Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 18:41:40 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1096) 1096 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 3345 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 14 Entered Garrisons 200 Friendly Fire -62 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (200) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Compact Battery (300) Weight Redist. System Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Cooling System Compact Battery Weight Redist. System Sensor Array Transmission Jammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Segregator Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 53 | 7 4 4 11 27 Power 6 | 1 1 . 1 3 Engine 3 | 1 1 . . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 17 | 2 2 1 2 10 Treads 1 | . . . . 1 Leg 13 | 2 2 1 2 6 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 14 | 2 1 2 4 5 Device 5 | 1 . . 1 3 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 5 | . . 2 1 2 Artifact . | . . . . . Weapon 16 | 2 . 1 4 9 Energy Gun 4 | . . 1 2 1 Energy Cannon 4 | . . . 1 3 Ballistic Gun 7 | 2 . . 1 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . . 5 22 Power 5 | . . . 1 4 Propulsion 8 | . . . . 8 Utility 4 | . . . . 4 Weapon 10 | . . . 4 6 Highest Loss Streak 14 | . . . 3 14 Average Slot Usage (%) 90 | . 100 93 94 76 Engine 9 | . 14 11 5 3 Core 1 | . . . 2 2 Leg 25 | . 28 33 27 18 Device 13 | . 14 11 9 16 Storage 11 | . 14 11 9 9 Processor 1 | . . . 8 2 Hackware 1 | . . . 8 2 Protection 4 | . . 5 9 7 Energy Gun 2 | . . 9 5 2 Energy Cannon 1 | . . . 3 2 Ballistic Gun 16 | . 28 12 6 6 Naked Turns . | . . . . . Heaviest Build 27 | 13 17 23 27 27 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 5 | 2 . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 6 8 8 8 7 Average Carried 5 | 5 6 7 5 4 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 6 8 8 5 4 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 995 | 342 205 40 146 262 Remotely . | . . . . . Salvage Created 1551 | 150 467 122 487 325 Parts 107 | 12 40 7 26 22 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 35 | . 7 . 14 14 Melee 1 | . . . . 1 Guns 31 | . 7 . 12 12 Cannons 2 | . . . 2 . AOE 1 | . . . . 1 Classes Destroyed 11 | 2 6 . . 3 Builder 1 | . 1 . . . Tunneler 4 | 4 . . . . Hauler 2 | . 1 1 . . Recycler 4 | 1 1 1 1 . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 21 | . 3 . 10 8 Saboteur 1 | . . . . 1 Grunt 11 | . 4 . 4 3 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | 3 4 1 8 4 Combat Bots Only 7 | . 3 . 7 4 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2996 | . 266 . 821 1909 Core 582 | . 23 . 106 453 Absorbed by Shields 17 | . . . . 17 Core Remaining (%) 96 | 100 90 100 . . Volleys Fired 201 | 18 42 10 52 79 Largest 2 | 2 2 2 2 2 Hottest 85 | 40 40 60 60 85 Shots Fired 336 | 36 84 20 96 100 Gun 320 | 36 84 20 90 90 Cannon 16 | . . . 6 10 Launcher . | . . . . . Special . | . . . . . Kinetic 249 | 36 84 14 46 69 Thermal 21 | . . . . 21 Explosive . | . . . . . Electromagnetic 66 | . . 6 50 10 Robot Hit Streak 14 | 6 5 3 14 9 Robot Miss Streak 6 | 4 4 6 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 194 | 19 45 6 66 58 Core Hits 87 | 7 23 4 26 27 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2187 | 195 444 119 711 718 Guns 1940 | 195 444 119 588 594 Cannons 165 | . . . 123 42 Explosions 82 | . . . . 82 Melee . | . . . . . Ramming . | . . . . . Kinetic 1241 | 195 444 43 195 364 Thermal 267 | . . . . 267 Explosive 45 | . . . . 45 Electromagnetic 634 | . . 76 516 42 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . . . 27 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 260 | . 9 28 260 171 Average Temperature 75 | . 7 13 91 62 Received Heat Transfer 1173 | . 105 . 279 789 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 605 | . . . . 605 Parts Sabotaged 11 | . . . . 11 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 711 | 25 167 57 337 711 Average Influence 191 | 13 42 30 188 469 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 62 | 100 100 100 50 . Level 1 17 | . . . 50 37 Level 2 19 | . . . . 59 Level 3 . | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 15 5 22 29 Peak Tracking Total 8 | . 3 2 7 8 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Phase Generator 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 6 | . 5 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 19 . 1 . Successful 10 | . 9 . 1 . Failed 10 | . 10 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 19 | . 19 . . . Terminals 19 | . 19 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 24 | . 24 . . . Terminals 9 | . 9 . . . Assimilate 4 | . 4 . . . Botnet 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies 2 | . 1 . 1 . Largest Group 1 | . 1 . 1 . Highest-Rated Group 16 | . 10 . 16 . Highest-Rated Ally 16 | . 10 . 16 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 89 | . . . 89 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3128 | 251 1210 326 340 1001 Spaces Moved 1429 | 151 619 230 122 307 Core 47 | 14 . . . 33 Treads 7 | . . . . 7 Legs 1342 | 137 619 230 122 234 Wheels . | . . . . . Hover . | . . . . . Flight 33 | . . . . 33 Fastest Speed 50 | 50 120 120 120 117 Average Speed 124 | 120 120 120 120 143 Slowest Speed 300 | 150 120 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 66 20 13 45 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 81 | . . . . 81 Melee . | . . . . . Projectile . | . . . . . AOE 81 | . . . . 81 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2475 | 187 1013 264 228 783 Wait 697 | . 332 9 29 327 Move 1425 | 150 618 229 121 307 Hop . | . . . . . Pick Up 59 | 12 9 6 6 26 Fast Attach 5 | 1 . 2 2 . Attach 40 | 6 . 2 6 26 Detach . | . . . . . Swap 8 | . 4 . 3 1 Drop 20 | . 8 6 4 2 Fire 201 | 18 42 10 52 79 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire 5 | . . . 5 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 252 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 1432 | -10/Materials | Discovered new exit (range 15) 1462 | -10/Materials | Entered another Materials area 1462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -9/Materials | Discovered new exit (range 10) 1779 | -9/Materials | Build established: Scavenger-Mutant 1788 | -9/Materials | Entered another Materials area 1788 | -8/Materials | Evolved 2 slots: Utility x2 1931 | -8/Materials | Garrison activated, responded to threat 1938 | -8/Materials | Destroyed 7 combat bots 2029 | -8/Materials | Lost 3 parts (1p2w) 2127 | -8/Materials | Identified exit to Garrison 2128 | -8/Materials | Entered Garrison 2487 | -8/Garrison | Lost 4 parts (1p1n2w) 2555 | -8/Garrison | Phase Generator disabled 2696 | -8/Garrison | Triggered checkpoint 2895 | -8/Garrison | Triggered checkpoint 2898 | -8/Garrison | Triggered checkpoint 2962 | -8/Garrison | Core integrity fell below 50% 3050 | -8/Garrison | Core integrity fell below 20% 3096 | -8/Garrison | Lost 14 parts (3p5n4u2w) 3129 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03101_ A bubble of rippling energy engulfs the area. 03101_ Field strength at 95. 03102_ Field strength at 90. 03103_ Field strength at 85. 03104_ Field strength at 80. 03105_ Field strength at 75. 03106_ Field strength at 70. 03107_ Field strength at 65. 03108_ Field strength at 60. 03109_ Field strength at 55. 03110_ Field strength at 46. 03111_ Field strength at 41. 03112_ Field strength at 32. 03113_ Field strength at 27. 03114_ Field strength at 18. 03115_ Field strength at 13. 03116_ Field strength at 3. 03117_ Stasis field depleted. 03120_ Lgt. Treads destroyed. 03125_ Flight Unit destroyed. 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