Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 22:04:39 Player: LU-1G1 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (470) 470 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2140 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 242/300 Energy 38/100 System Corruption 0% Temperature Cool (48) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Targeting Computer Bomb Drone Bay Beam Rifle Beam Rifle Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Targeting Computer Improved Targeting Computer Bomb Drone Bay Beam Rifle Beam Rifle Beam Rifle Beam Rifle Grenade Launcher Field Lobotomy Kit [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 6 1 . 6 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 . . 1 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 3 2 . . 4 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 3 2 . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . . 9 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 100 86 Engine 13 | . 14 14 14 13 Treads 27 | . 28 28 28 27 Storage 14 | . 14 14 14 14 Processor 13 | . 12 14 14 14 Ballistic Gun 26 | . 28 28 28 16 Naked Turns . | . . . . . Heaviest Build 52 | 13 49 52 52 52 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 7 20 20 20 20 Average Carried 18 | 4 18 19 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 20 20 20 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 589 | 290 220 22 . 57 Remotely . | . . . . . Salvage Created 730 | 133 378 82 . 137 Parts 43 | 7 24 6 . 6 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 15 | . 9 2 . 4 Guns 14 | . 9 2 . 3 AOE 1 | . . . . 1 Classes Destroyed 7 | 2 4 . . 1 Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 8 | . 3 2 . 3 Demolisher 1 | . . . . 1 Best Kill Streak 5 | 2 5 2 . 2 Combat Bots Only 5 | . 5 2 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1275 | . 322 16 . 937 Core 260 | . 62 . . 198 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 25 | . 25 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 78 | 5 43 3 . 27 Largest 2 | 2 2 2 . 2 Hottest 112 | 40 40 40 . 112 Shots Fired 141 | 10 86 6 . 39 Gun 137 | 10 86 6 . 35 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 133 | 10 86 6 . 31 Thermal 4 | . . . . 4 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 12 6 . 12 Robot Miss Streak 3 | 3 3 . . 2 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 106 | 5 63 5 . 33 Core Hits 53 | 4 27 6 . 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1163 | 56 677 58 . 372 Guns 1069 | 56 650 55 . 308 Cannons . | . . . . . Explosions 64 | . . . . 64 Melee . | . . . . . Ramming 30 | . 27 3 . . Kinetic 1012 | 56 650 55 . 251 Thermal 57 | . . . . 57 Explosive 64 | . . . . 64 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 7 | . 6 1 . . Targets Rammed 8 | . 7 1 . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 70 | . 12 9 . 70 Average Temperature 33 | . 8 9 . 39 Received Heat Transfer 363 | . 84 9 . 270 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 144 | 15 144 50 . 93 Initial 9 | . 9 . . . Average 50 | 4 63 38 . 37 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 16 1 . 5 Peak Tracking Total 5 | . 5 1 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 3 2 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 7 2 2 . Successful 8 | . 4 2 2 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 2 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Open Door 2 | . . 2 . . Locate Traps 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3046 | 132 1327 511 739 337 Spaces Moved 1146 | 68 479 205 308 86 Core 6 | 6 . . . . Treads 1140 | 62 479 205 308 86 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 233 | 150 235 240 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 75 41 70 23 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . . . 34 Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . . . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1390 | 85 591 222 309 183 Wait 99 | . 33 3 . 63 Move 1142 | 67 478 204 307 86 Hop . | . . . . . Pick Up 29 | 6 17 4 1 1 Fast Attach 7 | 6 1 . . . Attach 6 | . . . . 6 Detach . | . . . . . Swap 7 | 1 5 1 . . Drop 14 | . 7 6 1 . Fire 78 | 5 43 3 . 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 7 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 445 | -10/Materials | Repaired Lgt. Treads 621 | -10/Materials | Discovered new exit (range 8) 1039 | -10/Materials | Discovered new exit (range 15) 1139 | -10/Materials | Discovered new exit (range 6) 1460 | -10/Materials | Entered Mines 1602 | -10/Mines | Met a Derelict shopkeep closing up shop 1696 | -10/Mines | Learned 8 Materials zone layouts 1766 | -10/Mines | Found the Drone Emporium 1778 | -10/Mines | Found Prototype Device 1851 | -10/Mines | Learned Materials stockpile data 1869 | -10/Mines | Received a Mining Laser from a helpful Derelict 1954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1957 | -10/Mines | Discovered new exit (range 5) 1971 | -10/Mines | Entered Exiles 1971 | -10/Exiles | Accompanied by 1 ally 2031 | -10/Exiles | Met 8R-AWN 2067 | -10/Exiles | Met EX-HEX 2183 | -10/Exiles | Met EX-DEC 2226 | -10/Exiles | Learned location of Zion (-6) 2271 | -10/Exiles | Met EX-BIN 2403 | -10/Exiles | Aligned with FarCom system 2406 | -10/Exiles | Given EX-Vault access code 2461 | -10/Exiles | Opened EX-Vault 2483 | -10/Exiles | Found Field Lobotomy Kit 2530 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2560 | -10/Exiles | Exiles lab attacked by MAIN.C 2686 | -10/Exiles | Discovered new exit (range 12) 2710 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2710 | -10/Exiles | Entered Mines 2813 | -9/Mines | Core integrity fell below 50% 2829 | -9/Mines | Lost 3 parts (1n1u1w) 2865 | -9/Mines | Assembled infested the area 3036 | -9/Mines | Core integrity fell below 20% 3047 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02830_ Acquired 16 matter. 02833_ K-01 Serf collects debris. 02865_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02867_ K-01 Serf collects debris. 02902_ Acquired Rocket Launcher. 02917_ K-01 Serf collects debris. 03031_ Deuterium Engine destroyed. 03031_ Lgt. Treads destroyed. 03032_ Lgt. Assault Rifle destroyed. 03033_ Grenade Launcher destroyed. 03034_ The unstable cave ceiling collapses. 03037_ D-53 Grenadier destroyed. 03038_ The unstable cave ceiling collapses. 03039_ Rocket Launcher destroyed. 03040_ The unstable cave ceiling collapses. 03043_ D-53 Grenadier suffers critical hit (Burn). 03044_ The unstable cave ceiling collapses. 03045_ Lgt. Treads destroyed. 03047_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????####???????????????????? | | ????????###?##### ####????????????????? | | ???????? %??[*%= !%! ?????????????????? | | ????????# #?## #??????????????????? | | ????????# ### ##?????????????????? | | ????????# ## # #?????????????????? | | ????????# ## #?????????????????? | | ?????## @ #????????#????????? | | ????## ##???????? ????????? | | ????# < #???????? ????????? | | ????# #???????# #???????? | | ????# d ####???????# #???????? | | ???# #####??????????# #???????? | | ???# ## ???????????????# #???????? | | ???# ##??????????????# #???????? | | ????## # #??????????????# #??#####? | | ?????##?## # #??????????????# #?## ## | | ?????????##### ####?????#####?# ### # | | ?????????#### ! ####### ### # | | ????????## ####% | | ???????## ! ####??# | | ??????## ##????## %* | | ??????# #####????## =%= | | ??????# ####### ##????????# # | | ??????## ##?????## ##?????????# # | | ???????## #???????####??????????# %* # | | ????????# #?????????????????????# # | | ????????# #?????????????????????# ## | | ???????# #?????????????????????## #? | | ??????# #??????????????????????## #? | | ?????# | #???????????????????????# #? | | ?????# ##???????????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionMicroClaws Manual? 0 Play Time 00:20:59 Cumulative 493.5 hours Start 2022.04.22 @ 08:12:34 End 2022.04.23 @ 22:04:39 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 272 Adventurer 112 Explorer 103 Win Type - Total 32 Types 23/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08d46bae-a6b5-4513-ac7b-ef863b9cc653