Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.03 @ 13:02:29 Player: Jazzy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2403) 2403 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (931) 931 TOTAL SCORE: 6389 Bonus ------- Follower Combat Kills 231 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 46/100 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced ECM Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (15) --- Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System ECM Suite Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Compact Battery > --- WEAPON ----------- Gauss Rifle Gauss Rifle Shock Bomb Launcher > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Cooling System ECM Suite Advanced ECM Suite Light Armor Plating Hacking Suite Pulse Rifle Heavy Assault Rifle Great Maul Powered Hammer [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . . 1 . Utility 1 | . . . . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 65 | 5 3 3 11 28 10 5 Power 10 | 1 . . 3 5 1 . Engine 9 | 1 . . 3 5 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 30 | 2 1 2 6 10 7 2 Treads 5 | . . . 1 1 1 2 Leg 22 | 2 1 . 4 9 6 . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 6 | . 2 . . 3 . 1 Device 4 | . 1 . . 2 . 1 Storage 2 | . 1 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 . 1 2 10 2 2 Energy Gun 5 | 1 . . . 2 2 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 . . 2 6 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 44 | . 1 1 2 16 8 16 Power 9 | . . 1 1 4 2 1 Propulsion 21 | . 1 . 1 8 3 8 Utility 2 | . . . . . . 2 Weapon 12 | . . . . 4 3 5 Highest Loss Streak 16 | . 1 1 2 3 3 16 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | 2 4 6 9 14 14 14 Power . | . 1 2 . . . . Propulsion 1 | 1 2 . . 1 2 3 Utility 5 | . . 1 4 7 7 7 Weapon 4 | . 1 3 4 5 3 2 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 1 9 . 5 Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 9 | . . . 1 3 . 5 Weapon 4 | . . . . 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 85 96 80 94 96 87 Engine 11 | . 14 8 8 15 9 . Leg 31 | . 27 22 24 33 36 34 Wheel 1 | . . 21 1 . . . Device 9 | . 7 11 11 11 7 7 Storage 13 | . 7 11 11 15 15 14 Energy Gun 5 | . 14 3 . 7 4 6 Ballistic Gun 12 | . 14 11 21 6 15 13 Launcher 1 | . . 7 . 1 1 . Impact Weapon 1 | . . . . 2 . 1 Peak Build Rating 42 | 5 8 11 12 28 42 38 Average Rating 20 | 3 6 10 9 22 37 35 On Entrance 14 | . 5 8 10 12 28 38 Avg Prop Armor Cover (%) 11 | . . 17 10 7 7 . Naked Turns . | . . . . . . . Heaviest Build 49 | 6 28 30 32 44 49 42 Greatest Support 90 | 20 20 20 40 50 90 88 Greatest Overweight (x) 10 | . 2 2 10 2 . 2 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 10 15 15 15 15 15 Most Carried 15 | 5 7 8 15 15 15 15 Average Carried 11 | 2 4 6 9 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 4 7 8 15 15 15 8 Class Distribution -------------------- 48% | Scavenger-Mutant 24% | Mutant 16% | Gunner 6% | Commander-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Matter Collected 1498 | 254 51 54 362 486 268 23 Remotely . | . . . . . . . Salvage Created 2631 | 36 268 268 444 1034 465 116 Parts 137 | 1 8 18 29 56 15 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 64 | 1 6 9 11 25 7 5 Guns 55 | 1 6 1 11 25 7 4 AOE 8 | . . 8 . . . . Classes Destroyed 8 | 1 . 5 . . 2 . Worker 2 | . . 1 . 1 . . Recycler 3 | . . 1 . 1 1 . Watcher 2 | . . 2 . . . . Swarmer 20 | . . 4 2 9 . 5 Grunt 29 | 1 6 4 5 11 2 . Sentry 12 | . . 1 4 5 2 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 8 | 1 4 8 3 6 3 5 Combat Bots Only 7 | 1 4 7 3 5 2 5 Max Kills in Single Turn 3 | 1 1 3 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Hostile Shots Fired 804 | 6 30 24 75 185 232 252 Missed 239 | 1 4 9 24 43 96 62 Hits 565 | 5 26 15 51 142 136 190 Projectile 565 | 5 26 15 51 142 136 190 Critical Strikes 13 | . . 1 2 6 3 1 Damage Taken 5812 | 42 255 149 559 1726 1100 1981 Core 1139 | . 36 22 93 284 135 569 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1724 | 13 76 46 161 490 342 596 Core Remaining (%) 76 | 100 85 . 71 48 . . Volleys Fired 210 | 4 27 13 34 78 46 8 Largest 3 | 2 2 1 2 2 3 2 Hottest 130 | 70 70 33 43 130 114 91 Shots Fired 368 | 8 54 13 68 128 86 11 Gun 352 | 8 54 2 68 125 84 11 Cannon . | . . . . . . . Launcher 16 | . . 11 . 3 2 . Special . | . . . . . . . Kinetic 260 | 4 27 2 68 79 73 7 Thermal 89 | 4 27 . . 46 8 4 Explosive 11 | . . 11 . . . . Electromagnetic 8 | . . . . 3 5 . Robot Hit Streak 33 | 7 33 10 15 29 19 3 Robot Miss Streak 3 | . 2 1 2 3 1 1 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 5 | . . . 1 4 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 281 | 7 39 10 53 101 63 8 Core Hits 140 | 2 15 19 25 52 20 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 10 | 1 3 . . 3 2 1 Burn 9 | 1 3 . . 3 1 1 Destroy 1 | . . . . . 1 . Melee Attacks 5 | . . . . 3 . 2 Impact 5 | . . . . 3 . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5121 | 72 412 916 553 1638 1281 249 Guns 3991 | 72 410 10 553 1508 1230 208 Cannons . | . . . . . . . Explosions 1058 | . . 906 . 116 36 . Melee 41 | . . . . . . 41 Ramming 31 | . 2 . . 14 15 . Kinetic 2891 | 23 136 10 553 916 1094 159 Thermal 1084 | 49 274 . . 592 120 49 Explosive 906 | . . 906 . . . . Electromagnetic 168 | . . . . 116 52 . Impact 41 | . . . . . . 41 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 2 3 3 Average Corruption 1 | . . . . 1 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . 13 10 2 Message Errors 5 | . . . . 3 2 . Matter Fused 5 | . . . . 1 3 1 Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 3 | . . . . 2 1 . Data Loss (minor) 8 | . . . . 4 3 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 87 | . . 71 . . . 16 Projectiles . | . . . . . . . Explosions 71 | . . 71 . . . . Melee 16 | . . . . . . 16 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 93 | . . 26 . 35 32 . Shots 5 | . . 2 . 2 1 . Rammed . | . . . . . . . Targets Rammed 7 | . 1 . . 3 3 . Kicked 7 | . 1 . . 3 3 . Crushed . | . . . . . . . Highest Temperature 280 | 84 280 29 32 217 170 26 Average Temperature 59 | 44 109 15 7 52 43 15 Received Heat Transfer 1872 | 30 189 81 282 828 384 78 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 2 . . 3 5 . Heat Transferred 3404 | 222 1036 . . 1628 333 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 96 | 100 100 75 89 100 100 100 Level 1 3 | . . 24 10 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 313 | 20 70 266 313 151 93 50 Initial 105 | . 5 . 85 105 4 . Average 39 | 2 19 99 61 44 18 3 Influence Increases 2193 | 20 140 313 593 697 300 130 Destroy 0b10 Robot/C 1460 | 20 120 180 400 500 140 100 Destroy 0b10 Robot/NC 40 | . . 20 5 10 5 . Destroy Leader 326 | . 20 34 112 100 50 10 Allied During Kill 64 | . . . 61 3 . . Successful Hack 3 | . . . . 3 . . Disable Machine 108 | . . 9 . 27 72 . Destroy Structure 102 | . . 55 . 9 33 5 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 75 | . . . 15 45 . 15 Influence Decreases 2193 | 10 150 75 538 977 313 130 Entered New Map 355 | . 5 . 153 188 9 . Time Decay 1376 | 10 135 65 345 593 228 . Lost Part 362 | . 10 10 20 116 76 130 Lost Ally 100 | . . . 20 80 . . Squads Dispatched 5 | . . . 2 2 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . 2 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Distress Signals 4 | . . 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | 1 8 14 23 49 11 15 Peak Tracking Total 14 | 1 4 5 3 8 3 14 Tactical Retreats 8 | . 1 2 2 2 . 1 ECM-based Alert Blocks 5 | . 2 2 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Traps Triggered 6 | . . . 4 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Disabled 12 | . . 1 . 3 8 . Max in Single Turn 7 | . . 1 . 1 7 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Accessed 7 | . 1 . 2 2 2 . Terminals 5 | . 1 . 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . 2 . 6 7 4 . Successful 15 | . 2 . 6 4 3 . Failed 4 | . . . . 3 1 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 2 . 6 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 12 | . 2 . 6 4 . . Record 8 | . . . 5 3 . . Emergency Access Points 2 | . 1 . . 1 . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 9 . . Highest-Rated Group 88 | . . . 88 80 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 66 | . . . 56 10 . . Total Damage 677 | . . . 588 89 . . Kills 10 | . . . 10 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Active Infowar (turns) 920 | . 217 153 538 . . 12 ECM 920 | . 217 153 538 . . 12 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Turns Passed 4206 | 115 414 153 910 1626 705 283 Spaces Moved 2230 | 91 199 110 342 896 399 193 Core 62 | 27 . . 35 . . . Treads 54 | . . . 53 . . 1 Legs 1997 | 64 199 . 247 896 399 192 Wheels 117 | . . 110 7 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 95 95 120 120 126 Average Speed 142 | 99 152 103 183 144 125 127 Slowest Speed 550 | 120 260 110 550 260 127 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 9 28 17 40 60 10 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 108 | . . 69 . 8 31 . Melee 3 | . . . . 3 . . Projectile 2 | . . . . 2 . . AOE 103 | . . 69 . 3 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Total 2910 | 108 260 136 567 1103 520 216 Wait 289 | . 26 8 155 47 48 5 Move 2224 | 90 198 109 341 895 398 193 Hop . | . . . . . . . Pick Up 81 | 9 5 3 21 33 10 . Fast Attach 1 | . 1 . . . . . Attach 57 | 5 2 2 11 21 9 7 Detach . | . . . . . . . Swap 15 | . . 1 1 8 5 . Drop 20 | . . . 4 15 1 . Fire 210 | 4 27 13 34 78 46 8 Melee 5 | . . . . 3 . 2 Ram . | . . . . . . . Kick 7 | . 1 . . 3 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 7) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x2 665 | -9/Materials | Discovered new exit (range 15) 669 | -9/Materials | Destroyed 7 combat bots 683 | -9/Materials | Entered Storage 1276 | -9/Storage | Build established: Scavenger-Mutant 1401 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1527 | -9/Storage | Discovered new exit (range 9) 1593 | -9/Storage | Entered Materials 1593 | -8/Materials | Accompanied by 9 allies 1593 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1695 | -8/Materials | Lost 3 parts (1n2w) 1695 | -8/Materials | Lost 9 allies 2713 | -8/Materials | Lost 3 parts (1p1n1w) 3060 | -8/Materials | Core integrity fell below 50% 3154 | -8/Materials | Discovered new exit (range 3) 3219 | -8/Materials | Entered Factory 3219 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3462 | -7/Factory | Lost 3 parts (1n2w) 3766 | -7/Factory | Lost 3 parts (1p1n1w) 3919 | -7/Factory | Build established: Gunner 3923 | -7/Factory | Identified exit to Garrison 3924 | -7/Factory | Entered Garrison 3960 | -7/Garrison | Triggered checkpoint 4030 | -7/Garrison | Installed Relay Interface Framework 4166 | -7/Garrison | Triggered checkpoint 4188 | -7/Garrison | Core integrity fell below 50% 4202 | -7/Garrison | Core integrity fell below 20% 4207 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04189_ Lgt. Treads destroyed. The Adv. ECM Suite is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. 04190_ Slug penetrates S-27 Virus. 04190_ S-27 Virus destroyed. Only a single melee weapon may be active at a time, Great Maul automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 04193_ Aluminum Leg destroyed. 04193_ Acquired 23 matter. 04195_ Gauss Rifle destroyed. 04195_ Nuclear Core destroyed. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 04196_ Lgt. Treads destroyed. 04197_ Destroyed VTOL Module. 04197_ S-27 Virus system corrupted by crushing effect. 04198_ S-27 Virus system terminally corrupted. 04204_ Great Maul destroyed. 04205_ Disposable Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ????####### #???????????????????????????????????? | | ????# ##############??????????????????????? | | ????# ##### #??????????????????????? | | ????# #???# #??????????????????????? | | ????# #???#### ######### #??????????????????????? | | ????# #??????# #???????# #??????????????????????? | | ??### #??????# #???????# #??????????????????????? | | ??# #??????# #???????# #??????????????????????? | | ??# #?????## ##??????# #??????????????????????? | | ??# #?????# #??????# #??####????????????????? | | ??### #?????#" "#??????# #? #????????????????? | | ????# ###???#" "#?????## ## = ## ##???????????? | | ????# #"#???#" "#?????# *%= #???????????? | | #???# "#???#"""#?????# s [ ????????? | | #???# "#???#####?????#ss%[ ????????? | | ##### "#?????????????# *## ## ##??????????? | | #"#?????????????#s=@#? #??? #???????????? | | #########???????????# s%=% ? ??????????????? | | ????????????????????# ssY= ????????????? | | ????????????????????# "???????????? | | ??????????????????? ; "???????????? | | ??????????????????##### ## ## #???????????? | | ??????????????????????# #? #?? #???????????? | | ??????????????????????# ? ???????????????? | | ??????????????????????# ^ ?? ??????????????? | | ??????????????????????# ^^ ?? ?????????????? | | ??????????????????????#^ #??? ###+#????????????? | | ??????????????????????# ???? #???#????????????? | | ??????????????????????# ^^?????##????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 23 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Overwhelming Resistances Are Futile The More The Merrier Challenges ------------ None Game ------ Seed ChromaticClaymoresBeamcaster Manual? 0 Play Time 00:47:44 Cumulative 8.1 hours Start 2026.03.02 @ 19:44:50 End 2026.03.03 @ 13:02:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 1 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b5b8094-41a6-43f2-ab8c-de6c9fc76a86