50 102 65 86 200 167 166 165 165 147 Slowest Speed 1200 | 160 160 160 160 320 470 243 325 243 112 106 106 170 250 167 166 166 165 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 29 33 22 32 92 7 10 76 16 4 83 29 54 19 3 96 4 20 Regions Visited 18 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . 1 . . 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . 1 . . . . . Scrap Searched 6 | . . . . . 5 . . . . . . . 1 . . . . . Spaces Dug 12 | . . . . 12 . . . . . . . . . . . . . . Terrain Destroyed 369 | . 3 . . 114 152 . 10 1 20 . . 30 13 . 3 . . 23 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 73 | . . . . 17 9 . 10 1 3 . . 8 13 . 3 . . 9 AOE 293 | . 3 . . 97 143 . . . 17 . . 22 . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Was Fac Upp Upp Fac Was Fac Res Total 8386 | 73 244 414 385 1142 1109 15 325 72 572 115 151 1421 265 104 178 380 108 1313 Wait 799 | 4 18 40 58 27 1 . 9 . 27 . . 278 1 . 55 104 2 175 Move 6496 | 54 198 312 240 880 1056 15 277 63 504 107 141 1048 246 104 114 264 106 767 Hop 1 | . . . . . . . . . 1 . . . . . . . . . Pick Up 157 | 2 6 10 13 35 15 . 2 . 3 2 3 13 2 . . 4 . 47 Fast Attach 102 | 7 2 5 1 15 4 . 2 . 12 3 1 17 1 . . 3 . 29 Attach 107 | . . 5 6 18 2 . 7 . 4 1 . 10 2 . 1 . . 51 Detach 20 | . . . . . . . . . 1 1 1 4 1 . . 2 . 10 Swap 26 | . 1 1 1 11 2 . 1 . 1 . . 2 . . . . . 6 Drop 110 | . 4 8 6 35 1 . 4 . 8 1 5 16 1 . . 2 . 19 Fire 565 | 6 15 33 60 121 28 . 21 9 11 . . 33 11 . 8 1 . 208 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 Escape Stasis 2 | . . . . . . . 2 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 3) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Utility x2 1138 | -9/Materials | Discovered new exit (range 11) 1161 | -9/Materials | Entered another Materials area 1161 | -8/Materials | Evolved 2 slots: Propulsion x2 1163 | -8/Materials | Discovered new exit (range 14) 1568 | -8/Materials | Build established: Scavenger-Mutant 1633 | -8/Materials | Identified exit to Factory 1778 | -8/Materials | Garrison activated, responded to threat 1784 | -8/Materials | Entered Factory 1784 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2081 | -7/Factory | Fabricated Y-54 Guardian? 2168 | -7/Factory | Lost 3 parts (2n1u) 2348 | -7/Factory | Build established: Gunner 3384 | -7/Factory | First assault squad dispatched 3471 | -7/Factory | Core integrity fell below 50% 3521 | -7/Factory | Garrison activated, responded to threat 3739 | -7/Factory | Discovered new exit (range 5) 3750 | -7/Factory | Entered Lower Caves 3763 | -7/Lower Caves | Attacked by a faux Warlord 3793 | -7/Lower Caves | Core integrity fell below 20% 3823 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3952 | -7/Lower Caves | Learned Factory terminal intel 4511 | -7/Lower Caves | Encountered a Warlord checkpoint 5867 | -7/Lower Caves | System corruption reached 10% 6170 | -7/Lower Caves | Build established: Scavenger-Gunner 7233 | -7/Lower Caves | Discovered new exit (range 10) 7279 | -7/Lower Caves | Entered another Lower Caves area 7279 | -7/Lower Caves | Discovered new exit (range 15) 7316 | -7/Lower Caves | Entered Factory 7316 | -6/Factory | Evolved 2 slots: Utility x2 7317 | -6/Factory | Loaded intel: 24 terminal locations 7886 | -6/Factory | Lost 3 parts (1p1u1w) 8105 | -6/Factory | Sucked down chute 8105 | -6/Factory | Entered Waste 8120 | -6/Waste | EMP discharged 8135 | -6/Waste | Spotted C-40 Crusher 8144 | -6/Waste | Spotted C-40 Crusher 8156 | -6/Waste | Destroyed C-40 Crusher 8157 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8160 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8163 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8166 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8167 | -6/Waste | Spotted C-40 Crusher 8169 | -6/Waste | Spotted C-40 Crusher 8178 | -6/Waste | Spotted C-40 Crusher 8183 | -6/Waste | Spotted C-40 Crusher 8186 | -6/Waste | Discovered new exit (range 10) 8191 | -6/Waste | Entered Factory 8197 | -6/Factory | Lost 5 parts (1p1n1u2w) 8428 | -6/Factory | Garrison activated, responded to threat 8514 | -6/Factory | Discovered new exit (range 15) 8525 | -6/Factory | Identified exit to Factory 8525 | -6/Factory | Entered another Factory area 8525 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8642 | -5/Factory | Sucked down chute 8642 | -5/Factory | Entered Waste 8657 | -5/Waste | EMP discharged 8657 | -5/Waste | System corruption reached 10% 8664 | -5/Waste | Spotted C-40 Crusher 8666 | -5/Waste | Spotted C-40 Crusher 8695 | -5/Waste | Spotted C-40 Crusher 8700 | -5/Waste | Spotted C-40 Crusher 8700 | -5/Waste | Spotted C-40 Crusher 8706 | -5/Waste | Spotted C-40 Crusher 8725 | -5/Waste | Discovered new exit (range 10) 8741 | -5/Waste | Identified exit to Factory 8742 | -5/Waste | Entered Factory 8883 | -5/Factory | Repaired Adv. Heavy Siege Treads 8982 | -5/Factory | Build established: Infiltrator-Mutant 9219 | -5/Factory | Discovered new exit (range 19) 9637 | -5/Factory | Fabricated Adv. Recalibrator (x2) 9927 | -5/Factory | Lost 3 parts (2p1w) 10033 | -5/Factory | Spotted B-75 Beast 10067 | -5/Factory | Identified exit to Upper Caves 10068 | -5/Factory | Entered Upper Caves 10087 | -5/Upper Caves | Learned Factory interactive machine intel 10094 | -5/Upper Caves | Lost 3 parts (1p2u) 10382 | -5/Upper Caves | Build established: Scavenger-Tank 10584 | -5/Upper Caves | Discovered new exit (range 7) 10599 | -5/Upper Caves | Entered another Upper Caves area 10758 | -5/Upper Caves | Discovered new exit (range 10) 10772 | -5/Upper Caves | Identified exit to Factory 10773 | -5/Upper Caves | Entered Factory 10773 | -4/Factory | Evolved 2 slots: Propulsion x2 10774 | -4/Factory | Loaded intel: 53 interactive machine locations 11039 | -4/Factory | Sucked down chute 11039 | -4/Factory | Entered Waste 11040 | -4/Waste | Joined by Warlord forces that had cleared the area 11433 | -4/Waste | Discovered new exit (range 12) 11585 | -4/Waste | Found Prototype Launcher 11591 | -4/Waste | Identified exit to Factory 11593 | -4/Waste | Entered Factory 11593 | -4/Factory | Accompanied by 20 allies 11625 | -4/Factory | Build established: Scavenger-Skirmisher 11747 | -4/Factory | Discovered new exit (range 8) 11758 | -4/Factory | Identified exit to Research 11770 | -4/Factory | Entered Research 11770 | -3/Research | Accompanied by 20 allies 11770 | -3/Research | Evolved 2 slots: Utility x2 11877 | -3/Research | Spotted B-86 Titan 11890 | -3/Research | Allies destroyed B-86 Titan 11920 | -3/Research | Lost 6 allies 12060 | -3/Research | Build established: Scavenger-Tank 12102 | -3/Research | Repaired Broken Adv. Heavy Siege Treads 12253 | -3/Research | Identified Enh. Gamma Bomb Array 12282 | -3/Research | Lost 6 allies 12505 | -3/Research | Lost 3 allies 12520 | -3/Research | First assault squad dispatched 12535 | -3/Research | Cargo convoy interrupted 12539 | -3/Research | Spotted Striker 12558 | -3/Research | P-80 Master assimilated allied VD-0IF(m) 12583 | -3/Research | Destroyed Striker 12589 | -3/Research | System corruption reached 10% 12643 | -3/Research | Destroyed 9 combat bots 12652 | -3/Research | Lost 8 parts (1n4u3w) 12716 | -3/Research | Lost 3 parts (2u1w) 12797 | -3/Research | Lost 8 parts (1p2n3u2w) 13073 | -3/Research | System corruption reached 30% 13118 | -3/Research | Lost 11 parts (1p4n1u5w) 13531 | -3/Research | Lost 4 parts (1p1n2u) 13567 | -3/Research | Core integrity fell below 50% 13777 | -3/Research | Destroyed 10 combat bots 13807 | -3/Research | Released all parts (7) 13817 | -3/Research | Core integrity fell below 20% 13836 | -3/Research | Lost 23 parts (4p5n7u7w) 13862 | -3/Research | Found Prototype Device 13862 | -3/Research | Identified Exp. Thermal Shield 13883 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13816_ K-01 Serf collects debris. 13817_ R-10 Processor collects Mic. Antimatter Reactor. 13821_ R-10 Processor collects Corrupted Imp. Antigrav System. 13833_ System corrupted: Heat flow error (+157). 13848_ TQM#0PVHY>VFLGMCR30=8BX 13862_ Acquired Prototype Device. 13862_ Identified Exp. Thermal Shield. 13867_ System corrupted: Matter fused (-5). 13873_ Acquired Unknown Storage. 13873_ Identified Huge Storage Unit. 13876_ Connecting with Scanalyzer... >>Insert(Myomer Leg) Scanning Myomer Leg... Ready to analyze. 13882_ Triggered Armageddon Trap. 13882_ An explosion rips through the floor. 13882_ Exp. Thermal Shield destroyed. 13882_ Vacuum Chamber explodes. 13882_ W-44 Eye destroyed. 13882_ Fabricator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????] ??????????????????? | | ???????????????############ ######+##??????????? | | ?????????????? ?????????? | | ?????????????? ?????????? | | ????????????? ! ?????????? | | ????????????? = ??????????? | | ???????????? +###????????? | | ???????????? !=???????? | | ???????????? ==???????? | | ??????????? == ??????? | | ??????????? = ??????? | | ?????????? #######??????? | | ?????????? " #????### | | ??????????????# @ S ###### | | ??????????????# = " + + | | ??????????????# ### ## | | ??????????????# k #?# ## | | ??????????????+ #?# ## | | ??????????????# #?# ## | | ??????????????+ #?# ## | | ??????????????## ##### #! #?# ## | | ???????????????#????? #############?# ## | | ???????????????????? ###?????????????# ## | | ???????????????????? """ #???????????????? ?# | | ???????????????????? """ #???????????????? ?# | | ???????????????????# """ #???????????????? ?### | | ???????????????????# ??? !#???????????????? ???? | | ????????????????????? ???? #???????????????? ???? | | ?????????????????????????? ????????????????? ???? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 50 Energy Generation 41 Energy Capacity 690 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Power Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Adv. Recalibrator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed DynamicKineticCloak Manual? 0 Play Time 01:47:16 Cumulative 177.9 hours Start 2024.05.17 @ 21:11:15 End 2024.05.17 @ 22:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 734bcf0f-403d-4ed6-b0d9-48715698d624